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[Puzzle] Spawning: Position, Orientation and Fancyness #4

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sauterl opened this issue Apr 16, 2019 · 0 comments
Open

[Puzzle] Spawning: Position, Orientation and Fancyness #4

sauterl opened this issue Apr 16, 2019 · 0 comments

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@sauterl
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sauterl commented Apr 16, 2019

The puzzle is currently spawned at a fixed, arbitrary position.

It should be changed in a way, that the puzzle spawns

  • in the middle of the wall of the source image
  • size / 4f in front of the wall
  • oriented to have the same orientation as the wall (e.g. by using WallAnchor as a parent)

Further fancyness can be added by teleporting the player into the center of the room / in front of the puzzle and use the (new) Fade to fade in and out of the puzzle mechanic.

@sauterl sauterl assigned sauterl and unassigned sauterl Apr 16, 2019
@silvanheller silvanheller changed the title [Puzzle] Spawnign: Position, Orientation and Fancyness [Puzzle] Spawning: Position, Orientation and Fancyness May 8, 2019
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