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I would expect the "Default background layer color" setting in the Room Editor section of Preferences to, either or both, define what color the initial background layer has in a fresh blank project, or the initial color when adding a new background layer to a room.
It doesn't seem to do either.
In my Preferences, I have "Default background layer color" set to 60% gray, hex #999999. When I create a fresh blank project, the initial background layer's color is black (#000000). When I create a new background layer in the room, the new layer's initial color is very dark gray (#181818).
Steps To Reproduce
Have a color besides black as your "Default background layer color"
Create a new blank project and/or add a new background layer to a room
Which version of GameMaker are you reporting this issue for?
IDE v2024.800.0.618 Runtime v2024.800.0.642
Which operating system(s) are you seeing the problem on?
Description
I would expect the "Default background layer color" setting in the Room Editor section of Preferences to, either or both, define what color the initial background layer has in a fresh blank project, or the initial color when adding a new background layer to a room.
It doesn't seem to do either.
In my Preferences, I have "Default background layer color" set to 60% gray, hex #999999. When I create a fresh blank project, the initial background layer's color is black (#000000). When I create a new background layer in the room, the new layer's initial color is very dark gray (#181818).
Steps To Reproduce
Have a color besides black as your "Default background layer color"
Create a new blank project and/or add a new background layer to a room
Which version of GameMaker are you reporting this issue for?
IDE v2024.800.0.618 Runtime v2024.800.0.642
Which operating system(s) are you seeing the problem on?
Windows 6.1.7601.0
Attached Files
50c08f52-7e0c-483e-81af-8f72110fbf21
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