From a2dd3e0486deddfd178c8c547898140924364252 Mon Sep 17 00:00:00 2001 From: Lu Wilson Date: Tue, 16 Jan 2024 15:48:00 +0000 Subject: [PATCH] Update README.md --- README.md | 80 +++++++++++++++++++++++++++---------------------------- 1 file changed, 40 insertions(+), 40 deletions(-) diff --git a/README.md b/README.md index 43d5f830e..d9134251d 100644 --- a/README.md +++ b/README.md @@ -9,15 +9,15 @@ todepond woz here --> -> **New:** [DreamBerd has been renamed to DreamBerd - e/acc](https://github.com/TodePond/DreamBerd/releases/tag/ve.acc) +> **New:** [DreamBerd has been renamed to DreamBerd](https://github.com/TodePond/DreamBerd/releases/tag/ve.acc) [](https://github.com/TodePond/DreamBerd/blob/main/examples/Examples.md "Click here for the examples page.") -# DreamBerd - e/acc +# DreamBerd ![Coverage](badges/coverage-109.svg) -DreamBerd - e/acc is a perfect programming language. These are its features!
+DreamBerd is a perfect programming language. These are its features!
When you've finished reading through all the features, check out the [examples](https://github.com/TodePond/DreamBerd/blob/main/Examples.md). ## Exclamation Marks! @@ -40,7 +40,7 @@ If you're unsure, that's ok. You can put a question mark at the end of a line in print("Hello world")? ``` -You might be wondering what DreamBerd - e/acc uses for the 'not' operator, which is an exclamation mark in most other languages. That's simple - the 'not' operator is a semi-colon instead. +You might be wondering what DreamBerd uses for the 'not' operator, which is an exclamation mark in most other languages. That's simple - the 'not' operator is a semi-colon instead. ```java if (;false) { @@ -108,7 +108,7 @@ print(2 + 2 === 5)! //true ## Arrays -Some languages start arrays at `0`, which can be unintuitive for beginners. Some languages start arrays at `1`, which isn't representative of how the code actually works. DreamBerd - e/acc does the best of both worlds: Arrays start at `-1`. +Some languages start arrays at `0`, which can be unintuitive for beginners. Some languages start arrays at `1`, which isn't representative of how the code actually works. DreamBerd does the best of both worlds: Arrays start at `-1`. ```java const const scores = [3, 2, 5]! @@ -139,7 +139,7 @@ when (health = 0) { ## Lifetimes -DreamBerd - e/acc has a built-in garbage collector that will automatically clean up unused variables. However, if you want to be extra careful, you can specify a lifetime for a variable, with a variety of units. +DreamBerd has a built-in garbage collector that will automatically clean up unused variables. However, if you want to be extra careful, you can specify a lifetime for a variable, with a variety of units. ```java const const name<2> = "Luke"! //lasts for two lines @@ -161,7 +161,7 @@ const const name<-1> = "Luke"! ## Loops -Loops are a complicated relic of archaic programming languages. In DreamBerd - e/acc, there are no loops. +Loops are a complicated relic of archaic programming languages. In DreamBerd, there are no loops. ## Installation @@ -192,14 +192,14 @@ function isKeyDown(key) => { ## Arithmetic -DreamBerd - e/acc has significant whitespace. Use spacing to specify the order of arithmetic operations. +DreamBerd has significant whitespace. Use spacing to specify the order of arithmetic operations. ```java print(1 + 2*3)! //7 print(1+2 * 3)! //9 ``` -Unlike some other languages, DreamBerd - e/acc allows you to use the caret (^) for exponentiation. +Unlike some other languages, DreamBerd allows you to use the caret (^) for exponentiation. ```java print(1^1)! // 1 @@ -214,11 +214,11 @@ print(one+two)! //3 ## Indents -When it comes to indentation, DreamBerd - e/acc strikes a happy medium that can be enjoyed by everyone: All indents must be 3 spaces long. +When it comes to indentation, DreamBerd strikes a happy medium that can be enjoyed by everyone: All indents must be 3 spaces long. ```java function main() => { - print("DreamBerd - e/acc is the future")! + print("DreamBerd is the future")! } ``` @@ -226,13 +226,13 @@ function main() => { ```java function main() => { -print("DreamBerd - e/acc is the future")! +print("DreamBerd is the future")! } ``` ## Equality -JavaScript lets you do different levels of comparison. `==` for loose comparison, and `===` for a more precise check. DreamBerd - e/acc takes this to another level. +JavaScript lets you do different levels of comparison. `==` for loose comparison, and `===` for a more precise check. DreamBerd takes this to another level. You can use `==` to do a loose check. @@ -428,7 +428,7 @@ function add(a, b) => { ## Exporting -Many languages allow you to import things from specific files. In DreamBerd - e/acc, importing is simpler. Instead, you export _to_ specific files! +Many languages allow you to import things from specific files. In DreamBerd, importing is simpler. Instead, you export _to_ specific files! ```java ===== add.db3 == @@ -443,7 +443,7 @@ import add! add(3, 2)! ``` -By the way, to see DreamBerd - e/acc in action, check out [this page](https://github.com/TodePond/DreamBerd/blob/main/LICENSE.md). +By the way, to see DreamBerd in action, check out [this page](https://github.com/TodePond/DreamBerd/blob/main/LICENSE.md). ## Classes @@ -503,7 +503,7 @@ delete 3! print(2 + 1)! // Error: 3 has been deleted ``` -DreamBerd - e/acc is a multi-paradigm programming language, which means that you can `delete` the keywords and paradigms you don't like. +DreamBerd is a multi-paradigm programming language, which means that you can `delete` the keywords and paradigms you don't like. ```java delete class! @@ -572,7 +572,7 @@ In response to some recent criticism about this design decision, we would like t ## DB3X -You can embed DB3X in DreamBerd - e/acc. It's just DreamBerd - e/acc, and it's also just HTML. +You can embed DB3X in DreamBerd. It's just DreamBerd, and it's also just HTML. ```java funct App() => { @@ -580,7 +580,7 @@ funct App() => { } ``` -**Warning:** As you know, `class` is already a keyword in DreamBerd - e/acc, so you can't use it within DB3X. +**Warning:** As you know, `class` is already a keyword in DreamBerd, so you can't use it within DB3X. ```java funct App() => { @@ -589,7 +589,7 @@ funct App() => { } ``` -`className` is also a DreamBerd - e/acc keyword, so you can't use that either. +`className` is also a DreamBerd keyword, so you can't use that either. ```java funct App() => { @@ -607,7 +607,7 @@ funct App() => { } ``` -**Please note:** Unlike JSX, you are free to freely use the `for` attribute - because DreamBerd - e/acc doesn't have loops. +**Please note:** Unlike JSX, you are free to freely use the `for` attribute - because DreamBerd doesn't have loops. ```java funct App() => { @@ -620,7 +620,7 @@ funct App() => { ## Semantic naming -DreamBerd - e/acc supports semantic naming. +DreamBerd supports semantic naming. ```java const const sName = "Lu"! @@ -636,7 +636,7 @@ const const g_fScore = 4.5! ## Asynchronous Functions -In most languages, it's hard to get asynchronous functions to synchronise with each other. In DreamBerd - e/acc, it's easy: Asynchronous functions take turns running lines of code. +In most languages, it's hard to get asynchronous functions to synchronise with each other. In DreamBerd, it's easy: Asynchronous functions take turns running lines of code. ```java async funct count() { @@ -674,7 +674,7 @@ const var score = use(0)! When it comes to signals, the most important thing to discuss is _syntax_. -In DreamBerd - e/acc, you can set (and get) signals with just one function: +In DreamBerd, you can set (and get) signals with just one function: ```java const var score = use(0)! @@ -709,19 +709,19 @@ const var [[[getScore, setScore], setScore], setScore] = use(0)! ## AI -DreamBerd - e/acc features AEMI, which stands for Automatic-Exclamation-Mark-Insertion. If you forget to end a statement with an exclamation mark, DreamBerd - e/acc will helpfully insert one for you! +DreamBerd features AEMI, which stands for Automatic-Exclamation-Mark-Insertion. If you forget to end a statement with an exclamation mark, DreamBerd will helpfully insert one for you! ```java print("Hello world") // This is fine ``` -Similarly... DreamBerd - e/acc also features ABI, which stands for Automatic-Bracket-Insertion. If you forget to close your brackets, DreamBerd - e/acc will pop some in for you! +Similarly... DreamBerd also features ABI, which stands for Automatic-Bracket-Insertion. If you forget to close your brackets, DreamBerd will pop some in for you! ```java print("Hello world" // This is also fine ``` -Similarly.... DreamBerd - e/acc also features AQMI, which stands for Automatic-Quotation-Marks-Insertion. If you forget to close your string, DreamBerd - e/acc will do it for you! +Similarly.... DreamBerd also features AQMI, which stands for Automatic-Quotation-Marks-Insertion. If you forget to close your string, DreamBerd will do it for you! ```java print("Hello world // This is fine as well @@ -737,8 +737,8 @@ addEventListener("click", (e) => { // This is fine ``` -Similarly..... DreamBerd - e/acc also features AI, which stands for Automatic-Insertion.
-If you forget to finish your code, DreamBerd - e/acc will auto-complete the whole thing! +Similarly..... DreamBerd also features AI, which stands for Automatic-Insertion.
+If you forget to finish your code, DreamBerd will auto-complete the whole thing! ```java print( // This is probably fine @@ -746,32 +746,32 @@ print( // This is probably fine **Please note:** AI does not use AI. Instead, any incomplete code will be auto-emailed to Lu Wilson, who will get back to you with a completed line as soon as possible. -**Now recruiting:** The backlog of unfinished programs has now grown unsustainably long. If you would like to volunteer to help with AI, please write an incomplete DreamBerd - e/acc program, and leave your contact details somewhere in the source code. +**Now recruiting:** The backlog of unfinished programs has now grown unsustainably long. If you would like to volunteer to help with AI, please write an incomplete DreamBerd program, and leave your contact details somewhere in the source code. ## Copilot -It's worth noting that Github Copilot doesn't understand DreamBerd - e/acc, which means that Microsoft won't be able to steal your code. +It's worth noting that Github Copilot doesn't understand DreamBerd, which means that Microsoft won't be able to steal your code. This is great for when you want to keep your open-sourced project closed-source. ## Ownership -Using the word 'DreamBerd - e/acc' in your project name implies that the DreamBerd - e/acc Foundation does not own your project. +Using the word 'DreamBerd' in your project name implies that the DreamBerd Foundation does not own your project. -However, **not** using the word 'DreamBerd - e/acc' in your project implies that the DreamBerd - e/acc Foundation **does** own your project. If you would like to keep ownership of your work, please always use the word 'DreamBerd - e/acc' in it. +However, **not** using the word 'DreamBerd' in your project implies that the DreamBerd Foundation **does** own your project. If you would like to keep ownership of your work, please always use the word 'DreamBerd' in it. Here are some examples:
-✅ DreamBerd - e/accScript (not owned by the DreamBerd - e/acc Foundation - you are free to use this name)
-❌ ECMAScript (owned by the DreamBerd - e/acc Foundation - please consider renaming)
-❌ Rust Foundation (owned by the DreamBerd - e/acc Foundation - please consider renaming) +✅ DreamBerdScript (not owned by the DreamBerd Foundation - you are free to use this name)
+❌ ECMAScript (owned by the DreamBerd Foundation - please consider renaming)
+❌ Rust Foundation (owned by the DreamBerd Foundation - please consider renaming) ## Contributing > If you are an influencer, streamer, or content-creator... you must not skip this section during your read-through. -Contributions are welcomed to DreamBerd - e/acc! +Contributions are welcomed to DreamBerd! -The most helpful way you can help is by donating to the [Stonewall charity](https://www.stonewall.org.uk/). This will help to prevent the DreamBerd - e/acc creator from losing their human rights, allowing maintenance of the project to continue. +The most helpful way you can help is by donating to the [Stonewall charity](https://www.stonewall.org.uk/). This will help to prevent the DreamBerd creator from losing their human rights, allowing maintenance of the project to continue. **Note:** The contributing guide also helps to shake off unwanted fans of the project. @@ -788,7 +788,7 @@ If the compiler refuses at first, politely reassure it. For example:
## Highlighting -Syntax highlighting is now available for DreamBerd - e/acc in VSCode. To enable it, install a [highlighting extension](https://marketplace.visualstudio.com/items?itemName=fabiospampinato.vscode-highlight) and then use the [DreamBerd - e/acc configuration file](https://github.com/TodePond/DreamBerd/blob/main/.vscode/settings.json). +Syntax highlighting is now available for DreamBerd in VSCode. To enable it, install a [highlighting extension](https://marketplace.visualstudio.com/items?itemName=fabiospampinato.vscode-highlight) and then use the [DreamBerd configuration file](https://github.com/TodePond/DreamBerd/blob/main/.vscode/settings.json). This is what it looks like: @@ -827,8 +827,8 @@ Lisp haters will also love it. ## Examples -For examples of DreamBerd - e/acc in action, check out the [examples page](https://github.com/TodePond/DreamBerd/blob/main/test/Examples.md)! +For examples of DreamBerd in action, check out the [examples page](https://github.com/TodePond/DreamBerd/blob/main/test/Examples.md)! ![image](files/star-history.png) -DreamBerd - e/acc was made with 💔 by Lu Wilson, creator of the [Game of Living](https://youtu.be/WMJ1H3Ai-qs). +DreamBerd was made with 💔 by Lu Wilson, creator of the [Game of Living](https://youtu.be/WMJ1H3Ai-qs).