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Is your feature request related to a problem? Please describe.
No
Describe the solution you'd like
I'd love to see load condition toggles for game modes like Hardcore and Seasonal (SoD) for the classic era client.
E.g. C_GameRules.IsHardcoreActive if you only want the group/aura to load on hardcore and C_Engraving.IsEngravingEnabled if you only want the group/aura to load on Season of Discovery.
This would be really useful for next weeks fresh release of Era and Hardcore while the Season of Discovery development is still actively progressing at the same time.
Describe alternatives you've considered
N/A
Additional context
N/A
The text was updated successfully, but these errors were encountered:
Season of Discovery is different enough that having a load option for it
feels warranted. And hopefully this won't be the last time for that api.
Fixes: WeakAuras#5533
InfusOnWoW
added a commit
to InfusOnWoW/WeakAuras2
that referenced
this issue
Nov 23, 2024
Season of Discovery is different enough that having a load option for it
feels warranted. And hopefully this won't be the last time for that api.
Fixes: WeakAuras#5533
InfusOnWoW
added a commit
to InfusOnWoW/WeakAuras2
that referenced
this issue
Nov 24, 2024
Season of Discovery is different enough that having a load option for it
feels warranted. And hopefully this won't be the last time for that api.
Fixes: WeakAuras#5533
Is your feature request related to a problem? Please describe.
No
Describe the solution you'd like
I'd love to see load condition toggles for game modes like Hardcore and Seasonal (SoD) for the classic era client.
E.g.
C_GameRules.IsHardcoreActive
if you only want the group/aura to load on hardcore andC_Engraving.IsEngravingEnabled
if you only want the group/aura to load on Season of Discovery.This would be really useful for next weeks fresh release of Era and Hardcore while the Season of Discovery development is still actively progressing at the same time.
Describe alternatives you've considered
N/A
Additional context
N/A
The text was updated successfully, but these errors were encountered: