diff --git a/Build/WindowsNoEditor/FileOpenOrder/CookerOpenOrder.log b/Build/WindowsNoEditor/FileOpenOrder/CookerOpenOrder.log index a150584..0345165 100644 --- a/Build/WindowsNoEditor/FileOpenOrder/CookerOpenOrder.log +++ b/Build/WindowsNoEditor/FileOpenOrder/CookerOpenOrder.log @@ -1,119 +1,119 @@ -"../../../../../UnrealProjects/SimpleFPS/Content/AssetsCharacter/Mesh/UE4_Mannequin_Skeleton.uasset" 0 -"../../../../../UnrealProjects/SimpleFPS/Content/AssetsCharacter/Animation/AnimStarterPack/Aim_Space_Hip.uasset" 1 -"../../../../../UnrealProjects/SimpleFPS/Content/AssetsCharacter/Animation/AnimStarterPack/Aim_Space_Ironsights.uasset" 2 -"../../../../../UnrealProjects/SimpleFPS/Content/AssetsCharacter/Animation/AnimStarterPack/Death_2.uasset" 3 -"../../../../../UnrealProjects/SimpleFPS/Content/AssetsCharacter/Animation/AnimStarterPack/Death_3.uasset" 4 -"../../../../../UnrealProjects/SimpleFPS/Content/AssetsCharacter/Animation/AnimStarterPack/Death_Ironsights_1.uasset" 5 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-"C:/Users/olive/AppData/Local/UnrealEngine/Common/DerivedDataCache/2/7/2/TEXTURE_68A083899C6F4316B8CE0E2958EDE2C2_AUTODXT_B8B739C24C63791D961A3BB221A6F__45CEC16C0A385F9821E114349841537A6D95267F.udd" 1942 -"C:/Users/olive/AppData/Local/UnrealEngine/Common/DerivedDataCache/9/9/9/TEXTURE_68A083899C6F4316B8CE0E2958EDE2C2_BC5_DB2F905847D55D306C536F87412B8D5D___05FD1AC67E56EC82C436BBE547EA9BCB5B273D70.udd" 1943 -"C:/Users/olive/AppData/Local/UnrealEngine/Common/DerivedDataCache/2/2/8/TEXTURE_68A083899C6F4316B8CE0E2958EDE2C2_BC5_DB2F905847D55D306C536F87412B8D5D___6210D19B87410893BC6B086F6770667CF91E47A6.udd" 1944 -"C:/Users/olive/AppData/Local/UnrealEngine/Common/DerivedDataCache/9/8/8/TEXTURE_68A083899C6F4316B8CE0E2958EDE2C2_BC5_DB2F905847D55D306C536F87412B8D5D___CB204F7A1ADAB473102AEC51B6E7460C6DCB8524.udd" 1945 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-"C:/Users/olive/AppData/Local/UnrealEngine/Common/DerivedDataCache/8/5/8/TEXTURE_68A083899C6F4316B8CE0E2958EDE2C2_AUTODXT_0B73B6574B1EF8FB6644179BB46D5__3D9CA8BEA11B742FBD38F3094CDE3062A420D405.udd" 1990 -"../../../Engine/Content/EditorResources/EmptyActor.uasset" 1991 -"../../../Engine/Content/EngineMaterials/EditorBrushMaterial.uasset" 1992 -"C:/Users/olive/AppData/Local/UnrealEngine/Common/DerivedDataCache/2/1/0/TEXTURE_68A083899C6F4316B8CE0E2958EDE2C2_BC5_96B64D9C4BA70056DD03FB9C5C579350___45B167000E48B0E2E9BD162FC96276F130F33E06.udd" 1993 -"C:/Users/olive/AppData/Local/UnrealEngine/Common/DerivedDataCache/2/8/1/TEXTURE_68A083899C6F4316B8CE0E2958EDE2C2_BC5_96B64D9C4BA70056DD03FB9C5C579350___535E8851E746DD023AA76511EC07190EEA4AAB3B.udd" 1994 -"C:/Users/olive/AppData/Local/UnrealEngine/Common/DerivedDataCache/2/5/2/TEXTURE_68A083899C6F4316B8CE0E2958EDE2C2_BC5_96B64D9C4BA70056DD03FB9C5C579350___0D762AE01B886B2293EA18206E7BEC74534B2EDB.udd" 1995 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2435 +"../../../Engine/Content/Editor/Templates/PluginModule.cpp.template" 2436 diff --git a/Config/DefaultGame.ini b/Config/DefaultGame.ini index 0161469..8e19af4 100644 --- a/Config/DefaultGame.ini +++ b/Config/DefaultGame.ini @@ -1,5 +1,9 @@ [/Script/EngineSettings.GeneralProjectSettings] ProjectID=7840F4A2415D8C4F89EB82BB4616A209 +ProjectDisplayedTitle=NSLOCTEXT("[/Script/EngineSettings]", "3F54AA5941397764424574A1D81E0699", "SimpleFPS v1") +Homepage=thegrimsey.net +Description=A Simple FPS game made in UE4 +ProjectName=SimpleFPS [/Script/UnrealEd.ProjectPackagingSettings] BlueprintNativizationMethod=Inclusive diff --git a/Content/BP_SimpleFPSCharacter.uasset b/Content/BP_SimpleFPSCharacter.uasset index 4f50e0f..181a4a2 100644 --- a/Content/BP_SimpleFPSCharacter.uasset +++ b/Content/BP_SimpleFPSCharacter.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:2d9fc299628c52e7ea76e953dd519c302f20aa078e2eec1ae9aa1198dad18ac4 -size 194335 +oid sha256:8c8dc839651233ef3c80df228df7f599ab4ee82de31b4b595d27f3ce9e36009d +size 194162 diff --git a/Content/MainMenu/MainMenuWidget.uasset b/Content/MainMenu/MainMenuWidget.uasset index 5714506..3d8db7b 100644 --- a/Content/MainMenu/MainMenuWidget.uasset +++ b/Content/MainMenu/MainMenuWidget.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:c4ef4fb351ddee46e7412dff8747efa9774cb9c4ed5b04383945fdc7460f0fdc -size 157339 +oid sha256:ffb8935287393baf9b9925435174c875094ac1f8dcdf9c6b37124964787bbb67 +size 158656 diff --git a/Content/MainMenu/PlayTab_MainMenuWidget.uasset b/Content/MainMenu/PlayTab_MainMenuWidget.uasset index ce7ced8..99279f8 100644 --- a/Content/MainMenu/PlayTab_MainMenuWidget.uasset +++ b/Content/MainMenu/PlayTab_MainMenuWidget.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e9c380cc5056568c7cf2c00d69c23ff2c29302b0a4a9d165d7d86df4d9fbd48f -size 167494 +oid sha256:9e9c23e12fc6912394b9504e52eff53cefdcb1977298dcbbe12395a2d1ae4e67 +size 173694 diff --git a/Content/UI/HUD.uasset b/Content/UI/HUD.uasset index 2a26f7e..e09a1a0 100644 --- a/Content/UI/HUD.uasset +++ b/Content/UI/HUD.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:5daeba5f1ce88da3880a282eef50f66307251bccec2419263a4497d5ed46c998 -size 160651 +oid sha256:2b54353c784d63c427302919dd077b04e8fc564e395632d74715d04634265a07 +size 184248 diff --git a/Content/Weapons/BowlingBall.uasset b/Content/Weapons/BowlingBall.uasset index 9992a7d..2968401 100644 --- a/Content/Weapons/BowlingBall.uasset +++ b/Content/Weapons/BowlingBall.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:3bcae39df9d6980cffc45a8611b4697317b2acc4929a46cfd7ba8f910c5c559c -size 126417 +oid sha256:2a4a90d142baf665d439927f5f740c699cd715423971376790e87e6d8892d70c +size 126953 diff --git a/Source/SimpleFPS/SimpleFPSGameModeBase.cpp b/Source/SimpleFPS/SimpleFPSGameModeBase.cpp index 4145d34..711da47 100644 --- a/Source/SimpleFPS/SimpleFPSGameModeBase.cpp +++ b/Source/SimpleFPS/SimpleFPSGameModeBase.cpp @@ -52,6 +52,7 @@ void ASimpleFPSGameModeBase::InitGameState() if (ASimpleFPSGameState * FPSGameState = GetGameState()) { + FPSGameState->KillGoal = KillGoal; FPSGameState->Teams = Teams; FPSGameState->TeamKills.Init(0, Teams); FPSGameState->TeamDeaths.Init(0, Teams); diff --git a/Source/SimpleFPS/SimpleFPSGameState.cpp b/Source/SimpleFPS/SimpleFPSGameState.cpp index 3e80acc..9ab4f82 100644 --- a/Source/SimpleFPS/SimpleFPSGameState.cpp +++ b/Source/SimpleFPS/SimpleFPSGameState.cpp @@ -9,11 +9,12 @@ void ASimpleFPSGameState::GetLifetimeReplicatedProps(TArray& { Super::GetLifetimeReplicatedProps(OutLifetimeProps); + DOREPLIFETIME_CONDITION(ASimpleFPSGameState, KillGoal, COND_InitialOnly); DOREPLIFETIME_CONDITION(ASimpleFPSGameState, Teams, COND_InitialOnly); + DOREPLIFETIME_CONDITION(ASimpleFPSGameState, WinningTeam, COND_InitialOnly); DOREPLIFETIME(ASimpleFPSGameState, TeamKills); DOREPLIFETIME(ASimpleFPSGameState, TeamDeaths); - DOREPLIFETIME(ASimpleFPSGameState, WinningTeam); } void ASimpleFPSGameState::AddPlayerState(APlayerState* PlayerState) diff --git a/Source/SimpleFPS/SimpleFPSGameState.h b/Source/SimpleFPS/SimpleFPSGameState.h index b8e2c05..189e797 100644 --- a/Source/SimpleFPS/SimpleFPSGameState.h +++ b/Source/SimpleFPS/SimpleFPSGameState.h @@ -74,6 +74,10 @@ class SIMPLEFPS_API ASimpleFPSGameState : public AGameStateBase UPROPERTY(BlueprintAssignable) FOnServerMessage OnServerMessage; + + UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Replicated) + int KillGoal = 4; + UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Replicated) int Teams = 4;