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Michieal authored Oct 13, 2023
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Expand Up @@ -55,8 +55,15 @@ source within your IDE. If so, please use the `LuaAPINugetSource` option. Note t
the specific location (`-s <source>`) and we are forcing (`-f`) the restore. This is done to specifically use the custom
nuget packages.

Once you have done this, you will need to rebuild your project. You can do so either through your IDE or inside of the
Godot Editor.
Once you have done this, you will need to rebuild your project. You can do so either through your IDE or inside of the
Godot Editor. I highly recommend keeping this section handy, as you will need to use these for each new project
that you create. If you can, it's advisable to change the nuget sources so that the local source is first in the
list. This will make life easier. And then, with new projects, run the clear command, then restore the project in
your IDE, or simply build the project in Godot. (Godot will perform a restore in the build process.) By having the
local sources first in the list, this will ensure that they are put in, and that your project will work.

A note on the LuaAPI specific nuget packages: They are included in the Mono (DotNet) builds from the `Releases` tab on
the Github page.

Example Notes
-------
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