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Voidmap difficulty in 3.3. #151

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Sciencefreak opened this issue May 25, 2016 · 1 comment
Open

Voidmap difficulty in 3.3. #151

Sciencefreak opened this issue May 25, 2016 · 1 comment

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@Sciencefreak
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It looks like void difficulty check does not take into account the new multiplier for void maps after z180.

At z201 the enemy attack multiplier is around 4. When I can block all of the damage without multiplier, it starts void maps but the increased damage kills me very fast...

@finite2
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finite2 commented May 27, 2016

I've never really been sure what the void difficulty check does. In some runs it starts farming maps late game for no obvious reasons. Can someone explain how this works.

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