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TODO.txt
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TODO.txt
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- other screens: intro, high scores, etc..
- high score name input. Gdx.input.getTextInput
- cycle colors of logo: using basic anim
- loading screen, list source of fruity.BAS
- music in level 7 is too short
- sound
- add a small probability for monsters to reverse dir
- save game state
- anim when Frank dies: screen goes to black from the outside
- monster should stop a bit when hitting a wall or another monster
- make sure all fruits are accessible?
- redo all screenshots,
* not using "ActiveX streching in WinAPE"...
* using "half display size"
* full screen screenshot, cut things in Krita, zoomed
* then shring all images by 2 horizontally
- let monsters dig
- let monsters go for Frank? only fraise
- falling prune
- 3 balls mode: one for each remaining life
- machine gun mode
- bonus and fraise monsters
- ktx-async use it to load assets
- kdx: use ashley?
- proguard?
- icon
- publish to Google Play?