diff --git a/Bindings.xml b/Bindings.xml
index 0843ae07e..ddc3cf8af 100644
--- a/Bindings.xml
+++ b/Bindings.xml
@@ -1,74 +1 @@
-
-
- _detalhes.tabela_historico:resetar()
-
-
-
- DetailsKeyBindScrollDown()
-
-
-
- DetailsKeyBindScrollUp()
-
-
-
- _detalhes:FastReportWindow (1)
-
-
- _detalhes:FastReportWindow (2)
-
-
-
- _detalhes:ToggleWindows()
-
-
-
- _detalhes:ToggleWindow (1)
-
-
- _detalhes:ToggleWindow (2)
-
-
- _detalhes:ToggleWindow (3)
-
-
- _detalhes:ToggleWindow (4)
-
-
- _detalhes:ToggleWindow (5)
-
-
-
-
- DetailsChangeDisplayFromBookmark (1);
-
-
- DetailsChangeDisplayFromBookmark (2);
-
-
- DetailsChangeDisplayFromBookmark (3);
-
-
- DetailsChangeDisplayFromBookmark (4);
-
-
- DetailsChangeDisplayFromBookmark (5);
-
-
- DetailsChangeDisplayFromBookmark (6);
-
-
- DetailsChangeDisplayFromBookmark (7);
-
-
- DetailsChangeDisplayFromBookmark (8);
-
-
- DetailsChangeDisplayFromBookmark (9);
-
-
- DetailsChangeDisplayFromBookmark (10);
-
-
-
-
+
\ No newline at end of file
diff --git a/Details.xml b/Details.xml
index 10df081c9..22744c6a6 100644
--- a/Details.xml
+++ b/Details.xml
@@ -7,7 +7,7 @@
- self:RegisterEvent ("ADDON_LOADED");
+ self:RegisterEvent("ADDON_LOADED");
_detalhes.OnEvent (self, event, ...);
diff --git a/Libs/DF/fw.lua b/Libs/DF/fw.lua
index c82204f80..be61dfa8c 100644
--- a/Libs/DF/fw.lua
+++ b/Libs/DF/fw.lua
@@ -725,15 +725,15 @@ function DF:SetFontColor(fontString, r, g, b, a)
fontString:SetTextColor(r, g, b, a)
end
-function DF:SetFontShadow (fontString, r, g, b, a, x, y)
+function DF:SetFontShadow(fontString, r, g, b, a, x, y)
r, g, b, a = DF:ParseColors(r, g, b, a)
- fontString:SetShadowColor (r, g, b, a)
+ fontString:SetShadowColor(r, g, b, a)
local offSetX, offSetY = fontString:GetShadowOffset()
x = x or offSetX
y = y or offSetY
-
- fontString:SetShadowOffset (x, y)
+
+ fontString:SetShadowOffset(x, y)
end
function DF:SetFontRotation(fontString, degrees)
@@ -815,6 +815,7 @@ function DF:GetFontSize(fontString)
local _, size = fontString:GetFont()
return size
end
+
function DF:GetFontFace(fontString)
local fontface = fontString:GetFont()
return fontface
@@ -1083,119 +1084,119 @@ end
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--anchoring
- function DF:CheckPoints(point1, point2, point3, point4, point5, object)
- if (not point1 and not point2) then
- return "topleft", object.widget:GetParent(), "topleft", 0, 0
- end
-
- if (type(point1) == "string") then
- local frameGlobal = _G[point1]
- if (frameGlobal and type(frameGlobal) == "table" and frameGlobal.GetObjectType) then
- return DF:CheckPoints(frameGlobal, point2, point3, point4, point5, object)
- end
+function DF:CheckPoints(point1, point2, point3, point4, point5, object)
+ if (not point1 and not point2) then
+ return "topleft", object.widget:GetParent(), "topleft", 0, 0
+ end
- elseif (type(point2) == "string") then
- local frameGlobal = _G[point2]
- if (frameGlobal and type(frameGlobal) == "table" and frameGlobal.GetObjectType) then
- return DF:CheckPoints(point1, frameGlobal, point3, point4, point5, object)
- end
+ if (type(point1) == "string") then
+ local frameGlobal = _G[point1]
+ if (frameGlobal and type(frameGlobal) == "table" and frameGlobal.GetObjectType) then
+ return DF:CheckPoints(frameGlobal, point2, point3, point4, point5, object)
end
- if (type(point1) == "string" and type(point2) == "table") then --setpoint("left", frame, _, _, _)
- if (not point3 or type(point3) == "number") then --setpoint("left", frame, 10, 10)
- point1, point2, point3, point4, point5 = point1, point2, point1, point3, point4
- end
+ elseif (type(point2) == "string") then
+ local frameGlobal = _G[point2]
+ if (frameGlobal and type(frameGlobal) == "table" and frameGlobal.GetObjectType) then
+ return DF:CheckPoints(point1, frameGlobal, point3, point4, point5, object)
+ end
+ end
- elseif (type(point1) == "string" and type(point2) == "number") then --setpoint("topleft", x, y)
- point1, point2, point3, point4, point5 = point1, object.widget:GetParent(), point1, point2, point3
+ if (type(point1) == "string" and type(point2) == "table") then --setpoint("left", frame, _, _, _)
+ if (not point3 or type(point3) == "number") then --setpoint("left", frame, 10, 10)
+ point1, point2, point3, point4, point5 = point1, point2, point1, point3, point4
+ end
- elseif (type(point1) == "number") then --setpoint(x, y)
- point1, point2, point3, point4, point5 = "topleft", object.widget:GetParent(), "topleft", point1, point2
+ elseif (type(point1) == "string" and type(point2) == "number") then --setpoint("topleft", x, y)
+ point1, point2, point3, point4, point5 = point1, object.widget:GetParent(), point1, point2, point3
- elseif (type(point1) == "table") then --setpoint(frame, x, y)
- point1, point2, point3, point4, point5 = "topleft", point1, "topleft", point2, point3
- end
+ elseif (type(point1) == "number") then --setpoint(x, y)
+ point1, point2, point3, point4, point5 = "topleft", object.widget:GetParent(), "topleft", point1, point2
- if (not point2) then
- point2 = object.widget:GetParent()
- elseif (point2.dframework) then
- point2 = point2.widget
- end
+ elseif (type(point1) == "table") then --setpoint(frame, x, y)
+ point1, point2, point3, point4, point5 = "topleft", point1, "topleft", point2, point3
+ end
- return point1 or "topleft", point2, point3 or "topleft", point4 or 0, point5 or 0
+ if (not point2) then
+ point2 = object.widget:GetParent()
+ elseif (point2.dframework) then
+ point2 = point2.widget
end
- local anchoringFunctions = {
- function(frame, anchorTo, offSetX, offSetY) --1 TOP LEFT
- frame:ClearAllPoints()
- frame:SetPoint("bottomleft", anchorTo, "topleft", offSetX, offSetY)
- end,
+ return point1 or "topleft", point2, point3 or "topleft", point4 or 0, point5 or 0
+end
- function(frame, anchorTo, offSetX, offSetY) --2 LEFT
- frame:ClearAllPoints()
- frame:SetPoint("right", anchorTo, "left", offSetX, offSetY)
- end,
+local anchoringFunctions = {
+ function(frame, anchorTo, offSetX, offSetY) --1 TOP LEFT
+ frame:ClearAllPoints()
+ frame:SetPoint("bottomleft", anchorTo, "topleft", offSetX, offSetY)
+ end,
- function(frame, anchorTo, offSetX, offSetY) --3 BOTTOM LEFT
- frame:ClearAllPoints()
- frame:SetPoint("topleft", anchorTo, "bottomleft", offSetX, offSetY)
- end,
+ function(frame, anchorTo, offSetX, offSetY) --2 LEFT
+ frame:ClearAllPoints()
+ frame:SetPoint("right", anchorTo, "left", offSetX, offSetY)
+ end,
- function(frame, anchorTo, offSetX, offSetY) --4 BOTTOM
- frame:ClearAllPoints()
- frame:SetPoint("top", anchorTo, "bottom", offSetX, offSetY)
- end,
+ function(frame, anchorTo, offSetX, offSetY) --3 BOTTOM LEFT
+ frame:ClearAllPoints()
+ frame:SetPoint("topleft", anchorTo, "bottomleft", offSetX, offSetY)
+ end,
- function(frame, anchorTo, offSetX, offSetY) --5 BOTTOM RIGHT
- frame:ClearAllPoints()
- frame:SetPoint("topright", anchorTo, "bottomright", offSetX, offSetY)
- end,
+ function(frame, anchorTo, offSetX, offSetY) --4 BOTTOM
+ frame:ClearAllPoints()
+ frame:SetPoint("top", anchorTo, "bottom", offSetX, offSetY)
+ end,
- function(frame, anchorTo, offSetX, offSetY) --6 RIGHT
- frame:ClearAllPoints()
- frame:SetPoint("left", anchorTo, "right", offSetX, offSetY)
- end,
+ function(frame, anchorTo, offSetX, offSetY) --5 BOTTOM RIGHT
+ frame:ClearAllPoints()
+ frame:SetPoint("topright", anchorTo, "bottomright", offSetX, offSetY)
+ end,
- function(frame, anchorTo, offSetX, offSetY) --7 TOP RIGHT
- frame:ClearAllPoints()
- frame:SetPoint("bottomright", anchorTo, "topright", offSetX, offSetY)
- end,
+ function(frame, anchorTo, offSetX, offSetY) --6 RIGHT
+ frame:ClearAllPoints()
+ frame:SetPoint("left", anchorTo, "right", offSetX, offSetY)
+ end,
- function(frame, anchorTo, offSetX, offSetY) --8 TOP
- frame:ClearAllPoints()
- frame:SetPoint("bottom", anchorTo, "top", offSetX, offSetY)
- end,
+ function(frame, anchorTo, offSetX, offSetY) --7 TOP RIGHT
+ frame:ClearAllPoints()
+ frame:SetPoint("bottomright", anchorTo, "topright", offSetX, offSetY)
+ end,
- function(frame, anchorTo, offSetX, offSetY) --9 CENTER
- frame:ClearAllPoints()
- frame:SetPoint("center", anchorTo, "center", offSetX, offSetY)
- end,
+ function(frame, anchorTo, offSetX, offSetY) --8 TOP
+ frame:ClearAllPoints()
+ frame:SetPoint("bottom", anchorTo, "top", offSetX, offSetY)
+ end,
- function(frame, anchorTo, offSetX, offSetY) --10
- frame:ClearAllPoints()
- frame:SetPoint("left", anchorTo, "left", offSetX, offSetY)
- end,
+ function(frame, anchorTo, offSetX, offSetY) --9 CENTER
+ frame:ClearAllPoints()
+ frame:SetPoint("center", anchorTo, "center", offSetX, offSetY)
+ end,
- function(frame, anchorTo, offSetX, offSetY) --11
- frame:ClearAllPoints()
- frame:SetPoint("right", anchorTo, "right", offSetX, offSetY)
- end,
+ function(frame, anchorTo, offSetX, offSetY) --10
+ frame:ClearAllPoints()
+ frame:SetPoint("left", anchorTo, "left", offSetX, offSetY)
+ end,
- function(frame, anchorTo, offSetX, offSetY) --12
- frame:ClearAllPoints()
- frame:SetPoint("top", anchorTo, "top", offSetX, offSetY)
- end,
+ function(frame, anchorTo, offSetX, offSetY) --11
+ frame:ClearAllPoints()
+ frame:SetPoint("right", anchorTo, "right", offSetX, offSetY)
+ end,
- function(frame, anchorTo, offSetX, offSetY) --13
- frame:ClearAllPoints()
- frame:SetPoint("bottom", anchorTo, "bottom", offSetX, offSetY)
- end
- }
+ function(frame, anchorTo, offSetX, offSetY) --12
+ frame:ClearAllPoints()
+ frame:SetPoint("top", anchorTo, "top", offSetX, offSetY)
+ end,
- function DF:SetAnchor(widget, config, anchorTo)
- anchorTo = anchorTo or widget:GetParent()
- anchoringFunctions[config.side](widget, anchorTo, config.x, config.y)
+ function(frame, anchorTo, offSetX, offSetY) --13
+ frame:ClearAllPoints()
+ frame:SetPoint("bottom", anchorTo, "bottom", offSetX, offSetY)
end
+}
+
+function DF:SetAnchor(widget, config, anchorTo)
+ anchorTo = anchorTo or widget:GetParent()
+ anchoringFunctions[config.side](widget, anchorTo, config.x, config.y)
+end
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--colors
@@ -1341,24 +1342,6 @@ end
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--menus
- --get the text for the widget name and description from the language system
- local parseWidgetNameAndDesc = function(languageTable, namePhraseId, descPhraseId, widgetName, widgetDesc)
- local returnedName = widgetName
- local returnedDesc = widgetDesc
-
- if (languageTable) then
- if (namePhraseId) then
- returnedName = languageTable[namePhraseId] or namePhraseId
- end
- if (descPhraseId) then
- returnedDesc = languageTable[descPhraseId] or descPhraseId
- end
- return returnedName, returnedDesc
- else
- return returnedName, returnedDesc
- end
- end
-
local formatOptionNameWithColon = function(text, useColon)
if (text) then
if (useColon) then
@@ -1370,7 +1353,7 @@ end
end
end
- local disable_on_combat = {}
+ local widgetsToDisableOnCombat = {}
local getMenuWidgetVolative = function(parent, widgetType, indexTable)
local widgetObject
@@ -1465,9 +1448,9 @@ end
end
--if the widget is inside the no combat table, remove it
- for i = 1, #disable_on_combat do
- if (disable_on_combat[i] == widgetObject) then
- tremove(disable_on_combat, i)
+ for i = 1, #widgetsToDisableOnCombat do
+ if (widgetsToDisableOnCombat[i] == widgetObject) then
+ tremove(widgetsToDisableOnCombat, i)
break
end
end
@@ -1884,7 +1867,7 @@ end
end --end loop
if (widgetTable.nocombat) then
- tinsert(disable_on_combat, widgetCreated)
+ tinsert(widgetsToDisableOnCombat, widgetCreated)
end
if (not widgetTable.inline) then
@@ -2315,7 +2298,7 @@ end
end
if (widgetTable.nocombat) then
- tinsert(disable_on_combat, widgetCreated)
+ tinsert(widgetsToDisableOnCombat, widgetCreated)
end
if (not widgetTable.inline) then
@@ -2342,23 +2325,23 @@ end
DF.RefreshUnsafeOptionsWidgets()
end
- local lock_notsafe_widgets = function()
- for _, widget in ipairs(disable_on_combat) do
+ local lockNotSafeWidgetsForCombat = function()
+ for _, widget in ipairs(widgetsToDisableOnCombat) do
widget:Disable()
end
end
- local unlock_notsafe_widgets = function()
- for _, widget in ipairs(disable_on_combat) do
+ local unlockNotSafeWidgetsForCombat = function()
+ for _, widget in ipairs(widgetsToDisableOnCombat) do
widget:Enable()
end
end
function DF.RefreshUnsafeOptionsWidgets()
if (DF.PlayerHasCombatFlag) then
- lock_notsafe_widgets()
+ lockNotSafeWidgetsForCombat()
else
- unlock_notsafe_widgets()
+ unlockNotSafeWidgetsForCombat()
end
end
@@ -2383,7 +2366,6 @@ end
elseif (event == "PLAYER_REGEN_DISABLED") then
DF.PlayerHasCombatFlag = true
DF.RefreshUnsafeOptionsWidgets()
-
end
end)
@@ -2392,36 +2374,36 @@ end
error("Details! Framework: CreateInCombatTexture invalid frame on parameter 1.")
end
- local in_combat_background = DF:CreateImage(frame)
- in_combat_background:SetColorTexture(.6, 0, 0, .1)
- in_combat_background:Hide()
+ local inCombatBackgroundTexture = DF:CreateImage(frame)
+ inCombatBackgroundTexture:SetColorTexture(.6, 0, 0, .1)
+ inCombatBackgroundTexture:Hide()
+
+ local inCombatLabel = Plater:CreateLabel(frame, "you are in combat", 24, "silver")
+ inCombatLabel:SetPoint("right", inCombatBackgroundTexture, "right", -10, 0)
+ inCombatLabel:Hide()
- local in_combat_label = Plater:CreateLabel(frame, "you are in combat", 24, "silver")
- in_combat_label:SetPoint("right", in_combat_background, "right", -10, 0)
- in_combat_label:Hide()
+ frame:RegisterEvent("PLAYER_REGEN_DISABLED")
+ frame:RegisterEvent("PLAYER_REGEN_ENABLED")
- frame:RegisterEvent ("PLAYER_REGEN_DISABLED")
- frame:RegisterEvent ("PLAYER_REGEN_ENABLED")
frame:SetScript("OnEvent", function(self, event)
if (event == "PLAYER_REGEN_DISABLED") then
- in_combat_background:Show()
- in_combat_label:Show()
+ inCombatBackgroundTexture:Show()
+ inCombatLabel:Show()
+
elseif (event == "PLAYER_REGEN_ENABLED") then
- in_combat_background:Hide()
- in_combat_label:Hide()
+ inCombatBackgroundTexture:Hide()
+ inCombatLabel:Hide()
end
end)
-
- return in_combat_background
+
+ return inCombatBackgroundTexture
end
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--tutorials
-
- function DF:ShowTutorialAlertFrame (maintext, desctext, clickfunc)
-
+ function DF:ShowTutorialAlertFrame(maintext, desctext, clickfunc)
local TutorialAlertFrame = _G.DetailsFrameworkAlertFrame
-
+
if (not TutorialAlertFrame) then
TutorialAlertFrame = CreateFrame("frame", "DetailsFrameworkAlertFrame", UIParent, "MicroButtonAlertTemplate")
@@ -2429,8 +2411,8 @@ end
TutorialAlertFrame:SetPoint("left", UIParent, "left", -20, 100)
TutorialAlertFrame:SetFrameStrata("TOOLTIP")
TutorialAlertFrame:Hide()
-
- TutorialAlertFrame:SetScript("OnMouseUp", function(self)
+
+ TutorialAlertFrame:SetScript("OnMouseUp", function(self)
if (self.clickfunc and type(self.clickfunc) == "function") then
self.clickfunc()
end
@@ -2438,16 +2420,16 @@ end
end)
TutorialAlertFrame:Hide()
end
-
+
--
TutorialAlertFrame.label = type(maintext) == "string" and maintext or type(desctext) == "string" and desctext or ""
MicroButtonAlert_SetText (TutorialAlertFrame, alert.label)
--
-
+
TutorialAlertFrame.clickfunc = clickfunc
TutorialAlertFrame:Show()
end
-
+
local refresh_options = function(self)
for _, widget in ipairs(self.widget_list) do
if (widget._get) then
@@ -2455,16 +2437,21 @@ end
if (widget._get()) then
widget:SetText(widget._get())
end
+
elseif (widget.widget_type == "select") then
widget:Select(widget._get())
+
elseif (widget.widget_type == "toggle" or widget.widget_type == "range") then
widget:SetValue(widget._get())
+
elseif (widget.widget_type == "textentry") then
widget:SetText(widget._get())
+
elseif (widget.widget_type == "color") then
local default_value, g, b, a = widget._get()
if (type(default_value) == "table") then
widget:SetColor (unpack(default_value))
+
else
widget:SetColor (default_value, g, b, a)
end
@@ -2472,7 +2459,7 @@ end
end
end
end
-
+
local get_frame_by_id = function(self, id)
return self.widgetids [id]
end
@@ -2488,7 +2475,7 @@ end
table.wipe(frame.widgetids)
end
- function DF:SetAsOptionsPanel (frame)
+ function DF:SetAsOptionsPanel(frame)
frame.RefreshOptions = refresh_options
frame.widget_list = {}
frame.widget_list_by_type = {
@@ -2503,113 +2490,110 @@ end
frame.widgetids = {}
frame.GetWidgetById = get_frame_by_id
end
-
- function DF:CreateOptionsFrame (name, title, template)
-
+
+ function DF:CreateOptionsFrame(name, title, template)
template = template or 1
-
+
if (template == 2) then
- local options_frame = CreateFrame("frame", name, UIParent, "ButtonFrameTemplate")
+ local newOptionsFrame = CreateFrame("frame", name, UIParent, "ButtonFrameTemplate")
tinsert(UISpecialFrames, name)
- options_frame:SetSize(500, 200)
- options_frame.RefreshOptions = refresh_options
- options_frame.widget_list = {}
-
- options_frame:SetScript("OnMouseDown", function(self, button)
+
+ newOptionsFrame:SetSize(500, 200)
+ newOptionsFrame.RefreshOptions = refresh_options
+ newOptionsFrame.widget_list = {}
+
+ newOptionsFrame:SetScript("OnMouseDown", function(self, button)
if (button == "RightButton") then
- if (self.moving) then
+ if (self.moving) then
self.moving = false
self:StopMovingOrSizing()
end
- return options_frame:Hide()
+ return newOptionsFrame:Hide()
elseif (button == "LeftButton" and not self.moving) then
self.moving = true
self:StartMoving()
end
end)
- options_frame:SetScript("OnMouseUp", function(self)
- if (self.moving) then
+
+ newOptionsFrame:SetScript("OnMouseUp", function(self)
+ if (self.moving) then
self.moving = false
self:StopMovingOrSizing()
end
end)
-
- options_frame:SetMovable(true)
- options_frame:EnableMouse(true)
- options_frame:SetFrameStrata("DIALOG")
- options_frame:SetToplevel (true)
-
- options_frame:Hide()
-
- options_frame:SetPoint("center", UIParent, "center")
- options_frame.TitleText:SetText(title) --10.0 fuck
- --options_frame.portrait:SetTexture([[Interface\CHARACTERFRAME\TEMPORARYPORTRAIT-FEMALE-BLOODELF]])
-
- return options_frame
-
+
+ newOptionsFrame:SetMovable(true)
+ newOptionsFrame:EnableMouse(true)
+ newOptionsFrame:SetFrameStrata("DIALOG")
+ newOptionsFrame:SetToplevel(true)
+ newOptionsFrame:Hide()
+ newOptionsFrame:SetPoint("center", UIParent, "center")
+ newOptionsFrame.TitleText:SetText(title)
+
+ return newOptionsFrame
+
elseif (template == 1) then
-
- local options_frame = CreateFrame("frame", name, UIParent)
+ local newOptionsFrame = CreateFrame("frame", name, UIParent)
tinsert(UISpecialFrames, name)
- options_frame:SetSize(500, 200)
- options_frame.RefreshOptions = refresh_options
- options_frame.widget_list = {}
- options_frame:SetScript("OnMouseDown", function(self, button)
+ newOptionsFrame:SetSize(500, 200)
+ newOptionsFrame.RefreshOptions = refresh_options
+ newOptionsFrame.widget_list = {}
+
+ newOptionsFrame:SetScript("OnMouseDown", function(self, button)
if (button == "RightButton") then
- if (self.moving) then
+ if (self.moving) then
self.moving = false
self:StopMovingOrSizing()
end
- return options_frame:Hide()
+ return newOptionsFrame:Hide()
elseif (button == "LeftButton" and not self.moving) then
self.moving = true
self:StartMoving()
end
end)
- options_frame:SetScript("OnMouseUp", function(self)
- if (self.moving) then
+
+ newOptionsFrame:SetScript("OnMouseUp", function(self)
+ if (self.moving) then
self.moving = false
self:StopMovingOrSizing()
end
end)
-
- options_frame:SetMovable(true)
- options_frame:EnableMouse(true)
- options_frame:SetFrameStrata("DIALOG")
- options_frame:SetToplevel (true)
-
- options_frame:Hide()
-
- options_frame:SetPoint("center", UIParent, "center")
-
- options_frame:SetBackdrop({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16,
+
+ newOptionsFrame:SetMovable(true)
+ newOptionsFrame:EnableMouse(true)
+ newOptionsFrame:SetFrameStrata("DIALOG")
+ newOptionsFrame:SetToplevel(true)
+ newOptionsFrame:Hide()
+ newOptionsFrame:SetPoint("center", UIParent, "center")
+
+ newOptionsFrame:SetBackdrop({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16,
edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1,
insets = {left = 1, right = 1, top = 1, bottom = 1}})
- options_frame:SetBackdropColor(0, 0, 0, .7)
-
- local texturetitle = options_frame:CreateTexture(nil, "artwork")
- texturetitle:SetTexture([[Interface\CURSOR\Interact]])
- texturetitle:SetTexCoord(0, 1, 0, 1)
- texturetitle:SetVertexColor(1, 1, 1, 1)
- texturetitle:SetPoint("topleft", options_frame, "topleft", 2, -3)
- texturetitle:SetWidth(36)
- texturetitle:SetHeight(36)
-
- local titleLabel = DF:NewLabel(options_frame, nil, "$parentTitle", nil, title, nil, 20, "yellow")
- titleLabel:SetPoint("left", texturetitle, "right", 2, -1)
+ newOptionsFrame:SetBackdropColor(0, 0, 0, .7)
+
+ local textureTitle = newOptionsFrame:CreateTexture(nil, "artwork")
+ textureTitle:SetTexture([[Interface\CURSOR\Interact]])
+ textureTitle:SetTexCoord(0, 1, 0, 1)
+ textureTitle:SetVertexColor(1, 1, 1, 1)
+ textureTitle:SetPoint("topleft", newOptionsFrame, "topleft", 2, -3)
+ textureTitle:SetWidth(36)
+ textureTitle:SetHeight(36)
+
+ local titleLabel = DF:NewLabel(newOptionsFrame, nil, "$parentTitle", nil, title, nil, 20, "yellow")
+ titleLabel:SetPoint("left", textureTitle, "right", 2, -1)
DF:SetFontOutline (titleLabel, true)
- local c = CreateFrame("Button", nil, options_frame, "UIPanelCloseButton")
- c:SetWidth(32)
- c:SetHeight(32)
- c:SetPoint("TOPRIGHT", options_frame, "TOPRIGHT", -3, -3)
- c:SetFrameLevel(options_frame:GetFrameLevel()+1)
-
- return options_frame
+ local closeButton = CreateFrame("Button", nil, newOptionsFrame, "UIPanelCloseButton")
+ closeButton:SetWidth(32)
+ closeButton:SetHeight(32)
+ closeButton:SetPoint("TOPRIGHT", newOptionsFrame, "TOPRIGHT", -3, -3)
+ closeButton:SetFrameLevel(newOptionsFrame:GetFrameLevel()+1)
+
+ return newOptionsFrame
end
- end
-
+ end
+
------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--~templates
@@ -2789,7 +2773,7 @@ DF.slider_templates["OPTIONS_SLIDER_TEMPLATE"] = {
thumbcolor = {0, 0, 0, 0.5},
}
-function DF:InstallTemplate (widgetType, templateName, template, parentName)
+function DF:InstallTemplate(widgetType, templateName, template, parentName)
local newTemplate = {}
--if has a parent, just copy the parent to the new template
@@ -2833,22 +2817,27 @@ function DF:InstallTemplate (widgetType, templateName, template, parentName)
return newTemplate
end
-function DF:GetTemplate(widget_type, template_name)
- widget_type = string.lower(widget_type)
+function DF:GetTemplate(widgetType, templateName)
+ widgetType = string.lower(widgetType)
+ local templateTable
+
+ if (widgetType == "font") then
+ templateTable = DF.font_templates
- local template_table
- if (widget_type == "font") then
- template_table = DF.font_templates
- elseif (widget_type == "dropdown") then
- template_table = DF.dropdown_templates
- elseif (widget_type == "button") then
- template_table = DF.button_templates
- elseif (widget_type == "switch") then
- template_table = DF.switch_templates
- elseif (widget_type == "slider") then
- template_table = DF.slider_templates
+ elseif (widgetType == "dropdown") then
+ templateTable = DF.dropdown_templates
+
+ elseif (widgetType == "button") then
+ templateTable = DF.button_templates
+
+ elseif (widgetType == "switch") then
+ templateTable = DF.switch_templates
+
+ elseif (widgetType == "slider") then
+ templateTable = DF.slider_templates
end
- return template_table [template_name]
+
+ return templateTable[templateName]
end
function DF.GetParentName(frame)
@@ -2881,16 +2870,16 @@ DF.GlobalWidgetControlNames = {
timebar = "DF_TimeBarMetaFunctions",
}
-function DF:AddMemberForWidget (widgetName, memberType, memberName, func)
- if (DF.GlobalWidgetControlNames [widgetName]) then
+function DF:AddMemberForWidget(widgetName, memberType, memberName, func)
+ if (DF.GlobalWidgetControlNames[widgetName]) then
if (type(memberName) == "string" and (memberType == "SET" or memberType == "GET")) then
if (func) then
- local widgetControlObject = _G [DF.GlobalWidgetControlNames [widgetName]]
-
+ local widgetControlObject = _G [DF.GlobalWidgetControlNames[widgetName]]
+
if (memberType == "SET") then
- widgetControlObject ["SetMembers"] [memberName] = func
+ widgetControlObject["SetMembers"][memberName] = func
elseif (memberType == "GET") then
- widgetControlObject ["GetMembers"] [memberName] = func
+ widgetControlObject["GetMembers"][memberName] = func
end
else
if (DF.debug) then
@@ -2938,7 +2927,7 @@ function DF:OpenInterfaceProfile()
return
end
end
-
+
-- fallback (broken as of ElvUI Skins in version 12.18+... maybe fix/change will come)
InterfaceOptionsFrame_OpenToCategory (self.__name)
InterfaceOptionsFrame_OpenToCategory (self.__name)
@@ -3037,11 +3026,11 @@ FrameshakeUpdateFrame.RegisteredFrames = FrameshakeUpdateFrame.RegisteredFrames
FrameshakeUpdateFrame.RegisterFrame = function(newFrame)
--add the frame into the registered frames to update
- DF.table.addunique (FrameshakeUpdateFrame.RegisteredFrames, newFrame)
+ DF.table.addunique(FrameshakeUpdateFrame.RegisteredFrames, newFrame)
end
--forward declared
-local frameshake_do_update
+local frameshake_DoUpdate
FrameshakeUpdateFrame:SetScript("OnUpdate", function(self, deltaTime)
for i = 1, #FrameshakeUpdateFrame.RegisteredFrames do
@@ -3052,43 +3041,43 @@ FrameshakeUpdateFrame:SetScript("OnUpdate", function(self, deltaTime)
for i = 1, #parent.__frameshakes do
local shakeObject = parent.__frameshakes [i]
if (shakeObject.IsPlaying) then
- frameshake_do_update (parent, shakeObject, deltaTime)
+ frameshake_DoUpdate(parent, shakeObject, deltaTime)
end
end
- end
+ end
end
end)
-local frameshake_shake_finished = function(parent, shakeObject)
+local frameshake_ShakeFinished = function(parent, shakeObject)
if (shakeObject.IsPlaying) then
shakeObject.IsPlaying = false
shakeObject.TimeLeft = 0
shakeObject.IsFadingOut = false
shakeObject.IsFadingIn = false
-
+
--update the amount of shake running on this frame
parent.__frameshakes.enabled = parent.__frameshakes.enabled - 1
-
+
--restore the default anchors, in case where deltaTime was too small that didn't triggered an update
for i = 1, #shakeObject.Anchors do
local anchor = shakeObject.Anchors [i]
-
+
--automatic anchoring and reanching needs to the reviwed in the future
if (#anchor == 1) then
local anchorTo = unpack(anchor)
parent:ClearAllPoints()
parent:SetPoint(anchorTo)
-
+
elseif (#anchor == 2) then
local anchorTo, point1 = unpack(anchor)
parent:ClearAllPoints()
parent:SetPoint(anchorTo, point1)
-
+
elseif (#anchor == 3) then
local anchorTo, point1, point2 = unpack(anchor)
parent:SetPoint(anchorTo, point1, point2)
-
+
elseif (#anchor == 5) then
local anchorName1, anchorTo, anchorName2, point1, point2 = unpack(anchor)
parent:SetPoint(anchorName1, anchorTo, anchorName2, point1, point2)
@@ -3098,11 +3087,10 @@ local frameshake_shake_finished = function(parent, shakeObject)
end
--already declared above the update function
-frameshake_do_update = function(parent, shakeObject, deltaTime)
-
+frameshake_DoUpdate = function(parent, shakeObject, deltaTime)
--check delta time
deltaTime = deltaTime or 0
-
+
--update time left
shakeObject.TimeLeft = max(shakeObject.TimeLeft - deltaTime, 0)
@@ -3119,73 +3107,72 @@ frameshake_do_update = function(parent, shakeObject, deltaTime)
if (shakeObject.IsFadingIn and shakeObject.IsFadingInTime > shakeObject.FadeInTime) then
shakeObject.IsFadingIn = false
end
-
+
--check if can enable fade out
if (not shakeObject.IsFadingOut and shakeObject.TimeLeft < shakeObject.FadeOutTime) then
shakeObject.IsFadingOut = true
shakeObject.IsFadingOutTime = shakeObject.FadeOutTime - shakeObject.TimeLeft
end
-
+
--update position
- local scaleShake = min (shakeObject.IsFadingIn and (shakeObject.IsFadingInTime / shakeObject.FadeInTime) or 1, shakeObject.IsFadingOut and (1 - shakeObject.IsFadingOutTime / shakeObject.FadeOutTime) or 1)
+ local scaleShake = min(shakeObject.IsFadingIn and (shakeObject.IsFadingInTime / shakeObject.FadeInTime) or 1, shakeObject.IsFadingOut and (1 - shakeObject.IsFadingOutTime / shakeObject.FadeOutTime) or 1)
if (scaleShake > 0) then
--delate the time by the frequency on both X and Y offsets
shakeObject.XSineOffset = shakeObject.XSineOffset + (deltaTime * shakeObject.Frequency)
shakeObject.YSineOffset = shakeObject.YSineOffset + (deltaTime * shakeObject.Frequency)
-
+
--calc the new position
local newX, newY
if (shakeObject.AbsoluteSineX) then
--absoluting only the sine wave, passing a negative scale will reverse the absolute direction
- newX = shakeObject.Amplitude * abs(math.sin (shakeObject.XSineOffset)) * scaleShake * shakeObject.ScaleX
+ newX = shakeObject.Amplitude * abs(math.sin(shakeObject.XSineOffset)) * scaleShake * shakeObject.ScaleX
else
- newX = shakeObject.Amplitude * math.sin (shakeObject.XSineOffset) * scaleShake * shakeObject.ScaleX
+ newX = shakeObject.Amplitude * math.sin(shakeObject.XSineOffset) * scaleShake * shakeObject.ScaleX
end
-
+
if (shakeObject.AbsoluteSineY) then
- newY = shakeObject.Amplitude * abs(math.sin (shakeObject.YSineOffset)) * scaleShake * shakeObject.ScaleY
+ newY = shakeObject.Amplitude * abs(math.sin(shakeObject.YSineOffset)) * scaleShake * shakeObject.ScaleY
else
- newY = shakeObject.Amplitude * math.sin (shakeObject.YSineOffset) * scaleShake * shakeObject.ScaleY
+ newY = shakeObject.Amplitude * math.sin(shakeObject.YSineOffset) * scaleShake * shakeObject.ScaleY
end
-
+
--apply the offset to the frame anchors
for i = 1, #shakeObject.Anchors do
local anchor = shakeObject.Anchors [i]
-
+
if (#anchor == 1 or #anchor == 3) then
local anchorTo, point1, point2 = unpack(anchor)
point1 = point1 or 0
point2 = point2 or 0
parent:SetPoint(anchorTo, point1 + newX, point2 + newY)
-
+
elseif (#anchor == 5) then
local anchorName1, anchorTo, anchorName2, point1, point2 = unpack(anchor)
--parent:ClearAllPoints()
-
+
parent:SetPoint(anchorName1, anchorTo, anchorName2, point1 + newX, point2 + newY)
end
end
-
+
end
else
- frameshake_shake_finished (parent, shakeObject)
+ frameshake_ShakeFinished(parent, shakeObject)
end
end
local frameshake_stop = function(parent, shakeObject)
- frameshake_shake_finished (parent, shakeObject)
+ frameshake_ShakeFinished(parent, shakeObject)
end
--scale direction scales the X and Y coordinates, scale strength scales the amplitude and frequency
local frameshake_play = function(parent, shakeObject, scaleDirection, scaleAmplitude, scaleFrequency, scaleDuration)
-
--check if is already playing
if (shakeObject.TimeLeft > 0) then
--reset the time left
shakeObject.TimeLeft = shakeObject.Duration
-
+
if (shakeObject.IsFadingOut) then
if (shakeObject.FadeInTime > 0) then
shakeObject.IsFadingIn = true
@@ -3195,7 +3182,7 @@ local frameshake_play = function(parent, shakeObject, scaleDirection, scaleAmpli
shakeObject.IsFadingIn = false
shakeObject.IsFadingInTime = 0
end
-
+
--disable fade out and enable fade in
shakeObject.IsFadingOut = false
shakeObject.IsFadingOutTime = 0
@@ -3204,55 +3191,55 @@ local frameshake_play = function(parent, shakeObject, scaleDirection, scaleAmpli
--create a new random offset
shakeObject.XSineOffset = math.pi * 2 * math.random()
shakeObject.YSineOffset = math.pi * 2 * math.random()
-
+
--store the initial position if case it needs a reset
shakeObject.StartedXSineOffset = shakeObject.XSineOffset
shakeObject.StartedYSineOffset = shakeObject.YSineOffset
-
+
--check if there's a fade in time
if (shakeObject.FadeInTime > 0) then
shakeObject.IsFadingIn = true
else
shakeObject.IsFadingIn = false
end
-
+
shakeObject.IsFadingInTime = 0
shakeObject.IsFadingOut = false
shakeObject.IsFadingOutTime = 0
-
+
--apply custom scale
shakeObject.ScaleX = (scaleDirection or 1) * shakeObject.OriginalScaleX
shakeObject.ScaleY = (scaleDirection or 1) * shakeObject.OriginalScaleY
shakeObject.Frequency = (scaleFrequency or 1) * shakeObject.OriginalFrequency
shakeObject.Amplitude = (scaleAmplitude or 1) * shakeObject.OriginalAmplitude
shakeObject.Duration = (scaleDuration or 1) * shakeObject.OriginalDuration
-
+
--update the time left
shakeObject.TimeLeft = shakeObject.Duration
-
+
--check if is dynamic points
if (shakeObject.IsDynamicAnchor) then
- wipe (shakeObject.Anchors)
+ wipe(shakeObject.Anchors)
for i = 1, parent:GetNumPoints() do
- local p1, p2, p3, p4, p5 = parent:GetPoint (i)
- shakeObject.Anchors [#shakeObject.Anchors+1] = {p1, p2, p3, p4, p5}
+ local p1, p2, p3, p4, p5 = parent:GetPoint(i)
+ shakeObject.Anchors[#shakeObject.Anchors+1] = {p1, p2, p3, p4, p5}
end
end
-
+
--update the amount of shake running on this frame
parent.__frameshakes.enabled = parent.__frameshakes.enabled + 1
-
+
if (not parent:GetScript("OnUpdate")) then
parent:SetScript("OnUpdate", function()end)
end
end
shakeObject.IsPlaying = true
-
- frameshake_do_update (parent, shakeObject)
+
+ frameshake_DoUpdate(parent, shakeObject)
end
-local frameshake_set_config = function(parent, shakeObject, duration, amplitude, frequency, absoluteSineX, absoluteSineY, scaleX, scaleY, fadeInTime, fadeOutTime, anchorPoints)
+local frameshake_SetConfig = function(parent, shakeObject, duration, amplitude, frequency, absoluteSineX, absoluteSineY, scaleX, scaleY, fadeInTime, fadeOutTime, anchorPoints)
shakeObject.Amplitude = amplitude or shakeObject.Amplitude
shakeObject.Frequency = frequency or shakeObject.Frequency
shakeObject.Duration = duration or shakeObject.Duration
@@ -3260,14 +3247,15 @@ local frameshake_set_config = function(parent, shakeObject, duration, amplitude,
shakeObject.FadeOutTime = fadeOutTime or shakeObject.FadeOutTime
shakeObject.ScaleX = scaleX or shakeObject.ScaleX
shakeObject.ScaleY = scaleY or shakeObject.ScaleY
-
+
if (absoluteSineX ~= nil) then
shakeObject.AbsoluteSineX = absoluteSineX
end
+
if (absoluteSineY ~= nil) then
shakeObject.AbsoluteSineY = absoluteSineY
end
-
+
shakeObject.OriginalScaleX = shakeObject.ScaleX
shakeObject.OriginalScaleY = shakeObject.ScaleY
shakeObject.OriginalFrequency = shakeObject.Frequency
@@ -3275,7 +3263,7 @@ local frameshake_set_config = function(parent, shakeObject, duration, amplitude,
shakeObject.OriginalDuration = shakeObject.Duration
end
-function DF:CreateFrameShake (parent, duration, amplitude, frequency, absoluteSineX, absoluteSineY, scaleX, scaleY, fadeInTime, fadeOutTime, anchorPoints)
+function DF:CreateFrameShake(parent, duration, amplitude, frequency, absoluteSineX, absoluteSineY, scaleX, scaleY, fadeInTime, fadeOutTime, anchorPoints)
--create the shake table
local frameShake = {
@@ -3292,20 +3280,20 @@ function DF:CreateFrameShake (parent, duration, amplitude, frequency, absoluteSi
IsPlaying = false,
TimeLeft = 0,
}
-
+
frameShake.OriginalScaleX = frameShake.ScaleX
frameShake.OriginalScaleY = frameShake.ScaleY
frameShake.OriginalFrequency = frameShake.Frequency
frameShake.OriginalAmplitude = frameShake.Amplitude
frameShake.OriginalDuration = frameShake.Duration
-
+
if (type(anchorPoints) ~= "table") then
frameShake.IsDynamicAnchor = true
frameShake.Anchors = {}
- else
+ else
frameShake.Anchors = anchorPoints
end
-
+
--inject frame shake table into the frame
if (not parent.__frameshakes) then
parent.__frameshakes = {
@@ -3313,15 +3301,15 @@ function DF:CreateFrameShake (parent, duration, amplitude, frequency, absoluteSi
}
parent.PlayFrameShake = frameshake_play
parent.StopFrameShake = frameshake_stop
- parent.UpdateFrameShake = frameshake_do_update
- parent.SetFrameShakeSettings = frameshake_set_config
-
+ parent.UpdateFrameShake = frameshake_DoUpdate
+ parent.SetFrameShakeSettings = frameshake_SetConfig
+
--register the frame within the frame shake updater
FrameshakeUpdateFrame.RegisterFrame (parent)
end
tinsert(parent.__frameshakes, frameShake)
-
+
return frameShake
end
@@ -3363,7 +3351,7 @@ local glow_overlay_setcolor = function(self, antsColor, glowColor)
self.AntsColor.b = b
self.AntsColor.a = a
end
-
+
if (glowColor) then
local r, g, b, a = DF:ParseColors(glowColor)
self.outerGlow:SetVertexColor(r, g, b, a)
@@ -3387,31 +3375,31 @@ function DF:CreateGlowOverlay (parent, antsColor, glowColor)
local glowFrame = CreateFrame("frame", parent:GetName() and "$parentGlow2" or "OverlayActionGlow" .. math.random(1, 10000000), parent, "ActionBarButtonSpellActivationAlert")
glowFrame:HookScript ("OnShow", glow_overlay_onshow)
glowFrame:HookScript ("OnHide", glow_overlay_onhide)
-
+
glowFrame.Play = glow_overlay_play
glowFrame.Stop = glow_overlay_stop
glowFrame.SetColor = glow_overlay_setcolor
-
+
glowFrame:Hide()
-
+
parent.overlay = glowFrame
local frameWidth, frameHeight = parent:GetSize()
-
+
local scale = 1.4
-
+
--Make the height/width available before the next frame:
parent.overlay:SetSize(frameWidth * scale, frameHeight * scale)
parent.overlay:SetPoint("TOPLEFT", parent, "TOPLEFT", -frameWidth * 0.32, frameHeight * 0.36)
parent.overlay:SetPoint("BOTTOMRIGHT", parent, "BOTTOMRIGHT", frameWidth * 0.32, -frameHeight * 0.36)
-
+
local r, g, b, a = DF:ParseColors(antsColor or defaultColor)
glowFrame.ants:SetVertexColor(r, g, b, a)
glowFrame.AntsColor = {r, g, b, a}
-
+
local r, g, b, a = DF:ParseColors(glowColor or defaultColor)
glowFrame.outerGlow:SetVertexColor(r, g, b, a)
glowFrame.GlowColor = {r, g, b, a}
-
+
glowFrame.outerGlow:SetScale(1.2)
glowFrame:EnableMouse(false)
return glowFrame
@@ -3434,33 +3422,33 @@ function DF:CreateAnts (parent, antTable, leftOffset, rightOffset, topOffset, bo
rightOffset = rightOffset or 0
topOffset = topOffset or 0
bottomOffset = bottomOffset or 0
-
+
local f = CreateFrame("frame", nil, parent)
f:SetPoint("topleft", leftOffset, topOffset)
f:SetPoint("bottomright", rightOffset, bottomOffset)
-
+
f.SetOffset = ants_set_texture_offset
-
+
local t = f:CreateTexture(nil, "overlay")
t:SetAllPoints()
t:SetTexture(antTable.Texture)
t:SetBlendMode(antTable.BlendMode or "ADD")
t:SetVertexColor(DF:ParseColors(antTable.Color or "white"))
f.Texture = t
-
+
f.AntTable = antTable
-
+
f:SetScript("OnUpdate", function(self, deltaTime)
AnimateTexCoords (t, self.AntTable.TextureWidth, self.AntTable.TextureHeight, self.AntTable.TexturePartsWidth, self.AntTable.TexturePartsHeight, self.AntTable.AmountParts, deltaTime, self.AntTable.Throttle or 0.025)
end)
-
+
return f
end
--[=[ --test ants
do
local f = DF:CreateAnts (UIParent)
-end
+end
--]=]
-----------------------------
@@ -3474,7 +3462,7 @@ local SetBorderAlpha = function(self, alpha1, alpha2, alpha3)
self.Borders.Alpha1 = alpha1 or self.Borders.Alpha1
self.Borders.Alpha2 = alpha2 or self.Borders.Alpha2
self.Borders.Alpha3 = alpha3 or self.Borders.Alpha3
-
+
for _, texture in ipairs(self.Borders.Layer1) do
texture:SetAlpha(self.Borders.Alpha1)
end
@@ -3499,23 +3487,20 @@ local SetBorderColor = function(self, r, g, b)
end
local SetLayerVisibility = function(self, layer1Shown, layer2Shown, layer3Shown)
-
for _, texture in ipairs(self.Borders.Layer1) do
texture:SetShown (layer1Shown)
end
-
+
for _, texture in ipairs(self.Borders.Layer2) do
texture:SetShown (layer2Shown)
end
-
+
for _, texture in ipairs(self.Borders.Layer3) do
texture:SetShown (layer3Shown)
end
-
end
-function DF:CreateBorder (parent, alpha1, alpha2, alpha3)
-
+function DF:CreateBorder(parent, alpha1, alpha2, alpha3)
parent.Borders = {
Layer1 = {},
Layer2 = {},
@@ -3524,11 +3509,11 @@ function DF:CreateBorder (parent, alpha1, alpha2, alpha3)
Alpha2 = alpha2 or default_border_color2,
Alpha3 = alpha3 or default_border_color3,
}
-
+
parent.SetBorderAlpha = SetBorderAlpha
parent.SetBorderColor = SetBorderColor
parent.SetLayerVisibility = SetLayerVisibility
-
+
local border1 = parent:CreateTexture(nil, "background")
PixelUtil.SetPoint(border1, "topleft", parent, "topleft", -1, 1)
PixelUtil.SetPoint(border1, "bottomleft", parent, "bottomleft", -1, -1)
@@ -3541,11 +3526,11 @@ function DF:CreateBorder (parent, alpha1, alpha2, alpha3)
PixelUtil.SetPoint(border3, "topleft", parent, "topleft", -3, 3)
PixelUtil.SetPoint(border3, "bottomleft", parent, "bottomleft", -3, -3)
border3:SetColorTexture(0, 0, 0, alpha3 or default_border_color3)
-
+
tinsert(parent.Borders.Layer1, border1)
tinsert(parent.Borders.Layer2, border2)
tinsert(parent.Borders.Layer3, border3)
-
+
local border1 = parent:CreateTexture(nil, "background")
PixelUtil.SetPoint(border1, "topleft", parent, "topleft", 0, 1)
PixelUtil.SetPoint(border1, "topright", parent, "topright", 1, 1)
@@ -3558,11 +3543,11 @@ function DF:CreateBorder (parent, alpha1, alpha2, alpha3)
PixelUtil.SetPoint(border3, "topleft", parent, "topleft", -2, 3)
PixelUtil.SetPoint(border3, "topright", parent, "topright", 3, 3)
border3:SetColorTexture(0, 0, 0, alpha3 or default_border_color3)
-
+
tinsert(parent.Borders.Layer1, border1)
tinsert(parent.Borders.Layer2, border2)
- tinsert(parent.Borders.Layer3, border3)
-
+ tinsert(parent.Borders.Layer3, border3)
+
local border1 = parent:CreateTexture(nil, "background")
PixelUtil.SetPoint(border1, "topright", parent, "topright", 1, 0)
PixelUtil.SetPoint(border1, "bottomright", parent, "bottomright", 1, -1)
@@ -3575,11 +3560,11 @@ function DF:CreateBorder (parent, alpha1, alpha2, alpha3)
PixelUtil.SetPoint(border3, "topright", parent, "topright", 3, 2)
PixelUtil.SetPoint(border3, "bottomright", parent, "bottomright", 3, -3)
border3:SetColorTexture(0, 0, 0, alpha3 or default_border_color3)
-
+
tinsert(parent.Borders.Layer1, border1)
tinsert(parent.Borders.Layer2, border2)
- tinsert(parent.Borders.Layer3, border3)
-
+ tinsert(parent.Borders.Layer3, border3)
+
local border1 = parent:CreateTexture(nil, "background")
PixelUtil.SetPoint(border1, "bottomleft", parent, "bottomleft", 0, -1)
PixelUtil.SetPoint(border1, "bottomright", parent, "bottomright", 0, -1)
@@ -3592,11 +3577,10 @@ function DF:CreateBorder (parent, alpha1, alpha2, alpha3)
PixelUtil.SetPoint(border3, "bottomleft", parent, "bottomleft", -2, -3)
PixelUtil.SetPoint(border3, "bottomright", parent, "bottomright", 2, -3)
border3:SetColorTexture(0, 0, 0, alpha3 or default_border_color3)
-
+
tinsert(parent.Borders.Layer1, border1)
tinsert(parent.Borders.Layer2, border2)
tinsert(parent.Borders.Layer3, border3)
-
end
--DFNamePlateBorder as copy from "NameplateFullBorderTemplate" -> DF:CreateFullBorder (name, parent)
@@ -3654,7 +3638,7 @@ function DF:CreateFullBorder (name, parent)
border:SetFrameLevel(border:GetParent():GetFrameLevel())
border.Textures = {}
Mixin(border, DFNamePlateBorderTemplateMixin)
-
+
local left = border:CreateTexture("$parentLeft", "BACKGROUND", nil, -8)
--left:SetDrawLayer("BACKGROUND", -8)
left:SetColorTexture(1, 1, 1, 1)
@@ -3663,7 +3647,7 @@ function DF:CreateFullBorder (name, parent)
left:SetPoint("BOTTOMRIGHT", border, "BOTTOMLEFT", 0, -1.0)
border.Left = left
tinsert(border.Textures, left)
-
+
local right = border:CreateTexture("$parentRight", "BACKGROUND", nil, -8)
--right:SetDrawLayer("BACKGROUND", -8)
right:SetColorTexture(1, 1, 1, 1)
@@ -3672,7 +3656,7 @@ function DF:CreateFullBorder (name, parent)
right:SetPoint("BOTTOMLEFT", border, "BOTTOMRIGHT", 0, -1.0)
border.Right = right
tinsert(border.Textures, right)
-
+
local bottom = border:CreateTexture("$parentBottom", "BACKGROUND", nil, -8)
--bottom:SetDrawLayer("BACKGROUND", -8)
bottom:SetColorTexture(1, 1, 1, 1)
@@ -3681,7 +3665,7 @@ function DF:CreateFullBorder (name, parent)
bottom:SetPoint("TOPRIGHT", border, "BOTTOMRIGHT", 0, 0)
border.Bottom = bottom
tinsert(border.Textures, bottom)
-
+
local top = border:CreateTexture("$parentTop", "BACKGROUND", nil, -8)
--top:SetDrawLayer("BACKGROUND", -8)
top:SetColorTexture(1, 1, 1, 1)
@@ -3690,7 +3674,7 @@ function DF:CreateFullBorder (name, parent)
top:SetPoint("BOTTOMRIGHT", border, "TOPRIGHT", 0, 0)
border.Top = top
tinsert(border.Textures, top)
-
+
return border
end
@@ -3698,8 +3682,7 @@ function DF:CreateBorderSolid (parent, size)
end
-function DF:CreateBorderWithSpread (parent, alpha1, alpha2, alpha3, size, spread)
-
+function DF:CreateBorderWithSpread(parent, alpha1, alpha2, alpha3, size, spread)
parent.Borders = {
Layer1 = {},
Layer2 = {},
@@ -3708,106 +3691,106 @@ function DF:CreateBorderWithSpread (parent, alpha1, alpha2, alpha3, size, spread
Alpha2 = alpha2 or default_border_color2,
Alpha3 = alpha3 or default_border_color3,
}
-
+
parent.SetBorderAlpha = SetBorderAlpha
parent.SetBorderColor = SetBorderColor
parent.SetLayerVisibility = SetLayerVisibility
-
+
size = size or 1
local minPixels = 1
local spread = 0
-
+
--left
local border1 = parent:CreateTexture(nil, "background")
border1:SetColorTexture(0, 0, 0, alpha1 or default_border_color1)
PixelUtil.SetPoint(border1, "topleft", parent, "topleft", -1 + spread, 1 + (-spread), 0, 0)
PixelUtil.SetPoint(border1, "bottomleft", parent, "bottomleft", -1 + spread, -1 + spread, 0, 0)
PixelUtil.SetWidth (border1, size, minPixels)
-
+
local border2 = parent:CreateTexture(nil, "background")
PixelUtil.SetPoint(border2, "topleft", parent, "topleft", -2 + spread, 2 + (-spread))
PixelUtil.SetPoint(border2, "bottomleft", parent, "bottomleft", -2 + spread, -2 + spread)
border2:SetColorTexture(0, 0, 0, alpha2 or default_border_color2)
PixelUtil.SetWidth (border2, size, minPixels)
-
+
local border3 = parent:CreateTexture(nil, "background")
PixelUtil.SetPoint(border3, "topleft", parent, "topleft", -3 + spread, 3 + (-spread))
PixelUtil.SetPoint(border3, "bottomleft", parent, "bottomleft", -3 + spread, -3 + spread)
border3:SetColorTexture(0, 0, 0, alpha3 or default_border_color3)
PixelUtil.SetWidth (border3, size, minPixels)
-
+
tinsert(parent.Borders.Layer1, border1)
tinsert(parent.Borders.Layer2, border2)
tinsert(parent.Borders.Layer3, border3)
-
+
--top
local border1 = parent:CreateTexture(nil, "background")
PixelUtil.SetPoint(border1, "topleft", parent, "topleft", 0 + spread, 1 + (-spread))
PixelUtil.SetPoint(border1, "topright", parent, "topright", 1 + (-spread), 1 + (-spread))
border1:SetColorTexture(0, 0, 0, alpha1 or default_border_color1)
PixelUtil.SetHeight(border1, size, minPixels)
-
+
local border2 = parent:CreateTexture(nil, "background")
PixelUtil.SetPoint(border2, "topleft", parent, "topleft", -1 + spread, 2 + (-spread))
PixelUtil.SetPoint(border2, "topright", parent, "topright", 2 + (-spread), 2 + (-spread))
border2:SetColorTexture(0, 0, 0, alpha2 or default_border_color2)
PixelUtil.SetHeight(border2, size, minPixels)
-
+
local border3 = parent:CreateTexture(nil, "background")
PixelUtil.SetPoint(border3, "topleft", parent, "topleft", -2 + spread, 3 + (-spread))
PixelUtil.SetPoint(border3, "topright", parent, "topright", 3 + (-spread), 3 + (-spread))
border3:SetColorTexture(0, 0, 0, alpha3 or default_border_color3)
PixelUtil.SetHeight(border3, size, minPixels)
-
+
tinsert(parent.Borders.Layer1, border1)
tinsert(parent.Borders.Layer2, border2)
- tinsert(parent.Borders.Layer3, border3)
-
+ tinsert(parent.Borders.Layer3, border3)
+
--right
local border1 = parent:CreateTexture(nil, "background")
PixelUtil.SetPoint(border1, "topright", parent, "topright", 1 + (-spread), 0 + (-spread))
PixelUtil.SetPoint(border1, "bottomright", parent, "bottomright", 1 + (-spread), -1 + spread)
border1:SetColorTexture(0, 0, 0, alpha1 or default_border_color1)
PixelUtil.SetWidth (border1, size, minPixels)
-
+
local border2 = parent:CreateTexture(nil, "background")
PixelUtil.SetPoint(border2, "topright", parent, "topright", 2 + (-spread), 1 + (-spread))
PixelUtil.SetPoint(border2, "bottomright", parent, "bottomright", 2 + (-spread), -2 + spread)
border2:SetColorTexture(0, 0, 0, alpha2 or default_border_color2)
PixelUtil.SetWidth (border2, size, minPixels)
-
+
local border3 = parent:CreateTexture(nil, "background")
PixelUtil.SetPoint(border3, "topright", parent, "topright", 3 + (-spread), 2 + (-spread))
PixelUtil.SetPoint(border3, "bottomright", parent, "bottomright", 3 + (-spread), -3 + spread)
border3:SetColorTexture(0, 0, 0, alpha3 or default_border_color3)
PixelUtil.SetWidth (border3, size, minPixels)
-
+
tinsert(parent.Borders.Layer1, border1)
tinsert(parent.Borders.Layer2, border2)
- tinsert(parent.Borders.Layer3, border3)
-
+ tinsert(parent.Borders.Layer3, border3)
+
local border1 = parent:CreateTexture(nil, "background")
PixelUtil.SetPoint(border1, "bottomleft", parent, "bottomleft", 0 + spread, -1 + spread)
PixelUtil.SetPoint(border1, "bottomright", parent, "bottomright", 0 + (-spread), -1 + spread)
border1:SetColorTexture(0, 0, 0, alpha1 or default_border_color1)
PixelUtil.SetHeight(border1, size, minPixels)
-
+
local border2 = parent:CreateTexture(nil, "background")
PixelUtil.SetPoint(border2, "bottomleft", parent, "bottomleft", -1 + spread, -2 + spread)
PixelUtil.SetPoint(border2, "bottomright", parent, "bottomright", 1 + (-spread), -2 + spread)
border2:SetColorTexture(0, 0, 0, alpha2 or default_border_color2)
PixelUtil.SetHeight(border2, size, minPixels)
-
+
local border3 = parent:CreateTexture(nil, "background")
PixelUtil.SetPoint(border3, "bottomleft", parent, "bottomleft", -2 + spread, -3 + spread)
PixelUtil.SetPoint(border3, "bottomright", parent, "bottomright", 2 + (-spread), -3 + spread)
border3:SetColorTexture(0, 0, 0, alpha3 or default_border_color3)
PixelUtil.SetHeight(border3, size, minPixels)
-
+
tinsert(parent.Borders.Layer1, border1)
tinsert(parent.Borders.Layer2, border2)
tinsert(parent.Borders.Layer3, border3)
-
+
end
function DF:ReskinSlider(slider, heightOffset)
@@ -3840,7 +3823,7 @@ function DF:ReskinSlider(slider, heightOffset)
slider.slider.thumb:SetTexCoord(482/512, 492/512, 104/512, 120/512)
slider.slider.thumb:SetSize(12, 12)
slider.slider.thumb:SetVertexColor(0.6, 0.6, 0.6, 0.95)
-
+
else
--up button
local offset = 1 --space between the scrollbox and the scrollar
@@ -3849,14 +3832,14 @@ function DF:ReskinSlider(slider, heightOffset)
local normalTexture = slider.ScrollBar.ScrollUpButton.Normal
normalTexture:SetTexture([[Interface\Buttons\Arrow-Up-Up]])
normalTexture:SetTexCoord(0, 1, .2, 1)
-
+
normalTexture:SetPoint("topleft", slider.ScrollBar.ScrollUpButton, "topleft", offset, 0)
normalTexture:SetPoint("bottomright", slider.ScrollBar.ScrollUpButton, "bottomright", offset, 0)
-
+
local pushedTexture = slider.ScrollBar.ScrollUpButton.Pushed
pushedTexture:SetTexture([[Interface\Buttons\Arrow-Up-Down]])
pushedTexture:SetTexCoord(0, 1, .2, 1)
-
+
pushedTexture:SetPoint("topleft", slider.ScrollBar.ScrollUpButton, "topleft", offset, 0)
pushedTexture:SetPoint("bottomright", slider.ScrollBar.ScrollUpButton, "bottomright", offset, 0)
@@ -3864,40 +3847,40 @@ function DF:ReskinSlider(slider, heightOffset)
disabledTexture:SetTexture([[Interface\Buttons\Arrow-Up-Disabled]])
disabledTexture:SetTexCoord(0, 1, .2, 1)
disabledTexture:SetAlpha(.5)
-
+
disabledTexture:SetPoint("topleft", slider.ScrollBar.ScrollUpButton, "topleft", offset, 0)
disabledTexture:SetPoint("bottomright", slider.ScrollBar.ScrollUpButton, "bottomright", offset, 0)
-
+
slider.ScrollBar.ScrollUpButton:SetSize(16, 16)
end
-
+
--down button
do
local normalTexture = slider.ScrollBar.ScrollDownButton.Normal
normalTexture:SetTexture([[Interface\Buttons\Arrow-Down-Up]])
normalTexture:SetTexCoord(0, 1, 0, .8)
-
+
normalTexture:SetPoint("topleft", slider.ScrollBar.ScrollDownButton, "topleft", offset, -4)
normalTexture:SetPoint("bottomright", slider.ScrollBar.ScrollDownButton, "bottomright", offset, -4)
-
+
local pushedTexture = slider.ScrollBar.ScrollDownButton.Pushed
pushedTexture:SetTexture([[Interface\Buttons\Arrow-Down-Down]])
pushedTexture:SetTexCoord(0, 1, 0, .8)
-
+
pushedTexture:SetPoint("topleft", slider.ScrollBar.ScrollDownButton, "topleft", offset, -4)
pushedTexture:SetPoint("bottomright", slider.ScrollBar.ScrollDownButton, "bottomright", offset, -4)
-
+
local disabledTexture = slider.ScrollBar.ScrollDownButton.Disabled
disabledTexture:SetTexture([[Interface\Buttons\Arrow-Down-Disabled]])
disabledTexture:SetTexCoord(0, 1, 0, .8)
disabledTexture:SetAlpha(.5)
-
+
disabledTexture:SetPoint("topleft", slider.ScrollBar.ScrollDownButton, "topleft", offset, -4)
disabledTexture:SetPoint("bottomright", slider.ScrollBar.ScrollDownButton, "bottomright", offset, -4)
-
+
slider.ScrollBar.ScrollDownButton:SetSize(16, 16)
end
-
+
--if the parent has a editbox, this is a code editor
if (slider:GetParent().editbox) then
slider.ScrollBar:SetPoint("TOPLEFT", slider, "TOPRIGHT", 12 + offset, -6)
@@ -3999,7 +3982,7 @@ function DF:CoreDispatch(context, func, ...)
local errortext = "D!Framework " .. context .. " error: invalid function to call\n====================\n" .. stack .. "\n====================\n"
error(errortext)
end
-
+
local okay, result1, result2, result3, result4 = xpcall(func, geterrorhandler(), ...)
--if (not okay) then --when using pcall
@@ -4007,7 +3990,7 @@ function DF:CoreDispatch(context, func, ...)
--local errortext = "D!Framework (" .. context .. ") error: " .. result1 .. "\n====================\n" .. stack .. "\n====================\n"
--error(errortext)
--end
-
+
return result1, result2, result3, result4
end
@@ -4051,7 +4034,7 @@ function DF:GetClassList()
if (next (DF.ClassCache)) then
return DF.ClassCache
end
-
+
for className, classIndex in pairs(DF.ClassFileNameToIndex) do
local classTable = C_CreatureInfo.GetClassInfo (classIndex)
if classTable then
@@ -4065,9 +4048,9 @@ function DF:GetClassList()
tinsert(DF.ClassCache, t)
end
end
-
+
return DF.ClassCache
-
+
end
--hardcoded race list
@@ -4129,13 +4112,13 @@ function DF:GetCharacterRaceList()
if (next (DF.RaceCache)) then
return DF.RaceCache
end
-
+
for i = 1, 100 do
local raceInfo = C_CreatureInfo.GetRaceInfo (i)
if (raceInfo and DF.RaceList [raceInfo.raceID]) then
tinsert(DF.RaceCache, {Name = raceInfo.raceName, FileString = raceInfo.clientFileString, ID = raceInfo.raceID})
end
-
+
if IS_WOW_PROJECT_MAINLINE then
local alliedRaceInfo = C_AlliedRaces.GetRaceInfoByID (i)
if (alliedRaceInfo and DF.AlliedRaceList [alliedRaceInfo.raceID]) then
@@ -4143,16 +4126,16 @@ function DF:GetCharacterRaceList()
end
end
end
-
+
return DF.RaceCache
end
--get a list of talents for the current spec the player is using
--if onlySelected return an index table with only the talents the character has selected
---if onlySelectedHash return a hash table with [spelID] = true
+--if onlySelectedHash return a hash table with [spelID] = true
function DF:GetCharacterTalents (onlySelected, onlySelectedHash)
local talentList = {}
-
+
for i = 1, 7 do
for o = 1, 3 do
local talentID, name, texture, selected, available = GetTalentInfo (i, o, 1)
@@ -4171,7 +4154,7 @@ function DF:GetCharacterTalents (onlySelected, onlySelectedHash)
end
end
end
-
+
return talentList
end
@@ -4188,8 +4171,8 @@ function DF:GetCharacterPvPTalents (onlySelected, onlySelectedHash)
end
end
return talentList
-
- else
+
+ else
local alreadyAdded = {}
local talentList = {}
for i = 1, 4 do --4 slots - get talents available in each one
@@ -4305,7 +4288,7 @@ end
DF.ClassSpecs = {
["DEMONHUNTER"] = {
- [577] = true,
+ [577] = true,
[581] = true,
},
["DEATHKNIGHT"] = {
@@ -4325,7 +4308,7 @@ DF.ClassSpecs = {
},
["ROGUE"] = {
[259] = true,
- [260] = true,
+ [260] = true,
[261] = true,
},
["DRUID"] = {
@@ -4336,7 +4319,7 @@ DF.ClassSpecs = {
},
["HUNTER"] = {
[253] = true,
- [254] = true,
+ [254] = true,
[255] = true,
},
["SHAMAN"] = {
@@ -4360,9 +4343,9 @@ DF.ClassSpecs = {
[70] = true,
},
["MONK"] = {
- [268] = true,
- [269] = true,
- [270] = true,
+ [268] = true,
+ [269] = true,
+ [270] = true,
},
["EVOKER"] = {
[1467] = true,
@@ -4372,7 +4355,7 @@ DF.ClassSpecs = {
DF.SpecListByClass = {
["DEMONHUNTER"] = {
- 577,
+ 577,
581,
},
["DEATHKNIGHT"] = {
@@ -4392,7 +4375,7 @@ DF.SpecListByClass = {
},
["ROGUE"] = {
259,
- 260,
+ 260,
261,
},
["DRUID"] = {
@@ -4403,7 +4386,7 @@ DF.SpecListByClass = {
},
["HUNTER"] = {
253,
- 254,
+ 254,
255,
},
["SHAMAN"] = {
@@ -4427,9 +4410,9 @@ DF.SpecListByClass = {
70,
},
["MONK"] = {
- 268,
- 269,
- 270,
+ 268,
+ 269,
+ 270,
},
["EVOKER"] = {
1467,
@@ -4493,7 +4476,7 @@ end
local classLoc, class = UnitClass(unitId)
local spec = GetSpecialization()
-
+
if (spec and class) then
--prist
if (class == "PRIEST") then
@@ -4507,7 +4490,7 @@ end
end
end
end
-
+
elseif (class == "MAGE") then
--playing fire mage?
local specID = GetSpecializationInfo(spec)
@@ -4519,7 +4502,7 @@ end
end
end
end
-
+
elseif (class == "WARRIOR") then
--is playing as a Arms warrior?
local specID = GetSpecializationInfo(spec)
@@ -4537,7 +4520,7 @@ end
return 0.20
end
end
-
+
elseif (class == "HUNTER") then
local specID = GetSpecializationInfo(spec)
if (specID and specID ~= 0) then
@@ -4563,7 +4546,7 @@ end
end
end
end
- end
+ end
------------------------------------------------------------------------------------------------------------------------------------------------------------------------
@@ -4596,12 +4579,12 @@ end
local aceComm = LibStub:GetLibrary ("AceComm-3.0", true)
local LibAceSerializer = LibStub:GetLibrary ("AceSerializer-3.0", true)
local LibDeflate = LibStub:GetLibrary ("LibDeflate", true)
-
+
DF.RegisteredScriptsComm = DF.RegisteredScriptsComm or {}
-
+
function DF.OnReceiveScriptComm (...)
local prefix, encodedString, channel, commSource = ...
-
+
local decodedString = LibDeflate:DecodeForWoWAddonChannel (encodedString)
if (decodedString) then
local uncompressedString = LibDeflate:DecompressDeflate (decodedString)
@@ -4623,7 +4606,7 @@ end
end
end
end
-
+
function DF:RegisterScriptComm (ID, func)
if (ID) then
if (type(func) == "function") then
@@ -4633,7 +4616,7 @@ end
end
end
end
-
+
function DF:SendScriptComm (ID, ...)
if (DF.RegisteredScriptsComm [ID]) then
local sourceName = UnitName ("player") .. "-" .. GetRealmName()
@@ -4643,11 +4626,11 @@ end
aceComm:SendCommMessage ("_GSC", data, "PARTY")
end
end
-
+
if (aceComm and LibAceSerializer and LibDeflate) then
aceComm:RegisterComm ("_GSC", DF.OnReceiveScriptComm)
end
-
+
------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--debug
@@ -4658,30 +4641,30 @@ DF.DebugMixin = {
CheckPoint = function(self, checkPointName, ...)
print(self:GetName(), checkPointName, ...)
end,
-
+
CheckVisibilityState = function(self, widget)
-
+
self = widget or self
-
+
local width, height = self:GetSize()
width = floor(width)
height = floor(height)
-
+
local numPoints = self:GetNumPoints()
-
+
print("shown:", self:IsShown(), "visible:", self:IsVisible(), "alpha:", self:GetAlpha(), "size:", width, height, "points:", numPoints)
end,
-
+
CheckStack = function(self)
local stack = debugstack()
Details:Dump (stack)
end,
-
+
}
-----------------------------------------------------------------------------------------------------------------------------------------------------------
-
---returns if the unit is tapped (gray health color when another player hit the unit first)
+
+--returns if the unit is tapped (gray health color when another player hit the unit first)
function DF:IsUnitTapDenied (unitId)
return unitId and not UnitPlayerControlled(unitId) and UnitIsTapDenied(unitId)
end
@@ -4755,7 +4738,7 @@ do
end
end
- --return the amount of objects
+ --return the amount of objects
local getamount = function(self)
return #self.notUse + #self.inUse, #self.notUse, #self.inUse
end
@@ -4899,7 +4882,7 @@ end
end
end
end
-
+
DF.DefaultSecureScriptEnvironmentHandle = {
__index = function(env, key)
@@ -4908,7 +4891,7 @@ end
elseif (key == "_G") then
return env
-
+
elseif (C_SubFunctionsTable[key]) then
return C_SubFunctionsTable[key]
end
diff --git a/Libs/DF/help.lua b/Libs/DF/help.lua
index 2874dd968..ccf283765 100644
--- a/Libs/DF/help.lua
+++ b/Libs/DF/help.lua
@@ -6,8 +6,8 @@ if (not DF or not DetailsFrameworkCanLoad) then
end
local _
-local _rawset = rawset --lua local
-local _rawget = rawget --lua local
+local rawset = rawset --lua local
+local rawget = rawget --lua local
local APIHelpFunctions = false
local HelpMetaFunctions = {}
@@ -21,7 +21,7 @@ local HelpMetaFunctions = {}
return func (_table, _member_requested)
end
- local fromMe = _rawget (_table, _member_requested)
+ local fromMe = rawget (_table, _member_requested)
if (fromMe) then
return fromMe
end
@@ -36,7 +36,7 @@ local HelpMetaFunctions = {}
if (func) then
return func (_table, _value)
else
- return _rawset (_table, _key, _value)
+ return rawset (_table, _key, _value)
end
end
diff --git a/Libs/DF/math.lua b/Libs/DF/math.lua
index 11ffe6157..793b9ddad 100644
--- a/Libs/DF/math.lua
+++ b/Libs/DF/math.lua
@@ -1,61 +1,60 @@
-
-local DF = _G ["DetailsFramework"]
+local DF = _G["DetailsFramework"]
if (not DF or not DetailsFrameworkCanLoad) then
- return
+ return
end
local UnitExists = UnitExists
local atan2 = math.atan2
local pi = math.pi
-local abs = math.abs
+local abs = math.abs
SMALL_FLOAT = 0.000001
--find distance between two players
-function DF:GetDistance_Unit (unit1, unit2)
+function DF:GetDistance_Unit(unit1, unit2)
if (UnitExists(unit1) and UnitExists(unit2)) then
- local u1X, u1Y = UnitPosition (unit1)
- local u2X, u2Y = UnitPosition (unit2)
-
+ local u1X, u1Y = UnitPosition(unit1)
+ local u2X, u2Y = UnitPosition(unit2)
+
local dX = u2X - u1X
local dY = u2Y - u1Y
-
+
return ((dX*dX) + (dY*dY)) ^ .5
end
return 0
end
--find distance between two points
-function DF:GetDistance_Point (x1, y1, x2, y2)
+function DF:GetDistance_Point(x1, y1, x2, y2)
local dx = x2 - x1
local dy = y2 - y1
return ((dx * dx) + (dy * dy)) ^ .5
end
--find a rotation for an object from a point to another point
-function DF:FindLookAtRotation (x1, y1, x2, y2)
+function DF:FindLookAtRotation(x1, y1, x2, y2)
return atan2 (y2 - y1, x2 - x1) + pi
end
--find the value scale between two given values. e.g: value of 500 in a range 0-100 result in 10 in a scale for 0-10
function DF:MapRangeClamped(inputX, inputY, outputX, outputY, value)
- return DF:GetRangeValue (outputX, outputY, Clamp (DF:GetRangePercent (inputX, inputY, value), 0, 1))
+ return DF:GetRangeValue(outputX, outputY, Clamp(DF:GetRangePercent(inputX, inputY, value), 0, 1))
end
--find the value scale between two given values. e.g: value of 75 in a range 0-100 result in 7.5 in a scale for 0-10
-function DF:MapRangeUnclamped (inputX, inputY, outputX, outputY, value)
- return DF:GetRangeValue (outputX, outputY, DF:GetRangePercent (inputX, inputY, value))
+function DF:MapRangeUnclamped(inputX, inputY, outputX, outputY, value)
+ return DF:GetRangeValue(outputX, outputY, DF:GetRangePercent(inputX, inputY, value))
end
--find the normalized percent of the value in the range. e.g range of 200-400 and a value of 250 result in 0.25
-function DF:GetRangePercent (minValue, maxValue, value)
+function DF:GetRangePercent(minValue, maxValue, value)
return (value - minValue) / max((maxValue - minValue), SMALL_FLOAT)
end
--find the value in the range given from a normalized percent. e.g range of 200-400 and a percent of 0.8 result in 360
-function DF:GetRangeValue (minValue, maxValue, percent)
- return Lerp (minValue, maxValue, percent)
+function DF:GetRangeValue(minValue, maxValue, percent)
+ return Lerp(minValue, maxValue, percent)
end
function DF:GetColorRangeValue(r1, g1, b1, r2, g2, b2, value)
@@ -66,7 +65,7 @@ function DF:GetColorRangeValue(r1, g1, b1, r2, g2, b2, value)
end
--dot product of two 2D Vectors
-function DF:GetDotProduct (value1, value2)
+function DF:GetDotProduct(value1, value2)
return (value1.x * value2.x) + (value1.y * value2.y)
end
@@ -77,12 +76,12 @@ function DF:GetBezierPoint(value, point1, point2, point3)
end
--normalized value 0-1 result in the value on the range given, e.g 200-400 range with a value of .5 result in 300
-function DF:LerpNorm (minValue, maxValue, value)
+function DF:LerpNorm(minValue, maxValue, value)
return (minValue + value * (maxValue - minValue))
end
--change the color by the deltaTime
-function DF:LerpLinearColor (deltaTime, interpSpeed, r1, g1, b1, r2, g2, b2)
+function DF:LerpLinearColor(deltaTime, interpSpeed, r1, g1, b1, r2, g2, b2)
deltaTime = deltaTime * interpSpeed
local r = r1 + (r2 - r1) * deltaTime
local g = g1 + (g2 - g1) * deltaTime
@@ -91,37 +90,37 @@ function DF:LerpLinearColor (deltaTime, interpSpeed, r1, g1, b1, r2, g2, b2)
end
--check if a number is near another number by a tolerance
-function DF:IsNearlyEqual (value1, value2, tolerance)
+function DF:IsNearlyEqual(value1, value2, tolerance)
tolerance = tolerance or SMALL_FLOAT
return abs(value1 - value2) <= tolerance
end
--check if a number is near zero
-function DF:IsNearlyZero (value, tolerance)
+function DF:IsNearlyZero(value, tolerance)
tolerance = tolerance or SMALL_FLOAT
return abs(value) <= tolerance
end
--check if a number is within a two other numbers, if isInclusive is true, it'll include the max value
-function DF:IsWithin (minValue, maxValue, value, isInclusive)
+function DF:IsWithin(minValue, maxValue, value, isInclusive)
if (isInclusive) then
- return ((value >= minValue) and (value <= maxValue))
+ return ((value >= minValue) and (value <= maxValue))
else
return ((value >= minValue) and (value < maxValue))
end
end
--dont allow a number ot be lower or bigger than a certain range
-function DF:Clamp (minValue, maxValue, value)
+function DF:Clamp(minValue, maxValue, value)
return value < minValue and minValue or value < maxValue and value or maxValue
end
--from http://lua-users.org/wiki/SimpleRound cut fractions on a float
-function DF:Round (num, numDecimalPlaces)
+function DF:Round(num, numDecimalPlaces)
local mult = 10^(numDecimalPlaces or 0)
return math.floor(num * mult + 0.5) / mult
end
-function DF:ScaleBack ()
+function DF:ScaleBack()
end
diff --git a/Libs/DF/normal_bar.lua b/Libs/DF/normal_bar.lua
index 19e9b1757..3ddce3c35 100644
--- a/Libs/DF/normal_bar.lua
+++ b/Libs/DF/normal_bar.lua
@@ -1,20 +1,15 @@
-local DF = _G ["DetailsFramework"]
+local DF = _G["DetailsFramework"]
if (not DF or not DetailsFrameworkCanLoad) then
- return
+ return
end
local _
-local _rawset = rawset --lua locals
-local _rawget = rawget --lua locals
-local _setmetatable = setmetatable --lua locals
-local _unpack = unpack --lua locals
-local type = type --lua locals
-local _math_floor = math.floor --lua locals
+local _unpack = unpack
+local type = type
+local _math_floor = math.floor
-local SharedMedia = LibStub:GetLibrary ("LibSharedMedia-3.0")
-
-local cleanfunction = function() end
+local SharedMedia = LibStub:GetLibrary("LibSharedMedia-3.0")
local APIBarFunctions
do
@@ -26,7 +21,7 @@ do
--check if there's a metaPrototype already existing
if (_G[DF.GlobalWidgetControlNames["normal_bar"]]) then
--get the already existing metaPrototype
- local oldMetaPrototype = _G[DF.GlobalWidgetControlNames ["normal_bar"]]
+ local oldMetaPrototype = _G[DF.GlobalWidgetControlNames["normal_bar"]]
--check if is older
if ( (not oldMetaPrototype.dversion) or (oldMetaPrototype.dversion < DF.dversion) ) then
--the version is older them the currently loading one
@@ -37,7 +32,7 @@ do
end
else
--first time loading the framework
- _G[DF.GlobalWidgetControlNames ["normal_bar"]] = metaPrototype
+ _G[DF.GlobalWidgetControlNames["normal_bar"]] = metaPrototype
end
end
@@ -47,15 +42,15 @@ DF:Mixin(BarMetaFunctions, DF.ScriptHookMixin)
------------------------------------------------------------------------------------------------------------
--metatables
- BarMetaFunctions.__call = function(_table, value)
+ BarMetaFunctions.__call = function(object, value)
if (not value) then
- return _table.statusbar:GetValue()
+ return object.statusbar:GetValue()
else
- return _table.statusbar:SetValue(value)
+ return object.statusbar:SetValue(value)
end
end
- BarMetaFunctions.__add = function(v1, v2)
+ BarMetaFunctions.__add = function(v1, v2)
if (type(v1) == "table") then
local v = v1.statusbar:GetValue()
v = v + v2
@@ -67,7 +62,7 @@ DF:Mixin(BarMetaFunctions, DF.ScriptHookMixin)
end
end
- BarMetaFunctions.__sub = function(v1, v2)
+ BarMetaFunctions.__sub = function(v1, v2)
if (type(v1) == "table") then
local v = v1.statusbar:GetValue()
v = v - v2
@@ -168,7 +163,7 @@ DF:Mixin(BarMetaFunctions, DF.ScriptHookMixin)
return func (_table, _member_requested)
end
- local fromMe = _rawget (_table, _member_requested)
+ local fromMe = rawget (_table, _member_requested)
if (fromMe) then
return fromMe
end
@@ -350,7 +345,7 @@ DF:Mixin(BarMetaFunctions, DF.ScriptHookMixin)
if (func) then
return func (_table, _value)
else
- return _rawset (_table, _key, _value)
+ return rawset (_table, _key, _value)
end
end
@@ -444,13 +439,13 @@ DF:Mixin(BarMetaFunctions, DF.ScriptHookMixin)
-- tooltip
function BarMetaFunctions:SetTooltip (tooltip)
if (tooltip) then
- return _rawset (self, "have_tooltip", tooltip)
+ return rawset (self, "have_tooltip", tooltip)
else
- return _rawset (self, "have_tooltip", nil)
+ return rawset (self, "have_tooltip", nil)
end
end
function BarMetaFunctions:GetTooltip()
- return _rawget (self, "have_tooltip")
+ return rawget (self, "have_tooltip")
end
-- frame levels
@@ -855,7 +850,7 @@ function DF:NewBar (parent, container, name, member, w, h, value, texture_name)
BarObject.statusbar:SetScript("OnMouseUp", OnMouseUp)
--set class
- _setmetatable(BarObject, BarMetaFunctions)
+ setmetatable(BarObject, BarMetaFunctions)
--set texture
if (texture_name) then
diff --git a/Libs/DF/panel.lua b/Libs/DF/panel.lua
index f21cf46d0..3279fe07d 100644
--- a/Libs/DF/panel.lua
+++ b/Libs/DF/panel.lua
@@ -298,10 +298,10 @@ detailsFramework.LayoutFrame = {
local smember_locked = function(_object, _value)
if (_value) then
_object.frame:SetMovable(false)
- return rawset (_object, "is_locked", true)
+ return rawset(_object, "is_locked", true)
else
_object.frame:SetMovable(true)
- rawset (_object, "is_locked", false)
+ rawset(_object, "is_locked", false)
return
end
end
@@ -313,7 +313,7 @@ detailsFramework.LayoutFrame = {
--close with right button
local smember_right_close = function(_object, _value)
- return rawset (_object, "rightButtonClose", _value)
+ return rawset(_object, "rightButtonClose", _value)
end
PanelMetaFunctions.SetMembers = PanelMetaFunctions.SetMembers or {}
@@ -332,7 +332,7 @@ detailsFramework.LayoutFrame = {
if (func) then
return func (_table, _value)
else
- return rawset (_table, _key, _value)
+ return rawset(_table, _key, _value)
end
end
@@ -451,9 +451,9 @@ detailsFramework.LayoutFrame = {
-- tooltip
function PanelMetaFunctions:SetTooltip (tooltip)
if (tooltip) then
- return rawset (self, "have_tooltip", tooltip)
+ return rawset(self, "have_tooltip", tooltip)
else
- return rawset (self, "have_tooltip", nil)
+ return rawset(self, "have_tooltip", nil)
end
end
function PanelMetaFunctions:GetTooltip()
@@ -5644,18 +5644,18 @@ local default_load_conditions_frame_options = {
function detailsFramework:CreateLoadFilterParser (callback)
local f = CreateFrame("frame")
- f:RegisterEvent ("PLAYER_ENTERING_WORLD")
+ f:RegisterEvent("PLAYER_ENTERING_WORLD")
if IS_WOW_PROJECT_MAINLINE then
- f:RegisterEvent ("PLAYER_SPECIALIZATION_CHANGED")
- f:RegisterEvent ("PLAYER_TALENT_UPDATE")
+ f:RegisterEvent("PLAYER_SPECIALIZATION_CHANGED")
+ f:RegisterEvent("PLAYER_TALENT_UPDATE")
end
- f:RegisterEvent ("PLAYER_ROLES_ASSIGNED")
- f:RegisterEvent ("ZONE_CHANGED_NEW_AREA")
+ f:RegisterEvent("PLAYER_ROLES_ASSIGNED")
+ f:RegisterEvent("ZONE_CHANGED_NEW_AREA")
if IS_WOW_PROJECT_MAINLINE then
- f:RegisterEvent ("CHALLENGE_MODE_START")
+ f:RegisterEvent("CHALLENGE_MODE_START")
end
- f:RegisterEvent ("ENCOUNTER_START")
- f:RegisterEvent ("PLAYER_REGEN_ENABLED")
+ f:RegisterEvent("ENCOUNTER_START")
+ f:RegisterEvent("PLAYER_REGEN_ENABLED")
f:SetScript("OnEvent", function(self, event, ...)
if (event == "ENCOUNTER_START") then
@@ -7031,7 +7031,7 @@ detailsFramework.StatusBarFunctions = {
if (isUnitEvent) then
self:RegisterUnitEvent (event, self.displayedUnit, self.unit)
else
- self:RegisterEvent (event)
+ self:RegisterEvent(event)
end
end
end
@@ -7362,7 +7362,7 @@ detailsFramework.PowerFrameFunctions = {
if (isUnitEvent) then
self:RegisterUnitEvent (event, self.displayedUnit)
else
- self:RegisterEvent (event)
+ self:RegisterEvent(event)
end
end
@@ -7799,7 +7799,7 @@ detailsFramework.CastFrameFunctions = {
if (isUnitEvent) then
self:RegisterUnitEvent (event, unit)
else
- self:RegisterEvent (event)
+ self:RegisterEvent(event)
end
end
end
@@ -8777,7 +8777,7 @@ end
for index, eventTable in ipairs(self.UnitFrameEvents) do
local event, isUnitEvent = unpack(eventTable)
if (not isUnitEvent) then
- self:RegisterEvent (event)
+ self:RegisterEvent(event)
else
self:RegisterUnitEvent (event, self.unit, self.displayedUnit ~= unit and self.displayedUnit or nil)
end
diff --git a/Libs/DF/pictureedit.lua b/Libs/DF/pictureedit.lua
index 18a385057..826d49736 100644
--- a/Libs/DF/pictureedit.lua
+++ b/Libs/DF/pictureedit.lua
@@ -71,7 +71,7 @@ local CreateImageEditorFrame = function()
local topSlider = DF:NewSlider (editorWindow, nil, "$parentTopSlider", "topSlider", 100, 100, 0.1, 100, 0.1, 0)
topSlider:SetAllPoints(editorWindow.widget)
- topSlider:SetOrientation ("VERTICAL")
+ topSlider:SetOrientation("VERTICAL")
topSlider.backdrop = nil
topSlider.fractional = true
topSlider:SetHook("OnEnter", function() return true end)
@@ -102,7 +102,7 @@ local CreateImageEditorFrame = function()
local bottomSlider = DF:NewSlider (editorWindow, nil, "$parentBottomSlider", "bottomSlider", 100, 100, 0.1, 100, 0.1, 100)
bottomSlider:SetAllPoints(editorWindow.widget)
- bottomSlider:SetOrientation ("VERTICAL")
+ bottomSlider:SetOrientation("VERTICAL")
bottomSlider.backdrop = nil
bottomSlider.fractional = true
bottomSlider:SetHook("OnEnter", function() return true end)
@@ -311,7 +311,7 @@ local CreateImageEditorFrame = function()
alphaFrame:Hide()
local alphaSlider = DF:NewSlider (alphaFrame, nil, "$parentAlphaSlider", "alphaSlider", 30, 220, 1, 100, 1, edit_texture:GetAlpha()*100)
alphaSlider:SetPoint("top", alphaFrame, "top", 0, -5)
- alphaSlider:SetOrientation ("VERTICAL")
+ alphaSlider:SetOrientation("VERTICAL")
alphaSlider.thumb:SetSize(40, 30)
--leftSlider.backdrop = nil
--leftSlider.fractional = true
diff --git a/Libs/DF/schedules.lua b/Libs/DF/schedules.lua
index 2e9814e58..a4d62b234 100644
--- a/Libs/DF/schedules.lua
+++ b/Libs/DF/schedules.lua
@@ -1,11 +1,11 @@
-local DF = _G ["DetailsFramework"]
+local DF = _G["DetailsFramework"]
if (not DF or not DetailsFrameworkCanLoad) then
return
end
local C_Timer = _G.C_Timer
-local unpack = _G.unpack
+local unpack = table.unpack or _G.unpack
--make a namespace for schedules
DF.Schedules = DF.Schedules or {}
diff --git a/Libs/DF/slider.lua b/Libs/DF/slider.lua
index baf044bee..75ef682c9 100644
--- a/Libs/DF/slider.lua
+++ b/Libs/DF/slider.lua
@@ -603,7 +603,7 @@ DF:Mixin(DFSliderMetaFunctions, DF.ScriptHookMixin)
DFSliderMetaFunctions.editbox_typevalue = editbox
end
- local pvalue = self.previous_value [2]
+ local pvalue = self.previous_value[2]
self:SetValue(pvalue)
self.typing_value = true
@@ -628,190 +628,176 @@ DF:Mixin(DFSliderMetaFunctions, DF.ScriptHookMixin)
end
local OnMouseDown = function(slider, button)
- slider.MyObject.IsValueChanging = true
+ local object = slider.MyObject
+ object.IsValueChanging = true
- local capsule = slider.MyObject
- local kill = capsule:RunHooksForWidget("OnMouseDown", slider, button, capsule)
+ local kill = object:RunHooksForWidget("OnMouseDown", slider, button, object)
if (kill) then
return
end
if (button == "RightButton") then
- slider.MyObject:TypeValue()
+ object:TypeValue()
end
end
local OnMouseUp = function(slider, button)
- slider.MyObject.IsValueChanging = nil
+ local object = slider.MyObject
+ object.IsValueChanging = nil
- local capsule = slider.MyObject
- local kill = capsule:RunHooksForWidget("OnMouseUp", slider, button, capsule)
+ local kill = object:RunHooksForWidget("OnMouseUp", slider, button, object)
if (kill) then
return
end
end
local OnHide = function(slider)
- local capsule = slider.MyObject
- local kill = capsule:RunHooksForWidget("OnHide", slider, capsule)
+ local object = slider.MyObject
+ local kill = object:RunHooksForWidget("OnHide", slider, object)
if (kill) then
return
end
- if (slider.MyObject.typing_value) then
+ if (object.typing_value) then
DFSliderMetaFunctions.editbox_typevalue:ClearFocus()
DFSliderMetaFunctions.editbox_typevalue:SetText("")
- slider.MyObject.typing_valu = false
+ object.typing_valu = false
end
end
local OnShow = function(slider)
- local capsule = slider.MyObject
- local kill = capsule:RunHooksForWidget("OnShow", slider, capsule)
+ local object = slider.MyObject
+ local kill = object:RunHooksForWidget("OnShow", slider, object)
if (kill) then
return
end
end
- local table_insert = table.insert
- local table_remove = table.remove
-
local OnValueChanged = function(slider)
+ local object = slider.MyObject
local amt
- if (slider.MyObject.useDecimals) then
+ if (object.useDecimals) then
amt = slider:GetValue()
else
amt = do_precision(slider:GetValue())
end
- if (slider.MyObject.typing_value and not slider.MyObject.typing_can_change) then
- slider.MyObject:SetValue(slider.MyObject.typing_value_started)
+ if (object.typing_value and not object.typing_can_change) then
+ object:SetValue(object.typing_value_started)
return
end
- table_insert (slider.MyObject.previous_value, 1, amt)
- table_remove (slider.MyObject.previous_value, 4)
-
- local capsule = slider.MyObject
+ table.insert(object.previous_value, 1, amt)
+ table.remove(object.previous_value, 4)
--some plugins registered OnValueChanged and others with OnValueChange
- local kill = capsule:RunHooksForWidget("OnValueChanged", slider, capsule.FixedValue, amt, capsule)
+ local kill = object:RunHooksForWidget("OnValueChanged", slider, object.FixedValue, amt, object)
if (kill) then
return
end
- local kill = capsule:RunHooksForWidget("OnValueChange", slider, capsule.FixedValue, amt, capsule)
+
+ local kill = object:RunHooksForWidget("OnValueChange", slider, object.FixedValue, amt, object)
if (kill) then
return
end
- if (slider.MyObject.OnValueChanged) then
- slider.MyObject.OnValueChanged (slider, slider.MyObject.FixedValue, amt)
+ if (object.OnValueChanged) then
+ object.OnValueChanged(slider, object.FixedValue, amt)
end
if (amt < 10 and amt >= 1) then
- amt = "0"..amt
+ amt = "0" .. amt
end
- if (slider.MyObject.useDecimals) then
+ if (object.useDecimals) then
slider.amt:SetText(string.format("%.2f", amt))
else
slider.amt:SetText(math.floor(amt))
end
- slider.MyObject.ivalue = amt
-
+ object.ivalue = amt
end
------------------------------------------------------------------------------------------------------------
--object constructor
local SwitchOnClick = function(self, button, forced_value, value)
+ local object = self.MyObject
- local slider = self.MyObject
-
- if (rawget(slider, "lockdown")) then
+ if (rawget(object, "lockdown")) then
return
end
if (forced_value) then
- rawset (slider, "value", not value)
+ rawset(object, "value", not value)
end
- if (rawget(slider, "value")) then --actived
- rawset (slider, "value", false)
+ if (rawget(object, "value")) then --actived
+ rawset(object, "value", false)
- if (slider.backdrop_disabledcolor) then
- slider:SetBackdropColor(unpack(slider.backdrop_disabledcolor))
+ if (object.backdrop_disabledcolor) then
+ object:SetBackdropColor(unpack(object.backdrop_disabledcolor))
else
- slider:SetBackdropColor(1, 0, 0, 0.4)
+ object:SetBackdropColor(1, 0, 0, 0.4)
end
- if (slider.is_checkbox) then
- slider.checked_texture:Hide()
+ if (object.is_checkbox) then
+ object.checked_texture:Hide()
else
- slider._text:SetText(slider._ltext)
- slider._thumb:ClearAllPoints()
- slider._thumb:SetPoint("left", slider.widget, "left")
+ object._text:SetText(object._ltext)
+ object._thumb:ClearAllPoints()
+ object._thumb:SetPoint("left", object.widget, "left")
end
else
- rawset (slider, "value", true)
- if (slider.backdrop_enabledcolor) then
- slider:SetBackdropColor(unpack(slider.backdrop_enabledcolor))
+ rawset(object, "value", true)
+ if (object.backdrop_enabledcolor) then
+ object:SetBackdropColor(unpack(object.backdrop_enabledcolor))
else
- slider:SetBackdropColor(0, 0, 1, 0.4)
+ object:SetBackdropColor(0, 0, 1, 0.4)
end
- if (slider.is_checkbox) then
- slider.checked_texture:Show()
+ if (object.is_checkbox) then
+ object.checked_texture:Show()
else
- slider._text:SetText(slider._rtext)
- slider._thumb:ClearAllPoints()
- slider._thumb:SetPoint("right", slider.widget, "right")
+ object._text:SetText(object._rtext)
+ object._thumb:ClearAllPoints()
+ object._thumb:SetPoint("right", object.widget, "right")
end
end
- if (slider.OnSwitch and not forced_value) then
- local value = rawget(slider, "value")
- if (slider.return_func) then
- value = slider:return_func (value)
+ if (object.OnSwitch and not forced_value) then
+ local value = rawget(object, "value")
+ if (object.return_func) then
+ value = object:return_func (value)
end
- local success, errorText = xpcall(slider.OnSwitch, geterrorhandler(), slider, slider.FixedValue, value)
+ local success, errorText = xpcall(object.OnSwitch, geterrorhandler(), object, object.FixedValue, value)
if (not success) then
return
end
--trigger hooks
- slider:RunHooksForWidget("OnSwitch", slider, slider.FixedValue, value)
+ object:RunHooksForWidget("OnSwitch", object, object.FixedValue, value)
end
end
-local default_switch_func = function(self, passed_value)
- if (self.value) then
- return false
- else
- return true
- end
-end
-
local switch_get_value = function(self)
return self.value
end
local switch_set_value = function(self, value)
if (self.switch_func) then
- value = self:switch_func (value)
+ value = self:switch_func(value)
end
SwitchOnClick (self.widget, nil, true, value)
end
local switch_set_fixparameter = function(self, value)
- rawset (self, "FixedValue", value)
+ rawset(self, "FixedValue", value)
end
local switch_disable = function(self)
-
if (self.is_checkbox) then
self.checked_texture:Hide()
else
@@ -825,8 +811,9 @@ local switch_disable = function(self)
end
self:SetAlpha(.4)
- rawset (self, "lockdown", true)
+ rawset(self, "lockdown", true)
end
+
local switch_enable = function(self)
if (self.is_checkbox) then
if (rawget(self, "value")) then
@@ -845,7 +832,7 @@ local switch_enable = function(self)
end
self:SetAlpha(1)
- return rawset (self, "lockdown", false)
+ return rawset(self, "lockdown", false)
end
local set_switch_func = function(self, newFunction)
@@ -858,12 +845,11 @@ local set_as_checkbok = function(self)
checked:SetTexture([[Interface\Buttons\UI-CheckBox-Check]])
checked:SetPoint("center", self.button, "center", -1, -1)
local size_pct = self:GetWidth()/32
- checked:SetSize(32*size_pct, 32*size_pct)
+ checked:SetSize(32 * size_pct, 32 * size_pct)
self.checked_texture = checked
self._thumb:Hide()
self._text:Hide()
-
self.is_checkbox = true
if (rawget(self, "value")) then
@@ -881,39 +867,39 @@ local set_as_checkbok = function(self)
self:SetBackdropColor(0, 0, 1, 0.4)
end
end
-
end
-function DF:CreateSwitch(parent, on_switch, default_value, w, h, ltext, rtext, member, name, color_inverted, switch_func, return_func, with_label, switch_template, label_template)
- local switch, label = DF:NewSwitch (parent, parent, name, member, w or 60, h or 20, ltext, rtext, default_value, color_inverted, switch_func, return_func, with_label, switch_template, label_template)
- if (on_switch) then
- switch.OnSwitch = on_switch
+function DF:CreateSwitch(parent, onSwitch, defaultValue, width, height, leftText, rightText, member, name, colorInverted, switchFunc, returnFunc, withLabel, switch_template, label_template)
+ local switch, label = DF:NewSwitch(parent, parent, name, member, width or 60, height or 20, leftText, rightText, defaultValue, colorInverted, switchFunc, returnFunc, withLabel, switch_template, label_template)
+ if (onSwitch) then
+ switch.OnSwitch = onSwitch
end
return switch, label
end
-function DF:NewSwitch (parent, container, name, member, w, h, ltext, rtext, default_value, color_inverted, switch_func, return_func, with_label, switch_template, label_template)
-
+function DF:NewSwitch(parent, container, name, member, width, height, leftText, rightText, defaultValue, colorInverted, switch_func, return_func, with_label, switch_template, label_template)
--early checks
if (not name) then
name = "DetailsFrameWorkSlider" .. DF.SwitchCounter
DF.SwitchCounter = DF.SwitchCounter + 1
+
elseif (not parent) then
return error("Details! FrameWork: parent not found.", 2)
end
+
if (not container) then
container = parent
end
--defaults
- ltext = ltext or "OFF"
- rtext = rtext or "ON"
+ leftText = leftText or "OFF"
+ rightText = rightText or "ON"
--build frames
- w = w or 60
- h = h or 20
+ width = width or 60
+ height = height or 20
- local slider = DF:NewButton(parent, container, name, member, w, h)
+ local slider = DF:NewButton(parent, container, name, member, width, height)
slider.HookList.OnSwitch = {}
slider.switch_func = switch_func
@@ -928,7 +914,7 @@ function DF:NewSwitch (parent, container, name, member, w, h, ltext, rtext, defa
slider.SetSwitchFunction = set_switch_func
if (member) then
- parent [member] = slider
+ parent[member] = slider
end
slider:SetBackdrop({edgeFile = [[Interface\Buttons\UI-SliderBar-Border]], edgeSize = 8,
@@ -936,7 +922,7 @@ function DF:NewSwitch (parent, container, name, member, w, h, ltext, rtext, defa
local thumb = slider:CreateTexture(nil, "artwork")
thumb:SetTexture("Interface\\Buttons\\UI-ScrollBar-Knob")
- thumb:SetSize(34+(h*0.2), h*1.2)
+ thumb:SetSize(34+(height*0.2), height*1.2)
thumb:SetAlpha(0.7)
thumb:SetPoint("left", slider.widget, "left")
@@ -946,15 +932,15 @@ function DF:NewSwitch (parent, container, name, member, w, h, ltext, rtext, defa
slider._text = text
slider._thumb = thumb
- slider._ltext = ltext
- slider._rtext = rtext
+ slider._ltext = leftText
+ slider._rtext = rightText
slider.thumb = thumb
- slider.invert_colors = color_inverted
+ slider.invert_colors = colorInverted
slider:SetScript("OnClick", SwitchOnClick)
- slider:SetValue(default_value)
+ slider:SetValue(defaultValue)
slider.isSwitch = true
@@ -977,7 +963,6 @@ function DF:NewSwitch (parent, container, name, member, w, h, ltext, rtext, defa
end
function DFSliderMetaFunctions:SetTemplate(template)
-
--slider e switch
if (template.width) then
self:SetWidth(template.width)
@@ -1052,9 +1037,11 @@ function DF:NewSlider (parent, container, name, member, width, height, minValue,
name = "DetailsFrameworkSlider" .. DF.SliderCounter
DF.SliderCounter = DF.SliderCounter + 1
end
+
if (not parent) then
return error("Details! FrameWork: parent not found.", 2)
end
+
if (not container) then
container = parent
end
@@ -1067,7 +1054,7 @@ function DF:NewSlider (parent, container, name, member, width, height, minValue,
local SliderObject = {type = "slider", dframework = true}
if (member) then
- parent [member] = SliderObject
+ parent[member] = SliderObject
end
if (parent.dframework) then
@@ -1077,7 +1064,7 @@ function DF:NewSlider (parent, container, name, member, width, height, minValue,
container = container.widget
end
---defaults
+ --defaults
minValue = minValue or 1
maxValue = maxValue or 2
step = step or 1
@@ -1086,9 +1073,9 @@ function DF:NewSlider (parent, container, name, member, width, height, minValue,
width = width or 130
height = height or 19
- --default members:
- SliderObject.lockdown = false
- SliderObject.container = container
+ --default members
+ SliderObject.lockdown = false
+ SliderObject.container = container
SliderObject.slider = CreateFrame("slider", name, parent,"BackdropTemplate")
SliderObject.widget = SliderObject.slider
@@ -1107,7 +1094,7 @@ function DF:NewSlider (parent, container, name, member, width, height, minValue,
for funcName, funcAddress in pairs(idx) do
if (not DFSliderMetaFunctions[funcName]) then
DFSliderMetaFunctions[funcName] = function(object, ...)
- local x = loadstring ( "return _G['"..object.slider:GetName().."']:"..funcName.."(...)")
+ local x = loadstring( "return _G['" .. object.slider:GetName() .. "']:" .. funcName .. "(...)")
return x(...)
end
end
@@ -1117,7 +1104,7 @@ function DF:NewSlider (parent, container, name, member, width, height, minValue,
SliderObject.slider.MyObject = SliderObject
SliderObject.slider:SetWidth(width)
SliderObject.slider:SetHeight(height)
- SliderObject.slider:SetOrientation ("horizontal")
+ SliderObject.slider:SetOrientation("horizontal")
SliderObject.slider:SetMinMaxValues(minValue, maxValue)
SliderObject.slider:SetValue(defaultValue)
SliderObject.ivalue = defaultValue
@@ -1284,14 +1271,14 @@ DF.AdjustmentSliderFunctions = {
--button can be the left or right button
OnButtonDownkHook = function(button)
- button = button.MyObject
+ local object = button.MyObject
--change the icon
- if (button.direction == "center") then
+ if (object.direction == "center") then
DF:DisableOnEnterScripts()
end
- local adjustmentSlider = button:GetParent()
+ local adjustmentSlider = object:GetParent()
adjustmentSlider.NextTick = GetTime() + 0.05
--save where the mouse is on the moment of the click
@@ -1301,7 +1288,7 @@ DF.AdjustmentSliderFunctions = {
adjustmentSlider.initialMouseX = mouseX
adjustmentSlider.initialMouseY = mouseY
- adjustmentSlider.buttonPressed = button.direction
+ adjustmentSlider.buttonPressed = object.direction
--start monitoring the mouse moviment
adjustmentSlider.buttonPressedTime = GetTime()
@@ -1310,21 +1297,21 @@ DF.AdjustmentSliderFunctions = {
--button can be the left or right button
OnButtonUpHook = function(button)
- button = button.MyObject
+ local object = button.MyObject
--change the icon
- if (button.direction == "center") then
+ if (object.direction == "center") then
DF:EnableOnEnterScripts()
end
- local adjustmentSlider = button:GetParent()
+ local adjustmentSlider = object:GetParent()
--check if the mouse did not moved at all, if not send a callback with a value of 1
local mouseX, mouseY = GetCursorPosition()
if (mouseX == adjustmentSlider.MouseX and mouseY == adjustmentSlider.MouseY and adjustmentSlider.buttonPressedTime+0.5 > GetTime()) then
- if (button.direction == "left") then
+ if (object.direction == "left") then
DF.AdjustmentSliderFunctions.RunCallback(adjustmentSlider, -1, 0, true)
- elseif (button.direction == "right") then
+ elseif (object.direction == "right") then
DF.AdjustmentSliderFunctions.RunCallback(adjustmentSlider, 1, 0, true)
end
end
diff --git a/Libs/DF/split_bar.lua b/Libs/DF/split_bar.lua
index e5c2aeaee..5a102cb90 100644
--- a/Libs/DF/split_bar.lua
+++ b/Libs/DF/split_bar.lua
@@ -5,9 +5,9 @@ if (not DF or not DetailsFrameworkCanLoad) then
end
local _
-local _rawset = rawset --lua local
-local _rawget = rawget --lua local
-local _setmetatable = setmetatable --lua local
+local rawset = rawset --lua local
+local rawget = rawget --lua local
+local setmetatable = setmetatable --lua local
local _unpack = unpack --lua local
local type = type --lua local
local _math_floor = math.floor --lua local
@@ -175,7 +175,7 @@ DF:Mixin(SplitBarMetaFunctions, DF.ScriptHookMixin)
return func (_table, _member_requested)
end
- local fromMe = _rawget (_table, _member_requested)
+ local fromMe = rawget (_table, _member_requested)
if (fromMe) then
return fromMe
end
@@ -324,7 +324,7 @@ DF:Mixin(SplitBarMetaFunctions, DF.ScriptHookMixin)
if (func) then
return func (_table, _value)
else
- return _rawset (_table, _key, _value)
+ return rawset (_table, _key, _value)
end
end
@@ -433,13 +433,13 @@ DF:Mixin(SplitBarMetaFunctions, DF.ScriptHookMixin)
-- tooltip
function SplitBarMetaFunctions:SetTooltip (tooltip)
if (tooltip) then
- return _rawset (self, "have_tooltip", tooltip)
+ return rawset (self, "have_tooltip", tooltip)
else
- return _rawset (self, "have_tooltip", nil)
+ return rawset (self, "have_tooltip", nil)
end
end
function SplitBarMetaFunctions:GetTooltip()
- return _rawget (self, "have_tooltip")
+ return rawget (self, "have_tooltip")
end
-- frame levels
@@ -798,7 +798,7 @@ function DF:NewSplitBar (parent, container, name, member, w, h)
SplitBarObject.statusbar:SetScript("OnMouseUp", OnMouseUp)
SplitBarObject.statusbar:SetScript("OnSizeChanged", OnSizeChanged)
- _setmetatable(SplitBarObject, SplitBarMetaFunctions)
+ setmetatable(SplitBarObject, SplitBarMetaFunctions)
return SplitBarObject
end
diff --git a/Libs/DF/textentry.lua b/Libs/DF/textentry.lua
index 7f403f92d..c6f4c1d15 100644
--- a/Libs/DF/textentry.lua
+++ b/Libs/DF/textentry.lua
@@ -5,7 +5,6 @@ if (not DF or not DetailsFrameworkCanLoad) then
end
local _
-local loadstring = loadstring --lua local
local APITextEntryFunctions = false
do
@@ -624,8 +623,8 @@ function DF:NewTextEntry(parent, container, name, member, width, height, func, p
return newTextEntryObject, withLabel
end
-function DF:NewSpellEntry(parent, func, w, h, param1, param2, member, name)
- local editbox = DF:NewTextEntry(parent, parent, name, member, w, h, func, param1, param2)
+function DF:NewSpellEntry(parent, func, width, height, param1, param2, member, name)
+ local editbox = DF:NewTextEntry(parent, parent, name, member, width, height, func, param1, param2)
return editbox
end
@@ -645,114 +644,6 @@ local function_setfocus = function(self)
return self.editbox:SetFocus(true)
end
-------------------------------------------------------------------------------------
---auto complete
-
--- block -------------------
---code author Saiket from http://www.wowinterface.com/forums/showpost.php?p=245759&postcount=6
---- @return StartPos, EndPos of highlight in this editbox.
-local function GetTextHighlight ( self )
- local Text, Cursor = self:GetText(), self:GetCursorPosition();
- self:Insert( "" ); -- Delete selected text
- local TextNew, CursorNew = self:GetText(), self:GetCursorPosition();
- -- Restore previous text
- self:SetText( Text );
- self:SetCursorPosition( Cursor );
- local Start, End = CursorNew, #Text - ( #TextNew - CursorNew );
- self:HighlightText( Start, End );
- return Start, End;
-end
-local StripColors;
-do
- local CursorPosition, CursorDelta;
- --- Callback for gsub to remove unescaped codes.
- local function StripCodeGsub ( Escapes, Code, End )
- if ( #Escapes % 2 == 0 ) then -- Doesn't escape Code
- if ( CursorPosition and CursorPosition >= End - 1 ) then
- CursorDelta = CursorDelta - #Code;
- end
- return Escapes;
- end
- end
- --- Removes a single escape sequence.
- local function StripCode ( Pattern, Text, OldCursor )
- CursorPosition, CursorDelta = OldCursor, 0;
- return Text:gsub( Pattern, StripCodeGsub ), OldCursor and CursorPosition + CursorDelta;
- end
- --- Strips Text of all color escape sequences.
- -- @param Cursor Optional cursor position to keep track of.
- -- @return Stripped text, and the updated cursor position if Cursor was given.
- function StripColors ( Text, Cursor )
- Text, Cursor = StripCode( "(|*)(|c%x%x%x%x%x%x%x%x)()", Text, Cursor );
- return StripCode( "(|*)(|r)()", Text, Cursor );
- end
-end
-
-local COLOR_END = "|r";
---- Wraps this editbox's selected text with the given color.
-local function ColorSelection ( self, ColorCode )
- local Start, End = GetTextHighlight( self );
- local Text, Cursor = self:GetText(), self:GetCursorPosition();
- if ( Start == End ) then -- Nothing selected
- --Start, End = Cursor, Cursor; -- Wrap around cursor
- return; -- Wrapping the cursor in a color code and hitting backspace crashes the client!
- end
- -- Find active color code at the end of the selection
- local ActiveColor;
- if ( End < #Text ) then -- There is text to color after the selection
- local ActiveEnd;
- local CodeEnd, _, Escapes, Color = 0;
- while ( true ) do
- _, CodeEnd, Escapes, Color = Text:find( "(|*)(|c%x%x%x%x%x%x%x%x)", CodeEnd + 1 );
- if ( not CodeEnd or CodeEnd > End ) then
- break;
- end
- if ( #Escapes % 2 == 0 ) then -- Doesn't escape Code
- ActiveColor, ActiveEnd = Color, CodeEnd;
- end
- end
-
- if ( ActiveColor ) then
- -- Check if color gets terminated before selection ends
- CodeEnd = 0;
- while ( true ) do
- _, CodeEnd, Escapes = Text:find( "(|*)|r", CodeEnd + 1 );
- if ( not CodeEnd or CodeEnd > End ) then
- break;
- end
- if ( CodeEnd > ActiveEnd and #Escapes % 2 == 0 ) then -- Terminates ActiveColor
- ActiveColor = nil;
- break;
- end
- end
- end
- end
-
- local Selection = Text:sub( Start + 1, End );
- -- Remove color codes from the selection
- local Replacement, CursorReplacement = StripColors( Selection, Cursor - Start );
-
- self:SetText( ( "" ):join(
- Text:sub( 1, Start ),
- ColorCode, Replacement, COLOR_END,
- ActiveColor or "", Text:sub( End + 1 )
- ) );
-
- -- Restore cursor and highlight, adjusting for wrapper text
- Cursor = Start + CursorReplacement;
- if ( CursorReplacement > 0 ) then -- Cursor beyond start of color code
- Cursor = Cursor + #ColorCode;
- end
- if ( CursorReplacement >= #Replacement ) then -- Cursor beyond end of color
- Cursor = Cursor + #COLOR_END;
- end
-
- self:SetCursorPosition( Cursor );
- -- Highlight selection and wrapper
- self:HighlightText( Start, #ColorCode + ( #Replacement - #Selection ) + #COLOR_END + End );
-end
--- end of the block ---------------------
-
local get_last_word = function(self)
self.lastword = ""
local cursor_pos = self.editbox:GetCursorPosition()
@@ -951,8 +842,7 @@ local AutoComplete_OnChar = function(editboxWidget, char, capsule)
editboxWidget.ignore_input = false
end
-function TextEntryMetaFunctions:SetAsAutoComplete (poolName, poolTable, shouldOptimize)
-
+function TextEntryMetaFunctions:SetAsAutoComplete(poolName, poolTable, shouldOptimize)
if (not self.SetHook) then
--self is borderframe
self = self.editbox
@@ -996,23 +886,21 @@ end
local set_speciallua_editor_font_size = function(borderFrame, newSize)
local file, size, flags = borderFrame.editbox:GetFont()
- borderFrame.editbox:SetFont (file, newSize, flags)
-
- borderFrame.editboxlines:SetFont (file, newSize, flags)
+ borderFrame.editbox:SetFont(file, newSize, flags)
+ borderFrame.editboxlines:SetFont(file, newSize, flags)
end
-function DF:NewSpecialLuaEditorEntry (parent, w, h, member, name, nointent, showLineNumbers)
-
+function DF:NewSpecialLuaEditorEntry(parent, width, height, member, name, nointent, showLineNumbers)
if (name:find("$parent")) then
local parentName = DF.GetParentName(parent)
name = name:gsub("$parent", parentName)
end
local borderframe = CreateFrame("Frame", name, parent,"BackdropTemplate")
- borderframe:SetSize(w, h)
+ borderframe:SetSize(width, height)
if (member) then
- parent [member] = borderframe
+ parent[member] = borderframe
end
local scrollframe = CreateFrame("ScrollFrame", name, borderframe, "UIPanelScrollFrameTemplate, BackdropTemplate")
@@ -1024,7 +912,7 @@ function DF:NewSpecialLuaEditorEntry (parent, w, h, member, name, nointent, show
scrollframe.editbox:SetScript("OnCursorChanged", _G.ScrollingEdit_OnCursorChanged)
scrollframe.editbox:SetScript("OnEscapePressed", _G.EditBox_ClearFocus)
scrollframe.editbox:SetFontObject("GameFontHighlightSmall")
- scrollframe:SetScrollChild (scrollframe.editbox)
+ scrollframe:SetScrollChild(scrollframe.editbox)
--line number
if (showLineNumbers) then
@@ -1039,7 +927,7 @@ function DF:NewSpecialLuaEditorEntry (parent, w, h, member, name, nointent, show
scrollframeNumberLines.editbox:SetPoint("topleft", borderframe, "topleft", 10, -10)
scrollframeNumberLines.editbox:SetPoint("bottomright", borderframe, "bottomright", -30, 10)
- scrollframeNumberLines:SetScrollChild (scrollframeNumberLines.editbox)
+ scrollframeNumberLines:SetScrollChild(scrollframeNumberLines.editbox)
scrollframeNumberLines:EnableMouseWheel(false)
for i = 1, 1000 do
@@ -1111,7 +999,7 @@ function DF:NewSpecialLuaEditorEntry (parent, w, h, member, name, nointent, show
borderframe.SetTemplate = TextEntryMetaFunctions.SetTemplate
if (not nointent) then
- IndentationLib.enable (scrollframe.editbox, nil, 4)
+ IndentationLib.enable(scrollframe.editbox, nil, 4)
end
borderframe:SetBackdrop({bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]],
@@ -1133,51 +1021,4 @@ function DF:NewSpecialLuaEditorEntry (parent, w, h, member, name, nointent, show
borderframe.editbox.borderframe = borderframe
return borderframe
-end
-
--- encryption table
-local base64chars = {[0]='A',[1]='B',[2]='C',[3]='D',[4]='E',[5]='F',[6]='G',[7]='H',[8]='I',[9]='J',[10]='K',[11]='L',[12]='M',[13]='N',[14]='O',[15]='P',[16]='Q',[17]='R',[18]='S',[19]='T',[20]='U',[21]='V',[22]='W',[23]='X',[24]='Y',[25]='Z',[26]='a',[27]='b',[28]='c',[29]='d',[30]='e',[31]='f',[32]='g',[33]='h',[34]='i',[35]='j',[36]='k',[37]='l',[38]='m',[39]='n',[40]='o',[41]='p',[42]='q',[43]='r',[44]='s',[45]='t',[46]='u',[47]='v',[48]='w',[49]='x',[50]='y',[51]='z',[52]='0',[53]='1',[54]='2',[55]='3',[56]='4',[57]='5',[58]='6',[59]='7',[60]='8',[61]='9',[62]='-',[63]='_'}
-
--- decryption table
-local base64bytes = {['A']=0,['B']=1,['C']=2,['D']=3,['E']=4,['F']=5,['G']=6,['H']=7,['I']=8,['J']=9,['K']=10,['L']=11,['M']=12,['N']=13,['O']=14,['P']=15,['Q']=16,['R']=17,['S']=18,['T']=19,['U']=20,['V']=21,['W']=22,['X']=23,['Y']=24,['Z']=25,['a']=26,['b']=27,['c']=28,['d']=29,['e']=30,['f']=31,['g']=32,['h']=33,['i']=34,['j']=35,['k']=36,['l']=37,['m']=38,['n']=39,['o']=40,['p']=41,['q']=42,['r']=43,['s']=44,['t']=45,['u']=46,['v']=47,['w']=48,['x']=49,['y']=50,['z']=51,['0']=52,['1']=53,['2']=54,['3']=55,['4']=56,['5']=57,['6']=58,['7']=59,['8']=60,['9']=61,['-']=62,['_']=63,['=']=nil}
-
--- shift left
-local function lsh (value,shift)
- return (value*(2^shift)) % 256
-end
-
--- shift right
-local function rsh (value,shift)
- return math.floor(value/2^shift) % 256
-end
-
--- return single bit (for OR)
-local function bit (x,b)
- return (x % 2^b - x % 2^(b-1) > 0)
-end
-
-local function lor (x,y)
- local result = 0
- for p=1,8 do result = result + (((bit(x,p) or bit(y,p)) == true) and 2^(p-1) or 0) end
- return result
-end
-
-function DF.EncodeString (data)
- local bytes = {}
- local result = ""
- for spos=0,string.len(data)-1,3 do
- for byte=1,3 do bytes[byte] = string.byte(string.sub(data,(spos+byte))) or 0 end
- result = string.format('%s%s%s%s%s',result,base64chars[rsh(bytes[1],2)],base64chars[lor(lsh((bytes[1] % 4),4), rsh(bytes[2],4))] or "=",((#data-spos) > 1) and base64chars[lor(lsh(bytes[2] % 16,2), rsh(bytes[3],6))] or "=",((#data-spos) > 2) and base64chars[(bytes[3] % 64)] or "=")
- end
- return result
-end
-
-function DF.DecodeString (data)
- local chars = {}
- local result=""
- for dpos=0,string.len(data)-1,4 do
- for char=1,4 do chars[char] = base64bytes[(string.sub(data,(dpos+char),(dpos+char)) or "=")] end
- result = string.format('%s%s%s%s',result,string.char(lor(lsh(chars[1],2), rsh(chars[2],4))),(chars[3] ~= nil) and string.char(lor(lsh(chars[2],4), rsh(chars[3],2))) or "",(chars[4] ~= nil) and string.char(lor(lsh(chars[3],6) % 192, (chars[4]))) or "")
- end
- return result
end
\ No newline at end of file
diff --git a/Libs/LibOpenRaid/LibOpenRaid.lua b/Libs/LibOpenRaid/LibOpenRaid.lua
index 787919dc6..f2e5dbab0 100644
--- a/Libs/LibOpenRaid/LibOpenRaid.lua
+++ b/Libs/LibOpenRaid/LibOpenRaid.lua
@@ -68,7 +68,7 @@ if (WOW_PROJECT_ID ~= WOW_PROJECT_MAINLINE and not isExpansion_Dragonflight()) t
end
local major = "LibOpenRaid-1.0"
-local CONST_LIB_VERSION = 62
+local CONST_LIB_VERSION = 63
LIB_OPEN_RAID_CAN_LOAD = false
local unpack = table.unpack or _G.unpack
@@ -242,7 +242,7 @@ end
function tempCache.RestoreData()
local data = C_CVar.GetCVar(CONST_CVAR_TEMPCACHE)
- if (data and type(data) == "string" and data ~= "") then
+ if (data and type(data) == "string" and string.len(data) > 1) then
local LibAceSerializer = LibStub:GetLibrary("AceSerializer-3.0", true)
if (LibAceSerializer) then
local okay, cacheInfo = LibAceSerializer:Deserialize(data)
@@ -279,13 +279,21 @@ function tempCache.RestoreData()
tempCache.AddDebugText("invalid GearInfo")
end
else
- tempCache.AddDebugText("Deserialization not okay")
+ tempCache.AddDebugText("Deserialization not okay, reason: " .. cacheInfo)
end
else
tempCache.AddDebugText("LibAceSerializer not found")
end
else
- tempCache.AddDebugText("invalid temporary cache, isn't string or cvar not found")
+ if (not data) then
+ tempCache.AddDebugText("invalid temporary cache: getCVar returned nil")
+ elseif (type(data) ~= "string") then
+ tempCache.AddDebugText("invalid temporary cache: getCVar did not returned a string")
+ elseif (string.len(data) < 2) then
+ tempCache.AddDebugText("invalid temporary cache: data length lower than 2 bytes (first login?)")
+ else
+ tempCache.AddDebugText("invalid temporary cache: no reason found")
+ end
end
end
diff --git a/Libs/LibOpenRaid/ThingsToMantain_Dragonflight.lua b/Libs/LibOpenRaid/ThingsToMantain_Dragonflight.lua
index 7dedf84c5..4d69a4d8f 100644
--- a/Libs/LibOpenRaid/ThingsToMantain_Dragonflight.lua
+++ b/Libs/LibOpenRaid/ThingsToMantain_Dragonflight.lua
@@ -269,6 +269,7 @@ LIB_OPEN_RAID_COOLDOWNS_INFO = {
-- 4 raid defensive cooldown
-- 5 personal utility cooldown
-- 6 interrupt
+ -- 8 crowd control
--interrupts
[6552] = {class = "WARRIOR", specs = {71, 72, 73}, cooldown = 15, silence = 4, talent = false, cooldownWithTalent = false, cooldownTalentId = false, type = 6, charges = 1}, --Pummel
@@ -292,131 +293,130 @@ LIB_OPEN_RAID_COOLDOWNS_INFO = {
-- 66 - Protection
-- 70 - Retribution
- [31884] = {cooldown = 120, duration = 20, specs = {65,66,70}, talent =false, charges = 1, class = "PALADIN", type = 1}, --Avenging Wrath
- [216331] = {cooldown = 120, duration = 20, specs = {65}, talent =22190, charges = 1, class = "PALADIN", type = 1}, --Avenging Crusader (talent)
- [498] = {cooldown = 60, duration = 8, specs = {65}, talent =false, charges = 1, class = "PALADIN", type = 2}, --Divine Protection
- [642] = {cooldown = 300, duration = 8, specs = {65,66,70}, talent =false, charges = 1, class = "PALADIN", type = 2}, --Divine Shield
- [105809] = {cooldown = 90, duration = 20, specs = {65,66,70}, talent =22164, charges = 1, class = "PALADIN", type = 2}, --Holy Avenger (talent)
- [152262] = {cooldown = 45, duration = 15, specs = {65,66,70}, talent =17601, charges = 1, class = "PALADIN", type = 2}, --Seraphim
- [633] = {cooldown = 600, duration = false, specs = {65,66,70}, talent =false, charges = 1, class = "PALADIN", type = 3}, --Lay on Hands
- [1022] = {cooldown = 300, duration = 10, specs = {65,66,70}, talent =false, charges = 1, class = "PALADIN", type = 3}, --Blessing of Protection
- [6940] = {cooldown = 120, duration = 12, specs = {65,66,70}, talent =false, charges = 1, class = "PALADIN", type = 3}, --Blessing of Sacrifice
- [31821] = {cooldown = 180, duration = 8, specs = {65}, talent =false, charges = 1, class = "PALADIN", type = 4}, --Aura Mastery
- [1044] = {cooldown = 25, duration = 8, specs = {65,66,70}, talent =false, charges = 1, class = "PALADIN", type = 5}, --Blessing of Freedom
- [853] = {cooldown = 60, duration = 6, specs = {65,66,70}, talent =false, charges = 1, class = "PALADIN", type = 5}, --Hammer of Justice
- [115750] = {cooldown = 90, duration = 6, specs = {65,66,70}, talent =21811, charges = 1, class = "PALADIN", type = 5}, --Blinding Light(talent)
- [327193] = {cooldown = 90, duration = 15, specs = {66}, talent =23468, charges = 1, class = "PALADIN", type = 1}, --Moment of Glory (talent)
- [31850] = {cooldown = 120, duration = 8, specs = {66}, talent =false, charges = 1, class = "PALADIN", type = 2}, --Ardent Defender
- [86659] = {cooldown = 300, duration = 8, specs = {66}, talent =false, charges = 1, class = "PALADIN", type = 2}, --Guardian of Ancient Kings
- [204018] = {cooldown = 180, duration = 10, specs = {66}, talent =22435, charges = 1, class = "PALADIN", type = 3}, --Blessing of Spellwarding (talent)
- [231895] = {cooldown = 120, duration = 25, specs = {70}, talent =22215, charges = 1, class = "PALADIN", type = 1}, --Crusade (talent)
- [205191] = {cooldown = 60, duration = 10, specs = {70}, talent =22183, charges = 1, class = "PALADIN", type = 2}, --Eye for an Eye (talent)
- [184662] = {cooldown = 120, duration = 15, specs = {70}, talent =false, charges = 1, class = "PALADIN", type = 2}, --Shield of Vengeance
+ [31884] = {cooldown = 120, duration = 20, specs = {65,66,70}, talent = false, charges = 1, class = "PALADIN", type = 1}, --Avenging Wrath
+ [216331] = {cooldown = 120, duration = 20, specs = {65}, talent = false, charges = 1, class = "PALADIN", type = 1}, --Avenging Crusader
+ [498] = {cooldown = 60, duration = 8, specs = {65}, talent = false, charges = 1, class = "PALADIN", type = 2}, --Divine Protection
+ [642] = {cooldown = 300, duration = 8, specs = {65,66,70}, talent = false, charges = 1, class = "PALADIN", type = 2}, --Divine Shield
+ [105809] = {cooldown = 90, duration = 20, specs = {65,66,70}, talent = false, charges = 1, class = "PALADIN", type = 2}, --Holy Avenger
+ [152262] = {cooldown = 45, duration = 15, specs = {65,66,70}, talent = false, charges = 1, class = "PALADIN", type = 2}, --Seraphim
+ [633] = {cooldown = 600, duration = false, specs = {65,66,70}, talent = false, charges = 1, class = "PALADIN", type = 3}, --Lay on Hands
+ [1022] = {cooldown = 300, duration = 10, specs = {65,66,70}, talent = false, charges = 1, class = "PALADIN", type = 3}, --Blessing of Protection
+ [6940] = {cooldown = 120, duration = 12, specs = {65,66,70}, talent = false, charges = 1, class = "PALADIN", type = 3}, --Blessing of Sacrifice
+ [31821] = {cooldown = 180, duration = 8, specs = {65}, talent = false, charges = 1, class = "PALADIN", type = 4}, --Aura Mastery
+ [1044] = {cooldown = 25, duration = 8, specs = {65,66,70}, talent = false, charges = 1, class = "PALADIN", type = 5}, --Blessing of Freedom
+ [853] = {cooldown = 60, duration = 6, specs = {65,66,70}, talent = false, charges = 1, class = "PALADIN", type = 5}, --Hammer of Justice
+ [115750] = {cooldown = 90, duration = 6, specs = {65,66,70}, talent = false, charges = 1, class = "PALADIN", type = 5}, --Blinding Light(talent)
+ [327193] = {cooldown = 90, duration = 15, specs = {66}, talent = false, charges = 1, class = "PALADIN", type = 1}, --Moment of Glory
+ [31850] = {cooldown = 120, duration = 8, specs = {66}, talent = false, charges = 1, class = "PALADIN", type = 2}, --Ardent Defender
+ [86659] = {cooldown = 300, duration = 8, specs = {66}, talent = false, charges = 1, class = "PALADIN", type = 2}, --Guardian of Ancient Kings
+ [204018] = {cooldown = 180, duration = 10, specs = {66}, talent = false, charges = 1, class = "PALADIN", type = 3}, --Blessing of Spellwarding
+ [231895] = {cooldown = 120, duration = 25, specs = {70}, talent = false, charges = 1, class = "PALADIN", type = 1}, --Crusade
+ [205191] = {cooldown = 60, duration = 10, specs = {70}, talent = false, charges = 1, class = "PALADIN", type = 2}, --Eye for an Eye
+ [184662] = {cooldown = 120, duration = 15, specs = {70}, talent = false, charges = 1, class = "PALADIN", type = 2}, --Shield of Vengeance
--warrior
-- 71 - Arms
-- 72 - Fury
-- 73 - Protection
- [107574] = {cooldown = 90, duration = 20, specs = {71,73}, talent =22397, charges = 1, class = "WARRIOR", type = 1}, --Avatar
- [227847] = {cooldown = 90, duration = 5, specs = {71}, talent =false, charges = 1, class = "WARRIOR", type = 1}, --Bladestorm
- [46924] = {cooldown = 60, duration = 4, specs = {72}, talent =22400, charges = 1, class = "WARRIOR", type = 1}, --Bladestorm (talent)
- [152277] = {cooldown = 60, duration = 6, specs = {71}, talent =21667, charges = 1, class = "WARRIOR", type = 1}, --Ravager (talent)
- [228920] = {cooldown = 60, duration = 6, specs = {73}, talent =23099, charges = 1, class = "WARRIOR", type = 1}, --Ravager (talent)
- [118038] = {cooldown = 180, duration = 8, specs = {71}, talent =false, charges = 1, class = "WARRIOR", type = 2}, --Die by the Sword
- [97462] = {cooldown = 180, duration = 10, specs = {71,72,73}, talent =false, charges = 1, class = "WARRIOR", type = 4}, --Rallying Cry
- [1719] = {cooldown = 90, duration = 10, specs = {72}, talent =false, charges = 1, class = "WARRIOR", type = 1}, --Recklessness
- [184364] = {cooldown = 120, duration = 8, specs = {72}, talent =false, charges = 1, class = "WARRIOR", type = 2}, --Enraged Regeneration
- [12975] = {cooldown = 180, duration = 15, specs = {73}, talent =false, charges = 1, class = "WARRIOR", type = 2}, --Last Stand
- [871] = {cooldown = 8, duration = 240, specs = {73}, talent =false, charges = 1, class = "WARRIOR", type = 2}, --Shield Wall
- [64382] = {cooldown = 180, duration = false, specs = {71,72,73}, talent =false, charges = 1, class = "WARRIOR", type = 5}, --Shattering Throw
- [5246] = {cooldown = 90, duration = 8, specs = {71,72,73}, talent =false, charges = 1, class = "WARRIOR", type = 5}, --Intimidating Shout
+ [107574] = {cooldown = 90, duration = 20, specs = {71,73}, talent = false, charges = 1, class = "WARRIOR", type = 1}, --Avatar
+ [227847] = {cooldown = 90, duration = 5, specs = {71}, talent = false, charges = 1, class = "WARRIOR", type = 1}, --Bladestorm
+ [46924] = {cooldown = 60, duration = 4, specs = {72}, talent = false, charges = 1, class = "WARRIOR", type = 1}, --Bladestorm
+ [152277] = {cooldown = 60, duration = 6, specs = {71}, talent = false, charges = 1, class = "WARRIOR", type = 1}, --Ravager
+ [228920] = {cooldown = 60, duration = 6, specs = {73}, talent = false, charges = 1, class = "WARRIOR", type = 1}, --Ravager
+ [118038] = {cooldown = 180, duration = 8, specs = {71}, talent = false, charges = 1, class = "WARRIOR", type = 2}, --Die by the Sword
+ [97462] = {cooldown = 180, duration = 10, specs = {71,72,73}, talent = false, charges = 1, class = "WARRIOR", type = 4}, --Rallying Cry
+ [1719] = {cooldown = 90, duration = 10, specs = {72}, talent = false, charges = 1, class = "WARRIOR", type = 1}, --Recklessness
+ [184364] = {cooldown = 120, duration = 8, specs = {72}, talent = false, charges = 1, class = "WARRIOR", type = 2}, --Enraged Regeneration
+ [12975] = {cooldown = 180, duration = 15, specs = {73}, talent = false, charges = 1, class = "WARRIOR", type = 2}, --Last Stand
+ [871] = {cooldown = 8, duration = 240, specs = {73}, talent = false, charges = 1, class = "WARRIOR", type = 2}, --Shield Wall
+ [64382] = {cooldown = 180, duration = false, specs = {71,72,73}, talent = false, charges = 1, class = "WARRIOR", type = 5}, --Shattering Throw
+ [5246] = {cooldown = 90, duration = 8, specs = {71,72,73}, talent = false, charges = 1, class = "WARRIOR", type = 5}, --Intimidating Shout
--warlock
-- 265 - Affliction
-- 266 - Demonology
-- 267 - Destruction
- [205180] = {cooldown = 180, duration = 20, specs = {265}, talent =false, charges = 1, class = "WARLOCK", type = 1}, --Summon Darkglare
- --[342601] = {cooldown = 3600, duration = false, specs = {}, talent =false, charges = 1, class = "WARLOCK", type = 1}, --Ritual of Doom
- [113860] = {cooldown = 120, duration = 20, specs = {265}, talent =19293, charges = 1, class = "WARLOCK", type = 1}, --Dark Soul: Misery (talent)
- [104773] = {cooldown = 180, duration = 8, specs = {265,266,267}, talent =false, charges = 1, class = "WARLOCK", type = 2}, --Unending Resolve
- [108416] = {cooldown = 60, duration = 20, specs = {265,266,267}, talent =19286, charges = 1, class = "WARLOCK", type = 2}, --Dark Pact (talent)
- [265187] = {cooldown = 90, duration = 15, specs = {266}, talent =false, charges = 1, class = "WARLOCK", type = 1}, --Summon Demonic Tyrant
- [111898] = {cooldown = 120, duration = 15, specs = {266}, talent =21717, charges = 1, class = "WARLOCK", type = 1}, --Grimoire: Felguard (talent)
- [267171] = {cooldown = 60, duration = false, specs = {266}, talent =23138, charges = 1, class = "WARLOCK", type = 1}, --Demonic Strength (talent)
- [267217] = {cooldown = 180, duration = 20, specs = {266}, talent =23091, charges = 1, class = "WARLOCK", type = 1}, --Nether Portal
- [1122] = {cooldown = 180, duration = 30, specs = {267}, talent =false, charges = 1, class = "WARLOCK", type = 1}, --Summon Infernal
- [113858] = {cooldown = 120, duration = 20, specs = {267}, talent =23092, charges = 1, class = "WARLOCK", type = 1}, --Dark Soul: Instability (talent)
- [30283] = {cooldown = 60, duration = 3, specs = {265,266,267}, talent =false, charges = 1, class = "WARLOCK", type = 5}, --Shadowfury
- [333889] = {cooldown = 180, duration = 15, specs = {265,266,267}, talent =false, charges = 1, class = "WARLOCK", type = 5}, --Fel Domination
- [5484] = {cooldown = 40, duration = 20, specs = {265,266,267}, talent =23465, charges = 1, class = "WARLOCK", type = 5}, --Howl of Terror (talent)
+ [205180] = {cooldown = 180, duration = 20, specs = {265}, talent = false, charges = 1, class = "WARLOCK", type = 1}, --Summon Darkglare
+ [113860] = {cooldown = 120, duration = 20, specs = {265}, talent = false, charges = 1, class = "WARLOCK", type = 1}, --Dark Soul: Misery
+ [104773] = {cooldown = 180, duration = 8, specs = {265,266,267}, talent = false, charges = 1, class = "WARLOCK", type = 2}, --Unending Resolve
+ [108416] = {cooldown = 60, duration = 20, specs = {265,266,267}, talent = false, charges = 1, class = "WARLOCK", type = 2}, --Dark Pact
+ [265187] = {cooldown = 90, duration = 15, specs = {266}, talent = false, charges = 1, class = "WARLOCK", type = 1}, --Summon Demonic Tyrant
+ [111898] = {cooldown = 120, duration = 15, specs = {266}, talent = false, charges = 1, class = "WARLOCK", type = 1}, --Grimoire: Felguard
+ [267171] = {cooldown = 60, duration = false, specs = {266}, talent = false, charges = 1, class = "WARLOCK", type = 1}, --Demonic Strength
+ [267217] = {cooldown = 180, duration = 20, specs = {266}, talent = false, charges = 1, class = "WARLOCK", type = 1}, --Nether Portal
+ [1122] = {cooldown = 180, duration = 30, specs = {267}, talent = false, charges = 1, class = "WARLOCK", type = 1}, --Summon Infernal
+ [113858] = {cooldown = 120, duration = 20, specs = {267}, talent = false, charges = 1, class = "WARLOCK", type = 1}, --Dark Soul: Instability
+ [30283] = {cooldown = 60, duration = 3, specs = {265,266,267}, talent = false, charges = 1, class = "WARLOCK", type = 5}, --Shadowfury
+ [333889] = {cooldown = 180, duration = 15, specs = {265,266,267}, talent = false, charges = 1, class = "WARLOCK", type = 5}, --Fel Domination
+ [5484] = {cooldown = 40, duration = 20, specs = {265,266,267}, talent = false, charges = 1, class = "WARLOCK", type = 5}, --Howl of Terror
--shaman
-- 262 - Elemental
-- 263 - Enchancment
-- 264 - Restoration
- [198067] = {cooldown = 150, duration = 30, specs = {262}, talent =false, charges = 1, class = "SHAMAN", type = 1}, --Fire Elemental
- [192249] = {cooldown = 150, duration = 30, specs = {262}, talent =19272, charges = 1, class = "SHAMAN", type = 1}, --Storm Elemental (talent)
- [108271] = {cooldown = 90, duration = 8, specs = {262,263,264}, talent =false, charges = 1, class = "SHAMAN", type = 2}, --Astral Shift
- [108281] = {cooldown = 120, duration = 10, specs = {262,263}, talent =22172, charges = 1, class = "SHAMAN", type = 4}, --Ancestral Guidance (talent)
- [51533] = {cooldown = 120, duration = 15, specs = {263}, talent =false, charges = 1, class = "SHAMAN", type = 1}, --Feral Spirit
- [114050] = {cooldown = 180, duration = 15, specs = {262}, talent =21675, charges = 1, class = "SHAMAN", type = 1}, --Ascendance (talent)
- [114051] = {cooldown = 180, duration = 15, specs = {263}, talent =21972, charges = 1, class = "SHAMAN", type = 1}, --Ascendance (talent)
- [114052] = {cooldown = 180, duration = 15, specs = {264}, talent =22359, charges = 1, class = "SHAMAN", type = 4}, --Ascendance (talent)
- [98008] = {cooldown = 180, duration = 6, specs = {264}, talent =false, charges = 1, class = "SHAMAN", type = 4}, --Spirit Link Totem
- [108280] = {cooldown = 180, duration = 10, specs = {264}, talent =false, charges = 1, class = "SHAMAN", type = 4}, --Healing Tide Totem
- [207399] = {cooldown = 240, duration = 30, specs = {264}, talent =22323, charges = 1, class = "SHAMAN", type = 4}, --Ancestral Protection Totem (talent)
- [16191] = {cooldown = 180, duration = 8, specs = {264}, talent =false, charges = 1, class = "SHAMAN", type = 4}, --Mana Tide Totem
- [198103] = {cooldown = 300, duration = 60, specs = {262,263,264}, talent =false, charges = 1, class = "SHAMAN", type = 2}, --Earth Elemental
- [192058] = {cooldown = 60, duration = false, specs = {262,263,264}, talent =false, charges = 1, class = "SHAMAN", type = 5}, --Capacitor Totem
- [8143] = {cooldown = 60, duration = 10, specs = {262,263,264}, talent =false, charges = 1, class = "SHAMAN", type = 5}, --Tremor Totem
- [192077] = {cooldown = 120, duration = 15, specs = {262,263,264}, talent =21966, charges = 1, class = "SHAMAN", type = 5}, --Wind Rush Totem (talent)
+ [198067] = {cooldown = 150, duration = 30, specs = {262}, talent = false, charges = 1, class = "SHAMAN", type = 1}, --Fire Elemental
+ [192249] = {cooldown = 150, duration = 30, specs = {262}, talent = false, charges = 1, class = "SHAMAN", type = 1}, --Storm Elemental
+ [108271] = {cooldown = 90, duration = 8, specs = {262,263,264}, talent = false, charges = 1, class = "SHAMAN", type = 2}, --Astral Shift
+ [108281] = {cooldown = 120, duration = 10, specs = {262,263}, talent = false, charges = 1, class = "SHAMAN", type = 4}, --Ancestral Guidance
+ [51533] = {cooldown = 120, duration = 15, specs = {263}, talent = false, charges = 1, class = "SHAMAN", type = 1}, --Feral Spirit
+ [114050] = {cooldown = 180, duration = 15, specs = {262}, talent = false, charges = 1, class = "SHAMAN", type = 1}, --Ascendance
+ [114051] = {cooldown = 180, duration = 15, specs = {263}, talent = false, charges = 1, class = "SHAMAN", type = 1}, --Ascendance
+ [114052] = {cooldown = 180, duration = 15, specs = {264}, talent = false, charges = 1, class = "SHAMAN", type = 4}, --Ascendance
+ [98008] = {cooldown = 180, duration = 6, specs = {264}, talent = false, charges = 1, class = "SHAMAN", type = 4}, --Spirit Link Totem
+ [108280] = {cooldown = 180, duration = 10, specs = {264}, talent = false, charges = 1, class = "SHAMAN", type = 4}, --Healing Tide Totem
+ [207399] = {cooldown = 240, duration = 30, specs = {264}, talent = false, charges = 1, class = "SHAMAN", type = 4}, --Ancestral Protection Totem
+ [16191] = {cooldown = 180, duration = 8, specs = {264}, talent = false, charges = 1, class = "SHAMAN", type = 4}, --Mana Tide Totem
+ [198103] = {cooldown = 300, duration = 60, specs = {262,263,264}, talent = false, charges = 1, class = "SHAMAN", type = 2}, --Earth Elemental
+ [192058] = {cooldown = 60, duration = false, specs = {262,263,264}, talent = false, charges = 1, class = "SHAMAN", type = 5}, --Capacitor Totem
+ [8143] = {cooldown = 60, duration = 10, specs = {262,263,264}, talent = false, charges = 1, class = "SHAMAN", type = 5}, --Tremor Totem
+ [192077] = {cooldown = 120, duration = 15, specs = {262,263,264}, talent = false, charges = 1, class = "SHAMAN", type = 5}, --Wind Rush Totem
--monk
-- 268 - Brewmaster
-- 269 - Windwalker
-- 270 - Restoration
- [132578] = {cooldown = 180, duration = 25, specs = {268}, talent =false, charges = 1, class = "MONK", type = 1}, --Invoke Niuzao, the Black Ox
- [115080] = {cooldown = 180, duration = false, specs = {268,269,270}, talent =false, charges = 1, class = "MONK", type = 1}, --Touch of Death
- [115203] = {cooldown = 420, duration = 15, specs = {268}, talent =false, charges = 1, class = "MONK", type = 2}, --Fortifying Brew
- [115176] = {cooldown = 300, duration = 8, specs = {268}, talent =false, charges = 1, class = "MONK", type = 2}, --Zen Meditation
- [115399] = {cooldown = 120, duration = false, specs = {268}, talent =19992, charges = 1, class = "MONK", type = 2}, --Black Ox brew (talent)
- [122278] = {cooldown = 120, duration = 10, specs = {268,269,270}, talent =20175, charges = 1, class = "MONK", type = 2}, --Dampen Harm (talent)
- [137639] = {cooldown = 90, duration = 15, specs = {269}, talent =false, charges = 1, class = "MONK", type = 1}, --Storm, Earth, and Fire
- [123904] = {cooldown = 120, duration = 24, specs = {269}, talent =false, charges = 1, class = "MONK", type = 1}, --Invoke Xuen, the White Tiger
- [152173] = {cooldown = 90, duration = 12, specs = {269}, talent =21191, charges = 1, class = "MONK", type = 1}, --Serenity (talent)
- [122470] = {cooldown = 90, duration = 6, specs = {269}, talent =false, charges = 1, class = "MONK", type = 2}, --Touch of Karma
- [322118] = {cooldown = 180, duration = 25, specs = {270}, talent =false, charges = 1, class = "MONK", type = 4}, --Invoke Yulon, the Jade serpent
- [243435] = {cooldown = 90, duration = 15, specs = {269,270}, talent =false, charges = 1, class = "MONK", type = 2}, --Fortifying Brew
- [122783] = {cooldown = 90, duration = 6, specs = {269,270}, talent =20173, charges = 1, class = "MONK", type = 2}, --Diffuse Magic (talent)
- [116849] = {cooldown = 120, duration = 12, specs = {270}, talent =false, charges = 1, class = "MONK", type = 3}, --Life Cocoon
- [115310] = {cooldown = 180, duration = false, specs = {270}, talent =false, charges = 1, class = "MONK", type = 4}, --Revival
- [197908] = {cooldown = 90, duration = 10, specs = {270}, talent =22166, charges = 1, class = "MONK", type = 5}, --Mana tea (talent)
- [116844] = {cooldown = 45, duration = 5, specs = {268,269,270}, talent =19995, charges = 1, class = "MONK", type = 5}, --Ring of peace (talent)
- [119381] = {cooldown = 50, duration = 3, specs = {268,269,270}, talent =false, charges = 1, class = "MONK", type = 5}, --Leg Sweep
+ [132578] = {cooldown = 180, duration = 25, specs = {268}, talent = false, charges = 1, class = "MONK", type = 1}, --Invoke Niuzao, the Black Ox
+ [115080] = {cooldown = 180, duration = false, specs = {268,269,270}, talent = false, charges = 1, class = "MONK", type = 1}, --Touch of Death
+ [115203] = {cooldown = 420, duration = 15, specs = {268}, talent = false, charges = 1, class = "MONK", type = 2}, --Fortifying Brew
+ [115176] = {cooldown = 300, duration = 8, specs = {268}, talent = false, charges = 1, class = "MONK", type = 2}, --Zen Meditation
+ [115399] = {cooldown = 120, duration = false, specs = {268}, talent = false, charges = 1, class = "MONK", type = 2}, --Black Ox brew
+ [122278] = {cooldown = 120, duration = 10, specs = {268,269,270}, talent = false, charges = 1, class = "MONK", type = 2}, --Dampen Harm
+ [137639] = {cooldown = 90, duration = 15, specs = {269}, talent = false, charges = 1, class = "MONK", type = 1}, --Storm, Earth, and Fire
+ [123904] = {cooldown = 120, duration = 24, specs = {269}, talent = false, charges = 1, class = "MONK", type = 1}, --Invoke Xuen, the White Tiger
+ [152173] = {cooldown = 90, duration = 12, specs = {269}, talent = false, charges = 1, class = "MONK", type = 1}, --Serenity
+ [122470] = {cooldown = 90, duration = 6, specs = {269}, talent = false, charges = 1, class = "MONK", type = 2}, --Touch of Karma
+ [322118] = {cooldown = 180, duration = 25, specs = {270}, talent = false, charges = 1, class = "MONK", type = 4}, --Invoke Yulon, the Jade serpent
+ [243435] = {cooldown = 90, duration = 15, specs = {269,270}, talent = false, charges = 1, class = "MONK", type = 2}, --Fortifying Brew
+ [122783] = {cooldown = 90, duration = 6, specs = {269,270}, talent = false, charges = 1, class = "MONK", type = 2}, --Diffuse Magic
+ [116849] = {cooldown = 120, duration = 12, specs = {270}, talent = false, charges = 1, class = "MONK", type = 3}, --Life Cocoon
+ [115310] = {cooldown = 180, duration = false, specs = {270}, talent = false, charges = 1, class = "MONK", type = 4}, --Revival
+ [197908] = {cooldown = 90, duration = 10, specs = {270}, talent = false, charges = 1, class = "MONK", type = 5}, --Mana tea
+ [116844] = {cooldown = 45, duration = 5, specs = {268,269,270}, talent = false, charges = 1, class = "MONK", type = 5}, --Ring of peace
+ [119381] = {cooldown = 50, duration = 3, specs = {268,269,270}, talent = false, charges = 1, class = "MONK", type = 5}, --Leg Sweep
--hunter
-- 253 - Beast Mastery
-- 254 - Marksmenship
-- 255 - Survival
- [193530] = {cooldown = 120, duration = 20, specs = {253}, talent =false, charges = 1, class = "HUNTER", type = 1}, --Aspect of the Wild
- [19574] = {cooldown = 90, duration = 12, specs = {253}, talent =false, charges = 1, class = "HUNTER", type = 1}, --Bestial Wrath
- [201430] = {cooldown = 180, duration = 12, specs = {253}, talent =23044, charges = 1, class = "HUNTER", type = 1}, --Stampede (talent)
- [288613] = {cooldown = 180, duration = 15, specs = {254}, talent =false, charges = 1, class = "HUNTER", type = 1}, --Trueshot
- [199483] = {cooldown = 60, duration = 60, specs = {253,254,255}, talent =23100, charges = 1, class = "HUNTER", type = 2}, --Camouflage (talent)
- [281195] = {cooldown = 180, duration = 6, specs = {253,254,255}, talent =false, charges = 1, class = "HUNTER", type = 2}, --Survival of the Fittest
- [266779] = {cooldown = 120, duration = 20, specs = {255}, talent =false, charges = 1, class = "HUNTER", type = 1}, --Coordinated Assault
- [186265] = {cooldown = 180, duration = 8, specs = {253,254,255}, talent =false, charges = 1, class = "HUNTER", type = 2}, --Aspect of the Turtle
- [109304] = {cooldown = 120, duration = false, specs = {253,254,255}, talent =false, charges = 1, class = "HUNTER", type = 2}, --Exhilaration
- [186257] = {cooldown = 144, duration = 14, specs = {253,254,255}, talent =false, charges = 1, class = "HUNTER", type = 5}, --Aspect of the cheetah
- [19577] = {cooldown = 60, duration = 5, specs = {253,255}, talent =false, charges = 1, class = "HUNTER", type = 5}, --Intimidation
- [109248] = {cooldown = 45, duration = 10, specs = {253,254,255}, talent =22499, charges = 1, class = "HUNTER", type = 5}, --Binding Shot (talent)
- [187650] = {cooldown = 25, duration = 60, specs = {253,254,255}, talent =false, charges = 1, class = "HUNTER", type = 5}, --Freezing Trap
- [186289] = {cooldown = 72, duration = 15, specs = {255}, talent =false, charges = 1, class = "HUNTER", type = 5}, --Aspect of the eagle
+ [193530] = {cooldown = 120, duration = 20, specs = {253}, talent = false, charges = 1, class = "HUNTER", type = 1}, --Aspect of the Wild
+ [19574] = {cooldown = 90, duration = 12, specs = {253}, talent = false, charges = 1, class = "HUNTER", type = 1}, --Bestial Wrath
+ [201430] = {cooldown = 180, duration = 12, specs = {253}, talent = false, charges = 1, class = "HUNTER", type = 1}, --Stampede
+ [288613] = {cooldown = 180, duration = 15, specs = {254}, talent = false, charges = 1, class = "HUNTER", type = 1}, --Trueshot
+ [199483] = {cooldown = 60, duration = 60, specs = {253,254,255}, talent = false, charges = 1, class = "HUNTER", type = 2}, --Camouflage
+ [281195] = {cooldown = 180, duration = 6, specs = {253,254,255}, talent = false, charges = 1, class = "HUNTER", type = 2}, --Survival of the Fittest
+ [266779] = {cooldown = 120, duration = 20, specs = {255}, talent = false, charges = 1, class = "HUNTER", type = 1}, --Coordinated Assault
+ [186265] = {cooldown = 180, duration = 8, specs = {253,254,255}, talent = false, charges = 1, class = "HUNTER", type = 2}, --Aspect of the Turtle
+ [109304] = {cooldown = 120, duration = false, specs = {253,254,255}, talent = false, charges = 1, class = "HUNTER", type = 2}, --Exhilaration
+ [186257] = {cooldown = 144, duration = 14, specs = {253,254,255}, talent = false, charges = 1, class = "HUNTER", type = 5}, --Aspect of the cheetah
+ [19577] = {cooldown = 60, duration = 5, specs = {253,255}, talent = false, charges = 1, class = "HUNTER", type = 5}, --Intimidation
+ [109248] = {cooldown = 45, duration = 10, specs = {253,254,255}, talent = false, charges = 1, class = "HUNTER", type = 5}, --Binding Shot
+ [187650] = {cooldown = 25, duration = 60, specs = {253,254,255}, talent = false, charges = 1, class = "HUNTER", type = 5}, --Freezing Trap
+ [186289] = {cooldown = 72, duration = 15, specs = {255}, talent = false, charges = 1, class = "HUNTER", type = 5}, --Aspect of the eagle
--druid
-- 102 - Balance
@@ -424,135 +424,142 @@ LIB_OPEN_RAID_COOLDOWNS_INFO = {
-- 104 - Guardian
-- 105 - Restoration
- [77761] = {cooldown = 120, duration = 8, specs = {102,103,104,105}, talent =false, charges = 1, class = "DRUID", type = 4}, --Stampeding Roar
- [194223] = {cooldown = 180, duration = 20, specs = {102}, talent =false, charges = 1, class = "DRUID", type = 1}, --Celestial Alignment
- [102560] = {cooldown = 180, duration = 30, specs = {102}, talent =21702, charges = 1, class = "DRUID", type = 1}, --Incarnation: Chosen of Elune (talent)
- [22812] = {cooldown = 60, duration = 12, specs = {102,103,104,105}, talent =false, charges = 1, class = "DRUID", type = 2}, --Barkskin
- [108238] = {cooldown = 90, duration = false, specs = {102,103,104,105}, talent =18570, charges = 1, class = "DRUID", type = 2}, --Renewal (talent)
- [29166] = {cooldown = 180, duration = 12, specs = {102,105}, talent =false, charges = 1, class = "DRUID", type = 3}, --Innervate
- [106951] = {cooldown = 180, duration = 15, specs = {103,104}, talent =false, charges = 1, class = "DRUID", type = 1}, --Berserk
- [102543] = {cooldown = 30, duration = 180, specs = {103}, talent =21704, charges = 1, class = "DRUID", type = 1}, --Incarnation: King of the Jungle (talent)
- [61336] = {cooldown = 120, duration = 6, specs = {103,104}, talent =false, charges = 2, class = "DRUID", type = 2}, --Survival Instincts (2min feral 4min guardian, same spellid)
- [102558] = {cooldown = 180, duration = 30, specs = {104}, talent =22388, charges = 1, class = "DRUID", type = 2}, --Incarnation: Guardian of Ursoc (talent)
- [33891] = {cooldown = 180, duration = 30, specs = {105}, talent =22421, charges = 1, class = "DRUID", type = 2}, --Incarnation: Tree of Life (talent)
- [102342] = {cooldown = 60, duration = 12, specs = {105}, talent =false, charges = 1, class = "DRUID", type = 3}, --Ironbark
- [203651] = {cooldown = 60, duration = false, specs = {105}, talent =22422, charges = 1, class = "DRUID", type = 3}, --Overgrowth (talent)
- [740] = {cooldown = 180, duration = 8, specs = {105}, talent =false, charges = 1, class = "DRUID", type = 4}, --Tranquility
- [197721] = {cooldown = 90, duration = 8, specs = {105}, talent =22404, charges = 1, class = "DRUID", type = 4}, --Flourish (talent)
- [132469] = {cooldown = 30, duration = false, specs = {102,103,104,105}, talent =false, charges = 1, class = "DRUID", type = 5}, --Typhoon
- [319454] = {cooldown = 300, duration = 45, specs = {102,103,104,105}, talent =18577, charges = 1, class = "DRUID", type = 5}, --Heart of the Wild (talent)
- [102793] = {cooldown = 60, duration = 10, specs = {102,103,104,105}, talent =false, charges = 1, class = "DRUID", type = 5}, --Ursol's Vortex
+ [22812] = {cooldown = 60, duration = 12, specs = {102, 103, 104, 105}, talent = false, charges = 1, class = "DRUID", type = 2}, --Barkskin
+ [106951] = {cooldown = 180, duration = 15, specs = {103, 104}, talent = false, charges = 1, class = "DRUID", type = 1}, --Berserk
+ [194223] = {cooldown = 180, duration = 20, specs = {102}, talent = false, charges = 1, class = "DRUID", type = 1}, --Celestial Alignment
+ [391528] = {cooldown = 120, duration = 4, specs = {102, 103, 104, 105}, talent = false, charges = 1, class = "DRUID", type = 1}, --Convoke the Spirits
+ [197721] = {cooldown = 90, duration = 8, specs = {105}, talent = false, charges = 1, class = "DRUID", type = 4}, --Flourish
+ [319454] = {cooldown = 300, duration = 45, specs = {102, 103, 104, 105}, talent = false, charges = 1, class = "DRUID", type = 1}, --Heart of the Wild
+ [102543] = {cooldown = 30, duration = 180, specs = {103}, talent = false, charges = 1, class = "DRUID", type = 1}, --Incarnation: Avatar of Ashamane
+ [102560] = {cooldown = 180, duration = 30, specs = {102}, talent = false, charges = 1, class = "DRUID", type = 1}, --Incarnation: Chosen of Elune
+ [102558] = {cooldown = 180, duration = 30, specs = {104}, talent = false, charges = 1, class = "DRUID", type = 2}, --Incarnation: Guardian of Ursoc
+ [33891] = {cooldown = 180, duration = 30, specs = {105}, talent = false, charges = 1, class = "DRUID", type = 4}, --Incarnation: Tree of Life
+ [99] = {cooldown = 30, duration = 3, specs = {102, 103, 104, 105}, talent = false, charges = 1, class = "DRUID", type = 8}, --Incapacitating Roar
+ [29166] = {cooldown = 180, duration = 12, specs = {102, 105}, talent = false, charges = 1, class = "DRUID", type = 5}, --Innervate
+ [102342] = {cooldown = 60, duration = 12, specs = {105}, talent = false, charges = 1, class = "DRUID", type = 3}, --Ironbark
+ [203651] = {cooldown = 60, duration = 0, specs = {105}, talent = false, charges = 1, class = "DRUID", type = 3}, --Overgrowth
+ [108238] = {cooldown = 90, duration = 0, specs = {102, 103, 104, 105}, talent = false, charges = 1, class = "DRUID", type = 2}, --Renewal
+ [77761] = {cooldown = 120, duration = 8, specs = {102, 103, 104, 105}, talent = false, charges = 1, class = "DRUID", type = 4}, --Stampeding Roar | 106898
+ [61336] = {cooldown = 120, duration = 6, specs = {103, 104}, talent = false, charges = 1, class = "DRUID", type = 2}, --Survival Instincts
+ [740] = {cooldown = 180, duration = 8, specs = {105}, talent = false, charges = 1, class = "DRUID", type = 4}, --Tranquility
+ [132469] = {cooldown = 30, duration = 0, specs = {102, 103, 104, 105}, talent = false, charges = 1, class = "DRUID", type = 8}, --Typhoon
+ [102793] = {cooldown = 60, duration = 10, specs = {102, 103, 104, 105}, talent = false, charges = 1, class = "DRUID", type = 8}, --Ursol's Vortex
--death knight
-- 252 - Unholy
-- 251 - Frost
-- 252 - Blood
- [275699] = {cooldown = 90, duration = 15, specs = {252}, talent =false, charges = 1, class = "DEATHKNIGHT", type = 1}, --Apocalypse
- [42650] = {cooldown = 480, duration = 30, specs = {252}, talent =false, charges = 1, class = "DEATHKNIGHT", type = 1}, --Army of the Dead
- [49206] = {cooldown = 180, duration = 30, specs = {252}, talent =22110, charges = 1, class = "DEATHKNIGHT", type = 1}, --Summon Gargoyle (talent)
- [207289] = {cooldown = 78, duration = 12, specs = {252}, talent =22538, charges = 1, class = "DEATHKNIGHT", type = 1}, --Unholy Assault (talent)
- [48743] = {cooldown = 120, duration = 15, specs = {250,251,252}, talent =23373, charges = 1, class = "DEATHKNIGHT", type = 2}, --Death Pact (talent)
- [48707] = {cooldown = 60, duration = 10, specs = {250,251,252}, talent =23373, charges = 1, class = "DEATHKNIGHT", type = 2}, --Anti-magic Shell
- [152279] = {cooldown = 120, duration = 5, specs = {251}, talent =22537, charges = 1, class = "DEATHKNIGHT", type = 1}, --Breath of Sindragosa (talent)
- [47568] = {cooldown = 120, duration = 20, specs = {251}, talent =false, charges = 1, class = "DEATHKNIGHT", type = 1}, --Empower Rune Weapon
- [279302] = {cooldown = 120, duration = 10, specs = {251}, talent =22535, charges = 1, class = "DEATHKNIGHT", type = 1}, --Frostwyrm's Fury (talent)
- [49028] = {cooldown = 120, duration = 8, specs = {250}, talent =false, charges = 1, class = "DEATHKNIGHT", type = 1}, --Dancing Rune Weapon
- [55233] = {cooldown = 90, duration = 10, specs = {250}, talent =false, charges = 1, class = "DEATHKNIGHT", type = 2}, --Vampiric Blood
- [48792] = {cooldown = 120, duration = 8, specs = {250,251,252}, talent =false, charges = 1, class = "DEATHKNIGHT", type = 2}, --Icebound Fortitude
- [51052] = {cooldown = 120, duration = 10, specs = {250,251,252}, talent =false, charges = 1, class = "DEATHKNIGHT", type = 4}, --Anti-magic Zone
- [219809] = {cooldown = 60, duration = 8, specs = {250}, talent =23454, charges = 1, class = "DEATHKNIGHT", type = 2}, --Tombstone (talent)
- [108199] = {cooldown = 120, duration = false, specs = {250}, talent =false, charges = 1, class = "DEATHKNIGHT", type = 5}, --Gorefiend's Grasp
- [207167] = {cooldown = 60, duration = 5, specs = {251}, talent =22519, charges = 1, class = "DEATHKNIGHT", type = 5}, --Blinding Sleet (talent)
- [108194] = {cooldown = 45, duration = 4, specs = {251,252}, talent =22520, charges = 1, class = "DEATHKNIGHT", type = 5}, --Asphyxiate (talent)
- [221562] = {cooldown = 45, duration = 5, specs = {250}, talent =false, charges = 1, class = "DEATHKNIGHT", type = 5}, --Asphyxiate
- [212552] = {cooldown = 60, duration = 4, specs = {250,251,252}, talent =19228, charges = 1, class = "DEATHKNIGHT", type = 5}, --Wraith walk (talent)
+ [383269] = {cooldown = 120, duration = 12, specs = {250, 251, 252}, talent = false, charges = 1, class = "DEATHKNIGHT", type = 1}, --Abomination Limb
+ [48707] = {cooldown = 60, duration = 10, specs = {250, 251, 252}, talent = false, charges = 1, class = "DEATHKNIGHT", type = 2}, --Anti-Magic Shell
+ [51052] = {cooldown = 120, duration = 10, specs = {250, 251, 252}, talent = false, charges = 1, class = "DEATHKNIGHT", type = 4}, --Anti-Magic Zone
+ [275699] = {cooldown = 90, duration = 15, specs = {252}, talent = false, charges = 1, class = "DEATHKNIGHT", type = 1}, --Apocalypse
+ [42650] = {cooldown = 480, duration = 30, specs = {252}, talent = false, charges = 1, class = "DEATHKNIGHT", type = 1}, --Army of the Dead
+ [221562] = {cooldown = 45, duration = 5, specs = {250}, talent = false, charges = 1, class = "DEATHKNIGHT", type = 8}, --Asphyxiate
+ [108194] = {cooldown = 45, duration = 4, specs = {251, 252}, talent = false, charges = 1, class = "DEATHKNIGHT", type = 8}, --Asphyxiate
+ [207167] = {cooldown = 60, duration = 5, specs = {251}, talent = false, charges = 1, class = "DEATHKNIGHT", type = 8}, --Blinding Sleet
+ [152279] = {cooldown = 120, duration = 5, specs = {251}, talent = false, charges = 1, class = "DEATHKNIGHT", type = 1}, --Breath of Sindragosa
+ [49028] = {cooldown = 120, duration = 8, specs = {250}, talent = false, charges = 1, class = "DEATHKNIGHT", type = 1}, --Dancing Rune Weapon
+ [48743] = {cooldown = 120, duration = 15, specs = {250, 251, 252}, talent = false, charges = 1, class = "DEATHKNIGHT", type = 2}, --Death Pact
+ [47568] = {cooldown = 120, duration = 20, specs = {251}, talent = false, charges = 1, class = "DEATHKNIGHT", type = 1}, --Empower Rune Weapon
+ [279302] = {cooldown = 120, duration = 10, specs = {251}, talent = false, charges = 1, class = "DEATHKNIGHT", type = 1}, --Frostwyrm's Fury
+ [108199] = {cooldown = 120, duration = 0, specs = {250}, talent = false, charges = 1, class = "DEATHKNIGHT", type = 5}, --Gorefiend's Grasp
+ [48792] = {cooldown = 120, duration = 8, specs = {250, 251, 252}, talent = false, charges = 1, class = "DEATHKNIGHT", type = 2}, --Icebound Fortitude
+ [46585] = {cooldown = 120, duration = 60, specs = {250, 251, 252}, talent = false, charges = 1, class = "DEATHKNIGHT", type = 1}, --Raise Dead
+ [49206] = {cooldown = 180, duration = 30, specs = {252}, talent = false, charges = 1, class = "DEATHKNIGHT", type = 1}, --Summon Gargoyle
+ [219809] = {cooldown = 60, duration = 8, specs = {250}, talent = false, charges = 1, class = "DEATHKNIGHT", type = 2}, --Tombstone
+ [207289] = {cooldown = 78, duration = 12, specs = {252}, talent = false, charges = 1, class = "DEATHKNIGHT", type = 1}, --Unholy Assault
+ [55233] = {cooldown = 90, duration = 10, specs = {250}, talent = false, charges = 1, class = "DEATHKNIGHT", type = 2}, --Vampiric Blood
+ [212552] = {cooldown = 60, duration = 4, specs = {250, 251, 252}, talent = false, charges = 1, class = "DEATHKNIGHT", type = 2}, --Wraith Walk
+
--demon hunter
-- 577 - Havoc
-- 581 - Vengance
- [191427] = {cooldown = 240, duration = 30, specs = {577}, talent =false, charges = 1, class = "DEMONHUNTER", type = 1}, --Metamorphosis
- [198589] = {cooldown = 60, duration = 10, specs = {577}, talent =false, charges = 1, class = "DEMONHUNTER", type = 2}, --Blur
- [196555] = {cooldown = 120, duration = 5, specs = {577}, talent =21865, charges = 1, class = "DEMONHUNTER", type = 2}, --Netherwalk (talent)
- [187827] = {cooldown = 180, duration = 15, specs = {581}, talent =false, charges = 1, class = "DEMONHUNTER", type = 2}, --Metamorphosis
- [196718] = {cooldown = 180, duration = 8, specs = {577}, talent =false, charges = 1, class = "DEMONHUNTER", type = 4}, --Darkness
- [188501] = {cooldown = 30, duration = 10, specs = {577,581}, talent =false, charges = 1, class = "DEMONHUNTER", type = 5}, --Spectral Sight
- [179057] = {cooldown = 60, duration = 2, specs = {577}, talent =false, charges = 1, class = "DEMONHUNTER", type = 5}, --Chaos Nova
- [211881] = {cooldown = 30, duration = 4, specs = {577}, talent =22767, charges = 1, class = "DEMONHUNTER", type = 5}, --Fel Eruption (talent)
- [320341] = {cooldown = 90, duration = false, specs = {581}, talent =21902, charges = 1, class = "DEMONHUNTER", type = 1}, --Bulk Extraction (talent)
- [204021] = {cooldown = 60, duration = 10, specs = {581}, talent =false, charges = 1, class = "DEMONHUNTER", type = 2}, --Fiery Brand
- [263648] = {cooldown = 30, duration = 12, specs = {581}, talent =22768, charges = 1, class = "DEMONHUNTER", type = 2}, --Soul Barrier (talent)
- [207684] = {cooldown = 90, duration = 12, specs = {581}, talent =false, charges = 1, class = "DEMONHUNTER", type = 5}, --Sigil of Misery
- [202137] = {cooldown = 60, duration = 8, specs = {581}, talent =false, charges = 1, class = "DEMONHUNTER", type = 5}, --Sigil of Silence
- [202138] = {cooldown = 90, duration = 6, specs = {581}, talent =22511, charges = 1, class = "DEMONHUNTER", type = 5}, --Sigil of Chains (talent)
-
+ [198589] = {cooldown = 60, duration = 10, specs = {577}, talent = false, charges = 1, class = "DEMONHUNTER", type = 2}, --Blur
+ [320341] = {cooldown = 90, duration = 0, specs = {581}, talent = false, charges = 1, class = "DEMONHUNTER", type = 2}, --Bulk Extraction
+ [179057] = {cooldown = 60, duration = 2, specs = {577}, talent = false, charges = 1, class = "DEMONHUNTER", type = 8}, --Chaos Nova
+ [196718] = {cooldown = 180, duration = 8, specs = {577}, talent = false, charges = 1, class = "DEMONHUNTER", type = 4}, --Darkness
+ [211881] = {cooldown = 30, duration = 4, specs = {577}, talent = false, charges = 1, class = "DEMONHUNTER", type = 5}, --Fel Eruption
+ [204021] = {cooldown = 60, duration = 10, specs = {581}, talent = false, charges = 1, class = "DEMONHUNTER", type = 2}, --Fiery Brand
+ [217832] = {cooldown = 45, duration = 0, specs = {577, 581}, talent = false, charges = 1, class = "DEMONHUNTER", type = 8}, --Imprison
+ [187827] = {cooldown = 180, duration = 15, specs = {581}, talent = false, charges = 1, class = "DEMONHUNTER", type = 2}, --Metamorphosis
+ [191427] = {cooldown = 240, duration = 30, specs = {577}, talent = false, charges = 1, class = "DEMONHUNTER", type = 1}, --Metamorphosis
+ [196555] = {cooldown = 120, duration = 5, specs = {577}, talent = false, charges = 1, class = "DEMONHUNTER", type = 2}, --Netherwalk
+ [202138] = {cooldown = 90, duration = 6, specs = {581}, talent = false, charges = 1, class = "DEMONHUNTER", type = 8}, --Sigil of Chains
+ [207684] = {cooldown = 90, duration = 12, specs = {581}, talent = false, charges = 1, class = "DEMONHUNTER", type = 8}, --Sigil of Misery
+ [202137] = {cooldown = 60, duration = 8, specs = {581}, talent = false, charges = 1, class = "DEMONHUNTER", type = 6}, --Sigil of Silence
+ [263648] = {cooldown = 30, duration = 12, specs = {581}, talent = false, charges = 1, class = "DEMONHUNTER", type = 2}, --Soul Barrier
+ [188501] = {cooldown = 30, duration = 10, specs = {577, 581}, talent = false, charges = 1, class = "DEMONHUNTER", type = 5}, --Spectral Sight
+
--mage
-- 62 - Arcane
-- 63 - Fire
-- 64 - Frost
-
- [12042] = {cooldown = 90, duration = 10, specs = {62}, talent =false, charges = 1, class = "MAGE", type = 1}, --Arcane Power
- [12051] = {cooldown = 90, duration = 6, specs = {62}, talent =false, charges = 1, class = "MAGE", type = 1}, --Evocation
- [110960] = {cooldown = 120, duration = 20, specs = {62}, talent =false, charges = 1, class = "MAGE", type = 2}, --Greater Invisibility
- [235450] = {cooldown = 25, duration = 60, specs = {62}, talent =false, charges = 1, class = "MAGE", type = 5}, --Prismatic Barrier
- [235313] = {cooldown = 25, duration = 60, specs = {63}, talent =false, charges = 1, class = "MAGE", type = 5}, --Blazing Barrier
- [11426] = {cooldown = 25, duration = 60, specs = {64}, talent =false, charges = 1, class = "MAGE", type = 5}, --Ice Barrier
- [190319] = {cooldown = 120, duration = 10, specs = {63}, talent =false, charges = 1, class = "MAGE", type = 1}, --Combustion
- [55342] = {cooldown = 120, duration = 40, specs = {62,63,64}, talent =22445, charges = 1, class = "MAGE", type = 1}, --Mirror Image
- [66] = {cooldown = 300, duration = 20, specs = {63,64}, talent =false, charges = 1, class = "MAGE", type = 2}, --Invisibility
- [12472] = {cooldown = 180, duration = 20, specs = {64}, talent =false, charges = 1, class = "MAGE", type = 1}, --Icy Veins
- [205021] = {cooldown = 78, duration = 5, specs = {64}, talent =22309, charges = 1, class = "MAGE", type = 1}, --Ray of Frost (talent)
- [45438] = {cooldown = 240, duration = 10, specs = {62,63,64}, talent =false, charges = 1, class = "MAGE", type = 2}, --Ice Block
- [235219] = {cooldown = 300, duration = false, specs = {64}, talent =false, charges = 1, class = "MAGE", type = 5}, --Cold Snap
- [113724] = {cooldown = 45, duration = 10, specs = {62,63,64}, talent =22471, charges = 1, class = "MAGE", type = 5}, --Ring of Frost (talent)
+ [12042] = {cooldown = 90, duration = 10, specs = {62}, talent = false, charges = 1, class = "MAGE", type = 1}, --Arcane Power
+ [235313] = {cooldown = 25, duration = 60, specs = {63}, talent = false, charges = 1, class = "MAGE", type = 5}, --Blazing Barrier
+ [235219] = {cooldown = 300, duration = 0, specs = {64}, talent = false, charges = 1, class = "MAGE", type = 2}, --Cold Snap
+ [190319] = {cooldown = 120, duration = 10, specs = {63}, talent = false, charges = 1, class = "MAGE", type = 1}, --Combustion
+ [12051] = {cooldown = 90, duration = 6, specs = {62}, talent = false, charges = 1, class = "MAGE", type = 1}, --Evocation
+ [110960] = {cooldown = 120, duration = 20, specs = {62}, talent = false, charges = 1, class = "MAGE", type = 2}, --Greater Invisibility | 110959
+ [11426] = {cooldown = 25, duration = 60, specs = {64}, talent = false, charges = 1, class = "MAGE", type = 2}, --Ice Barrier
+ [45438] = {cooldown = 240, duration = 10, specs = {62, 63, 64}, talent = false, charges = 1, class = "MAGE", type = 2}, --Ice Block
+ [12472] = {cooldown = 180, duration = 20, specs = {64}, talent = false, charges = 1, class = "MAGE", type = 1}, --Icy Veins
+ [66] = {cooldown = 300, duration = 20, specs = {63, 64}, talent = false, charges = 1, class = "MAGE", type = 2}, --Invisibility
+ [383121] = {cooldown = 60, duration = 0, specs = {62, 63, 64}, talent = false, charges = 1, class = "MAGE", type = 8}, --Mass Polymorph
+ [55342] = {cooldown = 120, duration = 40, specs = {62, 63, 64}, talent = false, charges = 1, class = "MAGE", type = 2}, --Mirror Image
+ [235450] = {cooldown = 25, duration = 60, specs = {62}, talent = false, charges = 1, class = "MAGE", type = 5}, --Prismatic Barrier
+ [205021] = {cooldown = 78, duration = 5, specs = {64}, talent = false, charges = 1, class = "MAGE", type = 1}, --Ray of Frost
+ [113724] = {cooldown = 45, duration = 10, specs = {62, 63, 64}, talent = false, charges = 1, class = "MAGE", type = 8}, --Ring of Frost
--priest
-- 256 - Discipline
-- 257 - Holy
-- 258 - Shadow
- [10060] = {cooldown = 120, duration = 20, specs = {256,257,258}, talent =false, charges = 1, class = "PRIEST", type = 1}, --Power Infusion
- [34433] = {cooldown = 180, duration = 15, specs = {256,258}, talent =false, charges = 1, class = "PRIEST", type = 1, ignoredIfTalent = 21719}, --Shadowfiend
- [200174] = {cooldown = 60, duration = 15, specs = {258}, talent =21719, charges = 1, class = "PRIEST", type = 1}, --Mindbender (talent)
- [123040] = {cooldown = 60, duration = 12, specs = {256}, talent =22094, charges = 1, class = "PRIEST", type = 1}, --Mindbender (talent)
- [33206] = {cooldown = 180, duration = 8, specs = {256}, talent =false, charges = 1, class = "PRIEST", type = 3}, --Pain Suppression
- [62618] = {cooldown = 180, duration = 10, specs = {256}, talent =false, charges = 1, class = "PRIEST", type = 4}, --Power Word: Barrier
- [271466] = {cooldown = 180, duration = 10, specs = {256}, talent =21184, charges = 1, class = "PRIEST", type = 4}, --Luminous Barrier (talent)
- [47536] = {cooldown = 90, duration = 10, specs = {256}, talent =false, charges = 1, class = "PRIEST", type = 5}, --Rapture
- [19236] = {cooldown = 90, duration = 10, specs = {256,257,258}, talent =false, charges = 1, class = "PRIEST", type = 5}, --Desperate Prayer
- [200183] = {cooldown = 120, duration = 20, specs = {257}, talent =21644, charges = 1, class = "PRIEST", type = 2}, --Apotheosis (talent)
- [47788] = {cooldown = 180, duration = 10, specs = {257}, talent =false, charges = 1, class = "PRIEST", type = 3}, --Guardian Spirit
- [64843] = {cooldown = 180, duration = 8, specs = {257}, talent =false, charges = 1, class = "PRIEST", type = 4}, --Divine Hymn
- [64901] = {cooldown = 300, duration = 6, specs = {257}, talent =false, charges = 1, class = "PRIEST", type = 4}, --Symbol of Hope
- [265202] = {cooldown = 720, duration = false, specs = {257}, talent =23145, charges = 1, class = "PRIEST", type = 4}, --Holy Word: Salvation (talent)
- [109964] = {cooldown = 60, duration = 12, specs = {256}, talent =21184, charges = 1, class = "PRIEST", type = 4}, --Spirit Shell (talent)
- [8122] = {cooldown = 60, duration = 8, specs = {256,257,258}, talent =false, charges = 1, class = "PRIEST", type = 5}, --Psychic Scream
- [193223] = {cooldown = 240, duration = 60, specs = {258}, talent =21979, charges = 1, class = "PRIEST", type = 1}, --Surrender to Madness (talent)
- [47585] = {cooldown = 120, duration = 6, specs = {258}, talent =false, charges = 1, class = "PRIEST", type = 2}, --Dispersion
- [15286] = {cooldown = 120, duration = 15, specs = {258}, talent =false, charges = 1, class = "PRIEST", type = 4}, --Vampiric Embrace
- [64044] = {cooldown = 45, duration = 4, specs = {258}, talent =21752, charges = 1, class = "PRIEST", type = 5}, --Psychic Horror
- [205369] = {cooldown = 30, duration = 6, specs = {258}, talent =23375, charges = 1, class = "PRIEST", type = 5}, --Mind Bomb
- [228260] = {cooldown = 90, duration = 15, specs = {258}, talent =false, charges = 1, class = "PRIEST", type = 1}, --Void Erruption
- [73325] = {cooldown = 90, duration = false, specs = {256,257,258}, talent =false, charges = 1, class = "PRIEST", type = 5}, --Leap of Faith
+ [200183] = {cooldown = 120, duration = 20, specs = {257}, talent = false, charges = 1, class = "PRIEST", type = 2}, --Apotheosis
+ [19236] = {cooldown = 90, duration = 10, specs = {256, 257, 258}, talent = false, charges = 1, class = "PRIEST", type = 2}, --Desperate Prayer
+ [47585] = {cooldown = 120, duration = 6, specs = {258}, talent = false, charges = 1, class = "PRIEST", type = 2}, --Dispersion
+ [64843] = {cooldown = 180, duration = 8, specs = {257}, talent = false, charges = 1, class = "PRIEST", type = 4}, --Divine Hymn
+ [246287] = {cooldown = 90, duration = 0, specs = {256}, talent = false, charges = 1, class = "PRIEST", type = 4}, --Evangelism
+ [47788] = {cooldown = 180, duration = 10, specs = {257}, talent = false, charges = 1, class = "PRIEST", type = 3}, --Guardian Spirit
+ [265202] = {cooldown = 720, duration = 0, specs = {257}, talent = false, charges = 1, class = "PRIEST", type = 4}, --Holy Word: Salvation
+ [372835] = {cooldown = 180, duration = 0, specs = {257}, talent = false, charges = 1, class = "PRIEST", type = 4}, --Lightwell
+ [73325] = {cooldown = 90, duration = 0, specs = {256, 257, 258}, talent = false, charges = 1, class = "PRIEST", type = 5}, --Leap of Faith
+ [271466] = {cooldown = 180, duration = 10, specs = {256}, talent = false, charges = 1, class = "PRIEST", type = 4}, --Luminous Barrier
+ [205369] = {cooldown = 30, duration = 6, specs = {258}, talent = false, charges = 1, class = "PRIEST", type = 5}, --Mind Bomb
+ [200174] = {cooldown = 60, duration = 15, specs = {258}, talent = false, charges = 1, class = "PRIEST", type = 1}, --Mindbender spec 258
+ [123040] = {cooldown = 60, duration = 12, specs = {256}, talent = false, charges = 1, class = "PRIEST", type = 1}, --Mindbender spec 256
+ [33206] = {cooldown = 180, duration = 8, specs = {256}, talent = false, charges = 1, class = "PRIEST", type = 3}, --Pain Suppression
+ [10060] = {cooldown = 120, duration = 20, specs = {256, 257, 258}, talent = false, charges = 1, class = "PRIEST", type = 1}, --Power Infusion
+ [62618] = {cooldown = 180, duration = 10, specs = {256}, talent = false, charges = 1, class = "PRIEST", type = 4}, --Power Word: Barrier
+ [64044] = {cooldown = 45, duration = 4, specs = {258}, talent = false, charges = 1, class = "PRIEST", type = 8}, --Psychic Horror
+ [8122] = {cooldown = 60, duration = 8, specs = {256, 257, 258}, talent = false, charges = 1, class = "PRIEST", type = 8}, --Psychic Scream
+ [47536] = {cooldown = 90, duration = 10, specs = {256}, talent = false, charges = 1, class = "PRIEST", type = 5}, --Rapture
+ [34433] = {cooldown = 180, duration = 15, specs = {256, 258}, talent = false, charges = 1, class = "PRIEST", type = 1}, --Shadowfiend
+ [109964] = {cooldown = 60, duration = 12, specs = {256}, talent = false, charges = 1, class = "PRIEST", type = 4}, --Spirit Shell
+ [64901] = {cooldown = 300, duration = 6, specs = {257}, talent = false, charges = 1, class = "PRIEST", type = 4}, --Symbol of Hope
+ [15286] = {cooldown = 120, duration = 15, specs = {258}, talent = false, charges = 1, class = "PRIEST", type = 4}, --Vampiric Embrace
+ [228260] = {cooldown = 90, duration = 15, specs = {258}, talent = false, charges = 1, class = "PRIEST", type = 1}, --Void Eruption
--rogue
-- 259 - Assasination
-- 260 - Outlaw
-- 261 - Subtlety
- [79140] = {cooldown = 120, duration = 20, specs = {259}, talent =false, charges = 1, class = "ROGUE", type = 1}, --Vendetta
- [1856] = {cooldown = 120, duration = 3, specs = {259,260,261}, talent =false, charges = 1, class = "ROGUE", type = 2}, --Vanish
- [5277] = {cooldown = 120, duration = 10, specs = {259,260,261}, talent =false, charges = 1, class = "ROGUE", type = 2}, --Evasion
- [31224] = {cooldown = 120, duration = 5, specs = {259,260,261}, talent =false, charges = 1, class = "ROGUE", type = 2}, --Cloak of Shadows
- [2094] = {cooldown = 120, duration = 60, specs = {259,260,261}, talent =false, charges = 1, class = "ROGUE", type = 5}, --Blind
- [114018] = {cooldown = 360, duration = 15, specs = {259,260,261}, talent =false, charges = 1, class = "ROGUE", type = 5}, --Shroud of Concealment
- [185311] = {cooldown = 30, duration = 15, specs = {259,260,261}, talent =false, charges = 1, class = "ROGUE", type = 5}, --Crimson Vial
- [13750] = {cooldown = 180, duration = 20, specs = {260}, talent =false, charges = 1, class = "ROGUE", type = 1}, --Adrenaline Rush
- [51690] = {cooldown = 120, duration = 2, specs = {260}, talent =23175, charges = 1, class = "ROGUE", type = 1}, --Killing Spree (talent)
- [199754] = {cooldown = 120, duration = 10, specs = {260}, talent =false, charges = 1, class = "ROGUE", type = 2}, --Riposte
- [343142] = {cooldown = 90, duration = 10, specs = {260}, talent =19250, charges = 1, class = "ROGUE", type = 5}, --Dreadblades
- [121471] = {cooldown = 180, duration = 20, specs = {261}, talent =false, charges = 1, class = "ROGUE", type = 1}, --Shadow Blades
+ [13750] = {cooldown = 180, duration = 20, specs = {260}, talent = false, charges = 1, class = "ROGUE", type = 1}, --Adrenaline Rush
+ [2094] = {cooldown = 120, duration = 60, specs = {259, 260, 261}, talent = false, charges = 1, class = "ROGUE", type = 8}, --Blind
+ [31224] = {cooldown = 120, duration = 5, specs = {259, 260, 261}, talent = false, charges = 1, class = "ROGUE", type = 2}, --Cloak of Shadows
+ [185311] = {cooldown = 30, duration = 15, specs = {259, 260, 261}, talent = false, charges = 1, class = "ROGUE", type = 2}, --Crimson Vial
+ [343142] = {cooldown = 90, duration = 10, specs = {260}, talent = false, charges = 1, class = "ROGUE", type = 1}, --Dreadblades
+ [5277] = {cooldown = 120, duration = 10, specs = {259, 260, 261}, talent = false, charges = 1, class = "ROGUE", type = 2}, --Evasion
+ [51690] = {cooldown = 120, duration = 2, specs = {260}, talent = false, charges = 1, class = "ROGUE", type = 1}, --Killing Spree
+ [199754] = {cooldown = 120, duration = 10, specs = {260}, talent = false, charges = 1, class = "ROGUE", type = 2}, --Riposte
+ [121471] = {cooldown = 180, duration = 20, specs = {261}, talent = false, charges = 1, class = "ROGUE", type = 1}, --Shadow Blades
+ [114018] = {cooldown = 360, duration = 15, specs = {259, 260, 261}, talent = false, charges = 1, class = "ROGUE", type = 5}, --Shroud of Concealment
+ [1856] = {cooldown = 120, duration = 3, specs = {259, 260, 261}, talent = false, charges = 1, class = "ROGUE", type = 1}, --Vanish
+ [79140] = {cooldown = 120, duration = 20, specs = {259}, talent = false, charges = 1, class = "ROGUE", type = 1}, --Vendetta
}
LIB_OPEN_RAID_COOLDOWNS_BY_SPEC = {};
diff --git a/Libs/NickTag-1.0/NickTag-1.0.lua b/Libs/NickTag-1.0/NickTag-1.0.lua
index 389b0fe82..0e00f1b08 100644
--- a/Libs/NickTag-1.0/NickTag-1.0.lua
+++ b/Libs/NickTag-1.0/NickTag-1.0.lua
@@ -321,8 +321,8 @@ end
--when the roster changes or the player enters the game, send the persona to guild mates
--send on roster update can only happen every 30 seconds, if is on cooldown, it'll schedule an update
- NickTag.EventFrame:RegisterEvent ("GROUP_ROSTER_UPDATE")
- NickTag.EventFrame:RegisterEvent ("PLAYER_LOGIN")
+ NickTag.EventFrame:RegisterEvent("GROUP_ROSTER_UPDATE")
+ NickTag.EventFrame:RegisterEvent("PLAYER_LOGIN")
NickTag.EventFrame:SetScript("OnEvent", NickTag.OnEvent)
diff --git a/boot.lua b/boot.lua
index c19a37b60..77bac1dab 100644
--- a/boot.lua
+++ b/boot.lua
@@ -36,13 +36,16 @@
Details.gameVersionPrefix = gameVersionPrefix
function Details.GetVersionString()
- local alphaId = _detalhes.curseforgeVersion:match("%-(%d+)%-")
+ local curseforgeVersion = _detalhes.curseforgeVersion or ""
+ local alphaId = curseforgeVersion:match("%-(%d+)%-")
+
if (not alphaId) then
--this is a release version
alphaId = "R1"
else
alphaId = "A" .. alphaId
end
+
return Details.gameVersionPrefix .. Details.build_counter .. "." .. Details.acounter .. "." .. alphaId .. "(" .. Details.game_version .. ")"
end
@@ -572,7 +575,7 @@ do
_detalhes.gump:NewColor("DETAILS_PLUGIN_BUTTONTEXT_COLOR", 0.9999, 0.8196, 0, 1)
- _detalhes.gump:InstallTemplate ("button", "DETAILS_PLUGINPANEL_BUTTON_TEMPLATE",
+ _detalhes.gump:InstallTemplate("button", "DETAILS_PLUGINPANEL_BUTTON_TEMPLATE",
{
backdrop = {edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true},
backdropcolor = {0, 0, 0, .5},
@@ -580,7 +583,7 @@ do
onentercolor = {0.3, 0.3, 0.3, .5},
}
)
- _detalhes.gump:InstallTemplate ("button", "DETAILS_PLUGINPANEL_BUTTONSELECTED_TEMPLATE",
+ _detalhes.gump:InstallTemplate("button", "DETAILS_PLUGINPANEL_BUTTONSELECTED_TEMPLATE",
{
backdrop = {edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true},
backdropcolor = {0, 0, 0, .5},
@@ -589,7 +592,7 @@ do
}
)
- _detalhes.gump:InstallTemplate ("button", "DETAILS_PLUGIN_BUTTON_TEMPLATE",
+ _detalhes.gump:InstallTemplate("button", "DETAILS_PLUGIN_BUTTON_TEMPLATE",
{
backdrop = {edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true},
backdropcolor = {1, 1, 1, .5},
@@ -601,7 +604,7 @@ do
height = 20,
}
)
- _detalhes.gump:InstallTemplate ("button", "DETAILS_PLUGIN_BUTTONSELECTED_TEMPLATE",
+ _detalhes.gump:InstallTemplate("button", "DETAILS_PLUGIN_BUTTONSELECTED_TEMPLATE",
{
backdrop = {edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true},
backdropcolor = {1, 1, 1, .5},
@@ -614,14 +617,14 @@ do
}
)
- _detalhes.gump:InstallTemplate ("button", "DETAILS_TAB_BUTTON_TEMPLATE",
+ _detalhes.gump:InstallTemplate("button", "DETAILS_TAB_BUTTON_TEMPLATE",
{
width = 100,
height = 20,
},
"DETAILS_PLUGIN_BUTTON_TEMPLATE"
)
- _detalhes.gump:InstallTemplate ("button","DETAILS_TAB_BUTTONSELECTED_TEMPLATE",
+ _detalhes.gump:InstallTemplate("button","DETAILS_TAB_BUTTONSELECTED_TEMPLATE",
{
width = 100,
height = 20,
@@ -868,7 +871,7 @@ do
--Event Frame
_detalhes.listener = CreateFrame("Frame", nil, UIParent)
- _detalhes.listener:RegisterEvent ("ADDON_LOADED")
+ _detalhes.listener:RegisterEvent("ADDON_LOADED")
_detalhes.listener:SetFrameStrata("LOW")
_detalhes.listener:SetFrameLevel(9)
_detalhes.listener.FrameTime = 0
@@ -926,7 +929,7 @@ do
self.isMoving = nil
end
end)
- f:SetToplevel (true)
+ f:SetToplevel(true)
f:SetMovable(true)
end
@@ -942,6 +945,8 @@ do
--register textures and fonts for shared media
local SharedMedia = LibStub:GetLibrary ("LibSharedMedia-3.0")
--default bars
+ SharedMedia:Register("statusbar", "Details Hyanda", [[Interface\AddOns\Details\images\bar_hyanda]])
+
SharedMedia:Register("statusbar", "Details D'ictum", [[Interface\AddOns\Details\images\bar4]])
SharedMedia:Register("statusbar", "Details Vidro", [[Interface\AddOns\Details\images\bar4_vidro]])
SharedMedia:Register("statusbar", "Details D'ictum (reverse)", [[Interface\AddOns\Details\images\bar4_reverse]])
@@ -1062,6 +1067,7 @@ do
Details.failed_to_load = C_Timer.NewTimer(1, function() Details.Schedules.NewTimer(20, _detalhes.WelcomeMsgLogon) end)
--key binds
+ --[=[
--header
_G ["BINDING_HEADER_Details"] = "Details!"
_G ["BINDING_HEADER_DETAILS_KEYBIND_SEGMENTCONTROL"] = Loc ["STRING_KEYBIND_SEGMENTCONTROL"]
@@ -1097,6 +1103,7 @@ do
_G ["BINDING_NAME_DETAILS_BOOKMARK8"] = format(Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 8)
_G ["BINDING_NAME_DETAILS_BOOKMARK9"] = format(Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 9)
_G ["BINDING_NAME_DETAILS_BOOKMARK10"] = format(Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 10)
+ --]=]
end
diff --git a/classes/class_damage.lua b/classes/class_damage.lua
index 574880e4b..bb96f9d05 100644
--- a/classes/class_damage.lua
+++ b/classes/class_damage.lua
@@ -14,11 +14,11 @@
local _table_sort = table.sort --lua local
local tinsert = table.insert --lua local
local _table_size = table.getn --lua local
- local _setmetatable = setmetatable --lua local
+ local setmetatable = setmetatable --lua local
local _getmetatable = getmetatable --lua local
local ipairs = ipairs --lua local
local pairs = pairs --lua local
- local _rawget= rawget --lua local
+ local rawget= rawget --lua local
local _math_min = math.min --lua local
local _math_max = math.max --lua local
local abs = math.abs --lua local
@@ -440,7 +440,7 @@ end
spells = container_habilidades:NovoContainer (container_damage)
}
- _setmetatable(_new_damageActor, atributo_damage)
+ setmetatable(_new_damageActor, atributo_damage)
return _new_damageActor
end
@@ -950,7 +950,7 @@ end
thisLine.colocacao = colocacao
if (not _getmetatable (tabela)) then
- _setmetatable(tabela, {__call = RefreshBarraBySpell})
+ setmetatable(tabela, {__call = RefreshBarraBySpell})
tabela._custom = true
end
@@ -1141,7 +1141,7 @@ end
thisLine.colocacao = colocacao
if (not _getmetatable (tabela)) then
- _setmetatable(tabela, {__call = RefreshBarraFrags})
+ setmetatable(tabela, {__call = RefreshBarraFrags})
tabela._custom = true
end
@@ -5875,7 +5875,7 @@ end
function Details.refresh:r_atributo_damage (este_jogador, shadow)
--restaura metas do ator
- _setmetatable(este_jogador, Details.atributo_damage)
+ setmetatable(este_jogador, Details.atributo_damage)
este_jogador.__index = Details.atributo_damage
--restaura as metas dos containers
Details.refresh:r_container_habilidades (este_jogador.spells, shadow and shadow.spells)
diff --git a/classes/class_heal.lua b/classes/class_heal.lua
index 57889b452..84b5a655f 100644
--- a/classes/class_heal.lua
+++ b/classes/class_heal.lua
@@ -2,7 +2,7 @@
--lua locals
local _cstr = string.format
local _math_floor = math.floor
-local _setmetatable = setmetatable
+local setmetatable = setmetatable
local pairs = pairs
local ipairs = ipairs
local _unpack = unpack
@@ -112,7 +112,7 @@ function atributo_heal:NovaTabela (serial, nome, link)
targets_absorbs = {}
}
- _setmetatable(_new_healActor, atributo_heal)
+ setmetatable(_new_healActor, atributo_heal)
return _new_healActor
end
@@ -2915,7 +2915,7 @@ atributo_heal.__sub = function(tabela1, tabela2)
end
function _detalhes.refresh:r_atributo_heal (este_jogador, shadow)
- _setmetatable(este_jogador, atributo_heal)
+ setmetatable(este_jogador, atributo_heal)
este_jogador.__index = atributo_heal
_detalhes.refresh:r_container_habilidades (este_jogador.spells, shadow and shadow.spells)
diff --git a/classes/class_instance.lua b/classes/class_instance.lua
index 06de13b7a..886aa1508 100644
--- a/classes/class_instance.lua
+++ b/classes/class_instance.lua
@@ -9,7 +9,7 @@ local _math_floor = math.floor --lua local
local abs = math.abs --lua local
local _table_remove = table.remove --lua local
local _getmetatable = getmetatable --lua local
-local _setmetatable = setmetatable --lua local
+local setmetatable = setmetatable --lua local
local _string_len = string.len --lua local
local _unpack = unpack --lua local
local _cstr = string.format --lua local
@@ -49,7 +49,7 @@ local segmentos = _detalhes.segmentos
for index = 1, #_detalhes.tabela_instancias do
local instancia = _detalhes.tabela_instancias [index]
if (not _getmetatable (instancia)) then
- _setmetatable(_detalhes.tabela_instancias[index], _detalhes)
+ setmetatable(_detalhes.tabela_instancias[index], _detalhes)
end
end
@@ -1353,7 +1353,7 @@ end
LastModo = modo_grupo,
}
- _setmetatable(new_instance, _detalhes)
+ setmetatable(new_instance, _detalhes)
_detalhes.tabela_instancias [#_detalhes.tabela_instancias+1] = new_instance
--fill the empty instance with default values
@@ -1375,7 +1375,7 @@ end
function _detalhes:NovaInstancia (ID)
local new_instance = {}
- _setmetatable(new_instance, _detalhes)
+ setmetatable(new_instance, _detalhes)
_detalhes.tabela_instancias [#_detalhes.tabela_instancias+1] = new_instance
--instance number
@@ -3012,7 +3012,7 @@ function _detalhes:FormatReportLines (report_table, data, f1, f2, f3)
fontSize = 10
end
local fonte, _, flags = _detalhes.fontstring_len:GetFont()
- _detalhes.fontstring_len:SetFont (fonte, fontSize, flags)
+ _detalhes.fontstring_len:SetFont(fonte, fontSize, flags)
_detalhes.fontstring_len:SetText("DEFAULT NAME")
local biggest_len = _detalhes.fontstring_len:GetStringWidth()
diff --git a/classes/class_resources.lua b/classes/class_resources.lua
index 3161fd5d5..17ca06e9d 100644
--- a/classes/class_resources.lua
+++ b/classes/class_resources.lua
@@ -4,10 +4,10 @@ local _cstr = string.format
local _math_floor = math.floor
local _table_sort = table.sort
local tinsert = table.insert
-local _setmetatable = setmetatable
+local setmetatable = setmetatable
local ipairs = ipairs
local pairs = pairs
-local _rawget= rawget
+local rawget= rawget
local _math_min = math.min
local _math_max = math.max
local _bit_band = bit.band
@@ -87,7 +87,7 @@ function atributo_energy:NovaTabela (serial, nome, link)
spells = container_habilidades:NovoContainer (container_energy),
}
- _setmetatable(_new_energyActor, atributo_energy)
+ setmetatable(_new_energyActor, atributo_energy)
return _new_energyActor
end
@@ -1523,7 +1523,7 @@ function atributo_energy:ColetarLixo (lastevent)
end
function _detalhes.refresh:r_atributo_energy (este_jogador, shadow)
- _setmetatable(este_jogador, _detalhes.atributo_energy)
+ setmetatable(este_jogador, _detalhes.atributo_energy)
este_jogador.__index = _detalhes.atributo_energy
_detalhes.refresh:r_container_habilidades (este_jogador.spells, shadow and shadow.spells)
diff --git a/classes/class_spelldamage.lua b/classes/class_spelldamage.lua
index 6e50d6e84..bd965ec46 100644
--- a/classes/class_spelldamage.lua
+++ b/classes/class_spelldamage.lua
@@ -1,32 +1,23 @@
-- damage ability file
-
local _detalhes = _G._detalhes
local _
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--local pointers
- local ipairs = ipairs--lua local
- local pairs = pairs--lua local
- local _UnitAura = UnitAura--api local
+ local ipairs = ipairs
+ local pairs = pairs
+ local _UnitAura = UnitAura
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--constants
-
- local alvo_da_habilidade = _detalhes.alvo_da_habilidade
local habilidade_dano = _detalhes.habilidade_dano
- local container_combatentes = _detalhes.container_combatentes
- local container_damage_target = _detalhes.container_type.CONTAINER_DAMAGETARGET_CLASS
- local container_playernpc = _detalhes.container_type.CONTAINER_PLAYERNPC
-
local _recording_ability_with_buffs = false
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--internals
- function habilidade_dano:NovaTabela (id, link, token)
-
+ function habilidade_dano:NovaTabela(id, link, token)
local _newDamageSpell = {
-
total = 0, --total damage
counter = 0, --counter
id = id, --spellid
@@ -37,7 +28,7 @@
n_max = 0,
n_amt = 0,
n_dmg = 0,
-
+
--critical hits
c_min = 0,
c_max = 0,
@@ -47,11 +38,11 @@
--glacing hits
g_amt = 0,
g_dmg = 0,
-
+
--resisted
r_amt = 0,
r_dmg = 0,
-
+
--blocked
b_amt = 0,
b_dmg = 0,
@@ -59,29 +50,29 @@
--obsorved
a_amt = 0,
a_dmg = 0,
-
+
targets = {},
extra = {}
}
-
+
if (token == "SPELL_PERIODIC_DAMAGE") then
_detalhes:SpellIsDot (id)
end
-
+
return _newDamageSpell
end
function habilidade_dano:AddMiss (serial, nome, flags, who_nome, missType)
self.counter = self.counter + 1
self [missType] = (self [missType] or 0) + 1
-
+
self.targets [nome] = self.targets [nome] or 0
end
function habilidade_dano:Add (serial, nome, flag, amount, who_nome, resisted, blocked, absorbed, critical, glacing, token, isoffhand, isreflected)
self.total = self.total + amount
-
+
--if is reflected add the spellId into the extra table
--this is too show which spells has been reflected
if (isreflected) then
@@ -89,24 +80,24 @@
end
self.targets [nome] = (self.targets [nome] or 0) + amount
-
+
self.counter = self.counter + 1
-
+
if (resisted and resisted > 0) then
self.r_dmg = self.r_dmg+amount --tabela.total � o total de dano
self.r_amt = self.r_amt+1 --tabela.total � o total de dano
end
-
+
if (blocked and blocked > 0) then
self.b_dmg = self.b_dmg+amount --amount � o total de dano
self.b_amt = self.b_amt+1 --amount � o total de dano
end
-
+
if (absorbed and absorbed > 0) then
self.a_dmg = self.a_dmg+amount --amount � o total de dano
self.a_amt = self.a_amt+1 --amount � o total de dano
end
-
+
if (glacing) then
self.g_dmg = self.g_dmg+amount --amount � o total de dano
self.g_amt = self.g_amt+1 --amount � o total de dano
@@ -120,7 +111,7 @@
if (self.c_min > amount or self.c_min == 0) then
self.c_min = amount
end
-
+
else
self.n_dmg = self.n_dmg+amount
self.n_amt = self.n_amt+1
@@ -132,18 +123,18 @@
end
end
-
+
if (_recording_ability_with_buffs) then
if (who_nome == _detalhes.playername) then --aqui ele vai detalhar tudo sobre a magia usada
-
+
local buffsNames = _detalhes.SoloTables.BuffsTableNameCache
-
+
local SpellBuffDetails = self.BuffTable
if (not SpellBuffDetails) then
self.BuffTable = {}
SpellBuffDetails = self.BuffTable
end
-
+
if (token == "SPELL_PERIODIC_DAMAGE") then
--precisa ver se ele tinha na hora que aplicou
local SoloDebuffPower = _detalhes.tabela_vigente.SoloDebuffPower
@@ -165,7 +156,7 @@
end
end
end
-
+
else
for BuffName, _ in pairs(_detalhes.Buffs.BuffsTable) do
diff --git a/classes/class_spellresources.lua b/classes/class_spellresources.lua
index 935b40b1d..f40971389 100644
--- a/classes/class_spellresources.lua
+++ b/classes/class_spellresources.lua
@@ -6,7 +6,7 @@
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--local pointers
- local _setmetatable = setmetatable --lua local
+ local setmetatable = setmetatable --lua local
local ipairs = ipairs --lua local
local _UnitAura = UnitAura --api local
diff --git a/classes/class_spellutility.lua b/classes/class_spellutility.lua
index 89a16d856..1d144e8d1 100644
--- a/classes/class_spellutility.lua
+++ b/classes/class_spellutility.lua
@@ -5,7 +5,7 @@
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--local pointers
- local _setmetatable = setmetatable --lua local
+ local setmetatable = setmetatable --lua local
local ipairs = ipairs --lua local
local _UnitAura = UnitAura --api local
diff --git a/classes/class_utility.lua b/classes/class_utility.lua
index 7d2762cd2..4211b2fde 100644
--- a/classes/class_utility.lua
+++ b/classes/class_utility.lua
@@ -5,7 +5,7 @@ local tinsert = table.insert
local _table_size = table.getn
local ipairs = ipairs
local pairs = pairs
-local _rawget= rawget
+local rawget= rawget
local min = math.min
local _math_max = math.max
local abs = math.abs
@@ -434,7 +434,7 @@ function atributo_misc:ReportSingleDeadLine (morte, instancia)
fontSize = 10
end
local fonte, _, flags = _detalhes.fontstring_len:GetFont()
- _detalhes.fontstring_len:SetFont (fonte, fontSize, flags)
+ _detalhes.fontstring_len:SetFont(fonte, fontSize, flags)
_detalhes.fontstring_len:SetText("thisisspacement")
end
local default_len = _detalhes.fontstring_len:GetStringWidth()
diff --git a/classes/container_actors.lua b/classes/container_actors.lua
index dd8cd400e..3f1ed2bcf 100644
--- a/classes/container_actors.lua
+++ b/classes/container_actors.lua
@@ -15,7 +15,7 @@
local UnitGUID = UnitGUID --api local
local strsplit = strsplit --api local
- local _setmetatable = setmetatable --lua local
+ local setmetatable = setmetatable --lua local
local _getmetatable = getmetatable --lua local
local _bit_band = bit.band --lua local
local _table_sort = table.sort --lua local
@@ -160,7 +160,7 @@
_NameIndexTable = {}
}
- _setmetatable(_newContainer, container_combatentes)
+ setmetatable(_newContainer, container_combatentes)
return _newContainer
end
@@ -876,7 +876,7 @@
function _detalhes.refresh:r_container_combatentes (container, shadow)
--reconstr�i meta e indexes
- _setmetatable(container, _detalhes.container_combatentes)
+ setmetatable(container, _detalhes.container_combatentes)
container.__index = _detalhes.container_combatentes
container.funcao_de_criacao = container_combatentes:FuncaoDeCriacao (container.tipo)
diff --git a/classes/container_pets.lua b/classes/container_pets.lua
index c9a87c2ed..0fe953d90 100644
--- a/classes/container_pets.lua
+++ b/classes/container_pets.lua
@@ -11,7 +11,7 @@ local IsInGroup = _G.IsInGroup
local GetNumGroupMembers = _G.GetNumGroupMembers
-- lua locals
-local _setmetatable = setmetatable
+local setmetatable = setmetatable
local _bit_band = bit.band --lua local
local pairs = pairs
local ipairs = ipairs
@@ -22,7 +22,7 @@ local is_ignored = _detalhes.pets_ignored
function container_pets:NovoContainer()
local esta_tabela = {}
- _setmetatable(esta_tabela, _detalhes.container_pets)
+ setmetatable(esta_tabela, _detalhes.container_pets)
esta_tabela.pets = {} --armazena a pool -> uma dictionary com o [serial do pet] -> nome do dono
esta_tabela._ActorTable = {} --armazena os 15 ultimos pets do jogador -> [jogador nome] -> {nil, nil, nil, ...}
return esta_tabela
@@ -256,6 +256,6 @@ function _detalhes:SchedulePetUpdate(seconds)
end
function _detalhes.refresh:r_container_pets (container)
- _setmetatable(container, container_pets)
+ setmetatable(container, container_pets)
end
diff --git a/classes/container_spells.lua b/classes/container_spells.lua
index 37a11520b..63cfcbed2 100644
--- a/classes/container_spells.lua
+++ b/classes/container_spells.lua
@@ -6,7 +6,7 @@ local _
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--local pointers
- local _setmetatable = setmetatable --lua local
+ local setmetatable = setmetatable --lua local
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--constants
@@ -39,7 +39,7 @@ local _
_ActorTable = {}
}
- _setmetatable(_newContainer, container_habilidades)
+ setmetatable(_newContainer, container_habilidades)
return _newContainer
end
@@ -101,7 +101,7 @@ local _
function _detalhes.refresh:r_container_habilidades (container, shadow)
--reconstr�i meta e indexes
- _setmetatable(container, _detalhes.container_habilidades)
+ setmetatable(container, _detalhes.container_habilidades)
container.__index = _detalhes.container_habilidades
local func_criacao = container_habilidades:FuncaoDeCriacao (container.tipo)
container.funcao_de_criacao = func_criacao
diff --git a/classes/custom_damagedone.lua b/classes/custom_damagedone.lua
index 94ee605d9..aea20b3b1 100644
--- a/classes/custom_damagedone.lua
+++ b/classes/custom_damagedone.lua
@@ -21,10 +21,10 @@ local _math_floor = math.floor --lua local
local _table_sort = table.sort --lua local
local tinsert = table.insert --lua local
local _table_size = table.getn --lua local
-local _setmetatable = setmetatable --lua local
+local setmetatable = setmetatable --lua local
local ipairs = ipairs --lua local
local pairs = pairs --lua local
-local _rawget= rawget --lua local
+local rawget= rawget --lua local
local _math_min = math.min --lua local
local _math_max = math.max --lua local
local _bit_band = bit.band --lua local
diff --git a/classes/custom_healingdone.lua b/classes/custom_healingdone.lua
index 566e672ae..970662cbc 100644
--- a/classes/custom_healingdone.lua
+++ b/classes/custom_healingdone.lua
@@ -14,10 +14,10 @@
local _table_sort = table.sort --lua local
local tinsert = table.insert --lua local
local _table_size = table.getn --lua local
- local _setmetatable = setmetatable --lua local
+ local setmetatable = setmetatable --lua local
local ipairs = ipairs --lua local
local pairs = pairs --lua local
- local _rawget= rawget --lua local
+ local rawget= rawget --lua local
local _math_min = math.min --lua local
local _math_max = math.max --lua local
local _bit_band = bit.band --lua local
diff --git a/core/gears.lua b/core/gears.lua
index 2a9648da1..f37d6dcbc 100644
--- a/core/gears.lua
+++ b/core/gears.lua
@@ -1811,11 +1811,11 @@ local ilvl_core = _detalhes:CreateEventListener()
ilvl_core.amt_inspecting = 0
_detalhes.ilevel.core = ilvl_core
-ilvl_core:RegisterEvent ("GROUP_ONENTER", "OnEnter")
-ilvl_core:RegisterEvent ("GROUP_ONLEAVE", "OnLeave")
-ilvl_core:RegisterEvent ("COMBAT_PLAYER_ENTER", "EnterCombat")
-ilvl_core:RegisterEvent ("COMBAT_PLAYER_LEAVE", "LeaveCombat")
-ilvl_core:RegisterEvent ("ZONE_TYPE_CHANGED", "ZoneChanged")
+ilvl_core:RegisterEvent("GROUP_ONENTER", "OnEnter")
+ilvl_core:RegisterEvent("GROUP_ONLEAVE", "OnLeave")
+ilvl_core:RegisterEvent("COMBAT_PLAYER_ENTER", "EnterCombat")
+ilvl_core:RegisterEvent("COMBAT_PLAYER_LEAVE", "LeaveCombat")
+ilvl_core:RegisterEvent("ZONE_TYPE_CHANGED", "ZoneChanged")
local inspecting = {}
ilvl_core.forced_inspects = {}
@@ -1828,7 +1828,7 @@ function ilvl_core:HasQueuedInspec (unitName)
end
local inspect_frame = CreateFrame("frame")
-inspect_frame:RegisterEvent ("INSPECT_READY")
+inspect_frame:RegisterEvent("INSPECT_READY")
local two_hand = {
["INVTYPE_2HWEAPON"] = true,
@@ -2939,6 +2939,7 @@ function Details.GenerateSpecSpellList()
end)
end
+--fill the passed table with spells from talents and spellbook, affect only the active spec
function Details.FillTableWithPlayerSpells(completeListOfSpells)
local specId, specName, _, specIconTexture = GetSpecializationInfo(GetSpecialization())
local classNameLoc, className, classId = UnitClass("player")
@@ -3105,4 +3106,47 @@ function Details:HandleRogueCombatSpecIconByGameVersion()
rogueCombatCoords[3] = 384 / 512
rogueCombatCoords[4] = 448 / 512
end
+end
+
+function CopyText(text)
+ if (not Details.CopyTextField) then
+ Details.CopyTextField = CreateFrame("Frame", "DetailsCopyText", UIParent, "BackdropTemplate")
+ Details.CopyTextField:SetHeight(14)
+ Details.CopyTextField:SetWidth(120)
+ Details.CopyTextField:SetPoint("center", UIParent, "center")
+ Details.CopyTextField:SetBackdrop(backdrop)
+
+ DetailsFramework:ApplyStandardBackdrop(Details.CopyTextField)
+
+ tinsert(UISpecialFrames, "DetailsCopyText")
+
+ Details.CopyTextField.textField = CreateFrame("editbox", nil, Details.CopyTextField, "BackdropTemplate")
+ Details.CopyTextField.textField:SetPoint("topleft", Details.CopyTextField, "topleft")
+ Details.CopyTextField.textField:SetAutoFocus(false)
+ Details.CopyTextField.textField:SetFontObject("GameFontHighlightSmall")
+ Details.CopyTextField.textField:SetAllPoints()
+ Details.CopyTextField.textField:EnableMouse(true)
+
+ Details.CopyTextField.textField:SetScript("OnEnterPressed", function()
+ Details.CopyTextField.textField:ClearFocus()
+ Details.CopyTextField:Hide()
+ end)
+
+ Details.CopyTextField.textField:SetScript("OnEscapePressed", function()
+ Details.CopyTextField.textField:ClearFocus()
+ Details.CopyTextField:Hide()
+ end)
+
+ Details.CopyTextField.textField:SetScript("OnChar", function()
+ Details.CopyTextField.textField:ClearFocus()
+ Details.CopyTextField:Hide()
+ end)
+ end
+
+ C_Timer.After(0.1, function()
+ Details.CopyTextField:Show()
+ Details.CopyTextField.textField:SetFocus()
+ Details.CopyTextField.textField:SetText(text)
+ Details.CopyTextField.textField:HighlightText()
+ end)
end
\ No newline at end of file
diff --git a/core/meta.lua b/core/meta.lua
index 046bc65d8..dfb6a061b 100644
--- a/core/meta.lua
+++ b/core/meta.lua
@@ -8,8 +8,8 @@
local _
local pairs = pairs --lua local
local ipairs = ipairs --lua local
- local _rawget = rawget --lua local
- local _setmetatable = setmetatable --lua local
+ local rawget = rawget --lua local
+ local setmetatable = setmetatable --lua local
local _table_remove = table.remove --lua local
local _bit_band = bit.band --lua local
local wipe = table.wipe --lua local
diff --git a/core/parser.lua b/core/parser.lua
index e3b86ac20..266f717fa 100755
--- a/core/parser.lua
+++ b/core/parser.lua
@@ -3497,15 +3497,15 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
local AlternatePowerEnableFrame = CreateFrame("frame")
local AlternatePowerMonitorFrame = CreateFrame("frame")
- AlternatePowerEnableFrame:RegisterEvent ("UNIT_POWER_BAR_SHOW")
- --AlternatePowerEnableFrame:RegisterEvent ("UNIT_POWER_BAR_HIDE")
- AlternatePowerEnableFrame:RegisterEvent ("ENCOUNTER_END")
- --AlternatePowerEnableFrame:RegisterEvent ("PLAYER_REGEN_ENABLED")
+ AlternatePowerEnableFrame:RegisterEvent("UNIT_POWER_BAR_SHOW")
+ --AlternatePowerEnableFrame:RegisterEvent("UNIT_POWER_BAR_HIDE")
+ AlternatePowerEnableFrame:RegisterEvent("ENCOUNTER_END")
+ --AlternatePowerEnableFrame:RegisterEvent("PLAYER_REGEN_ENABLED")
AlternatePowerEnableFrame.IsRunning = false
AlternatePowerEnableFrame:SetScript("OnEvent", function(self, event)
if (event == "UNIT_POWER_BAR_SHOW") then
- AlternatePowerMonitorFrame:RegisterEvent ("UNIT_POWER_UPDATE") -- 8.0
+ AlternatePowerMonitorFrame:RegisterEvent("UNIT_POWER_UPDATE") -- 8.0
AlternatePowerEnableFrame.IsRunning = true
elseif (AlternatePowerEnableFrame.IsRunning and (event == "ENCOUNTER_END" or event == "PLAYER_REGEN_ENABLED")) then -- and not InCombatLockdown()
AlternatePowerMonitorFrame:UnregisterEvent ("UNIT_POWER_UPDATE")
diff --git a/core/plugins.lua b/core/plugins.lua
index 1726f1e4a..deee9a58a 100644
--- a/core/plugins.lua
+++ b/core/plugins.lua
@@ -273,7 +273,7 @@
end
local register_event_func = function(self, event)
- self.Frame:RegisterEvent (event)
+ self.Frame:RegisterEvent(event)
end
local unregister_event_func = function(self, event)
self.Frame:UnregisterEvent (event)
@@ -285,8 +285,8 @@
local NewPlugin = {__options = PluginOptions, __enabled = true, RegisterEvent = register_event_func, UnregisterEvent = unregister_event_func}
local Frame = CreateFrame("Frame", FrameName, UIParent,"BackdropTemplate")
- Frame:RegisterEvent ("PLAYER_LOGIN")
- Frame:RegisterEvent ("PLAYER_LOGOUT")
+ Frame:RegisterEvent("PLAYER_LOGIN")
+ Frame:RegisterEvent("PLAYER_LOGOUT")
Frame:SetScript("OnEvent", function(self, event, ...)
if (NewPlugin.OnEvent) then
@@ -360,7 +360,7 @@
options_frame:SetMovable(true)
options_frame:EnableMouse(true)
options_frame:SetFrameStrata("DIALOG")
- options_frame:SetToplevel (true)
+ options_frame:SetToplevel(true)
options_frame:Hide()
@@ -398,7 +398,7 @@
options_frame:SetMovable(true)
options_frame:EnableMouse(true)
options_frame:SetFrameStrata("DIALOG")
- options_frame:SetToplevel (true)
+ options_frame:SetToplevel(true)
options_frame:Hide()
diff --git a/core/plugins_statusbar.lua b/core/plugins_statusbar.lua
index bac305d4b..aa5fae018 100644
--- a/core/plugins_statusbar.lua
+++ b/core/plugins_statusbar.lua
@@ -707,10 +707,10 @@ do
--Register needed events
-- here we are redirecting the event to an specified function, otherwise events need to be handle inside "PDps:OnDetailsEvent (event)"
- _detalhes:RegisterEvent (PDps, "DETAILS_INSTANCE_CHANGESEGMENT", PDps.ChangeSegment)
- _detalhes:RegisterEvent (PDps, "DETAILS_DATA_RESET", PDps.DataReset)
- _detalhes:RegisterEvent (PDps, "COMBAT_PLAYER_ENTER", PDps.PlayerEnterCombat)
- _detalhes:RegisterEvent (PDps, "COMBAT_PLAYER_LEAVE", PDps.PlayerLeaveCombat)
+ _detalhes:RegisterEvent(PDps, "DETAILS_INSTANCE_CHANGESEGMENT", PDps.ChangeSegment)
+ _detalhes:RegisterEvent(PDps, "DETAILS_DATA_RESET", PDps.DataReset)
+ _detalhes:RegisterEvent(PDps, "COMBAT_PLAYER_ENTER", PDps.PlayerEnterCombat)
+ _detalhes:RegisterEvent(PDps, "COMBAT_PLAYER_LEAVE", PDps.PlayerLeaveCombat)
end
@@ -860,9 +860,9 @@ do
end
--Register needed events
- _detalhes:RegisterEvent (PSegment, "DETAILS_INSTANCE_CHANGESEGMENT", PSegment.OnSegmentChange)
- _detalhes:RegisterEvent (PSegment, "DETAILS_DATA_RESET", PSegment.Change)
- _detalhes:RegisterEvent (PSegment, "COMBAT_PLAYER_ENTER", PSegment.NewCombat)
+ _detalhes:RegisterEvent(PSegment, "DETAILS_INSTANCE_CHANGESEGMENT", PSegment.OnSegmentChange)
+ _detalhes:RegisterEvent(PSegment, "DETAILS_DATA_RESET", PSegment.Change)
+ _detalhes:RegisterEvent(PSegment, "COMBAT_PLAYER_ENTER", PSegment.NewCombat)
end
@@ -908,7 +908,7 @@ do
end
--Register needed events
- _detalhes:RegisterEvent (PAttribute, "DETAILS_INSTANCE_CHANGEATTRIBUTE", PAttribute.Change)
+ _detalhes:RegisterEvent(PAttribute, "DETAILS_INSTANCE_CHANGEATTRIBUTE", PAttribute.Change)
end
@@ -1066,11 +1066,11 @@ do
end
--Register needed events
- _detalhes:RegisterEvent (Clock, "COMBAT_PLAYER_ENTER", Clock.PlayerEnterCombat)
- _detalhes:RegisterEvent (Clock, "COMBAT_PLAYER_LEAVE", Clock.PlayerLeaveCombat)
- _detalhes:RegisterEvent (Clock, "DETAILS_INSTANCE_CHANGESEGMENT", _detalhes.ClockPluginTickOnSegment)
- _detalhes:RegisterEvent (Clock, "DETAILS_DATA_SEGMENTREMOVED", _detalhes.ClockPluginTick)
- _detalhes:RegisterEvent (Clock, "DETAILS_DATA_RESET", Clock.DataReset)
+ _detalhes:RegisterEvent(Clock, "COMBAT_PLAYER_ENTER", Clock.PlayerEnterCombat)
+ _detalhes:RegisterEvent(Clock, "COMBAT_PLAYER_LEAVE", Clock.PlayerLeaveCombat)
+ _detalhes:RegisterEvent(Clock, "DETAILS_INSTANCE_CHANGESEGMENT", _detalhes.ClockPluginTickOnSegment)
+ _detalhes:RegisterEvent(Clock, "DETAILS_DATA_SEGMENTREMOVED", _detalhes.ClockPluginTick)
+ _detalhes:RegisterEvent(Clock, "DETAILS_DATA_RESET", Clock.DataReset)
end
@@ -1138,7 +1138,7 @@ do
local new_child = _detalhes.StatusBar:CreateChildTable (instance, Threat, myframe)
- myframe.widget:RegisterEvent ("PLAYER_TARGET_CHANGED")
+ myframe.widget:RegisterEvent("PLAYER_TARGET_CHANGED")
myframe.widget:SetScript("OnEvent", function()
_detalhes:ThreatPluginTick()
end)
@@ -1154,8 +1154,8 @@ do
end
--Register needed events
- _detalhes:RegisterEvent (Threat, "COMBAT_PLAYER_ENTER", Threat.PlayerEnterCombat)
- _detalhes:RegisterEvent (Threat, "COMBAT_PLAYER_LEAVE", Threat.PlayerLeaveCombat)
+ _detalhes:RegisterEvent(Threat, "COMBAT_PLAYER_ENTER", Threat.PlayerEnterCombat)
+ _detalhes:RegisterEvent(Threat, "COMBAT_PLAYER_LEAVE", Threat.PlayerLeaveCombat)
end
@@ -1280,12 +1280,12 @@ do
end
function PDurability:OnEnable()
- self.frame.widget:RegisterEvent ("PLAYER_DEAD")
- self.frame.widget:RegisterEvent ("PLAYER_UNGHOST")
- self.frame.widget:RegisterEvent ("UPDATE_INVENTORY_DURABILITY")
- self.frame.widget:RegisterEvent ("MERCHANT_SHOW")
- self.frame.widget:RegisterEvent ("MERCHANT_CLOSED")
- self.frame.widget:RegisterEvent ("ZONE_CHANGED_NEW_AREA")
+ self.frame.widget:RegisterEvent("PLAYER_DEAD")
+ self.frame.widget:RegisterEvent("PLAYER_UNGHOST")
+ self.frame.widget:RegisterEvent("UPDATE_INVENTORY_DURABILITY")
+ self.frame.widget:RegisterEvent("MERCHANT_SHOW")
+ self.frame.widget:RegisterEvent("MERCHANT_CLOSED")
+ self.frame.widget:RegisterEvent("ZONE_CHANGED_NEW_AREA")
self:UpdateDurability()
end
@@ -1356,8 +1356,8 @@ do
texture:SetHeight(12)
myframe.texture = texture
- myframe.widget:RegisterEvent ("PLAYER_MONEY")
- myframe.widget:RegisterEvent ("PLAYER_ENTERING_WORLD")
+ myframe.widget:RegisterEvent("PLAYER_MONEY")
+ myframe.widget:RegisterEvent("PLAYER_ENTERING_WORLD")
myframe.widget:SetScript("OnEvent", function(event)
if (event == "PLAYER_ENTERING_WORLD") then
return PGold:ScheduleTimer("GoldPluginTick", 10)
diff --git a/core/plugins_toolbar.lua b/core/plugins_toolbar.lua
index 16633abe7..bda56f206 100644
--- a/core/plugins_toolbar.lua
+++ b/core/plugins_toolbar.lua
@@ -237,8 +237,8 @@ end
end
end
- _detalhes:RegisterEvent (_detalhes.ToolBar, "DETAILS_INSTANCE_OPEN", "OnInstanceOpen")
- _detalhes:RegisterEvent (_detalhes.ToolBar, "DETAILS_INSTANCE_CLOSE", "OnInstanceClose")
+ _detalhes:RegisterEvent(_detalhes.ToolBar, "DETAILS_INSTANCE_OPEN", "OnInstanceOpen")
+ _detalhes:RegisterEvent(_detalhes.ToolBar, "DETAILS_INSTANCE_CLOSE", "OnInstanceClose")
_detalhes.ToolBar.Enabled = true --must have this member or wont receive the event
_detalhes.ToolBar.__enabled = true
diff --git a/core/util.lua b/core/util.lua
index a978499ef..7b8b8fc0d 100644
--- a/core/util.lua
+++ b/core/util.lua
@@ -1026,7 +1026,7 @@ end
--font size
function _detalhes:SetFontSize(fontString, ...)
local fonte, _, flags = fontString:GetFont()
- fontString:SetFont (fonte, _math_max (...), flags)
+ fontString:SetFont(fonte, _math_max (...), flags)
end
function _detalhes:GetFontSize (fontString)
local _, size = fontString:GetFont()
@@ -1036,7 +1036,7 @@ end
--font face
function _detalhes:SetFontFace (fontString, fontface)
local _, size, flags = fontString:GetFont()
- fontString:SetFont (fontface, size, flags)
+ fontString:SetFont(fontface, size, flags)
end
function _detalhes:GetFontFace (fontString)
local fontface = fontString:GetFont()
@@ -1066,7 +1066,7 @@ end
end
end
- fontString:SetFont (fonte, size, outline)
+ fontString:SetFont(fonte, size, outline)
end
function _detalhes:UseOutline (outline)
diff --git a/frames/anime.lua b/frames/anime.lua
index 505948af0..7898b89d2 100644
--- a/frames/anime.lua
+++ b/frames/anime.lua
@@ -290,7 +290,7 @@ function _detalhes.PlayBestDamageOnGuild (damage)
----------------------------------------------
local NewDamageRecord = DetailsNewDamageRecord:CreateFontString("NewDamageRecordFontString", "OVERLAY")
- NewDamageRecord:SetFont ([=[Fonts\FRIZQT__.TTF]=], 12, "OUTLINE")
+ NewDamageRecord:SetFont([=[Fonts\FRIZQT__.TTF]=], 12, "OUTLINE")
NewDamageRecord:SetText("Damage Record!")
NewDamageRecord:SetDrawLayer("OVERLAY", 0)
NewDamageRecord:SetPoint("center", DetailsNewDamageRecord, "center", 18, 7)
@@ -329,7 +329,7 @@ function _detalhes.PlayBestDamageOnGuild (damage)
----------------------------------------------
local DamageAmount = DetailsNewDamageRecord:CreateFontString("DamageAmountFontString", "OVERLAY")
- DamageAmount:SetFont ([=[Fonts\FRIZQT__.TTF]=], 12, "THICKOUTLINE")
+ DamageAmount:SetFont([=[Fonts\FRIZQT__.TTF]=], 12, "THICKOUTLINE")
DamageAmount:SetText(_detalhes:comma_value (damage))
DamageAmount:SetDrawLayer("OVERLAY", 0)
DamageAmount:SetPoint("center", DetailsNewDamageRecord, "center", 18, -7)
diff --git a/frames/fw_mods.lua b/frames/fw_mods.lua
index e7407adb6..b1d8256dc 100644
--- a/frames/fw_mods.lua
+++ b/frames/fw_mods.lua
@@ -507,7 +507,7 @@ function gump:NewScrollBar2 (master, slave, x, y)
slider_gump.thumb:SetSize(29, 30)
slider_gump:SetThumbTexture (slider_gump.thumb)
- slider_gump:SetOrientation ("VERTICAL")
+ slider_gump:SetOrientation("VERTICAL")
slider_gump:SetSize(16, 100)
slider_gump:SetMinMaxValues(0, slider_gump.scrollMax)
slider_gump:SetValue(0)
diff --git a/frames/window_benchmark.lua b/frames/window_benchmark.lua
index c10ae79af..df0588e6a 100644
--- a/frames/window_benchmark.lua
+++ b/frames/window_benchmark.lua
@@ -61,7 +61,7 @@ local libwindow = LibStub("LibWindow-1.1")
f.Title:SetTextColor(.8, .8, .8, 1)
f.Title:SetText("Details! Benchmark")
- DF:InstallTemplate ("font", "DETAILS_BENCHMARK_NORMAL", {color = "white", size = 10, font = "Friz Quadrata TT"})
+ DF:InstallTemplate("font", "DETAILS_BENCHMARK_NORMAL", {color = "white", size = 10, font = "Friz Quadrata TT"})
function f.CreateCombatObject()
local t = {}
@@ -93,8 +93,8 @@ local libwindow = LibStub("LibWindow-1.1")
end
--events
- f:RegisterEvent ("PLAYER_REGEN_DISABLED")
- f:RegisterEvent ("PLAYER_REGEN_ENABLED")
+ f:RegisterEvent("PLAYER_REGEN_DISABLED")
+ f:RegisterEvent("PLAYER_REGEN_ENABLED")
f:SetScript("OnEvent", function(self, event, ...)
if (event == "PLAYER_REGEN_DISABLED") then
diff --git a/frames/window_brokertexteditor.lua b/frames/window_brokertexteditor.lua
index 4fe62e409..110aad3be 100644
--- a/frames/window_brokertexteditor.lua
+++ b/frames/window_brokertexteditor.lua
@@ -17,7 +17,7 @@ function Details:OpenBrokerTextEditor()
local titleBar = DF:CreateTitleBar (panel, "Broker Text Editor")
- local textentry = DF:NewSpecialLuaEditorEntry (panel, 650, 270, "editbox", "$parentEntry", true)
+ local textentry = DF:NewSpecialLuaEditorEntry(panel, 650, 270, "editbox", "$parentEntry", true)
textentry:SetPoint("topleft", panel, "topleft", 2, -25)
DF:ApplyStandardBackdrop(textentry)
diff --git a/frames/window_copy.lua b/frames/window_copy.lua
index a1ca2acfd..14763018c 100644
--- a/frames/window_copy.lua
+++ b/frames/window_copy.lua
@@ -13,7 +13,7 @@ do
panel:SetFrameStrata("TOOLTIP")
panel:SetPoint("center", UIParent, "center")
panel.locked = false
- panel:SetToplevel (true)
+ panel:SetToplevel(true)
panel:SetMovable(true)
panel:SetScript("OnMouseDown", function(self, button)
if (self.isMoving) then
diff --git a/frames/window_currentdps.lua b/frames/window_currentdps.lua
index 5303551bd..f86724e61 100644
--- a/frames/window_currentdps.lua
+++ b/frames/window_currentdps.lua
@@ -901,11 +901,11 @@ function Details:CreateCurrentDpsFrame(parent, name)
end
end
- eventListener:RegisterEvent ("COMBAT_ARENA_START", "ArenaStarted")
- eventListener:RegisterEvent ("COMBAT_ARENA_END", "ArenaEnded")
- eventListener:RegisterEvent ("COMBAT_MYTHICDUNGEON_START", "MythicDungeonStarted")
- eventListener:RegisterEvent ("COMBAT_MYTHICDUNGEON_END", "MythicDungeonEnded")
- eventListener:RegisterEvent ("COMBAT_PLAYER_ENTER", "ResetBuffer")
+ eventListener:RegisterEvent("COMBAT_ARENA_START", "ArenaStarted")
+ eventListener:RegisterEvent("COMBAT_ARENA_END", "ArenaEnded")
+ eventListener:RegisterEvent("COMBAT_MYTHICDUNGEON_START", "MythicDungeonStarted")
+ eventListener:RegisterEvent("COMBAT_MYTHICDUNGEON_END", "MythicDungeonEnded")
+ eventListener:RegisterEvent("COMBAT_PLAYER_ENTER", "ResetBuffer")
_detalhes.Broadcaster_CurrentDpsLoaded = true
_detalhes.Broadcaster_CurrentDpsFrame = f
diff --git a/frames/window_custom.lua b/frames/window_custom.lua
index 51939f3b5..b9ed9e556 100644
--- a/frames/window_custom.lua
+++ b/frames/window_custom.lua
@@ -21,7 +21,7 @@
local _table_sort = table.sort --lua local
local tinsert = table.insert --lua local
local _unpack = unpack --lua local
- local _setmetatable = setmetatable --lua local
+ local setmetatable = setmetatable --lua local
local _GetSpellInfo = _detalhes.getspellinfo --api local
local CreateFrame = CreateFrame --api local
@@ -56,7 +56,7 @@
local CONST_BUTTON_TEMPLATE = gump:GetTemplate("button", "OPTIONS_BUTTON_TEMPLATE")
local CONST_TEXTENTRY_TEMPLATE = gump:GetTemplate("button", "OPTIONS_BUTTON_TEMPLATE")
- gump:InstallTemplate ("button", "DETAILS_CUSTOMDISPLAY_CODE_BUTTONS",
+ gump:InstallTemplate("button", "DETAILS_CUSTOMDISPLAY_CODE_BUTTONS",
{
icon = {texture = [[Interface\BUTTONS\UI-GuildButton-PublicNote-Up]]},
width = 160,
@@ -64,24 +64,24 @@
"DETAILS_PLUGIN_BUTTON_TEMPLATE"
)
- gump:InstallTemplate ("button", "DETAILS_CUSTOMDISPLAY_REGULAR_BUTTON",
+ gump:InstallTemplate("button", "DETAILS_CUSTOMDISPLAY_REGULAR_BUTTON",
{
width = 130,
},
"DETAILS_PLUGIN_BUTTON_TEMPLATE"
)
- gump:InstallTemplate ("button", "DETAILS_CUSTOMDISPLAY_CODE_BOX", {
+ gump:InstallTemplate("button", "DETAILS_CUSTOMDISPLAY_CODE_BOX", {
backdrop = {edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true},
backdropcolor = {.2, .2, .2, 0.6},
backdropbordercolor = {0, 0, 0, 1},
})
- gump:InstallTemplate ("button", "DETAILS_CUSTOMDISPLAY_CODE_BOX_EXPANDED", {
+ gump:InstallTemplate("button", "DETAILS_CUSTOMDISPLAY_CODE_BOX_EXPANDED", {
backdrop = {edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true},
backdropcolor = {.2, .2, .2, 1},
backdropbordercolor = {0, 0, 0, 1},
})
- gump:InstallTemplate ("button", "DETAILS_CUSTOMDISPLAY_CODE_BOX_BUTTON", {
+ gump:InstallTemplate("button", "DETAILS_CUSTOMDISPLAY_CODE_BOX_BUTTON", {
backdrop = {edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true},
backdropcolor = {.2, .2, .2, 1},
backdropbordercolor = {0, 0, 0, 1},
@@ -508,7 +508,7 @@
}
tinsert(_detalhes.custom, new_custom_object)
- _setmetatable(new_custom_object, _detalhes.atributo_custom)
+ setmetatable(new_custom_object, _detalhes.atributo_custom)
new_custom_object.__index = _detalhes.atributo_custom
_detalhes:Msg(Loc ["STRING_CUSTOM_CREATED"])
end
@@ -591,7 +591,7 @@
end
tinsert(_detalhes.custom, new_custom_object)
- _setmetatable(new_custom_object, _detalhes.atributo_custom)
+ setmetatable(new_custom_object, _detalhes.atributo_custom)
new_custom_object.__index = _detalhes.atributo_custom
_detalhes:Msg(Loc ["STRING_CUSTOM_CREATED"])
end
@@ -1725,7 +1725,7 @@
box2:Hide()
--create the code editbox
- local code_editor = gump:NewSpecialLuaEditorEntry (custom_window, CONST_EDITBOX_WIDTH, CONST_EDITBOX_HEIGHT, "codeeditor", "$parentCodeEditor")
+ local code_editor = gump:NewSpecialLuaEditorEntry(custom_window, CONST_EDITBOX_WIDTH, CONST_EDITBOX_HEIGHT, "codeeditor", "$parentCodeEditor")
code_editor:SetPoint("topleft", custom_window, "topleft", CONST_MENU_X_POSITION, CONST_EDITBOX_Y_POSITION)
code_editor:SetFrameLevel(custom_window:GetFrameLevel()+4)
code_editor:SetBackdrop(nil)
@@ -1754,7 +1754,7 @@
code_editor.font_size = 11
local file, size, flags = code_editor.editbox:GetFont()
- code_editor.editbox:SetFont (file, 11, flags)
+ code_editor.editbox:SetFont(file, 11, flags)
local expand_func = function()
if (code_editor.expanded) then
@@ -1778,11 +1778,11 @@
if (increase) then
local file, size, flags = code_editor.editbox:GetFont()
code_editor.font_size = code_editor.font_size + 1
- code_editor.editbox:SetFont (file, code_editor.font_size, flags)
+ code_editor.editbox:SetFont(file, code_editor.font_size, flags)
else
local file, size, flags = code_editor.editbox:GetFont()
code_editor.font_size = code_editor.font_size - 1
- code_editor.editbox:SetFont (file, code_editor.font_size, flags)
+ code_editor.editbox:SetFont(file, code_editor.font_size, flags)
end
end
diff --git a/frames/window_custom_scripts.lua b/frames/window_custom_scripts.lua
index 435138c2c..f9df7c97f 100644
--- a/frames/window_custom_scripts.lua
+++ b/frames/window_custom_scripts.lua
@@ -26,7 +26,7 @@ local CONST_EDITBOX_BUTTON_HEIGHT = 20
local CONST_BUTTON_TEMPLATE = DF:GetTemplate("button", "OPTIONS_BUTTON_TEMPLATE")
local CONST_TEXTENTRY_TEMPLATE = DF:GetTemplate("button", "OPTIONS_BUTTON_TEMPLATE")
-DF:InstallTemplate ("button", "DETAILS_CUSTOMDISPLAY_CODE_BUTTONS",
+DF:InstallTemplate("button", "DETAILS_CUSTOMDISPLAY_CODE_BUTTONS",
{
icon = {texture = [[Interface\BUTTONS\UI-GuildButton-PublicNote-Up]]},
width = 160,
@@ -34,24 +34,24 @@ DF:InstallTemplate ("button", "DETAILS_CUSTOMDISPLAY_CODE_BUTTONS",
"DETAILS_PLUGIN_BUTTON_TEMPLATE"
)
-DF:InstallTemplate ("button", "DETAILS_CUSTOMDISPLAY_REGULAR_BUTTON",
+DF:InstallTemplate("button", "DETAILS_CUSTOMDISPLAY_REGULAR_BUTTON",
{
width = 130,
},
"DETAILS_PLUGIN_BUTTON_TEMPLATE"
)
-DF:InstallTemplate ("button", "DETAILS_CUSTOMDISPLAY_CODE_BOX", {
+DF:InstallTemplate("button", "DETAILS_CUSTOMDISPLAY_CODE_BOX", {
backdrop = {edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true},
backdropcolor = {.2, .2, .2, 0.6},
backdropbordercolor = {0, 0, 0, 1},
})
-DF:InstallTemplate ("button", "DETAILS_CUSTOMDISPLAY_CODE_BOX_EXPANDED", {
+DF:InstallTemplate("button", "DETAILS_CUSTOMDISPLAY_CODE_BOX_EXPANDED", {
backdrop = {edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true},
backdropcolor = {.2, .2, .2, 1},
backdropbordercolor = {0, 0, 0, 1},
})
-DF:InstallTemplate ("button", "DETAILS_CUSTOMDISPLAY_CODE_BOX_BUTTON", {
+DF:InstallTemplate("button", "DETAILS_CUSTOMDISPLAY_CODE_BOX_BUTTON", {
backdrop = {edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true},
backdropcolor = {.2, .2, .2, 1},
backdropbordercolor = {0, 0, 0, 1},
diff --git a/frames/window_dump.lua b/frames/window_dump.lua
index f538cf414..65884b01d 100644
--- a/frames/window_dump.lua
+++ b/frames/window_dump.lua
@@ -23,7 +23,7 @@ function Details:Dump (...)
DetailsDumpFrame:SetSize(700, 600)
DetailsDumpFrame:SetTitle("Details! Dump Table [|cFFFF3333Ready Only|r]")
- local text_editor = DetailsFramework:NewSpecialLuaEditorEntry (DetailsDumpFrame, 680, 560, "Editbox", "$parentEntry", true)
+ local text_editor = DetailsFramework:NewSpecialLuaEditorEntry(DetailsDumpFrame, 680, 560, "Editbox", "$parentEntry", true)
text_editor:SetPoint("topleft", DetailsDumpFrame, "topleft", 10, -30)
text_editor.scroll:SetBackdrop(nil)
@@ -85,7 +85,7 @@ function _detalhes:ShowImportWindow (defaultText, confirmFunc, titleText)
importWindow:SetPoint("center")
DetailsFramework:ApplyStandardBackdrop(importWindow, false, 1.2)
- local importTextEditor = DetailsFramework:NewSpecialLuaEditorEntry (importWindow, 780, 540, "ImportEditor", "$parentEditor", true)
+ local importTextEditor = DetailsFramework:NewSpecialLuaEditorEntry(importWindow, 780, 540, "ImportEditor", "$parentEditor", true)
importTextEditor:SetBackdrop({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
importTextEditor:SetBackdropColor(.2, .2, .2, .5)
importTextEditor:SetBackdropBorderColor(0, 0, 0, 1)
diff --git a/frames/window_eventtracker.lua b/frames/window_eventtracker.lua
index a59ee0682..0c3098ae2 100644
--- a/frames/window_eventtracker.lua
+++ b/frames/window_eventtracker.lua
@@ -725,7 +725,7 @@ function Details:CreateEventTrackerFrame(parent, name)
local crowdControlFromFramework = DetailsFramework.CrowdControlSpells
local combatLog = CreateFrame("frame")
- combatLog:RegisterEvent ("COMBAT_LOG_EVENT_UNFILTERED")
+ combatLog:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
local OBJECT_TYPE_PLAYER = 0x00000400
local OBJECT_TYPE_ENEMY = 0x00000040
diff --git a/frames/window_forge.lua b/frames/window_forge.lua
index 40d338070..eb0f2be0f 100644
--- a/frames/window_forge.lua
+++ b/frames/window_forge.lua
@@ -47,7 +47,7 @@ function Details:OpenForge()
local f = DetailsForgePanel or Details.gump:CreateSimplePanel(UIParent, 960, 600, "Details! " .. L["STRING_SPELLLIST"], "DetailsForgePanel")
f:SetPoint("center", UIParent, "center")
f:SetFrameStrata("HIGH")
- f:SetToplevel (true)
+ f:SetToplevel(true)
f:SetMovable(true)
f.Title:SetTextColor(1, .8, .2)
diff --git a/frames/window_main.lua b/frames/window_main.lua
index 4c2d64061..82bb59d95 100644
--- a/frames/window_main.lua
+++ b/frames/window_main.lua
@@ -3101,7 +3101,7 @@ local function CreateAlertFrame(baseframe, instancia)
frame_lower:SetHeight(25)
frame_lower:SetPoint("left", frame_upper, "left")
frame_lower:SetPoint("right", frame_upper, "right")
- frame_upper:SetScrollChild (frame_lower)
+ frame_upper:SetScrollChild(frame_lower)
local alert_bg = CreateFrame("frame", "DetailsAlertFrame" .. instancia.meu_id, frame_lower,"BackdropTemplate")
alert_bg:SetPoint("bottom", baseframe, "bottom")
@@ -3551,7 +3551,7 @@ function gump:CriaJanelaPrincipal (ID, instancia, criando)
scrollbar:Show()
--config set
- scrollbar:SetOrientation ("VERTICAL")
+ scrollbar:SetOrientation("VERTICAL")
scrollbar.scrollMax = 0
scrollbar:SetMinMaxValues(0, 0)
scrollbar:SetValue(0)
@@ -3612,7 +3612,7 @@ function gump:CriaJanelaPrincipal (ID, instancia, criando)
-- background window config -------------------------------------------------------------------------------------------------------------------------------------------------
backgroundframe:SetAllPoints(baseframe)
- backgroundframe:SetScrollChild (backgrounddisplay)
+ backgroundframe:SetScrollChild(backgrounddisplay)
backgrounddisplay:SetResizable(true)
backgrounddisplay:SetPoint("topleft", baseframe, "topleft")
@@ -7332,8 +7332,8 @@ function updateClickThroughListener:LeaveCombat()
end)
end
-updateClickThroughListener:RegisterEvent ("COMBAT_PLAYER_ENTER", "EnterCombat")
-updateClickThroughListener:RegisterEvent ("COMBAT_PLAYER_LEAVE", "EnterCombat")
+updateClickThroughListener:RegisterEvent("COMBAT_PLAYER_ENTER", "EnterCombat")
+updateClickThroughListener:RegisterEvent("COMBAT_PLAYER_LEAVE", "EnterCombat")
function Details:UpdateClickThroughSettings (inCombat, window, bars, toolbaricons)
if (inCombat ~= nil) then
diff --git a/frames/window_news.lua b/frames/window_news.lua
index d1ac19382..5615ff2c9 100644
--- a/frames/window_news.lua
+++ b/frames/window_news.lua
@@ -103,7 +103,7 @@ function Details:CreateOrOpenNewsWindow()
tile = true, tileSize = 16,
insets = {left = 1, right = 1, top = 0, bottom = 1},})
frameUpper:SetBackdropColor(.1, .1, .1, .3)
- frameUpper:SetScrollChild (frameLower)
+ frameUpper:SetScrollChild(frameLower)
local slider = CreateFrame("slider", "DetailsNewsWindowSlider", frame, "BackdropTemplate")
slider.bg = slider:CreateTexture(nil, "background")
@@ -115,7 +115,7 @@ function Details:CreateOrOpenNewsWindow()
slider.thumb:SetSize(25, 25)
slider:SetThumbTexture (slider.thumb)
- slider:SetOrientation ("vertical");
+ slider:SetOrientation("vertical");
slider:SetSize(16, 499)
slider:SetPoint("topleft", frameUpper, "topright")
slider:SetMinMaxValues(0, 2000)
diff --git a/frames/window_options2_sections.lua b/frames/window_options2_sections.lua
index d305b46b9..e3acbe430 100644
--- a/frames/window_options2_sections.lua
+++ b/frames/window_options2_sections.lua
@@ -3560,7 +3560,7 @@ do
y = y - 20
--plugins installed, adding their abs name
- DF.table.addunique (installedToolbarPlugins, absName)
+ DF.table.addunique(installedToolbarPlugins, absName)
end
@@ -3698,7 +3698,7 @@ do
end
--plugins installed, adding their abs name
- DF.table.addunique (installedRaidPlugins, absName)
+ DF.table.addunique(installedRaidPlugins, absName)
i = i + 1
y = y - 20
@@ -6418,7 +6418,7 @@ do
sectionFrame.userTimeCaptureFillPanel:Refresh()
end
- local big_code_editor = DF:NewSpecialLuaEditorEntry (sectionFrame, 683, 422, "bigCodeEditor", "$parentBigCodeEditor")
+ local big_code_editor = DF:NewSpecialLuaEditorEntry(sectionFrame, 683, 422, "bigCodeEditor", "$parentBigCodeEditor")
big_code_editor:SetPoint("topleft", sectionFrame, "topleft", startX, startY - 70)
big_code_editor:SetFrameLevel(sectionFrame:GetFrameLevel()+6)
big_code_editor:SetBackdrop({bgFile = [[Interface\AddOns\Details\images\background]], edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1,tile = 1, tileSize = 16})
@@ -6488,7 +6488,7 @@ do
sectionFrame.userTimeCaptureFillPanel:Refresh()
end
- local big_code_editor2 = DF:NewSpecialLuaEditorEntry (sectionFrame, 643, 402, "exportEditor", "$parentExportEditor", true)
+ local big_code_editor2 = DF:NewSpecialLuaEditorEntry(sectionFrame, 643, 402, "exportEditor", "$parentExportEditor", true)
big_code_editor2:SetPoint("topleft", sectionFrame, "topleft", 7, -70)
big_code_editor2:SetFrameLevel(sectionFrame:GetFrameLevel()+6)
big_code_editor2:SetBackdrop({bgFile = [[Interface\AddOns\Details\images\background]], edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1,tile = 1, tileSize = 16})
@@ -6606,7 +6606,7 @@ do
--function
local capture_func = DF:NewLabel(addframe, nil, "$parentFunctionLabel", "functionLabel", Loc ["STRING_OPTIONS_CHART_ADDCODE"])
- local capture_func_entry = DF:NewSpecialLuaEditorEntry (addframe.widget, 300, 200, "funcEntry", "$parentFuncEntry")
+ local capture_func_entry = DF:NewSpecialLuaEditorEntry(addframe.widget, 300, 200, "funcEntry", "$parentFuncEntry")
capture_func_entry:SetPoint("topleft", capture_func.widget, "topright", 2, 0)
capture_func_entry:SetSize(500, 220)
capture_func_entry:SetBackdrop({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
@@ -6655,9 +6655,9 @@ do
--open import panel button
- local importframe = DF:NewSpecialLuaEditorEntry (sectionFrame, 683, 422, "importEditor", "$parentImportEditor", true)
+ local importframe = DF:NewSpecialLuaEditorEntry(sectionFrame, 683, 422, "importEditor", "$parentImportEditor", true)
local font, size, flag = importframe.editbox:GetFont()
- importframe.editbox:SetFont (font, 9, flag)
+ importframe.editbox:SetFont(font, 9, flag)
importframe:SetPoint("topleft", sectionFrame, "topleft", startX, startY - 70)
importframe:SetFrameLevel(sectionFrame:GetFrameLevel()+6)
importframe:SetBackdrop({bgFile = [[Interface\AddOns\Details\images\background]], edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1,tile = 1, tileSize = 16})
diff --git a/frames/window_playerbreakdown.lua b/frames/window_playerbreakdown.lua
index a746eb1f7..6aa695188 100644
--- a/frames/window_playerbreakdown.lua
+++ b/frames/window_playerbreakdown.lua
@@ -875,7 +875,7 @@ local function cria_container_barras (este_gump, SWW)
container_barras_window:SetWidth(300)
container_barras_window:SetHeight(145)
- container_barras_window:SetScrollChild (container_barras)
+ container_barras_window:SetScrollChild(container_barras)
container_barras_window:SetPoint("TOPLEFT", este_gump, "TOPLEFT", 21, -76)
container_barras_window:SetScript("OnSizeChanged", function(self)
@@ -958,7 +958,7 @@ local function cria_container_alvos (este_gump, SWW)
container_alvos_window:SetWidth(300)
container_alvos_window:SetHeight(100)
- container_alvos_window:SetScrollChild (container_alvos)
+ container_alvos_window:SetScrollChild(container_alvos)
container_alvos_window:SetPoint("BOTTOMLEFT", este_gump, "BOTTOMLEFT", 20, 6) --56 default
container_alvos_window:SetScript("OnSizeChanged", function(self)
@@ -1627,7 +1627,7 @@ function gump:CriaJanelaInfo()
este_gump.Loaded = true
este_gump:SetFrameStrata("HIGH")
- este_gump:SetToplevel (true)
+ este_gump:SetToplevel(true)
este_gump.extra_frames = {}
@@ -4438,7 +4438,7 @@ function gump:CriaJanelaInfo()
local _, size, flags = bar.lefttext:GetFont()
local font = SharedMedia:Fetch ("font", "Arial Narrow")
- bar.lefttext:SetFont (font, 11)
+ bar.lefttext:SetFont(font, 11)
bar.lefttext:SetPoint("left", bar, "left", 4, 0)
bar.lefttext:SetJustifyH("left")
@@ -4455,7 +4455,7 @@ function gump:CriaJanelaInfo()
local _, size, flags = bar.righttext:GetFont()
local font = SharedMedia:Fetch ("font", "Arial Narrow")
- bar.righttext:SetFont (font, 11)
+ bar.righttext:SetFont(font, 11)
bar.righttext:SetPoint("right", bar, "right", -2, 0)
bar.righttext:SetJustifyH("right")
@@ -4465,7 +4465,7 @@ function gump:CriaJanelaInfo()
local _, size, flags = bar.righttext2:GetFont()
local font = SharedMedia:Fetch ("font", "Arial Narrow")
- bar.righttext2:SetFont (font, 11)
+ bar.righttext2:SetFont(font, 11)
bar.righttext2:SetPoint("right", bar, "right", -42, 0)
bar.righttext2:SetJustifyH("right")
@@ -4636,7 +4636,7 @@ function gump:CriaJanelaInfo()
bar.lefttext = bar:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
local _, size, flags = bar.lefttext:GetFont()
local font = SharedMedia:Fetch ("font", "Arial Narrow")
- bar.lefttext:SetFont (font, 11)
+ bar.lefttext:SetFont(font, 11)
bar.lefttext:SetPoint("left", bar, "left", 2, 0)
bar.lefttext:SetJustifyH("left")
bar.lefttext:SetTextColor(1, 1, 1, 1)
@@ -4652,7 +4652,7 @@ function gump:CriaJanelaInfo()
bar.righttext = bar:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
local _, size, flags = bar.righttext:GetFont()
local font = SharedMedia:Fetch ("font", "Arial Narrow")
- bar.righttext:SetFont (font, 11)
+ bar.righttext:SetFont(font, 11)
bar.righttext:SetPoint("right", bar, "right", -2, 0)
bar.righttext:SetJustifyH("right")
bar.righttext:SetTextColor(1, 1, 1, 1)
@@ -4660,7 +4660,7 @@ function gump:CriaJanelaInfo()
bar.righttext2 = bar:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
local _, size, flags = bar.righttext2:GetFont()
local font = SharedMedia:Fetch ("font", "Arial Narrow")
- bar.righttext2:SetFont (font, 11)
+ bar.righttext2:SetFont(font, 11)
bar.righttext2:SetPoint("right", bar, "right", -46, 0)
bar.righttext2:SetJustifyH("right")
bar.righttext2:SetTextColor(1, 1, 1, 1)
diff --git a/frames/window_rowtexteditor.lua b/frames/window_rowtexteditor.lua
index 0126d92f2..ac96093e8 100644
--- a/frames/window_rowtexteditor.lua
+++ b/frames/window_rowtexteditor.lua
@@ -33,7 +33,7 @@ end
local y = -32
local buttonTemplate = DF:GetTemplate("button", "OPTIONS_BUTTON_TEMPLATE")
-local textentry = DF:NewSpecialLuaEditorEntry (panel, scrollWidth, 555, "editbox", "$parentEntry")
+local textentry = DF:NewSpecialLuaEditorEntry(panel, scrollWidth, 555, "editbox", "$parentEntry")
textentry:SetPoint("topleft", panel, "topleft", 10, y)
DF:ApplyStandardBackdrop(textentry)
DF:SetFontSize(textentry.editbox, 14)
diff --git a/frames/window_runcode.lua b/frames/window_runcode.lua
index fe3dafe55..218c0c657 100644
--- a/frames/window_runcode.lua
+++ b/frames/window_runcode.lua
@@ -33,7 +33,7 @@ function Details.OpenRunCodeWindow()
local f = DetailsRunCodePanel or DF:CreateSimplePanel(UIParent, 700, 480, "Details! Run Code", "DetailsRunCodePanel")
--lua editor
- local code_editor = DF:NewSpecialLuaEditorEntry (f, 885, 510, "text", "$parentCodeEditorWindow")
+ local code_editor = DF:NewSpecialLuaEditorEntry(f, 885, 510, "text", "$parentCodeEditorWindow")
f.CodeEditor = code_editor
code_editor:SetPoint("topleft", f, "topleft", 20, -56)
diff --git a/frames/window_statistics.lua b/frames/window_statistics.lua
index 9e498fe2c..afc0a0908 100644
--- a/frames/window_statistics.lua
+++ b/frames/window_statistics.lua
@@ -36,7 +36,7 @@ function Details:OpenRaidHistoryWindow (_raid, _boss, _difficulty, _role, _guild
local f = DetailsRaidHistoryWindow or CreateFrame("frame", "DetailsRaidHistoryWindow", UIParent,"BackdropTemplate") --, "ButtonFrameTemplate"
f:SetPoint("center", UIParent, "center")
f:SetFrameStrata("HIGH")
- f:SetToplevel (true)
+ f:SetToplevel(true)
f:SetMovable(true)
f:SetWidth(850)
@@ -257,8 +257,8 @@ function Details:OpenRaidHistoryWindow (_raid, _boss, _difficulty, _role, _guild
end
end
- eventListener:RegisterEvent ("COMM_EVENT_RECEIVED", "OnCommReceived")
- eventListener:RegisterEvent ("COMM_EVENT_SENT", "OnCommSent")
+ eventListener:RegisterEvent("COMM_EVENT_RECEIVED", "OnCommReceived")
+ eventListener:RegisterEvent("COMM_EVENT_SENT", "OnCommSent")
--report results
function f.BuildReport()
diff --git a/frames/window_wa.lua b/frames/window_wa.lua
index 3fac47cca..1f837164c 100644
--- a/frames/window_wa.lua
+++ b/frames/window_wa.lua
@@ -1986,7 +1986,7 @@ function _detalhes:OpenAuraPanel (spellid, spellname, spellicon, encounterid, tr
f:SetFrameStrata("DIALOG")
f:EnableMouse(true)
f:SetMovable(true)
- f:SetToplevel (true)
+ f:SetToplevel(true)
--background
f.bg1 = f:CreateTexture(nil, "background")
diff --git a/frames/window_welcome.lua b/frames/window_welcome.lua
index ecd0cba99..21bf2eca5 100644
--- a/frames/window_welcome.lua
+++ b/frames/window_welcome.lua
@@ -1321,7 +1321,7 @@ local window_openned_at = time()
texto_snap:SetJustifyV ("top")
texto_snap:SetTextColor(1, 1, 1, 1)
local fonte, _, flags = texto_snap:GetFont()
- texto_snap:SetFont (fonte, 11, flags)
+ texto_snap:SetFont(fonte, 11, flags)
local snap_image1 = window:CreateTexture(nil, "overlay")
snap_image1:SetTexture([[Interface\Addons\Details\images\icons]])
@@ -1402,14 +1402,14 @@ local window_openned_at = time()
--local t = {esta_morte, time(), joe.nome, joe.classe, 400000, "52m 12s", ["dead"] = true}
--table.insert(current_combat.last_events_tables, #current_combat.last_events_tables+1, t)
- rawset (_detalhes.spellcache, 300000, {"A Gun in Your Hand", 300000, [[Interface\ICONS\INV_Legendary_Gun]]})
- rawset (_detalhes.spellcache, 300001, {"Shot", 300001, [[Interface\ICONS\INV_Archaeology_Ogres_HarGunn_Eye]]})
- rawset (_detalhes.spellcache, 300002, {"Mexico Travel", 300002, [[Interface\ICONS\Achievement_Dungeon_Gundrak_Normal]]})
- rawset (_detalhes.spellcache, 300003, {"Rope", 300003, [[Interface\ICONS\Creatureportrait_RopeLadder01]]})
- rawset (_detalhes.spellcache, 300004, {"A Guitar Solo", 300004, [[Interface\ICONS\INV_Staff_2h_DraenorDungeon_C_05]]})
- rawset (_detalhes.spellcache, 300005, {"Watchtower", 300005, [[Interface\ICONS\Achievement_BG_DefendXtowers_AV]]})
- rawset (_detalhes.spellcache, 300006, {"Oh! Hey There!", 300006, [[Interface\ICONS\Spell_Shadow_SummonSuccubus]]})
- rawset (_detalhes.spellcache, 300007, {"I'm an Ability!", 300007, [[Interface\ICONS\Spell_Nature_Polymorph]]})
+ rawset(_detalhes.spellcache, 300000, {"A Gun in Your Hand", 300000, [[Interface\ICONS\INV_Legendary_Gun]]})
+ rawset(_detalhes.spellcache, 300001, {"Shot", 300001, [[Interface\ICONS\INV_Archaeology_Ogres_HarGunn_Eye]]})
+ rawset(_detalhes.spellcache, 300002, {"Mexico Travel", 300002, [[Interface\ICONS\Achievement_Dungeon_Gundrak_Normal]]})
+ rawset(_detalhes.spellcache, 300003, {"Rope", 300003, [[Interface\ICONS\Creatureportrait_RopeLadder01]]})
+ rawset(_detalhes.spellcache, 300004, {"A Guitar Solo", 300004, [[Interface\ICONS\INV_Staff_2h_DraenorDungeon_C_05]]})
+ rawset(_detalhes.spellcache, 300005, {"Watchtower", 300005, [[Interface\ICONS\Achievement_BG_DefendXtowers_AV]]})
+ rawset(_detalhes.spellcache, 300006, {"Oh! Hey There!", 300006, [[Interface\ICONS\Spell_Shadow_SummonSuccubus]]})
+ rawset(_detalhes.spellcache, 300007, {"I'm an Ability!", 300007, [[Interface\ICONS\Spell_Nature_Polymorph]]})
joe.targets ["My Old Lady"] = 3500000
joe.targets ["My Self"] = 2000000
@@ -1490,7 +1490,7 @@ local window_openned_at = time()
texto_plugins:SetJustifyV ("top")
texto_plugins:SetTextColor(1, 1, 1, 1)
--local fonte, _, flags = texto_plugins:GetFont()
- --texto_plugins:SetFont (fonte, 11, flags)
+ --texto_plugins:SetFont(fonte, 11, flags)
local plugins_image1 = window:CreateTexture(nil, "overlay")
plugins_image1:SetTexture([[Interface\Addons\Details\images\icons2]])
diff --git a/functions/bossmods.lua b/functions/bossmods.lua
index b3c21986f..65cbccb92 100644
--- a/functions/bossmods.lua
+++ b/functions/bossmods.lua
@@ -137,9 +137,9 @@ function Details:CreateCallbackListeners()
wipe (current_table_bigwigs)
end
end)
- event_frame:RegisterEvent ("ENCOUNTER_START")
- event_frame:RegisterEvent ("ENCOUNTER_END")
- event_frame:RegisterEvent ("PLAYER_REGEN_ENABLED")
+ event_frame:RegisterEvent("ENCOUNTER_START")
+ event_frame:RegisterEvent("ENCOUNTER_END")
+ event_frame:RegisterEvent("PLAYER_REGEN_ENABLED")
if (_G.DBM) then
local dbm_timer_callback = function(bar_type, id, msg, timer, icon, bartype, spellId, colorId, modid)
diff --git a/functions/deathmenu.lua b/functions/deathmenu.lua
index 4aebfab2d..98edb9ce2 100644
--- a/functions/deathmenu.lua
+++ b/functions/deathmenu.lua
@@ -10,8 +10,8 @@ local detailsOnDeathMenu = CreateFrame("frame", "DetailsOnDeathMenu", UIParent,
detailsOnDeathMenu:SetHeight(30)
detailsOnDeathMenu.Debug = false
-detailsOnDeathMenu:RegisterEvent ("PLAYER_REGEN_ENABLED")
-detailsOnDeathMenu:RegisterEvent ("ENCOUNTER_END")
+detailsOnDeathMenu:RegisterEvent("PLAYER_REGEN_ENABLED")
+detailsOnDeathMenu:RegisterEvent("ENCOUNTER_END")
DetailsFramework:ApplyStandardBackdrop(detailsOnDeathMenu)
detailsOnDeathMenu:SetAlpha(0.75)
diff --git a/functions/dungeon.lua b/functions/dungeon.lua
index 15035a824..347656a14 100644
--- a/functions/dungeon.lua
+++ b/functions/dungeon.lua
@@ -265,9 +265,9 @@ function mythicDungeonCharts:OnEndMythicDungeon()
end
end
-mythicDungeonCharts:RegisterEvent ("COMBAT_MYTHICDUNGEON_START", "OnStartMythicDungeon")
-mythicDungeonCharts:RegisterEvent ("COMBAT_MYTHICDUNGEON_END", "OnEndMythicDungeon")
-mythicDungeonCharts:RegisterEvent ("COMBAT_BOSS_DEFEATED", "OnBossDefeated")
+mythicDungeonCharts:RegisterEvent("COMBAT_MYTHICDUNGEON_START", "OnStartMythicDungeon")
+mythicDungeonCharts:RegisterEvent("COMBAT_MYTHICDUNGEON_END", "OnEndMythicDungeon")
+mythicDungeonCharts:RegisterEvent("COMBAT_BOSS_DEFEATED", "OnBossDefeated")
-- /run _G.DetailsMythicDungeonChartHandler.ShowChart(); DetailsMythicDungeonChartFrame.ShowChartFrame()
-- /run _G.DetailsMythicDungeonChartHandler.ShowReadyPanel()
diff --git a/functions/events.lua b/functions/events.lua
index 6ea4098a0..99ede30e0 100644
--- a/functions/events.lua
+++ b/functions/events.lua
@@ -126,7 +126,7 @@ local common_events = {
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--register a event
- function _detalhes:RegisterEvent (object, event, func)
+ function _detalhes:RegisterEvent(object, event, func)
if (not _detalhes.RegistredEvents [event]) then
if (object.Msg) then
@@ -391,8 +391,8 @@ local common_events = {
local listener_meta = setmetatable({}, _detalhes)
listener_meta.__index = listener_meta
- function listener_meta:RegisterEvent (event, func)
- return _detalhes:RegisterEvent (self, event, func)
+ function listener_meta:RegisterEvent(event, func)
+ return _detalhes:RegisterEvent(self, event, func)
end
function listener_meta:UnregisterEvent (event)
return _detalhes:UnregisterEvent (self, event)
diff --git a/functions/mythicdungeon.lua b/functions/mythicdungeon.lua
index 65f7591cd..a99895b95 100644
--- a/functions/mythicdungeon.lua
+++ b/functions/mythicdungeon.lua
@@ -19,11 +19,11 @@ DetailsMythicPlusFrame.DevelopmentDebug = false
--disabling the mythic+ feature if the user is playing in wow classic
if (not DF.IsTimewalkWoW()) then
- DetailsMythicPlusFrame:RegisterEvent ("CHALLENGE_MODE_START")
- DetailsMythicPlusFrame:RegisterEvent ("CHALLENGE_MODE_COMPLETED")
- DetailsMythicPlusFrame:RegisterEvent ("ZONE_CHANGED_NEW_AREA")
- DetailsMythicPlusFrame:RegisterEvent ("ENCOUNTER_END")
- DetailsMythicPlusFrame:RegisterEvent ("START_TIMER")
+ DetailsMythicPlusFrame:RegisterEvent("CHALLENGE_MODE_START")
+ DetailsMythicPlusFrame:RegisterEvent("CHALLENGE_MODE_COMPLETED")
+ DetailsMythicPlusFrame:RegisterEvent("ZONE_CHANGED_NEW_AREA")
+ DetailsMythicPlusFrame:RegisterEvent("ENCOUNTER_END")
+ DetailsMythicPlusFrame:RegisterEvent("START_TIMER")
end
--[[
@@ -713,12 +713,12 @@ end
--make an event listener to sync combat data
DetailsMythicPlusFrame.EventListener = Details:CreateEventListener()
-DetailsMythicPlusFrame.EventListener:RegisterEvent ("COMBAT_ENCOUNTER_START")
-DetailsMythicPlusFrame.EventListener:RegisterEvent ("COMBAT_ENCOUNTER_END")
-DetailsMythicPlusFrame.EventListener:RegisterEvent ("COMBAT_PLAYER_ENTER")
-DetailsMythicPlusFrame.EventListener:RegisterEvent ("COMBAT_PLAYER_LEAVE")
-DetailsMythicPlusFrame.EventListener:RegisterEvent ("COMBAT_MYTHICDUNGEON_START")
-DetailsMythicPlusFrame.EventListener:RegisterEvent ("COMBAT_MYTHICDUNGEON_END")
+DetailsMythicPlusFrame.EventListener:RegisterEvent("COMBAT_ENCOUNTER_START")
+DetailsMythicPlusFrame.EventListener:RegisterEvent("COMBAT_ENCOUNTER_END")
+DetailsMythicPlusFrame.EventListener:RegisterEvent("COMBAT_PLAYER_ENTER")
+DetailsMythicPlusFrame.EventListener:RegisterEvent("COMBAT_PLAYER_LEAVE")
+DetailsMythicPlusFrame.EventListener:RegisterEvent("COMBAT_MYTHICDUNGEON_START")
+DetailsMythicPlusFrame.EventListener:RegisterEvent("COMBAT_MYTHICDUNGEON_END")
function DetailsMythicPlusFrame.EventListener.OnDetailsEvent(contextObject, event, ...)
--these events triggers within Details control functions, they run exactly after details! creates or close a segment
diff --git a/functions/plater.lua b/functions/plater.lua
index 20e5a36cf..547d632a0 100644
--- a/functions/plater.lua
+++ b/functions/plater.lua
@@ -117,7 +117,7 @@ function Details:RefreshPlaterIntegration()
wipe (plater_integration_frame.DamageTaken)
--read cleu events
- plater_integration_frame:RegisterEvent ("COMBAT_LOG_EVENT_UNFILTERED")
+ plater_integration_frame:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
--start the real time dps updater
plater_integration_frame.OnTickFrame.NextUpdate = CONST_REALTIME_UPDATE_TIME
diff --git a/functions/profiles.lua b/functions/profiles.lua
index 24736b8aa..f9c0c4020 100644
--- a/functions/profiles.lua
+++ b/functions/profiles.lua
@@ -126,9 +126,9 @@ function _detalhes:SetProfileCProp (name, cprop, value)
if (profile) then
if (type(value) == "table") then
- rawset (profile, cprop, Details.CopyTable(value))
+ rawset(profile, cprop, Details.CopyTable(value))
else
- rawset (profile, cprop, value)
+ rawset(profile, cprop, value)
end
else
return
diff --git a/functions/skins.lua b/functions/skins.lua
index 7d399caaf..bb8a5dfbd 100644
--- a/functions/skins.lua
+++ b/functions/skins.lua
@@ -473,7 +473,7 @@ local _
["textL_custom_text"] = "{data1}. {data3}{data2}",
["font_size"] = 16,
["height"] = 21,
- ["texture_file"] = "Interface\\AddOns\\Details\\images\\bar_skyline",
+ ["texture_file"] = "Interface\\AddOns\\Details\\images\\bar_hyanda",
["icon_file"] = "Interface\\AddOns\\Details\\images\\classes_small",
["textR_bracket"] = "(",
["textR_enable_custom_text"] = false,
@@ -484,7 +484,7 @@ local _
},
["textL_show_number"] = true,
["textR_custom_text"] = "{data1} ({data2}, {data3}%)",
- ["texture"] = "Skyline",
+ ["texture"] = "Details Hyanda",
["use_spec_icons"] = true,
["textR_class_colors"] = false,
["textL_class_colors"] = false,
diff --git a/functions/slash.lua b/functions/slash.lua
index 41ba60cb3..cbbbbe687 100644
--- a/functions/slash.lua
+++ b/functions/slash.lua
@@ -233,7 +233,7 @@ function SlashCmdList.DETAILS (msg, editbox)
}
for i = 1, window1.baseframe:GetNumPoints() do
- state ["Point" .. i] = {window1.baseframe:GetPoint (i)}
+ state ["Point" .. i] = {window1.baseframe:GetPoint(i)}
end
local parent = window1.baseframe:GetParent()
@@ -733,7 +733,7 @@ function SlashCmdList.DETAILS (msg, editbox)
local barra = instancia.barras [whichRowLine]
for i = 1, barra:GetNumPoints() do
- local point, relativeTo, relativePoint, xOfs, yOfs = barra:GetPoint (i)
+ local point, relativeTo, relativePoint, xOfs, yOfs = barra:GetPoint(i)
print(point, relativeTo, relativePoint, xOfs, yOfs)
end
@@ -1928,7 +1928,7 @@ function _detalhes:CreateListPanel()
container_barras_window:SetWidth(460)
container_barras_window:SetHeight(550)
- container_barras_window:SetScrollChild (container_barras)
+ container_barras_window:SetScrollChild(container_barras)
container_barras_window:SetPoint("TOPLEFT", _detalhes.ListPanel.widget, "TOPLEFT", 21, -10)
_detalhes.gump:NewScrollBar (container_barras_window, container_barras, -10, -17)
diff --git a/functions/spellcache.lua b/functions/spellcache.lua
index a1cded6d6..f67785670 100644
--- a/functions/spellcache.lua
+++ b/functions/spellcache.lua
@@ -8,9 +8,9 @@ do
local _detalhes = _G._detalhes
local Loc = LibStub("AceLocale-3.0"):GetLocale ( "Details" )
local _
- local _rawget = rawget
- local _rawset = rawset
- local _setmetatable = setmetatable
+ local rawget = rawget
+ local rawset = rawset
+ local setmetatable = setmetatable
local _GetSpellInfo = GetSpellInfo
local _unpack = unpack
@@ -61,9 +61,9 @@ do
--reset spell cache
function _detalhes:ClearSpellCache()
- _detalhes.spellcache = _setmetatable({},
+ _detalhes.spellcache = setmetatable({},
{__index = function(tabela, valor)
- local esta_magia = _rawget (tabela, valor)
+ local esta_magia = rawget (tabela, valor)
if (esta_magia) then
return esta_magia
end
@@ -85,19 +85,19 @@ do
end})
--default overwrites
- --_rawset (_detalhes.spellcache, 1, {Loc ["STRING_MELEE"], 1, "Interface\\AddOns\\Details\\images\\melee.tga"})
- --_rawset (_detalhes.spellcache, 2, {Loc ["STRING_AUTOSHOT"], 1, "Interface\\AddOns\\Details\\images\\autoshot.tga"})
+ --rawset (_detalhes.spellcache, 1, {Loc ["STRING_MELEE"], 1, "Interface\\AddOns\\Details\\images\\melee.tga"})
+ --rawset (_detalhes.spellcache, 2, {Loc ["STRING_AUTOSHOT"], 1, "Interface\\AddOns\\Details\\images\\autoshot.tga"})
--built-in overwrites
for spellId, spellTable in pairs(_detalhes.SpellOverwrite) do
local name, _, icon = _GetSpellInfo(spellId)
- _rawset (_detalhes.spellcache, spellId, {spellTable.name or name, 1, spellTable.icon or icon})
+ rawset (_detalhes.spellcache, spellId, {spellTable.name or name, 1, spellTable.icon or icon})
end
--user overwrites
-- [1] spellid [2] spellname [3] spellicon
for index, spellTable in ipairs(_detalhes.savedCustomSpells) do
- _rawset (_detalhes.spellcache, spellTable [1], {spellTable [2], 1, spellTable [3]})
+ rawset (_detalhes.spellcache, spellTable [1], {spellTable [2], 1, spellTable [3]})
end
end
@@ -194,7 +194,7 @@ do
local t = _detalhes.savedCustomSpells[index]
if (t) then
t [2], t [3] = name or t [2], icon or t [3]
- return _rawset (_detalhes.spellcache, t [1], {t [2], 1, t [3]})
+ return rawset (_detalhes.spellcache, t [1], {t [2], 1, t [3]})
else
return false
end
@@ -218,7 +218,7 @@ do
icon = [[Interface\InventoryItems\WoWUnknownItem01]]
end
- _rawset (_detalhes.spellcache, spellid, {name, 1, icon})
+ rawset (_detalhes.spellcache, spellid, {name, 1, icon})
t[2] = name
t[3] = icon
@@ -267,7 +267,7 @@ do
if (not is_overwrite) then
tinsert(_detalhes.savedCustomSpells, {spellid, name, icon})
end
- return _rawset (_detalhes.spellcache, spellid, {name, 1, icon})
+ return rawset (_detalhes.spellcache, spellid, {name, 1, icon})
end
function _detalhes:UserCustomSpellRemove (index)
@@ -276,7 +276,7 @@ do
local spellid = t [1]
local name, _, icon = _GetSpellInfo(spellid)
if (name) then
- _rawset (_detalhes.spellcache, spellid, {name, 1, icon})
+ rawset (_detalhes.spellcache, spellid, {name, 1, icon})
end
return tremove(_detalhes.savedCustomSpells, index)
end
@@ -294,9 +294,9 @@ do
local spellName, rank, spellIcon = _GetSpellInfo(spellid)
if (spellName) then
- _rawset (_detalhes.spellcache, spellid, {spellName .. Loc ["STRING_DOT"], rank, spellIcon})
+ rawset (_detalhes.spellcache, spellid, {spellName .. Loc ["STRING_DOT"], rank, spellIcon})
else
- _rawset (_detalhes.spellcache, spellid, {"Unknown DoT Spell? " .. Loc ["STRING_DOT"], rank, [[Interface\InventoryItems\WoWUnknownItem01]]})
+ rawset (_detalhes.spellcache, spellid, {"Unknown DoT Spell? " .. Loc ["STRING_DOT"], rank, [[Interface\InventoryItems\WoWUnknownItem01]]})
end
end
diff --git a/functions/testbars.lua b/functions/testbars.lua
index 985828263..422d0076f 100644
--- a/functions/testbars.lua
+++ b/functions/testbars.lua
@@ -252,7 +252,7 @@ function Details:CreateTestBars (alphabet, isArena)
table.insert(current_combat.last_events_tables, #current_combat.last_events_tables+1, t)
elseif (robot.nome == "Mr. President") then
- rawset (Details.spellcache, 56488, {"Nuke", 56488, [[Interface\ICONS\inv_gizmo_supersappercharge]]})
+ rawset(Details.spellcache, 56488, {"Nuke", 56488, [[Interface\ICONS\inv_gizmo_supersappercharge]]})
robot.spells:PegaHabilidade (56488, true, "SPELL_DAMAGE")
robot.spells._ActorTable [56488].total = robot.total
end
diff --git a/images/bar_hyanda.tga b/images/bar_hyanda.tga
new file mode 100644
index 000000000..f514ab478
Binary files /dev/null and b/images/bar_hyanda.tga differ
diff --git a/images/spec_icons_normal.tga b/images/spec_icons_normal.tga
index 6618a26e5..d9099d723 100644
Binary files a/images/spec_icons_normal.tga and b/images/spec_icons_normal.tga differ
diff --git a/plugins/Details_DataStorage/Details_DataStorage.lua b/plugins/Details_DataStorage/Details_DataStorage.lua
index 51c564f4a..2d7e0cf9a 100644
--- a/plugins/Details_DataStorage/Details_DataStorage.lua
+++ b/plugins/Details_DataStorage/Details_DataStorage.lua
@@ -15,7 +15,7 @@ end
local f = CreateFrame("frame", nil, UIParent)
f:Hide()
-f:RegisterEvent ("ADDON_LOADED")
+f:RegisterEvent("ADDON_LOADED")
f:SetScript("OnEvent", function(self, event, addonName)
diff --git a/plugins/Details_EncounterDetails/Details_EncounterDetails.lua b/plugins/Details_EncounterDetails/Details_EncounterDetails.lua
index a5fb2b1f6..3bae5db01 100644
--- a/plugins/Details_EncounterDetails/Details_EncounterDetails.lua
+++ b/plugins/Details_EncounterDetails/Details_EncounterDetails.lua
@@ -307,9 +307,9 @@ local function CreatePluginFrames (data)
wipe (current_table_bigwigs)
end
end)
- event_frame:RegisterEvent ("ENCOUNTER_START")
- event_frame:RegisterEvent ("ENCOUNTER_END")
- event_frame:RegisterEvent ("PLAYER_REGEN_ENABLED")
+ event_frame:RegisterEvent("ENCOUNTER_START")
+ event_frame:RegisterEvent("ENCOUNTER_END")
+ event_frame:RegisterEvent("PLAYER_REGEN_ENABLED")
--DBM_TimerStart Timer183828cdcount 2 Death Brand CD (2) 42.5 Interface\Icons\warlock_summon_doomguard cdcount 183828 1 1438
--DBM_TimerStart Timer183828cdcount 3 Death Brand CD (3) 42.5 Interface\Icons\warlock_summon_doomguard cdcount 183828 1 1438
diff --git a/plugins/Details_EncounterDetails/frames.lua b/plugins/Details_EncounterDetails/frames.lua
index be1cdc557..1107dc7bb 100644
--- a/plugins/Details_EncounterDetails/frames.lua
+++ b/plugins/Details_EncounterDetails/frames.lua
@@ -1027,7 +1027,7 @@ _detalhes.EncounterDetailsTempWindow = function(EncounterDetails)
local DetailsFrameWork = _detalhes.gump
BossFrame:SetFrameStrata("HIGH")
- BossFrame:SetToplevel (true)
+ BossFrame:SetToplevel(true)
BossFrame:SetBackdrop({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\AddOns\Details\images\background]], tileSize = 64, tile = true})
BossFrame:SetBackdropColor(.5, .5, .5, .5)
@@ -2707,7 +2707,7 @@ end
container_damagetaken_window:SetWidth(BOX_WIDTH)
container_damagetaken_window:SetHeight(BOX_HEIGHT)
- container_damagetaken_window:SetScrollChild (container_damagetaken_frame)
+ container_damagetaken_window:SetScrollChild(container_damagetaken_frame)
container_damagetaken_window:SetPoint("TOPLEFT", frame, "TOPLEFT", 10, -92)
DetailsFrameWork:NewScrollBar (container_damagetaken_window, container_damagetaken_frame, 4, -16)
@@ -2760,7 +2760,7 @@ end
container_habilidades_window:SetWidth(BOX_WIDTH)
container_habilidades_window:SetHeight(BOX_HEIGHT)
- container_habilidades_window:SetScrollChild (container_habilidades_frame)
+ container_habilidades_window:SetScrollChild(container_habilidades_frame)
container_habilidades_window:SetPoint("TOPLEFT", container_damagetaken_window, "bottomleft", 0, CONST_BOX_VERTICAL_SPACING) --LOCATION
DetailsFrameWork:NewScrollBar (container_habilidades_window, container_habilidades_frame, 4, -16)
@@ -2803,7 +2803,7 @@ end
container_adds_window:SetWidth(BOX_WIDTH)
container_adds_window:SetHeight(BOX_HEIGHT_UPPER)
- container_adds_window:SetScrollChild (container_adds_frame)
+ container_adds_window:SetScrollChild(container_adds_frame)
container_adds_window:SetPoint("TOPLEFT", container_damagetaken_window, "topright", CONST_BOX_HORIZONTAL_SPACING, 0)
DetailsFrameWork:NewLabel(container_adds_window, container_adds_window, nil, "titulo", "Enemy Damage Taken", "GameFontHighlight")
@@ -2848,7 +2848,7 @@ end
container_interrupt_window:SetWidth(BOX_WIDTH)
container_interrupt_window:SetHeight(BOX_HEIGHT_UPPER)
- container_interrupt_window:SetScrollChild (container_interrupt_frame)
+ container_interrupt_window:SetScrollChild(container_interrupt_frame)
container_interrupt_window:SetPoint("TOPLEFT", container_adds_window, "TOPRIGHT", CONST_BOX_HORIZONTAL_SPACING, 0)
DetailsFrameWork:NewLabel(container_interrupt_window, container_interrupt_window, nil, "titulo", Loc ["STRING_INTERRUPTS"], "GameFontHighlight")
@@ -2894,7 +2894,7 @@ end
container_dispell_window:SetWidth(BOX_WIDTH)
container_dispell_window:SetHeight(BOX_HEIGHT_UPPER)
- container_dispell_window:SetScrollChild (container_dispell_frame)
+ container_dispell_window:SetScrollChild(container_dispell_frame)
container_dispell_window:SetPoint("TOPLEFT", container_adds_window, "BOTTOMLEFT", 0, CONST_BOX_VERTICAL_SPACING)
DetailsFrameWork:NewLabel(container_dispell_window, container_dispell_window, nil, "titulo", Loc ["STRING_DISPELLS"], "GameFontHighlight")
@@ -2944,7 +2944,7 @@ end
container_dead_window:SetWidth(BOX_WIDTH)
container_dead_window:SetHeight(BOX_HEIGHT_UPPER)
- container_dead_window:SetScrollChild (container_dead_frame)
+ container_dead_window:SetScrollChild(container_dead_frame)
container_dead_window:SetPoint("TOPLEFT", container_dispell_window, "TOPRIGHT", CONST_BOX_HORIZONTAL_SPACING, 0)
DetailsFrameWork:NewLabel(container_dead_window, container_dead_window, nil, "titulo", Loc ["STRING_DEATH_LOG"], "GameFontHighlight")
@@ -2965,13 +2965,13 @@ end
--emotes frame
local emote_frame = CreateFrame("frame", "DetailsEncountersEmoteFrame", UIParent, "BackdropTemplate")
- emote_frame:RegisterEvent ("CHAT_MSG_RAID_BOSS_EMOTE")
- emote_frame:RegisterEvent ("CHAT_MSG_RAID_BOSS_WHISPER")
- emote_frame:RegisterEvent ("CHAT_MSG_MONSTER_EMOTE")
- emote_frame:RegisterEvent ("CHAT_MSG_MONSTER_SAY")
- emote_frame:RegisterEvent ("CHAT_MSG_MONSTER_WHISPER")
- emote_frame:RegisterEvent ("CHAT_MSG_MONSTER_PARTY")
- emote_frame:RegisterEvent ("CHAT_MSG_MONSTER_YELL")
+ emote_frame:RegisterEvent("CHAT_MSG_RAID_BOSS_EMOTE")
+ emote_frame:RegisterEvent("CHAT_MSG_RAID_BOSS_WHISPER")
+ emote_frame:RegisterEvent("CHAT_MSG_MONSTER_EMOTE")
+ emote_frame:RegisterEvent("CHAT_MSG_MONSTER_SAY")
+ emote_frame:RegisterEvent("CHAT_MSG_MONSTER_WHISPER")
+ emote_frame:RegisterEvent("CHAT_MSG_MONSTER_PARTY")
+ emote_frame:RegisterEvent("CHAT_MSG_MONSTER_YELL")
local emote_table = {
["CHAT_MSG_RAID_BOSS_EMOTE"] = 1,
diff --git a/plugins/Details_Streamer/Details_Streamer.lua b/plugins/Details_Streamer/Details_Streamer.lua
index 978e8a2c7..98f958c52 100644
--- a/plugins/Details_Streamer/Details_Streamer.lua
+++ b/plugins/Details_Streamer/Details_Streamer.lua
@@ -1291,21 +1291,21 @@ eventFrame.track_spell_cast = function()
end
function eventFrame:RegisterMyEvents()
- eventFrame:RegisterEvent ("UNIT_SPELLCAST_START")
- eventFrame:RegisterEvent ("UNIT_SPELLCAST_SENT")
- eventFrame:RegisterEvent ("UNIT_SPELLCAST_SUCCEEDED")
- eventFrame:RegisterEvent ("UNIT_SPELLCAST_INTERRUPTED")
- eventFrame:RegisterEvent ("UNIT_SPELLCAST_FAILED_QUIET")
- eventFrame:RegisterEvent ("UNIT_SPELLCAST_FAILED")
- eventFrame:RegisterEvent ("UNIT_SPELLCAST_DELAYED")
- eventFrame:RegisterEvent ("UNIT_SPELLCAST_CHANNEL_START")
- eventFrame:RegisterEvent ("UNIT_SPELLCAST_CHANNEL_STOP")
- eventFrame:RegisterEvent ("UNIT_SPELLCAST_CHANNEL_UPDATE")
- eventFrame:RegisterEvent ("UNIT_SPELLCAST_STOP")
+ eventFrame:RegisterEvent("UNIT_SPELLCAST_START")
+ eventFrame:RegisterEvent("UNIT_SPELLCAST_SENT")
+ eventFrame:RegisterEvent("UNIT_SPELLCAST_SUCCEEDED")
+ eventFrame:RegisterEvent("UNIT_SPELLCAST_INTERRUPTED")
+ eventFrame:RegisterEvent("UNIT_SPELLCAST_FAILED_QUIET")
+ eventFrame:RegisterEvent("UNIT_SPELLCAST_FAILED")
+ eventFrame:RegisterEvent("UNIT_SPELLCAST_DELAYED")
+ eventFrame:RegisterEvent("UNIT_SPELLCAST_CHANNEL_START")
+ eventFrame:RegisterEvent("UNIT_SPELLCAST_CHANNEL_STOP")
+ eventFrame:RegisterEvent("UNIT_SPELLCAST_CHANNEL_UPDATE")
+ eventFrame:RegisterEvent("UNIT_SPELLCAST_STOP")
if (not DetailsFramework.IsTBCWow() and not DetailsFramework.IsWotLKWow()) then
- eventFrame:RegisterEvent ("UNIT_SPELLCAST_INTERRUPTIBLE")
- eventFrame:RegisterEvent ("UNIT_SPELLCAST_NOT_INTERRUPTIBLE")
+ eventFrame:RegisterEvent("UNIT_SPELLCAST_INTERRUPTIBLE")
+ eventFrame:RegisterEvent("UNIT_SPELLCAST_NOT_INTERRUPTIBLE")
end
end
@@ -1340,8 +1340,8 @@ local AMP_Tick = C_Timer.NewTicker(1, function()
ACTIONS = 0
end)
local APM_FRAME = CreateFrame("frame", "DetailsAPMFrame", UIParent, "BackdropTemplate")
-APM_FRAME:RegisterEvent ("PLAYER_STARTED_MOVING")
-APM_FRAME:RegisterEvent ("PLAYER_STOPPED_MOVING")
+APM_FRAME:RegisterEvent("PLAYER_STARTED_MOVING")
+APM_FRAME:RegisterEvent("PLAYER_STOPPED_MOVING")
APM_FRAME:SetScript("OnEvent", function()
ACTIONS = ACTIONS + 1
end)
@@ -2500,7 +2500,7 @@ function StreamOverlay:OnEvent (_, event, ...)
end
--wipe (StreamOverlay.db)
- SOF:RegisterEvent ("PLAYER_LOGOUT")
+ SOF:RegisterEvent("PLAYER_LOGOUT")
--profile name
SOF.PlayerNameProfile = UnitName("player") .. " - " .. GetRealmName()
diff --git a/plugins/Details_TinyThreat/Details_TinyThreat.lua b/plugins/Details_TinyThreat/Details_TinyThreat.lua
index f6faaa284..348f1e1a8 100644
--- a/plugins/Details_TinyThreat/Details_TinyThreat.lua
+++ b/plugins/Details_TinyThreat/Details_TinyThreat.lua
@@ -143,9 +143,9 @@ local function CreatePluginFrames (data)
ThreatMeterFrame:UnregisterEvent ("PLAYER_REGEN_ENABLED")
elseif (event == "PLUGIN_ENABLED") then
- ThreatMeterFrame:RegisterEvent ("PLAYER_TARGET_CHANGED")
- ThreatMeterFrame:RegisterEvent ("PLAYER_REGEN_DISABLED")
- ThreatMeterFrame:RegisterEvent ("PLAYER_REGEN_ENABLED")
+ ThreatMeterFrame:RegisterEvent("PLAYER_TARGET_CHANGED")
+ ThreatMeterFrame:RegisterEvent("PLAYER_REGEN_DISABLED")
+ ThreatMeterFrame:RegisterEvent("PLAYER_REGEN_ENABLED")
end
end
@@ -863,17 +863,17 @@ function ThreatMeter:OnEvent (_, event, ...)
end
--Register needed events
- _G._detalhes:RegisterEvent (ThreatMeter, "COMBAT_PLAYER_ENTER")
- _G._detalhes:RegisterEvent (ThreatMeter, "COMBAT_PLAYER_LEAVE")
- _G._detalhes:RegisterEvent (ThreatMeter, "DETAILS_INSTANCE_ENDRESIZE")
- _G._detalhes:RegisterEvent (ThreatMeter, "DETAILS_INSTANCE_SIZECHANGED")
- _G._detalhes:RegisterEvent (ThreatMeter, "DETAILS_INSTANCE_STARTSTRETCH")
- _G._detalhes:RegisterEvent (ThreatMeter, "DETAILS_INSTANCE_ENDSTRETCH")
- _G._detalhes:RegisterEvent (ThreatMeter, "DETAILS_OPTIONS_MODIFIED")
-
- ThreatMeterFrame:RegisterEvent ("PLAYER_TARGET_CHANGED")
- ThreatMeterFrame:RegisterEvent ("PLAYER_REGEN_DISABLED")
- ThreatMeterFrame:RegisterEvent ("PLAYER_REGEN_ENABLED")
+ _G._detalhes:RegisterEvent(ThreatMeter, "COMBAT_PLAYER_ENTER")
+ _G._detalhes:RegisterEvent(ThreatMeter, "COMBAT_PLAYER_LEAVE")
+ _G._detalhes:RegisterEvent(ThreatMeter, "DETAILS_INSTANCE_ENDRESIZE")
+ _G._detalhes:RegisterEvent(ThreatMeter, "DETAILS_INSTANCE_SIZECHANGED")
+ _G._detalhes:RegisterEvent(ThreatMeter, "DETAILS_INSTANCE_STARTSTRETCH")
+ _G._detalhes:RegisterEvent(ThreatMeter, "DETAILS_INSTANCE_ENDSTRETCH")
+ _G._detalhes:RegisterEvent(ThreatMeter, "DETAILS_OPTIONS_MODIFIED")
+
+ ThreatMeterFrame:RegisterEvent("PLAYER_TARGET_CHANGED")
+ ThreatMeterFrame:RegisterEvent("PLAYER_REGEN_DISABLED")
+ ThreatMeterFrame:RegisterEvent("PLAYER_REGEN_ENABLED")
--Saved data
ThreatMeter.saveddata = saveddata or {}
diff --git a/plugins/Details_Vanguard/Details_Vanguard.lua b/plugins/Details_Vanguard/Details_Vanguard.lua
index 575ef53f3..7dcecc216 100644
--- a/plugins/Details_Vanguard/Details_Vanguard.lua
+++ b/plugins/Details_Vanguard/Details_Vanguard.lua
@@ -111,9 +111,9 @@ local function CreatePluginFrames (data)
Vanguard.CurrentInstance = Vanguard:GetInstance(Vanguard.instance_id)
- VanguardFrame:RegisterEvent ("ROLE_CHANGED_INFORM")
- VanguardFrame:RegisterEvent ("GROUP_ROSTER_UPDATE")
- VanguardFrame:RegisterEvent ("PLAYER_TARGET_CHANGED")
+ VanguardFrame:RegisterEvent("ROLE_CHANGED_INFORM")
+ VanguardFrame:RegisterEvent("GROUP_ROSTER_UPDATE")
+ VanguardFrame:RegisterEvent("PLAYER_TARGET_CHANGED")
Vanguard:ResetBars()
@@ -1138,15 +1138,15 @@ function Vanguard:OnEvent (_, event, arg1, token, time, who_serial, who_name, wh
CreatePluginFrames()
--Register needed events
- _G._detalhes:RegisterEvent (Vanguard, "COMBAT_PLAYER_ENTER")
- _G._detalhes:RegisterEvent (Vanguard, "COMBAT_PLAYER_LEAVE")
- _G._detalhes:RegisterEvent (Vanguard, "DETAILS_INSTANCE_ENDRESIZE")
- _G._detalhes:RegisterEvent (Vanguard, "DETAILS_INSTANCE_SIZECHANGED")
- _G._detalhes:RegisterEvent (Vanguard, "GROUP_ONLEAVE")
- _G._detalhes:RegisterEvent (Vanguard, "DETAILS_OPTIONS_MODIFIED")
+ _G._detalhes:RegisterEvent(Vanguard, "COMBAT_PLAYER_ENTER")
+ _G._detalhes:RegisterEvent(Vanguard, "COMBAT_PLAYER_LEAVE")
+ _G._detalhes:RegisterEvent(Vanguard, "DETAILS_INSTANCE_ENDRESIZE")
+ _G._detalhes:RegisterEvent(Vanguard, "DETAILS_INSTANCE_SIZECHANGED")
+ _G._detalhes:RegisterEvent(Vanguard, "GROUP_ONLEAVE")
+ _G._detalhes:RegisterEvent(Vanguard, "DETAILS_OPTIONS_MODIFIED")
- VanguardFrame:RegisterEvent ("ZONE_CHANGED_NEW_AREA")
- VanguardFrame:RegisterEvent ("PLAYER_ENTERING_WORLD")
+ VanguardFrame:RegisterEvent("ZONE_CHANGED_NEW_AREA")
+ VanguardFrame:RegisterEvent("PLAYER_ENTERING_WORLD")
end
end
diff --git a/startup.lua b/startup.lua
index 1c4311fc1..58f3a4575 100644
--- a/startup.lua
+++ b/startup.lua
@@ -269,7 +269,7 @@ function Details:StartMeUp() --I'll never stop!
self.listener:RegisterEvent("CHALLENGE_MODE_COMPLETED")
end
- self.parser_frame:RegisterEvent ("COMBAT_LOG_EVENT_UNFILTERED")
+ self.parser_frame:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
--update is in group
self.details_users = {}