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Pull Indicator or bad argument #4825

Closed
2 tasks done
Mithras2801 opened this issue Jan 22, 2024 · 1 comment
Closed
2 tasks done

Pull Indicator or bad argument #4825

Mithras2801 opened this issue Jan 22, 2024 · 1 comment
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⏱ Awaiting Response This ticket hasn't been triaged yet. 🐛 Bug This is a problem with WeakAuras.

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@Mithras2801
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Is there an existing issue for this?

  • I have searched the existing open and closed issues.

Description

error see on m+ or raid.

WeakAuras Version

5.9.2

World of Warcraft Flavor

Retail (Default)

World of Warcraft Region

EU

Tested with only WeakAuras

  • Yes

Lua Error

176x Lua error in aura 'Pull Indicator': Custom Fade Animation
WeakAuras Version: 5.9.2
Aura Version: 1.0.16
bad argument #2 to '?' (Usage: self:SetAlpha(alpha))
[string "=[C]"]: ?
[string "=[C]"]: in function `xpcall'
[string "@WeakAuras/RegionTypes/RegionPrototype.lua"]:382: in function `SetAnimAlpha'
[string "@WeakAuras/Animations.lua"]:94: in function <WeakAuras/Animations.lua:17>

Locals:
(*temporary) = Frame {
 SoundRepeatStop = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:156
 color_anim_b = 1
 AnchorSubRegion = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:429
 Scale = <function> defined @WeakAuras/RegionTypes/Texture.lua:148
 Expand = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:865
 yOffset = 0
 anchorPoint = "BOTTOM"
 color_anim_g = 0.243137
 GetColor = <function> defined @WeakAuras/RegionTypes/Texture.lua:216
 SetOffset = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:301
 SendChat = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:249
 rotation = 0
 UpdateFrameTick = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:414
 SetRegionHeight = <function> defined @WeakAuras/RegionTypes/Texture.lua:174
 OptionsClosed = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:709
 Color = <function> defined @WeakAuras/RegionTypes/Texture.lua:194
 scalex = 1
 Update = <function> defined @WeakAuras/RegionTypes/Texture.lua:184
 regionType = "texture"
 color_anim_r = 1
 GetRegionAlpha = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:370
 relativePoint = "TOP"
 SoundPlay = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:226
 texture = Texture {
 }
 color_b = 1
 scaley = 1
 alpha = 1
 color_r = 1
 SetXOffset = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:310
 SetRegionWidth = <function> defined @WeakAuras/RegionTypes/Texture.lua:169
 RealClearAllPoints = <function> defined =[C]:-1
 RunCode = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:256
 FrameTick = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:422
 SetAnimAlpha = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:374
 effectiveRotation = 0
 SetYOffsetRelative = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:339
 customAnchorFunc = <function> defined return function():1
 color_anim_a = 1
 xOffset = 0
 GetXOffset = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:318
 UpdateTimerTick = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:400
 color_g = 1
 SetRotation = <function> defined @WeakAuras/RegionTypes/Texture.lua:234
 GetYOffsetRelative = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:347
 SetAnchor = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:289
 GlowExternal = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:264
 toShow = true
 SetRegionAlpha = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:360
 GetXOffsetRelative = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:343
 SetMirror = <function> defined @WeakAuras/RegionTypes/Texture.lua:179
 GetYOffset = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:322
 triggerProvidesTimer = false
 subRegions = <table> {
 }
 height = 30
 startFormatters = <table> {
 }
 Pause = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:922
 SetOffsetAnim = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:351
 states = <table> {
 }
 Resume = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:927
 state = <table> {
 }
 Collapse = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:843
 ClickToPick = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:714
 SetYOffset = <function> defined @WeakAuras/RegionTypes/RegionPrototype.lua:314
 mirror = false
 yOffsetAnim =

Reproduction Steps

  1. Go to WoW
  2. Do m+
  3. Look on bug

Last Good Version

i don't know

Screenshots

No response

Export String

https://file.io/FIEDP8NknlJy
@Mithras2801 Mithras2801 added the 🐛 Bug This is a problem with WeakAuras. label Jan 22, 2024
@github-actions github-actions bot added the ⏱ Awaiting Response This ticket hasn't been triaged yet. label Jan 22, 2024
@InfusOnWoW
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176x Lua error in aura 'Pull Indicator': Custom Fade Animation

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Labels
⏱ Awaiting Response This ticket hasn't been triaged yet. 🐛 Bug This is a problem with WeakAuras.
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