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The puzzle is currently spawned at a fixed, arbitrary position.
It should be changed in a way, that the puzzle spawns
in the middle of the wall of the source image
size / 4f in front of the wall
oriented to have the same orientation as the wall (e.g. by using WallAnchor as a parent)
Further fancyness can be added by teleporting the player into the center of the room / in front of the puzzle and use the (new) Fade to fade in and out of the puzzle mechanic.
The text was updated successfully, but these errors were encountered:
silvanheller
changed the title
[Puzzle] Spawnign: Position, Orientation and Fancyness
[Puzzle] Spawning: Position, Orientation and Fancyness
May 8, 2019
The puzzle is currently spawned at a fixed, arbitrary position.
It should be changed in a way, that the puzzle spawns
size / 4f
in front of the wallFurther fancyness can be added by teleporting the player into the center of the room / in front of the puzzle and use the (new) Fade to fade in and out of the puzzle mechanic.
The text was updated successfully, but these errors were encountered: