Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Auto Stance & Nuseries don't take breed time into account #211

Open
rmwxiong opened this issue Jan 20, 2017 · 2 comments
Open

Auto Stance & Nuseries don't take breed time into account #211

rmwxiong opened this issue Jan 20, 2017 · 2 comments

Comments

@rmwxiong
Copy link

Currently my breed time is 0.2s. With max agility, so I can only fight every 0.5s, which means that being outside of damage stance is inefficient against non-speedy enemies, and buying more nurseries is useless.

@Jonathonathon
Copy link

Have you unlocked Anticipation at all? You're dealing with fractional breed times which I've never really seen anyone else use, most people (because of Anticipation) float at a breed timer of 30 seconds. Why so low on the breed timer?

@rmwxiong
Copy link
Author

This was before I had unlocked anticipation. I have it now, but it actually takes quite a while from the start of the game to get to anticipation, so I was dealing with this issue for a good bit, and had to manually limit my nursery count.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants