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docs(feature): Add a new function matrix_inverse() for inverting a ma…
…trix YoYoGames/GameMaker-Bugs#2960 * Added matrix_inverse() page * Various other improvements to matrix function pages: * Changed the type "Matrix Array" to "Matrix", abstracting away the underlying type (similar to e.g. "Instance", "Surface", etc., which are stored in a "Handle") * Data Types: added a note under the "Arrays" section mentioning that matrices are stored in arrays * Matrix Functions page: * Grouped matrix functions according to their use, updated ToC accordingly * Documented that matrices are ordered column-major in arrays * Added a line to clarify that lines are the columns instead of the rows when splitting up an assignment over multiple lines * matrix_build() page: documented that matrices are ordered column-major in arrays, added note about matrices possibly ending up transposed in the shader * matrix_multiply() page: documented order of matrix multiplication on and added a second, copy-pastable example * matrix_set() page: listed the functions that can be used to create matrices of the various types, updated code example * matrix_get() and matrix_set() page: added proper short descriptions * Visual update of matrix function pages
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