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"select tiles" tool will lag horrible after IDE has been open for a while #8830

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gm-bug-reporter bot opened this issue Dec 21, 2024 · 2 comments
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ide-bug Bugs with the GameMaker IDE project This issue has a sample project attached

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Description

when opening my project and using the select tiles tool. To copy paste tiles around it will occassionally be very slow. I will hold the mouse down, drag to a new location. And then wait for the selection to actually happen before i let go. This can sometimes take a whole 10 seconds. So it basically becomes unusable

Steps To Reproduce

Open a project with a lot of tiles, try using the tile select tool. Notice the bad lag. If no lag occurs, wait a few minutes, sometimes it works fine when the ide is freshly restarted.

Which version of GameMaker are you reporting this issue for?

IDE v2024.11.0.179 Runtime v2024.11.0.226

Which operating system(s) are you seeing the problem on?

Windows 10.0.19045.0

42e3f0c2-9443-4992-85f6-ba259c4c96d5

@gm-bug-reporter gm-bug-reporter bot added ide-bug Bugs with the GameMaker IDE project This issue has a sample project attached labels Dec 21, 2024
@jack27121
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this same issue was on a previous version #8766

@jackerley jackerley moved this from Triage to Backlog in Team Workload Dec 23, 2024
@jack27121
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https://github.com/user-attachments/assets/46189c17-e4bb-4a92-8382-be64e1a5aa76
here is an example. It took about 25 seconds to make a simple selection. Making tile heavy levels, with this is unbearable

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Labels
ide-bug Bugs with the GameMaker IDE project This issue has a sample project attached
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