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When playing a video, exiting fullscreen via native controls would automatically pause the video rather than persisting the playback state (playing). I would expect that the video would continue playing when exiting fullscreen via native controls.
I created a patch for this in my app. I have not yet created a PR as I'm not sure if it's the right way to fix the issue, but it was the only way I found I was able to fix the issue:
Thank you for your bug report. We will review it and get back to you if we need more information.
There is a newer version of the library available. You are using version 6.8.1, while the latest stable version is 6.8.2. Please update to the latest version and check if the issue still exists.
Note: If the issue still exists, please update the issue report with the latest information.
Thank you for your bug report. We will review it and get back to you if we need more information.
There is a newer version of the library available. You are using version 6.8.1, while the latest stable version is 6.8.2. Please update to the latest version and check if the issue still exists.
Note: If the issue still exists, please update the issue report with the latest information.
Version
6.8.1
What platforms are you having the problem on?
iOS
System Version
6.8.1
On what device are you experiencing the issue?
Real device, Simulator
Architecture
New architecture with interop layer
What happened?
When playing a video, exiting fullscreen via native controls would automatically pause the video rather than persisting the playback state (playing). I would expect that the video would continue playing when exiting fullscreen via native controls.
I created a patch for this in my app. I have not yet created a PR as I'm not sure if it's the right way to fix the issue, but it was the only way I found I was able to fix the issue:
Patch
Reproduction Link
No response
Reproduction
Step to reproduce this bug are:
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