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v0.24.md

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v0.24.3

  • Improved automatic keyframe timeout behaviour
  • Fix a crash caused by saving the game state after an intercept overrun
  • Add mouse stutter correction option (on by default) (PKr / mikeday)

v0.24.2

  • Added another batch of cheats to the console
    • tnthom, tntka, tntsmart, tntpitch, tntfast, tntice, tntpush, fly
    • quicken, ponce, kitty, massacre, rambo, skel, shazam, ravmap, cockadoodledoo
    • satan, clubmed, butcher, nra, indiana, locksmith, sherlock, casper, init, mapsco, deliverance
  • Removed process affinity hack (should improve performance)
  • Added support for SNDFONT lump (rfomin)
  • Moved default soundfont into dsda-doom.wad

v0.24.1

  • Added a first batch of cheats to the console (PBeGood4)
    • idchoppers, iddqd, idkfa, idfa, idspispopd, idclip, idmypos, idrate
    • tntcomp, tntem, iddt, iddst, iddkt, iddit, notarget
  • Fixed ssg autoswitch in cl21

v0.24.0

  • Add vanilla_keymap option in config file for alternate keyboards (pr+)
  • Fixed a potential crash in hexen map storage
  • Fixed a key frame / save file infinite loop (Jan Chochol)
  • Fixed an interpolation error that caused a crash in the software renderer

Doom in Hexen

  • New thing types
    • MapSpot
    • MapSpotGravity
    • TeleportDest2
    • TeleportDest3
    • PolyAnchor
    • PolySpawn
    • PolySpawnCrush
    • PolySpawnHurt
  • New line specials
    • Polyobj_StartLine
    • Polyobj_RotateLeft
    • Polyobj_RotateRight
    • Polyobj_Move
    • Polyobj_ExplicitLine
    • Polyobj_MoveTimes8
    • Polyobj_DoorSwing
    • Polyobj_DoorSlide
    • Polyobj_OR_MoveToSpot
    • Polyobj_MoveToSpot
    • Polyobj_Stop
    • Polyobj_MoveTo
    • Polyobj_OR_MoveTo
    • Polyobj_OR_RotateLeft
    • Polyobj_OR_RotateRight
    • Polyobj_OR_Move
    • Polyobj_OR_MoveTimes8