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build.gradle
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build.gradle
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plugins {
id 'eclipse'
id 'maven-publish'
id 'net.minecraftforge.gradle' version '5.1.+'
}
archivesBaseName = "CashCraft"
group = "io.github.tehstoneman.cashcraft"
version = "${minecraft_version}-${version_major}.${version_api}.${version_minor}.${version_patch}"
// Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17.
java.toolchain.languageVersion = JavaLanguageVersion.of(17)
println('Java: ' + System.getProperty('java.version') + ' JVM: ' + System.getProperty('java.vm.version') + '(' + System.getProperty('java.vendor') + ') Arch: ' + System.getProperty('os.arch'))
sourceSets {
main {
java {
srcDir 'src/main/java'
resources {
include '**/**'
exclude '**/**.lang'
exclude '**/**.blend*'
exclude '**/**.obj'
exclude '**/**.mtl'
exclude '**/**.model'
exclude '**/**.xcf'
}
}
}
}
minecraft {
mappings channel: project.mapping_channel, version: project.mapping_version
// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg') // Currently, this location cannot be changed from the default.
// Run configurations.
runs {
client {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment
// The markers can be added/remove as needed separated by commas.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
property 'forge.logging.console.level', 'debug'
// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
property 'forge.enabledGameTestNamespaces', 'cashcraft'
mods {
cashcraft { source sourceSets.main }
}
}
server {
workingDirectory project.file('run')
property 'forge.logging.markers', 'REGISTRIES'
property 'forge.logging.console.level', 'debug'
property 'forge.enabledGameTestNamespaces', 'examplemod'
mods {
cashcraft { source sourceSets.main }
}
}
// This run config launches GameTestServer and runs all registered gametests, then exits.
// By default, the server will crash when no gametests are provided.
// The gametest system is also enabled by default for other run configs under the /test command.
gameTestServer {
workingDirectory project.file('run')
property 'forge.logging.markers', 'REGISTRIES'
property 'forge.logging.console.level', 'debug'
property 'forge.enabledGameTestNamespaces', 'examplemod'
mods {
cashcraft { source sourceSets.main }
}
}
data {
workingDirectory project.file('run')
property 'forge.logging.markers', 'REGISTRIES'
property 'forge.logging.console.level', 'debug'
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
args '--mod', 'cashcraft', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
mods {
cashcraft { source sourceSets.main }
}
}
}
}
// Include resources generated by data generators.
sourceSets.main.resources { srcDir 'src/generated/resources' }
dependencies
{
minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}"
}
/*
task sourcesJar(type: Jar, dependsOn: classes) {
from sourceSets.main.allSource
classifier = 'sources'
}
build.dependsOn sourcesJar
task deobfJar(type: Jar, dependsOn: classes) {
from sourceSets.main.output
classifier = 'deobf'
}
build.dependsOn deobfJar
task javadocJar(type: Jar, dependsOn: classes) {
from javadoc
classifier = 'javadoc'
}
build.dependsOn javadocJar
artifacts {
archives sourcesJar
archives deobfJar
archives javadocJar
}
// Process resources on build
processResources {
// This will ensure that this task is redone when the version changes.
inputs.property 'version', project.version
// Replace stuff in mods.toml, nothing else
from( sourceSets.main.resources ) {
include 'META-INF/mods.toml'
// Replace version
expand 'version':project.version
}
// Copy everything else except the mods.toml
from( sourceSets.main.resources ) {
exclude 'META-INF/mods.toml'
}
}
*/
// Example for how to get properties into the manifest for reading by the runtime..
jar {
manifest {
attributes ([
"Specification-Title": "CashCraft",
"Specification-Vendor": "TehStoneMan",
"Specification-Version": "${minecraft_version}-${version}",
"Implementation-Title": project.name,
"Implementation-Version": "${version}",
"Implementation-Vendor" :"TehStoneMan",
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
])
}
}
// Example configuration to allow publishing using the maven-publish plugin
// This is the preferred method to reobfuscate your jar file
jar.finalizedBy('reobfJar')
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing
// publish.dependsOn('reobfJar')
publishing {
publications {
mavenJava(MavenPublication) {
artifact jar
}
}
repositories {
maven {
url "file://${project.projectDir}/mcmodsrepo"
}
}
}
tasks.withType(JavaCompile).configureEach {
options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
}