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There are two ways of having more skillpoints by changinc config values:
- You can increase the
skillPointsPerLevel
value in thevampirism-balance.toml
(eg. to 1.5 to have enough skillpoint on lvl 14 to unlock all skills) - You can set the
unlockAllSkills
value in thevampirism-server.toml
totrue
to be able to unlock all skills on max level
If you are more interested in a general powerup for vampires you can install the Vampirism Godly Mod. It automatically increases the skillPointsPerLevel
value
- Make sure the keybinding is not blocked by another mod
- Check if a red fang icon is displayed when looking at the entity
- Make sure to hold down the feed button
This can be configured in the balance configuration. See https://github.com/TeamLapen/Vampirism/wiki/Configuration
Go write an addon mod for Vampirism (see https://github.com/TeamLapen/VampirismAddonExample) or wait for https://github.com/TeamLapen/Werewolves
Killing a Vampire NPC with a Stake is the traditional method of getting Vampire Blood. Only the final hit has to be with a Stake so the first few hits may be done with a sword. Advanced Vampires (named Vampires) have a passive chance of dropping Vampire Blood without the need of a Stake. Hunter Expert villagers may offer Vampire Blood as a trade.
This happens if you wear hunter armor as a vampire or the other way around
As a vampire look for an altar of cleansing (or craft one), as a hunter use a sanguinare injection at a med chair.
Vampire books can be found around the world (e.g. in mineshafts or vampire dungeons). They have cryptic names and content.
- Checkout this wiki
- Make sure you have Guide-API (1.12) or Guide-API-VP (1.14+) installed and read the guide book
- Have a look at https://dhe.estate/coverage/how-to/
- Checkout our Discord