diff --git a/RDR2AudioTool/AudioEditingWindow.xaml b/RDR2AudioTool/AudioEditingWindow.xaml
index 008b22f..149d923 100644
--- a/RDR2AudioTool/AudioEditingWindow.xaml
+++ b/RDR2AudioTool/AudioEditingWindow.xaml
@@ -59,7 +59,7 @@
-
+
diff --git a/RDR2AudioTool/AudioEditingWindow.xaml.cs b/RDR2AudioTool/AudioEditingWindow.xaml.cs
index a33173e..73c5dce 100644
--- a/RDR2AudioTool/AudioEditingWindow.xaml.cs
+++ b/RDR2AudioTool/AudioEditingWindow.xaml.cs
@@ -498,6 +498,10 @@ private void Play()
waveOut.Play();
timer.Start();
+ PlayButton.Content = "⏸";
+ PlayButton.Click -= playHandler;
+ PlayButton.Click += pauseHandler;
+
double totalDuration = lengthSeconds; //this is how we make sure that the bar length is equal to the duration so that it properly goes from start to finish
slider.Maximum = totalDuration;
slider.Value = 0;
@@ -525,7 +529,7 @@ private void Pause()
{
waveOut.Pause();
isPaused = true;
- PlayButton.Content = "⏵";
+ PlayButton.Content = "▶";
PlayButton.Click -= pauseHandler;
PlayButton.Click += playHandler;
}
@@ -538,7 +542,7 @@ private void Stop()
waveOut.Dispose();
waveOut = new WaveOut();
timer.Stop();
- PlayButton.Content = "⏵";
+ PlayButton.Content = "▶";
}
private void PlayNext()
diff --git a/RDR2AudioTool/RDR2AudioTool.csproj b/RDR2AudioTool/RDR2AudioTool.csproj
index 9545d7d..ecf739f 100644
--- a/RDR2AudioTool/RDR2AudioTool.csproj
+++ b/RDR2AudioTool/RDR2AudioTool.csproj
@@ -16,7 +16,7 @@
Tool to edit RDR2 AWC files.
RDR 2 Audio Tool
RDR2AudioTool
- 0.2.1
+ 0.3.0