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CHANGELOG.md

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Change Log

hal-0.2.0 (10-05-2019)

  • pipeline cache support
  • rich presentation errors
  • nicer specialization constants
  • Debug implementations
  • consistent format names
  • more limits
  • surface alpha composition properties
  • descriptor pool create flags
  • removal of FrameSync

backend-dx11-0.1.1 (05-03-2019)

  • fixed buffer bind flags
  • synchronization of disjoint CB across copy operations
  • depth texture views

backend-dx12-0.1.2 (04-03-2019)

  • typeless formats for textures
  • fixed vertex buffer binding
  • fixed non-array views of array textures

backend-metal-0.1.1 (21-02-2019)

  • secondary command buffers
  • multiple iOS fixes
  • fixed surface dimensions

backend-dx12-0.1.1 (04-02-2019)

  • get_fence_status

backend-empty-0.1.0 (04-02-2019)

  • dummy surface creation

hal-0.1.0 (27-12-2018)

  • gfx-hal: graphics hardware abstraction layer
  • gfx-backend-*: Vulkan, D3D12, D3D11, Metal, and GL
  • range-alloc: helper struct to manage ranges
  • unsafe qualifiers on all the API methods
  • non-clonable command buffers and resources