- Improved automatic keyframe timeout behaviour
- Fix a crash caused by saving the game state after an intercept overrun
- Add mouse stutter correction option (on by default) (PKr / mikeday)
- Added another batch of cheats to the console
- tnthom, tntka, tntsmart, tntpitch, tntfast, tntice, tntpush, fly
- quicken, ponce, kitty, massacre, rambo, skel, shazam, ravmap, cockadoodledoo
- satan, clubmed, butcher, nra, indiana, locksmith, sherlock, casper, init, mapsco, deliverance
- Removed process affinity hack (should improve performance)
- Added support for SNDFONT lump (rfomin)
- Moved default soundfont into dsda-doom.wad
- Added a first batch of cheats to the console (PBeGood4)
- idchoppers, iddqd, idkfa, idfa, idspispopd, idclip, idmypos, idrate
- tntcomp, tntem, iddt, iddst, iddkt, iddit, notarget
- Fixed ssg autoswitch in cl21
- Add vanilla_keymap option in config file for alternate keyboards (pr+)
- Fixed a potential crash in hexen map storage
- Fixed a key frame / save file infinite loop (Jan Chochol)
- Fixed an interpolation error that caused a crash in the software renderer
- New thing types
- MapSpot
- MapSpotGravity
- TeleportDest2
- TeleportDest3
- PolyAnchor
- PolySpawn
- PolySpawnCrush
- PolySpawnHurt
- New line specials
- Polyobj_StartLine
- Polyobj_RotateLeft
- Polyobj_RotateRight
- Polyobj_Move
- Polyobj_ExplicitLine
- Polyobj_MoveTimes8
- Polyobj_DoorSwing
- Polyobj_DoorSlide
- Polyobj_OR_MoveToSpot
- Polyobj_MoveToSpot
- Polyobj_Stop
- Polyobj_MoveTo
- Polyobj_OR_MoveTo
- Polyobj_OR_RotateLeft
- Polyobj_OR_RotateRight
- Polyobj_OR_Move
- Polyobj_OR_MoveTimes8