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Bitcode is required for the WatchOS platform #22

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thomaswb opened this issue Mar 13, 2016 · 2 comments
Open

Bitcode is required for the WatchOS platform #22

thomaswb opened this issue Mar 13, 2016 · 2 comments

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@thomaswb
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Following the Xcode instructions, I disabled bitcode in the main target (there was no visible build option for bitcode in the watch app or watch extension targets) but the build failed with this error:

target 'xxxx Extension' has bitcode disabled (ENABLE_BITCODE = NO), but it is required for the 'watchos' platform

Xcode 7.2.1, I selected WatchOS (not WatchOS 1) when I added the watch targets.

Any ideas?

Of course with bitcode on, the MMWormhole stops the build.

@thomaswb
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I deleted the watchOS 2 targets and added new targets for watchOS 1. That has removed the problem. But it would be nice to use watchOS 2...

@e2l3n
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e2l3n commented May 4, 2016

Hello @thomaswb,

The latest version 1.0.3 of the plugin supports WatchOS 2.0 and it is not compatible with WatchOS 1.0 generally because of Apple dropping support for WatchOS 1.0. Please, note that 1.0.3 currently adds support only in Telerik Platform. Support for regular Cordova projects will be added in future.

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