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Terrain brushes such as raise and height can have brush settings like size & strength values stored separately so there's no need to adjust them every time the tools are switched. The same can be done for meshes. Some meshes like grass have different scale randomness than say trees. It'll be useful having separate settings for each meshes.
The text was updated successfully, but these errors were encountered:
Description
Terrain brushes such as raise and height can have brush settings like size & strength values stored separately so there's no need to adjust them every time the tools are switched. The same can be done for meshes. Some meshes like grass have different scale randomness than say trees. It'll be useful having separate settings for each meshes.
The text was updated successfully, but these errors were encountered: