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openRaidLib.RequestAllData() executes without error and will return true, but do not get any callbacks at all. The only way openRaid gets updated is when exiting combat.
The text was updated successfully, but these errors were encountered:
openRaidLib.RequestAllData() executes without error and will return true, but do not get any callbacks at all. The only way openRaid gets updated is when exiting combat.
The text was updated successfully, but these errors were encountered: