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"Default background layer color" from Room Editor Preferences doesn't do anything? #8612

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gm-bug-reporter bot opened this issue Dec 4, 2024 · 0 comments
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ide-bug Bugs with the GameMaker IDE project This issue has a sample project attached

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Description

I would expect the "Default background layer color" setting in the Room Editor section of Preferences to, either or both, define what color the initial background layer has in a fresh blank project, or the initial color when adding a new background layer to a room.

It doesn't seem to do either.

In my Preferences, I have "Default background layer color" set to 60% gray, hex #999999. When I create a fresh blank project, the initial background layer's color is black (#000000). When I create a new background layer in the room, the new layer's initial color is very dark gray (#181818).

Steps To Reproduce

Have a color besides black as your "Default background layer color"
Create a new blank project and/or add a new background layer to a room

Which version of GameMaker are you reporting this issue for?

IDE v2024.800.0.618 Runtime v2024.800.0.642

Which operating system(s) are you seeing the problem on?

Windows 6.1.7601.0

Attached Files

  • preferences.PNG

50c08f52-7e0c-483e-81af-8f72110fbf21

@gm-bug-reporter gm-bug-reporter bot added ide-bug Bugs with the GameMaker IDE project This issue has a sample project attached labels Dec 4, 2024
@stuckie stuckie moved this from Triage to Backlog in Team Workload Dec 4, 2024
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Labels
ide-bug Bugs with the GameMaker IDE project This issue has a sample project attached
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