Add a new Houdini package with such configuration json:
{
"env":[
{
"HDRPR_DIR":"path-to-the-package"
},
{
"HOUDINI_PATH":"$HDRPR_DIR/houdini"
},
{
"PATH":"$HDRPR_DIR/lib"
},
{
"PYTHONPATH":"$HDRPR_DIR/lib/python"
}
]
}
where path-to-the-package
depends on where do you unzip hdRpr package and should point to the directory that contains INSTALL.md (this file)
To setup the render settings update script, copy <path-to-the-package>/plugin/usd/hdRpr/resources/scripts/rendersettings_OnLoaded.py
into <houdini-root>/houdini/scripts/lop
More info here https://www.sidefx.com/docs/houdini/ref/plugins.html
activateHoudiniPlugin
executable can do the same for you automatically - it will try to find your houdini preference dir and add hdRpr package that will point to the current directory.
Here and next, HDRPR_PACKAGE_DIR is a path to the root of the package.
- Add
HDRPR_PACKAGE_DIR/plugin
path entry to thePXR_PLUGINPATH_NAME
environment variable - Add
HDRPR_PACKAGE_DIR/lib/python
path entry to thePYTHONPATH
environment variable - Windows only: add the
HDRPR_PACKAGE_DIR/lib
path entry to thePATH
environment variable
OR
You can copy hdRpr package directories (lib and plugin) directly to the root of your USD package.
- Configure cmake project (more info about it in README.md)
cd RadeonProRenderUSD
mkdir build
cd build
cmake -DCMAKE_INSTALL_PREFIX=package ..
- Build cmake project
cmake --build . --config Release --target install
- Follow instructions from "Installation from package" for either "Houdini plugin" or "Usdview plugin" depending on how you configured the project on step 1.
In case you encounter any issues or would like to make a feature request, please post an "issue" on our official GitHub repository