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zkMonitor.pl
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zkMonitor.pl
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#!/usr/bin/perl -w
#
# This file implements the Zero-K website monitoring functionality for SLDB
# (zkMonitor), it is part of SLDB.
#
# zkMonitor is an HTTP bot, it monitors the Zero-K website to detect newly
# finished battles and performs following operations on each of them:
# - extract the battle details data from Zero-K battle HTML page
# - check the battle details are consistent with SLDB data (stored by slMonitor)
# - store the battle details into SLDB if data are consistent
#
# Copyright (C) 2013 Yann Riou <[email protected]>
#
# SLDB is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# SLDB is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with SLDB. If not, see <http://www.gnu.org/licenses/>.
#
use strict;
use File::Basename qw/dirname fileparse/;
use File::Spec::Functions qw/catdir catfile file_name_is_absolute rel2abs/;
use File::Path;
use HTML::TreeBuilder;
use Storable qw/dclone/;
use Time::Piece;
use WWW::Mechanize;
my ($scriptBaseName,$scriptDir)=fileparse(rel2abs($0),'.pl');
unshift(@INC,$scriptDir);
require SimpleConf;
require SimpleLog;
require Sldb;
my $confFile=catfile($scriptDir,'etc',"$scriptBaseName.conf");
$confFile=$ARGV[0] if($#ARGV == 0);
if($#ARGV > 0 || ! -f $confFile) {
print "usage: $0 [<confFile>]\n";
exit 1;
}
my %conf=(baseUrl => 'http://zero-k.info',
linkBattles => '/Battles',
linkBattleDetail => '/Battles/Detail/',
linkUserDetail => '/Home/GetTooltip?key=%24user%24',
firstGameIndex => 90492,
logLevel => 4,
sldbLogLevel => 4,
logFile => catfile('var','log',"$scriptBaseName.log"),
cacheDir => catdir('var','cache'),
dbName => 'sldb',
dbLogin => $scriptBaseName,
dbPwd => undef,
httpRetryDelay => 60,
minGameLength => 180,
timeshift => 0,
tsTolerance => 60,
refreshDelay => 300,
maxRunTime => 86400
);
SimpleConf::readConf($confFile,\%conf);
my $logFile=$conf{logFile};
$logFile=catfile($scriptDir,$logFile) unless(file_name_is_absolute($logFile));
mkpath(dirname($logFile));
my $cacheDir=$conf{cacheDir};
$cacheDir=catdir($scriptDir,$cacheDir) unless(file_name_is_absolute($cacheDir));
mkpath($cacheDir);
my $dbDs=$conf{dbName};
$dbDs="DBI:mysql:database=$dbDs;host=localhost" unless($dbDs =~ /^DBI:/i);
my $sLog=SimpleLog->new(logFiles => [$conf{logFile},''],
logLevels => [$conf{logLevel},3],
useANSICodes => [0,1],
useTimestamps => [1,1],
prefix => "[zkMonitor] ");
my $sLogSldb=SimpleLog->new(logFiles => [$conf{logFile},''],
logLevels => [$conf{sldbLogLevel},3],
useANSICodes => [0,1],
useTimestamps => [1,1],
prefix => "[SLDB] ");
my $sldb=Sldb->new({dbDs => $dbDs,
dbLogin => $conf{dbLogin},
dbPwd => $conf{dbPwd},
sLog => $sLogSldb,
sqlErrorHandler => \&error});
$sldb->connect();
my $sth;
my $running=time + $conf{maxRunTime};
$SIG{TERM} = \&sigTermHandler;
$SIG{USR1} = \&sigUsr1Handler;
my %invalidBattles=(115733 => 1,
139092 => 1,
140865 => 1,
165625 => 1,
165650 => 1,
166191 => 1,
166196 => 1,
166533 => 1,
166563 => 1,
166565 => 1,
166667 => 1,
166783 => 1,
166784 => 1,
166786 => 1,
166792 => 1,
213035 => 1,
222008 => 1,
230357 => 1,
245821 => 1,
245825 => 1,
245917 => 1,
245930 => 1,
246088 => 1,
246091 => 1,
246093 => 1,
293614 => 1,
295599 => 1,
295639 => 1,
296626 => 1);
my %manualStartTsBattles=(92081 => '2012-07-20 00:50:31',
114235 => '2012-10-14 21:13:33');
my $mech = WWW::Mechanize->new(agent => 'Mozilla/5.0 (compatible; Ask Jeeves/Teoma; +http://about.ask.com/en/docs/about/webmasters.shtml)',
timeout => 6,
autocheck => 0);
sub sigTermHandler {
print "Received SIGTERM signal, exiting cleanly as soon as possible!\n";
$running=0;
}
sub sigUsr1Handler {
print "Received SIGUSR1 signal, restarting cleanly as soon as possible!\n";
$running=1;
}
sub slog {
$sLog->log(@_);
}
sub error {
my $m=shift;
slog($m,0);
exit 1;
}
sub buildTimestamp {
my @time = localtime();
$time[4]++;
@time = map(sprintf("%02d",$_),@time);
return ($time[5]+1900).$time[4].$time[3].$time[2].$time[1].$time[0]
}
sub errorHtml {
my $m=shift;
slog($m,0);
my $ts=buildTimestamp();
$mech->save_content("error.$ts.html");
exit 1;
}
sub secToTime {
my $sec=shift;
my @units=qw/year day hour minute second/;
my @amounts=(gmtime $sec)[5,7,2,1,0];
$amounts[0]-=70;
my @strings;
for my $i (0..$#units) {
if($amounts[$i] == 1) {
push(@strings,"1 $units[$i]");
}elsif($amounts[$i] > 1) {
push(@strings,"$amounts[$i] $units[$i]s");
}
}
@strings=("0 second") unless(@strings);
return $strings[0] if($#strings == 0);
my $endString=pop(@strings);
my $startString=join(", ",@strings);
return "$startString and $endString";
}
sub getLatestBattleId {
while(1) {
$mech->get($conf{baseUrl}.$conf{linkBattles});
if($mech->success()) {
if($mech->content() =~ /\'$conf{linkBattleDetail}(\d+)\'/) {
return $1;
}else{
errorHtml("Unable to find any battle detail link (\'$conf{linkBattleDetail}\\d+\') from page \"$conf{baseUrl}.$conf{linkBattles}\"");
}
}else{
my $status=$mech->status();
if($running) {
slog("Unable to query page \"$conf{baseUrl}$conf{linkBattles}\" (HTTP status: $status), retrying in $conf{httpRetryDelay} seconds",2);
}else{
slog("Unable to query page \"$conf{baseUrl}$conf{linkBattles}\" (HTTP status: $status)",2);
return 0;
}
}
sleep($conf{httpRetryDelay});
}
}
sub getBattleDetail {
my $bId=shift;
my $cacheIndex=int($bId/1000);
if(! -f "$cacheDir/$cacheIndex/$bId.html") {
while(1) {
$mech->get($conf{baseUrl}.$conf{linkBattleDetail}.$bId);
if($mech->success()) {
error("Unable to create $cacheDir/$cacheIndex directory") unless(-d "$cacheDir/$cacheIndex" || mkdir("$cacheDir/$cacheIndex"));
$mech->save_content("$cacheDir/$cacheIndex/$bId.html");
last;
}else{
my $status=$mech->status();
if($running) {
# if($running && $status ne '500') {
slog("Unable to query page \"$conf{baseUrl}$conf{linkBattleDetail}$bId\" for battle detail (HTTP status: $status), retrying in $conf{httpRetryDelay} seconds",2);
}else{
slog("Unable to query page \"$conf{baseUrl}$conf{linkBattleDetail}$bId\" for battle detail (HTTP status: $status)",2);
return {};
}
}
sleep($conf{httpRetryDelay});
}
}
my %bDetails=(battleId => $bId);
my $tree=HTML::TreeBuilder->new;
$tree->parse_file("$cacheDir/$cacheIndex/$bId.html");
my $mainDiv=$tree->look_down(_tag => 'div',
id => 'renderbody');
error("Unable to find main \"div\" in battle detail page of battle \#$bId") unless($mainDiv);
my $mapLink=$mainDiv->look_down(_tag => 'a',
sub { my @linkContents = $_[0]->content_list();
@linkContents && (! ref($linkContents[0])) && ($linkContents[0] =~ /Map:/);
});
error("Unable to find map name in battle detail page of battle \#$bId") unless($mapLink);
if($mapLink->as_text =~ /Map:\s*(.+)$/) {
$bDetails{mapName}=$1;
}else{
error("Unable to parse map name from \"".($mapLink->as_text)."\" in battle detail page of battle \#$bId");
}
my $detailTable=$mainDiv->look_down(_tag => 'table');
error("Unable to find detail table in battle detail page of battle \#$bId") unless($detailTable);
my @detailsRows=$detailTable->content_list();
my %detailTableContent;
my $hostName='';
foreach my $detailRow (@detailsRows) {
my @detailCells=$detailRow->content_list();
if($#detailCells != 1) {
my $detailRowText=$detailRow->as_text;
slog("Invalid number of entries in detail row \"$detailRowText\", ignoring...",2);
next;
}
if($detailCells[0]->as_trimmed_text eq 'Host:') {
my $userDetailLink=$detailCells[1]->look_down(_tag => 'a',
sub {defined $_[0]->attr('href') && $_[0]->attr('href') =~ /\/Users\/Detail\/\d+$/});
if(! defined $userDetailLink) {
my $detailCellText=$detailCells[1]->as_text;
error("Unable to find user detail link in detail entry \"$detailCellText\" in battle detail page of battle \#$bId");
}
if($userDetailLink->attr('href') =~ /\/Users\/Detail\/(\d+)$/) {
$bDetails{hostAccountId}=$1;
$hostName=$userDetailLink->as_trimmed_text;
}else{
error("Unable to parse host account ID from \"".($userDetailLink->attr('href'))."\" in battle detail page of battle \#$bId");
}
}else{
$detailTableContent{$detailCells[0]->as_trimmed_text}=$detailCells[1]->as_trimmed_text;
}
}
error("Unable to find host account id in battle detail page of battle \#$bId") unless(exists $bDetails{hostAccountId});
my %detailTableMapping=(engine => 'Engine version:',
duration => 'Duration:',
bots => 'Bots:',
nbPlayers => 'Players:');
for my $detailName (keys %detailTableMapping) {
error("Missing mandatory detail \"$detailTableMapping{$detailName}\" in battle detail page of battle \#$bId") unless(exists $detailTableContent{$detailTableMapping{$detailName}});
$bDetails{$detailName}=$detailTableContent{$detailTableMapping{$detailName}};
}
if($bDetails{duration} =~ /^(\d+) seconds$/) {
$bDetails{duration}=$1;
}elsif($bDetails{duration} =~ /^(\d+) minutes$/) {
$bDetails{duration}=$1*60;
}elsif($bDetails{duration} =~ /^(\d+) hours$/) {
$bDetails{duration}=$1*3600;
}else{
error("Unable to recognize duration format \"$bDetails{duration}\" in battle detail page of battle \#$bId");
}
if(exists $manualStartTsBattles{$bId}) {
$bDetails{startDate}=$manualStartTsBattles{$bId};
}else{
my $replayLink=$mainDiv->look_down(_tag => 'a',
sub {defined $_[0]->attr('href') && $_[0]->attr('href') =~ /\/replays\/\d+_\d+_.*\.sdf$/});
if(! $replayLink) {
$tree->delete;
return { skip => 1 };
error("Unable to find replay link in battle detail page of battle \#$bId");
}
if($replayLink->attr('href')=~ /\/replays\/(\d{4})(\d{2})(\d{2})_(\d{2})(\d{2})(\d{2}+)_.*\.sdf$/) {
my $replayStartTime=Time::Piece->strptime("$1-$2-$3 $4:$5:$6",'%Y-%m-%d %T');
$replayStartTime+=$conf{timeshift};
$bDetails{startDate}=$replayStartTime->strftime('%F %T');
}else{
error("Unable to parse replay link \"".($replayLink->attr('href'))."\" in battle detail page of battle \#$bId");
}
}
my %teamCounts;
my %playerTeams;
my %playerNames;
my %teamResults;
my %groupResults=(loser => 0, winner => 1, spec => 0);
my ($winnerFound,$loserFound)=(0,0);
for my $group (keys %groupResults) {
my @groupDivs=$mainDiv->look_down(_tag => 'div',
sub { defined $_[0]->attr('class') && ($_[0]->attr('class') =~ /battle_$group/ || $_[0]->attr('class') =~ /team $group/)});
foreach my $div (@groupDivs) {
my $team='';
if($group ne 'spec') {
my $span=$div->look_down(_tag => 'span');
error("Unable to find team number for a $group group in battle detail page of battle \#$bId") unless($span);
if($span->as_trimmed_text =~ /Team (\d+) /) {
$team=$1-1;
}else{
error("Unable to find team number for a $group group from \"".($span->as_trimmed_text)."\" in battle detail page of battle \#$bId");
}
$winnerFound=1 if($group eq 'winner');
$loserFound=1 if($group eq 'loser');
}
$teamResults{$team}=$groupResults{$group};
my @userDetailLinks=$div->look_down(_tag => 'a',
sub {defined $_[0]->attr('href') && $_[0]->attr('href') =~ /\/Users\/Detail\/\d+$/});
error("Empty team $team found while parsing battle detail page of battle \#$bId") unless($group eq 'spec' || @userDetailLinks);
foreach my $userDetailLink (@userDetailLinks) {
if($userDetailLink->attr('href') =~ /\/Users\/Detail\/(\d+)$/) {
$playerTeams{$1}=$team;
$playerNames{$1}=$userDetailLink->as_trimmed_text;
if($team ne '') {
$teamCounts{$team}=0 unless(exists $teamCounts{$team});
$teamCounts{$team}++;
}
}else{
error("Unable to find user detail link from \"".($userDetailLink->attr('href'))."\" in battle detail page of battle \#$bId");
}
}
}
}
error("Inconsistent number of players while parsing battle detail page of battle \#$bId") unless($bDetails{nbPlayers} == grep {$playerTeams{$_} ne ''} (keys %playerTeams));
my $undecided=0;
if($bDetails{bots} eq 'False') {
if(! ($winnerFound && $loserFound)) {
$undecided=1;
foreach my $team (keys %teamResults) {
$teamResults{$team}=2 unless($team eq '');
}
}
$bDetails{bots}={};
}else{
my $botTeam=0;
while(exists $teamResults{$botTeam}) {
$botTeam++;
}
$bDetails{bots}={team => $botTeam,
win => 0};
$bDetails{bots}->{win}=1 unless(grep {/^1$/} (values %teamResults));
$teamCounts{$botTeam}=1;
}
$bDetails{players}={};
foreach my $playerId (keys %playerTeams) {
$bDetails{players}->{$playerId}={team => $playerTeams{$playerId},
name => $playerNames{$playerId},
win => $teamResults{$playerTeams{$playerId}}};
}
if(! exists $bDetails{players}->{$bDetails{hostAccountId}}) {
$bDetails{players}->{$bDetails{hostAccountId}}={team => '',
name => $hostName,
win => 0};
}
if($undecided) {
$bDetails{result}='undecided';
}else{
$bDetails{result}='gameOver';
}
my $maxTeamSize=0;
my $nbTeams=0;
my @teamSizes;
foreach my $teamNb (sort keys %teamCounts) {
$nbTeams++;
$maxTeamSize=$teamCounts{$teamNb} if($teamCounts{$teamNb} > $maxTeamSize);
push(@teamSizes,$teamCounts{$teamNb});
}
my $gameStructure=join('v',@teamSizes);
my $gameType='Solo';
if($nbTeams == 2) {
if($maxTeamSize == 1) {
$gameType='Duel';
}else{
$gameType='Team';
}
}elsif($nbTeams > 2) {
if($maxTeamSize == 1) {
$gameType='FFA';
$gameStructure=$nbTeams.'-way';
}else{
$gameType='TeamFFA';
}
}
$bDetails{structure}=$gameStructure;
$bDetails{type}=$gameType;
$tree->delete;
return \%bDetails;
}
sub getUserAliases {
my $id=shift;
if(! -f "$cacheDir/user/$id.html") {
while(1) {
$mech->get($conf{baseUrl}.$conf{linkUserDetail}.$id);
if($mech->success()) {
error("Unable to create $cacheDir/user directory") unless(-d "$cacheDir/user" || mkdir("$cacheDir/user"));
$mech->save_content("$cacheDir/user/$id.html");
last;
}else{
my $status=$mech->status();
if($running) {
slog("Unable to query page \"$conf{baseUrl}$conf{linkUserDetail}$id\" for user detail (HTTP status: $status), retrying in $conf{httpRetryDelay} seconds",2);
}else{
slog("Unable to query page \"$conf{baseUrl}$conf{linkUserDetail}$id\" for user detail (HTTP status: $status)",2);
return [];
}
}
sleep($conf{httpRetryDelay});
}
}
my $tree=HTML::TreeBuilder->new;
$tree->parse_file("$cacheDir/user/$id.html");
my $bAliases=$tree->look_down(_tag => 'b',
sub { $_[0]->as_trimmed_text eq 'Aliases:' });
if(! $bAliases) {
slog("Unable to find aliases \"b\" tag in user detail page of user \#$id",2);
return [];
}
my $aliasesTextNode=$bAliases->right();
error("Unable to find aliases text node in user detail page of user \#$id") unless(defined $aliasesTextNode);
my @aliases=split(/,/,$aliasesTextNode);
$tree->delete;
return \@aliases;
}
sub gdrReconciliation {
my $p_gdr=shift;
my $gdrTime=time;
my $userAccountId=$p_gdr->{hostAccountId};
my ($quotedGameId,$quotedMap,$quotedStartDate)=$sldb->quote("zk-$p_gdr->{battleId}",$p_gdr->{mapName},$p_gdr->{startDate});
slog("Received a game data report for \#$userAccountId (gameId:zk-$p_gdr->{battleId},startDate:$p_gdr->{startDate},duration:$p_gdr->{duration},type:$p_gdr->{type},structure:$p_gdr->{structure})",4);
if($p_gdr->{duration} < $conf{minGameLength}) {
slog("Game too short ($p_gdr->{duration}), discarding GDR!",4);
return 1;
}
$sth=$sldb->prepExec("select count(*) from games where gameId=$quotedGameId","check for duplicate gameId in database!");
my @gameIdCount=$sth->fetchrow_array();
error("Unable to check for duplicate GDR") unless(@gameIdCount);
if($gameIdCount[0] > 0) {
slog("Duplicate gameId (zk-$p_gdr->{battleId}), discarding GDR!",2);
return 2;
}
my $quotedHostName=$sldb->quote($p_gdr->{players}->{$userAccountId}->{name});
$sth=$sldb->prepExec("select startTimestamp,nbPlayer,hostAccountId from games where (hostAccountId=$userAccountId or hostName=$quotedHostName) and modName like 'Zero-K %' and mapName=$quotedMap and gameId is NULL and ABS(TIMESTAMPDIFF(SECOND,startTimestamp,$quotedStartDate)) < $conf{tsTolerance} order by (ABS(TIMESTAMPDIFF(SECOND,startTimestamp,$quotedStartDate)))","perform reconciliation for zk-$p_gdr->{battleId} in database");
my $foundTs=0;
my $foundTsMatchingEntries=0;
my @possibleTs;
while(@possibleTs=$sth->fetchrow_array()) {
$foundTsMatchingEntries=1;
my $realUserId=$possibleTs[2];
slog("Trying reconciliation of \"zk-$p_gdr->{battleId}\" with [$realUserId,$possibleTs[0]]",5);
my $sth2=$sldb->prepExec("select accountId,name from players where hostAccountId=$realUserId and DATE_FORMAT(startTimestamp,'%Y-%m-%d %H:%i:%S')=\"$possibleTs[0]\"","list players for game [$realUserId,$possibleTs[0]]!");
my %realIdToRealName;
my @player;
while(@player=$sth2->fetchrow_array()) {
$realIdToRealName{$player[0]}=$player[1];
}
my $idsInGame=join(',',keys %realIdToRealName);
$sth2=$sldb->prepExec("select n.accountId,n.name from names n inner join (select accountId id,max(lastConnection) lastConn from names group by id) connTimes on n.accountId=connTimes.id and n.lastConnection=connTimes.lastConn where n.accountId in ($idsInGame)","retrieve new names of players in battle [$realUserId,$possibleTs[0]]");
my (%zkNameToRealId,%realIdToZkName);
while(@player=$sth2->fetchrow_array()) {
$realIdToZkName{$player[0]}=$player[1];
$zkNameToRealId{$player[1]}=$player[0];
}
my $compatible=1;
my %newPlayers;
foreach my $zkId (keys %{$p_gdr->{players}}) {
my $zkPlayerName=$p_gdr->{players}->{$zkId}->{name};
my $realId;
if(! exists $zkNameToRealId{$zkPlayerName}) {
foreach my $name (keys %zkNameToRealId) {
if(lc($zkPlayerName) eq lc($name)) {
slog("Restored case of player name \"$zkPlayerName\" to \"$name\" during reconciliation (zk-$p_gdr->{battleId} [$realUserId,$possibleTs[0]])",5);
$zkPlayerName=$name;
last;
}
}
}
if(exists $zkNameToRealId{$zkPlayerName}) {
$realId=$zkNameToRealId{$zkPlayerName};
}else{
slog("Unable to identify player \"$zkPlayerName\" (\#$zkId) during reconciliation (zk-$p_gdr->{battleId} [$realUserId,$possibleTs[0]]), now trying with ZK aliases",2);
my $p_zkAliases=getUserAliases($zkId);
foreach my $zkAlias (@{$p_zkAliases}) {
if(! exists $zkNameToRealId{$zkAlias}) {
foreach my $name (keys %zkNameToRealId) {
if(lc($zkAlias) eq lc($name)) {
slog("Restored case of player \"$zkPlayerName\" alias \"$zkAlias\" to \"$name\" during reconciliation (zk-$p_gdr->{battleId} [$realUserId,$possibleTs[0]])",5);
$zkAlias=$name;
last;
}
}
}
if(exists $zkNameToRealId{$zkAlias}) {
$realId=$zkNameToRealId{$zkAlias};
last;
}
}
if(! defined $realId) {
slog("Unable to identify player \"$zkPlayerName\" (\#$zkId) with ZK aliases, now trying with direct account ID mapping (zk-$p_gdr->{battleId} [$realUserId,$possibleTs[0]])",2);
if(! exists $realIdToRealName{$zkId}) {
slog("Player \"$zkPlayerName\" (\#$zkId) was not marked as being in the battle, reconciliation failed! (zk-$p_gdr->{battleId} [$realUserId,$possibleTs[0]])",2);
$compatible=0;
last;
}
$realId=$zkId;
}
}
my $realName=$realIdToRealName{$realId};
my $zkName=$realIdToZkName{$realId};
$newPlayers{$realId}=dclone($p_gdr->{players}->{$zkId});
$newPlayers{$realId}->{name}=$realName;
delete $realIdToRealName{$realId};
delete $realIdToZkName{$realId};
delete $zkNameToRealId{$zkName};
if($realId != $zkId || $realName ne $zkPlayerName) {
slog("Resolved \"$zkPlayerName\" (\#$zkId) into \"$realName\" (\#$realId) during reconciliation (zk-$p_gdr->{battleId} [$realUserId,$possibleTs[0]])",5);
}
}
if($compatible) {
$p_gdr->{players}=\%newPlayers;
$foundTs=$possibleTs[0];
slog("Inconsistent number of players in GDR \#$p_gdr->{battleId} (in database: $possibleTs[1], in GDR: $p_gdr->{nbPlayers} [$userAccountId,$possibleTs[0]]",2) unless($p_gdr->{nbPlayers} == $possibleTs[1]);
if($userAccountId != $realUserId) {
slog("Reconciliation succeeded with game [$realUserId,$possibleTs[0]], with host account ID remapping for \"$p_gdr->{players}->{$realUserId}->{name}\" ($userAccountId -> $realUserId)",5);
$userAccountId=$realUserId;
}else{
slog("Reconciliation succeeded with game [$realUserId,$possibleTs[0]]",5);
}
last;
}
}
if(! $foundTs) {
if($foundTsMatchingEntries) {
slog("Unable to find compatible battle despite matching timestamps found, discarding GDR of \#$userAccountId [zk-$p_gdr->{battleId},$p_gdr->{startDate}]",2);
return 3;
}else{
slog("Unable to find compatible battle, discarding GDR of \#$userAccountId [zk-$p_gdr->{battleId},$p_gdr->{startDate}]",2);
return 4;
}
}
$sldb->do("update games set gameId=$quotedGameId where hostAccountId=$userAccountId and DATE_FORMAT(startTimestamp,'%Y-%m-%d %H:%i:%S')=\"$foundTs\"","update gameId in table games");
my $hasBot=0;
$hasBot=1 if(%{$p_gdr->{bots}});
my $undecided=0;
$undecided=1 if($p_gdr->{result} eq 'undecided');
my ($quotedEngine,$quotedType,$quotedStructure)=$sldb->quote($p_gdr->{engine},$p_gdr->{type},$p_gdr->{structure});
$sldb->do("insert into gamesDetails values ($quotedGameId,FROM_UNIXTIME($gdrTime),$quotedStartDate,FROM_UNIXTIME(UNIX_TIMESTAMP($quotedStartDate)+$p_gdr->{duration}),$p_gdr->{duration},$quotedEngine,$quotedType,$quotedStructure,$hasBot,$undecided,0)","insert data in table gamesDetails");
my $teamIndex=0;
foreach my $playerId (keys %{$p_gdr->{players}}) {
my $allyTeam=$p_gdr->{players}->{$playerId}->{team};
my $team;
if($allyTeam eq '') {
$allyTeam='NULL';
$team='NULL';
}else{
$team=$teamIndex++;
}
$sth=$sldb->prepExec("select name from players where hostAccountId=$userAccountId and DATE_FORMAT(startTimestamp,'%Y-%m-%d %H:%i:%S')=\"$foundTs\" and accountId=$playerId","retrieve original player name from players table");
my @playerName=$sth->fetchrow_array();
error("Unable to find original player name for account \#$playerId in battle hosted by \#$userAccountId on $foundTs") unless(@playerName);
my $quotedPlayerName=$sldb->quote($playerName[0]);
$sldb->do("insert into playersDetails values ($quotedGameId,$playerId,$quotedPlayerName,0,$team,$allyTeam,$p_gdr->{players}->{$playerId}->{win})","insert data in table playersDetails");
}
if($hasBot) {
$sldb->do("insert into botsDetails values ($quotedGameId,'UNKNOWN',NULL,NULL,$teamIndex,$p_gdr->{bots}->{team},$p_gdr->{bots}->{win})","insert data in table botsDetails");
}else{
$sldb->do("insert into tsRatingQueue values ($quotedGameId,FROM_UNIXTIME($gdrTime),0)","add game zk-$p_gdr->{battleId} in rating queue table") unless($p_gdr->{type} eq 'Solo' || $undecided);
}
return 0;
}
my $nextBattleId=$conf{firstGameIndex};
$sth=$sldb->prepExec("select gameId from games where gameId like 'zk-%' order by endTimestamp desc limit 10");
my $latestProcessedGameId;
my @gameIdFound;
while(@gameIdFound=$sth->fetchrow_array()) {
if($gameIdFound[0] =~ /^zk-(\d+)$/) {
$latestProcessedGameId=$1 unless(defined $latestProcessedGameId && $latestProcessedGameId > $1);
$latestProcessedGameId=316106 if(defined $latestProcessedGameId && $latestProcessedGameId < 316106);
}
}
$nextBattleId=$latestProcessedGameId+1 if(defined $latestProcessedGameId);
my $latestBattleId=getLatestBattleId();
error("Unable to retrieve latest battle ID") unless($latestBattleId);
slog("Zero-K Monitor initialized with next battle ID: \#$nextBattleId, latest battle ID available: \#$latestBattleId",3);
while($running && time < $running) {
while($nextBattleId > $latestBattleId && $running && time < $running) {
sleep($conf{refreshDelay});
$latestBattleId=getLatestBattleId();
error("Unable to retrieve latest battle ID") unless($latestBattleId);
}
if($nextBattleId == $latestBattleId) {
slog('Found 1 new battle to process',4);
}elsif($nextBattleId < $latestBattleId) {
slog('Found '.($latestBattleId-$nextBattleId+1).' new battles to process',4);
}
my $startProcessingTs=time;
my $nbOfBattlesProcessed=0;
while($nextBattleId <= $latestBattleId && $running) {
if(exists $invalidBattles{$nextBattleId}) {
slog("Skipping invalid battle $nextBattleId",2);
$nextBattleId++;
next;
}
my $p_bDetails=getBattleDetail($nextBattleId++);
# next unless(%{$p_bDetails});
error("Unable to get battle detail of ".($nextBattleId-1)) unless(%{$p_bDetails});
if(exists $p_bDetails->{skip}) {
slog('Skipping battle '.($nextBattleId-1).' (no replay link found)',2);
next;
}
my $recRes=gdrReconciliation($p_bDetails);
error("Error during GDR reconciliation, status:$recRes") if($recRes == 2);
# error("Error during GDR reconciliation, status:$recRes") if($recRes == 2 || $recRes == 3);
if(! (++$nbOfBattlesProcessed % 100) && $nextBattleId <= $latestBattleId) {
my $nbRemainingBattles=$latestBattleId-$nextBattleId+1;
my $timeRemaining=secToTime(int($nbRemainingBattles*(time-$startProcessingTs)/$nbOfBattlesProcessed));
slog("Number of battles processed so far: $nbOfBattlesProcessed (ETA: $timeRemaining)",3);
}
}
slog("Next battle ID: \#$nextBattleId, latest battle ID available: \#$latestBattleId",4);
}
if($running) {
if($running == 1) {
slog('Restarting',3);
}else{
slog('Process running since '.secToTime($conf{maxRunTime}).', restarting',3);
}
exec($0);
}else{
slog("Exiting.",3);
}