diff --git a/izariam/language/spanish/izariam_lang.php b/izariam/language/spanish/izariam_lang.php index 76679bc..4c36207 100644 --- a/izariam/language/spanish/izariam_lang.php +++ b/izariam/language/spanish/izariam_lang.php @@ -6,6 +6,8 @@ * Info: zzjhons@gmail.com */ +//Traduccido por rafa436 para izariam + // UTF-8 lang $lang['language'] = 'es'; @@ -13,52 +15,53 @@ $lang['content'] = 'ES'; // Units name -$lang['army1_name'] = 'Hoplite'; -$lang['army2_name'] = 'Steam Giant'; -$lang['army3_name'] = 'Spearmen'; -$lang['army4_name'] = 'Swordsman'; -$lang['army5_name'] = 'Slinger'; -$lang['army6_name'] = 'Archer'; -$lang['army7_name'] = 'Sulfur Carabineers'; -$lang['army8_name'] = 'Battering Ram'; -$lang['army9_name'] = 'Catapult'; -$lang['army10_name'] = 'Mortar'; -$lang['army11_name'] = 'Gyrocopter'; -$lang['army12_name'] = 'Balloon-Bombardier'; -$lang['army13_name'] = 'Cook'; -$lang['army14_name'] = 'Doctor'; -$lang['army15_name'] = 'Barbarian-Axe Swinger'; +$lang['army1_name'] = 'Hoplita'; +$lang['army2_name'] = 'Gigante a vapor'; +$lang['army3_name'] = 'Lancero'; +$lang['army4_name'] = 'Espadachín'; +$lang['army5_name'] = 'Hondero'; +$lang['army6_name'] = 'Arquero'; +$lang['army7_name'] = 'Fusilero'; +$lang['army8_name'] = 'Ariete'; +$lang['army9_name'] = 'Catapulta'; +$lang['army10_name'] = 'Mortero'; +$lang['army11_name'] = 'Girocóptero'; +$lang['army12_name'] = 'Bombardero-Balón'; +$lang['army13_name'] = 'Cocinero'; +$lang['army14_name'] = 'Médico'; +$lang['army15_name'] = 'Agitador de hacha de los bárbaros'; // Units description -$lang['army1_desc'] = 'Hoplites are heavily armoured spearmen from the towns` middle classes. They form the heart of every Greek army. In the so-called `Phalanx` formation they push forward in an unstoppable wall of spears and shields.'; -$lang['army2_desc'] = 'This powerful machine moves like a person on the battlefield, but has a superhuman hit strength. Stones, arrows and swords simply bounce off it. Woe betide anyone who dares to oppose it!'; -$lang['army3_desc'] = 'Spearmen are conscripts from the rural population, that go into battle with light armour and basic spears. They do not usually have a chance against professional soldiers.'; -$lang['army4_desc'] = 'Sword fighters are usually barely armoured and fight without shields to retain their mobility. Thus they can circulate around the immobile Phalanx formation and attack from the flanks.'; -$lang['army5_desc'] = 'Slings are light and cheap weapons. They cannot inflict much damage on well-armed opponents, but at least their munition is readily available.'; -$lang['army6_desc'] = 'Bows are a very popular hunting equipment, so it is very easy to recruit archers amongst citizens. Military training turns simple citizens into formidable long-range combat troops.'; -$lang['army7_desc'] = 'Shots from the sulphur carbine can penetrate even the most durable armour. However, due to its sight line, only a single row of carabineers can fire, while the rest have to reload.'; -$lang['army8_desc'] = 'Powerful men swing the massive tree trunk against the enemy gates, until they give way and the men run for cover under the roof. It might only be useful for gates and walls, but at least it does not need any munition.'; -$lang['army9_desc'] = 'Catapults sling huge rocks against opponents` defence facilities and thus they can destroy even the strongest stone walls. However they are less useful for defence against enemy armed forces.'; -$lang['army10_desc'] = 'The mortar fires explosive shells against the walls of a besieged city. No building can withstand this destructiveness. However, the rare munition for it has to be brought along additionally, so shots fired need to be very well-targeted.'; -$lang['army11_desc'] = 'A novel flying machine that is fast, versatile and not dependant on the direction of the wind - we can hunt cowardly enemies that want to attack us from the skies with it!'; -$lang['army12_desc'] = 'Our inventors have discovered that the sun is so hot because it attracts warm air. That is why a balloon filled with hot air also rises in direction of the sun and our soldiers can throw explosive shells down on our enemies from up there.'; -$lang['army13_desc'] = 'Your army`s cooks know exactly how to give new courage to the warriors and heroes in the encampment: A glass of wine and a stew, just like mum used to make! If they take the evening to remember what they are fighting for, enemies will find it very hard to wear them down.'; -$lang['army14_desc'] = 'These doctors have voluntarily enlisted to help tend to the wounds of those on the battle front. They can remove arrow heads, bandage up sword wounds and have enough ice available for soldiers` heads should enemies attack with slingshots.'; -$lang['army15_desc'] = 'The main barbarian battle troops are terrifying warriors who throw themselves into battle with a wild roar and ensuing chaos. However, they barely have a chance against the disciplined Greek Phalanxes with their primitive equipment.'; +$lang['army1_desc'] = 'Los Hoplitas son pesados hombres armados con lanzas que provienen de la clase media de la ciudad. Forman el corazón de cada ejército griego. En la conocida como formación " en Falange", avanzan como una pared imparable de lanzas y escudos.'; +$lang['army2_desc'] = 'Esta máquina poderosa se mueve como un humano en el campo de batalla, pero tiene una fuerza de golpe sobrehumana. Piedras, flechas y espadas rebotan de esta máquina. ¡Ay de aquél que se atreva a oponersela!'; +$lang['army3_desc'] = 'Los lanceros son reclutas de la población rural que se lanzan a la batalla equipados con una armadura ligera y una simple lanza. Ellos no tienen ningún chance contra la mayoría de los soldados profesionales.'; +$lang['army4_desc'] = 'Los espadachines apenas están armados y luchan sin escudo para conservar su movilidad. De este modo, ellos pueden circular alrededor de las inmóviles formaciones falange y atacar desde los flancos.'; +$lang['army5_desc'] = 'Las hondas son armas ligeras y baratas. No infligen mucho daño en los oponenter bien armados, pero al menos su munición está facilmente disponible.'; +$lang['army6_desc'] = 'El arco es un instrumento de caza muy difundido, los arqueros pueden por lo tanto ser reclutados entre los ciudadanos. Con una formación militar, los simples ciudadanos se convertirán en una tropa formidable de combate a distancia.'; +$lang['army7_desc'] = 'Los disparos del fusilero pueden penetrar hasta en los blindajes más resistentes. Sin embargo, debido a su línea de visión, solamente puede disparar una fila de tiradores, mientras que el resto tiene que recargar.'; +$lang['army8_desc'] = 'Hombres robustos balancean el tronco macizo de árbol contra los portones enemigos hasta que estos ceden y los hombres corren para buscar cubierta bajo el tejado. Bien es verdad que es útil solamente para derribar portones de madera o muros, pero hay que ver que no necesita ningún tipo de munición.'; +$lang['army9_desc'] = 'Catapultas lanzan rocas grandes contra las instalaciones de defensa del enemigo, destruyendo de este modo hasta los muros de piedra más robustos. No obstante, contra ejércitos enemigos no son tan efectivos.'; +$lang['army10_desc'] = 'El mortero dispara barriles explosivos contra los muros de una ciudad sitiada. No hay edificio que pueda resistir a su fuerza de destrucción. No obstante, la extraña munición tiene que ser traída adicionalmente, por consiguiente los disparos deberían ser acertados correctamente.'; +$lang['army11_desc'] = 'Una nave muy novedosa que es muy rápida, fácil de manejar y que no depende de la dirección del viento. ¡Con esta máquina podemos dar caza a nuestros enemigos que nos quieren atacar cobardemente desde el cielo!'; +$lang['army12_desc'] = 'Nuestros inventores han descubierto que el sol es tan caliente porque atrae aire caliente. Es por eso que un balón lleno de aire caliente asciende en dirección al sol. Con este método, nuestros soldados pueden tirar desde arriba barriles explosivos a nuestros enemigos.'; +$lang['army13_desc'] = 'Los cocineros de tu ejército saben exactamente como darles nuevo coraje a los guerreros y a los héroes por las noches en el campamento: ¡Una copa de vino y una cazuela, como solían hacerlo sus madres! Si ellos vuelven a recuerdan por qué luchan, el enemigo nunca los volverá a derrotar.'; +$lang['army14_desc'] = 'Los médicos se han anunciado voluntariamente ayudar a curar a los heridos en el frente de la batalla. Ellos pueden extraer puntas de flechas, vendar heridas de espadas y además traen con ellos suficiente hielo para la cabeza, en caso de que el enemigo ataque con hondas.'; +$lang['army15_desc'] = 'Las tropas bárbaras de combate principales son terribles guerreros que se lanzan a la batalla de un modo desordenado y con un bramido salvaje. No obstante, con sus armas primitivas apenas tienen ninguna oportunidad contra una falange griega bien disciplinada.'; // Ships name -$lang['army16_name'] = 'Ram Ship'; -$lang['army17_name'] = 'Fire Ship'; -$lang['army18_name'] = 'Paddle Speedboat'; -$lang['army19_name'] = 'Ballista Ship'; -$lang['army20_name'] = 'Catapult Ship'; -$lang['army21_name'] = 'Mortar Ship'; -$lang['army22_name'] = 'Diving Boat'; -$lang['army23_name'] = 'Merchant Ship'; -$lang['army24_name'] = 'Steam Ram'; -$lang['army25_name'] = 'Rocket Ship'; -$lang['army26_name'] = 'Balloon Carrier'; -$lang['army27_name'] = 'Tender'; +$lang['army16_name'] = 'Barco-espolón'; +$lang['army17_name'] = 'Barco lanza-llamas'; +$lang['army18_name'] = 'Barco-espolón de vapor'; +$lang['army19_name'] = 'Barco-ballesta'; +$lang['army20_name'] = 'Barco-catapulta'; +$lang['army21_name'] = 'Barco-mortero'; +$lang['army22_name'] = 'Submarino'; +$lang['army23_name'] = 'Barcos mercantes'; +$lang['army24_name'] = 'Lancha de palas'; +$lang['army25_name'] = 'Barco lanzamisiles'; +$lang['army26_name'] = 'Portaglobos'; +$lang['army27_name'] = 'Barco de mantenimiento'; +$lang['cargo_ship'] = 'Barcos mercantes'; // Ships description $lang['army16_desc'] = 'Equipped with a simple ram at the stable bow, this ship is the primary battle ship of the marines. A dozen strong rowers power it in order to ram the spur against the opposing hull. That alone is often enough to make an enemy ship sink.'; @@ -75,87 +78,85 @@ $lang['army27_desc'] = 'A tender provides support for own ships. Trained engineers and divers can immediately fix small amounts of damage in the dock so that the units can re-enter battle immediately. Furthermore they supply the sailors with food and wine.'; // City buildings name -$lang['building1_name'] = 'Town hall'; -$lang['building2_name'] = 'Trading port'; -$lang['building3_name'] = 'Academy'; -$lang['building4_name'] = 'Shipyard'; -$lang['building5_name'] = 'Barracks'; -$lang['building6_name'] = 'Warehouse'; -$lang['building7_name'] = 'Town wall'; -$lang['building8_name'] = 'Tavern'; -$lang['building9_name'] = 'Museum'; -$lang['building10_name'] = 'Palace'; -$lang['building11_name'] = 'Embassy'; -$lang['building12_name'] = 'Trading post'; -$lang['building13_name'] = 'Workshop'; -$lang['building14_name'] = 'Hideout'; -$lang['building15_name'] = 'Governor`s Residence'; -$lang['building16_name'] = 'Forester`s House'; -$lang['building17_name'] = 'Stonemason'; -$lang['building18_name'] = 'Glassblower'; -$lang['building19_name'] = 'Winery'; -$lang['building20_name'] = 'Alchemist`s Tower'; -$lang['building21_name'] = 'Carpenter`s Workshop'; -$lang['building22_name'] = 'Architect`s Office'; -$lang['building23_name'] = 'Optician'; -$lang['building24_name'] = 'Wine Press'; -$lang['building25_name'] = 'Firework Test Area'; -$lang['building26_name'] = 'Temple'; -$lang['building27_name'] = 'Dump'; -$lang['building0_name'] = 'Free Building Ground'; +$lang['building1_name'] = 'Intendencia'; +$lang['building2_name'] = 'Puerto comercial'; +$lang['building3_name'] = 'Academia'; +$lang['building4_name'] = 'Astillero de guerra'; +$lang['building5_name'] = 'Cuartel'; +$lang['building6_name'] = 'Depósito'; +$lang['building7_name'] = 'Muralla de la ciudad'; +$lang['building8_name'] = 'Taberna'; +$lang['building9_name'] = 'Museo'; +$lang['building10_name'] = 'Palacio'; +$lang['building11_name'] = 'Embajada'; +$lang['building12_name'] = 'Tienda'; +$lang['building13_name'] = 'Taller de invenciones'; +$lang['building14_name'] = 'Escondite'; +$lang['building15_name'] = 'Residencia del Gobernador'; +$lang['building16_name'] = 'Cabaña del Guardabosques'; +$lang['building17_name'] = 'Cantero'; +$lang['building18_name'] = 'Soplador de vidrio'; +$lang['building19_name'] = 'Vinicultor'; +$lang['building20_name'] = 'Torre del Alquimista'; +$lang['building21_name'] = 'Carpinteria'; +$lang['building22_name'] = 'Oficina del Arquitecto'; +$lang['building23_name'] = 'Óptico'; +$lang['building24_name'] = 'Prensa de Vino'; +$lang['building25_name'] = 'Area de Pruebas Pirotécnicas'; +$lang['building26_name'] = 'Templo'; +$lang['building27_name'] = 'Vertedero'; +$lang['building0_name'] = 'Terreno libre'; // City buildings description -$lang['building1_desc'] = 'At the heart of the town you can find the town hall through which the town grows and flourishes. The smart civil servants, who work here, love to give you information about your local population Every expansion of the town hall increases the maximum number of citizens in this town.'; -$lang['building2_desc'] = 'The port is your gateway to the world. You can hire merchant ships and get them ready for long journeys here. You can also receive precious goods from far away places. Larger ports can load ships faster. You can build another port that increases your loading speed as soon as you have researched the Dry-Dock.'; -$lang['building3_desc'] = 'The academy is a sublime place full of knowledge which combines old traditions with modern technology. The wisest heads of your town await entrance! Consider that every scientist needs his own laboratory which costs money. The larger the academy the more scientists you can employ at the same time.'; -$lang['building4_desc'] = 'What would an island empire be without its fleet? 
At the shipyard, mighty battle ships are prepared and launched for long journeys over the oceans. May the seven seas tremble before them! Larger shipyards can build ships more quickly.'; -$lang['building5_desc'] = 'In the barracks the boisterous youth is instructed to become keen fighters. Your soldiers know how to handle swords, spears and slings and are also able to lead the mightiest war machines safely over the field. The troops are instructed more quickly when you expand your barracks.'; -$lang['building6_desc'] = 'Some of your supplies are protected from pillagers at the warehouse. It keeps rain, birds and other pests away. The warehouse keeper is also always well informed about your supplies. Expanding your warehouse allows you to protect and store more resources.'; -$lang['building7_desc'] = 'The town wall protects your citizens against your enemies and the sun. Beware! Enemies will try to tear holes into your wall or to climb over it. Every level increases the resistance of your town wall.'; -$lang['building8_desc'] = 'After a hard day`s work there is nothing more pleasant than a cool jug of wine. That`s why your citizens love to meet at the tavern. And when the last old songs have been sung at the end of the day, they set out merrily and cheerful to their homes. Every expansion of your tavern allows you to serve more wine.'; -$lang['building9_desc'] = 'At the museum your citizens are able to see how other nations try to copy our excellent culture. In order to host larger exhibitions you should upgrade your museum. After each museum expansion, you can display one additional cultural good.'; -$lang['building10_desc'] = 'The palace is an excellent place to lead your empire into the future! It also provides a gorgeous view of the sea. Every expansion of your capital`s palace allows you to set up an additional colony.'; -$lang['building11_desc'] = 'The embassy is a busy place: Diplomats from all over the world negotiate contracts here, forge treaties and found alliances. In order to get a larger alliance you need to upgrade your embassy. Every level of your embassy increases your diplomacy points. From level 3 on you are able to found an alliance.'; -$lang['building12_desc'] = 'Merchants and traders do their business at the trading post. There is always a deal to make or a bargain to hunt. Merchants from far away usually head for big and well known trading posts! Range and capacity of your trading post are increased with every second expansion.'; -$lang['building13_desc'] = 'The most skilled men of our town serve at the workshop. They use the latest inventions to improve the equipment of our troops and warships. Therefore they become even better and stronger! Every expansion level allows you to get more upgrades for troops and ships.'; -$lang['building14_desc'] = 'A wise leader always keeps an eye on both his allies and his enemies. The hideout allows you to hire spies who can provide you with information from inside other towns. A larger hideout provides space for more spies.'; -$lang['building15_desc'] = 'A governor in your colony guarantees, that all the daily administrative tasks are done properly. He also lowers the level of corruption in your colony. The governor`s residence can also be upgraded to a palace if you ever want to move your capital.'; -$lang['building16_desc'] = 'The strong lumberjacks can chop down even the largest trees. They also know that a forest must be cultivated and new trees must be planted so that we can continue to use only the best wood for our houses. The production of building material is increased by 2% for every level of expansion.'; -$lang['building17_desc'] = 'A trained stonemason always quarries the right blocks of marble with his strong arms. Thus less is broken and our builders always have the material they need. For every level of expansion this building increases the marble production by 2%.'; -$lang['building18_desc'] = 'True masters of their art create sparkling pieces at the glassblower`s house. The blow tubes, glass and all sorts of other apparatuses are only understood by our scientists. And they are so nimble, that barely anything ever gets broken. Every level of expansion increases your production of crystal glass by 2%.'; -$lang['building19_desc'] = 'A winery only chooses the most sunny hills of the surrounding area to cover them with the comforting green of the vines. That`s how the vineyards produce plump fruits that make for a much better harvest. Every level of the winegrower`s expansion increases your wine production by 2%.'; -$lang['building20_desc'] = 'When the wind blows from the west, a smell fills the streets around the tower and not many citizens are seen leaving the house without a peg on their nose. Our alchemists work restlessly on finding the perfect mixture and ensuring that we can get the maximum amount of sulphur from the pit. For every level of the building your sulphur production is increased by 2%.'; -$lang['building21_desc'] = 'Only the best lumber is used at the carpenter`s workshop. Therefore our handy craftsmen are able to build a solid framework and our houses do not have to be repaired all the time. Every level of the carpenter`s workshop lowers your demand for building material by 1% of the basic value.'; -$lang['building22_desc'] = 'Angle, Compass and Yardstick: The architects` office provides everything you need for building straight walls and stable roofs. And a well-planned house needs a lot less marble than a skew one. The demand for marble in your town will be reduced by 1% for each building level.'; -$lang['building23_desc'] = 'Lenses and magnifying glasses don`t just help our scientists to see clearly and to find important papers on their desk, but they are also necessary in order to invent all those new technologies that make us so proud. The optician keeps everything we need carefully stored in boxes, so that less things get lost. The demand for crystal glass is reduced by 1% per building level.'; -$lang['building24_desc'] = 'Only the purest wines mature in the town`s deep and cool cellars. The cellarer ensures that not a drop goes to waste and that all the wine can run down the throats of your citizens. The demand for wine in your town will be reduced by 1% for each building level.'; -$lang['building25_desc'] = 'Constant tests with fireworks don`t just light up the skies but sometimes also the surrounding buildings. However our scientists can only optimise the demand for sulphur, when they keep testing new mixtures. The demand for sulphur in your town will be reduced by 1% for each building level.'; -$lang['building26_desc'] = 'The temple is a place of faith, belief and reflection. Priests live here, paying homage to their God and spreading his word throughout the island. You can also request a miracle from him, if you pay him enough respect.'; -$lang['building27_desc'] = 'A depot enables you to store large amounts of goods. Every extension level of the depot can hold 32,000 units of each type of good. However, the depot is not protected from pillagers.'; +$lang['building1_desc'] = 'En el corazón de la ciudad se halla la intendencia. Con ella crece y se desarrolla la ciudad, sus geniales funcionarios brindan en todo momento información actualizada acerca de los habitantes locales. Cada ampliación aumenta el límite máximo de pobladores en dicha ciudad.'; +$lang['building2_desc'] = 'El puerto es un portal hacia el mundo. Aquí puedes reclutar barcos mercantes y prepararlos para viajes a lugares lejanos. Asimismo puedes recibir bienes preciosos de todo el mundo. En los puertos más grandes, los barcos son cargados más rápido. Puedes erigir un puerto adicional para aumentar la velocidad de descarga de tus barcos en cuanto hayas completado la investigación "Carenero".'; +$lang['building3_desc'] = 'La academia es la meca del conocimiento, donde el saber arraigado en la tradición se funde con las más modernas técnicas. ¡Las mentes más brillantes de tu ciudad esperan ser aceptadas! Tené en consideración que cada investigador necesita un laboratorio, lo cual genera gastos. Cuanto más grande la academia, más investigadores podés contratar.'; +$lang['building4_desc'] = '¿Qué sería de un imperio situado en una isla sin su flota? ¡En el astillero de guerra se construyen y reparan las más poderosas naves de guerra que surcarán los 7 mares estremeciendo sus alrededores! Los astilleros más grandes permiten construir barcos más rápido.'; +$lang['building5_desc'] = 'En el cuartel, los jóvenes más impetuosos son adiestrados como audaces guerreros. Tus soldados dominan el arte de la espada, la lanza y la catapulta. Además saben maniobrar las más poderosas máquinas de guerra en el campo de batalla. Si ampliás el cuartel, el tiempo necesario para instruir a tus soldados disminuirá.'; +$lang['building6_desc'] = 'Algunos de tus suministros se protegen en el depósito. Ahí están protegidos de saqueos, así como de tormentas, pájaros y parásitos. El supervisor del depósito es quien lleva un inventario minucioso de todos los bienes allí guardados. Si amplías tu depósito, se podrá proteger una cantidad mayor de recursos.'; +$lang['building7_desc'] = 'La muralla protege a tus ciudadanos no sólo del enemigo, sino también del sol. ¡Debes estar alerta! Tus enemigos intentarán realizar boquetes en tu muro o trepar sobre él. Cada nivel incrementa la resistencia de tu muralla.'; +$lang['building8_desc'] = 'Tras un día de duro trabajo no hay nada más reconfortante que una jarra de vino fresco. Es justamente la razón por la que los ciudadanos se reúnen en la taberna. Cuando cae la noche y ya no quedan más canciones por cantar emprenden la vuelta serenos y alegres a sus hogares. Cada ampliación de tu taberna te permite servir más vino.'; +$lang['building9_desc'] = 'En el museo tus ciudadanos pueden admirar los logros culturales de otras naciones, aprender y enriquecerse. Para presentar colecciones geniales tenés que ampliar tu museo. Cada nueva ampliación te permite exhibir un nuevo patrimonio cultural.'; +$lang['building10_desc'] = 'Desde el palacio podés controlar el destino de tu imperio. Asimismo te ofrece una vista maravillosa del mar. Cada ampliacióndel palacio de tu capital, te permite fundar una nueva colonia.'; +$lang['building11_desc'] = 'La embajada es un sitio muy activo: Diplomáticos de todo el mundo pactan convenios y forjan alianzas. Para que tu alianza crezca, tenés que ampliar tu embajada. Por cada ampliación aumentan tus puntos de diplomacia. A partir del 3° nivel podés fundar una alianza.'; +$lang['building12_desc'] = 'Mercaderes y comerciantes hacen sus negocios en la tienda. Ahí se cierra siempre alguna que otra transacción o se encuentran ofertas y grandes oportunidades. ¡Mercaderes de tierras lejanas dirigen afamadas y gigantes tiendas! Cada dos ampliaciones se extiende el radio de búsqueda de tu tienda.'; +$lang['building13_desc'] = 'En el taller trabajan los mejores inventores de la ciudad. Ellos proveen al ejército y las naves de guerra con las últimas invenciones aumentando su capacidad combativa. Cada ampliación permite nuevas mejoras para tus unidades y barcos.'; +$lang['building14_desc'] = 'Un sabio gobernante mantiene a sus amigos cerca y a sus enemigos aún más cerca. En el escondite podés entrenar espías, quienes te brindarán información sobre otras ciudades. Un escondite espacioso puede alojar mas espías.'; +$lang['building15_desc'] = 'Un gobernador en tu colonia garantiza que todo los asuntos administrativos diarios estén al día. Además, reduce el nivel de corrupción en tu colonia. La Residencia del Gobernador puede ser ampliada a palacio por si querés trasladar tu capital.'; +$lang['building16_desc'] = 'Los leñadores fuertes pueden cortar incluso los árboles más grandes. Pero ellos también saben que un bosque debe ser cultivado y nuevos árboles deben ser plantados, de modo que nosotros podamos seguir usando sólo los mejores bosques para nuestras casas. La producción de madera es aumenta un 2 % para cada nivel de extensión.'; +$lang['building17_desc'] = 'Un cantero experto siempre extrae correctamente los bloques de mármol con sus propios brazos. Así no se rompen muchos bloques y nuestros constructores tienen siempre el material que necesitan. Por cada nivel de expansión de este edificio, la producción de mármol aumenta en un 2 %.'; +$lang['building18_desc'] = 'Los verdaderos maestros de su arte crean pedazos brillantes en la casa del soplador de vidrio. Ellos soplan tubos, cristales y todo tipo de otros aparatos que sólo nuestros científicos entienden. Y ellos son tan diestros, que las cosas se rompen sólo muy de vez en cuando. Cada nivel de extensión aumenta tu producción de cristal en el 2 %.'; +$lang['building19_desc'] = 'Un vinicultor habilidoso escoge sólo colinas soleadas para cubrirlas con el verde de la vid. Así es como los viñedos producen mejores uvas para una excelente cosecha. Cada nivel del Vinicultor aumenta la producción de vino en un 2%.'; +$lang['building20_desc'] = 'Cuando el viento del Oeste sopla, un olor llena las calles alrededor de la Torre y son muchos los ciudadanos que abandonan sus hogares con una mota en su nariz. Nuestros alquimistas trabajan sin descanso para encontrar la mezcla perfecta y así procupar sacar más azufre del volcán. Por cada nivel de la edificación, tu producción de azufre aumenta en un 2%.'; +$lang['building21_desc'] = 'Sólo la mejor madera es elaborada en el taller del carpintero. Por lo tanto nuestros habilidosos artesanos son capaces de construir un marco sólido y nuestras casas no tienen que ser reparadas todo el tiempo. Todo nivel del taller de carpintería baja su demanda de materiales de construcción en un 1% del valor base.'; +$lang['building22_desc'] = 'Angulo, compás y regla: la Oficina del Arquitecto provee de todo lo necesario para construir tejados estables y paredes rectas. Y un edificio bien diseñado requiere de menos mármol que uno chapucero. Por cada nivel disminuye el mármol necesario en la ciudad un 1% del valor base.'; +$lang['building23_desc'] = 'Las lentillas y lupas no sólo ayudan a nuestros científicos a ver claramente y encontrar papeles importantes sobre su escritorio, sino que también son necesarias para inventar todas las nuevas tecnologías que nos hacen sentir tan orgullosos. El óptico guarda cuidadosamente todo lo que necesitan nuestros científicos. Así se pierden menos cosas y la demanda de cristal disminuye por cada nivel del edificio en un 1% de su valor base.'; +$lang['building24_desc'] = 'Sólo los vinos más puros maduran en las profundas y frescas bodegas de la ciudad. El Maestro de la Bodega cuida de que no se filtre nada y de que todo el vino pueda fluir por las gargantas de tus ciudadanos. Cada nivel disminuye la demanda de vino de la ciudad en un 1% del valor base.'; +$lang['building25_desc'] = 'Las pruebas con fuegos artificiales no sólo hacen que la noche brille, a veces también brillan los edificios circundantes. Nuestros investigadores, sin embargo, sólo pueden optimizar la demanda del azufre cuando prueban nuevas mezclas una y otra vez. Cada nivel de edificio disminuye la demanda del azufre en la ciudad en un 1%.'; +$lang['building26_desc'] = 'El templo es un lugar de fe y de reflexión. En este lugar viven sacerdotes rindiendo homenaje a su Dios y propagando su palabra a través de la isla. También tú puedes solicitar milagros poderosos de ellos, siempre y cuando les enseñes suficiente respeto.'; +$lang['building27_desc'] = 'El vertedero te permite almacenar grandes cantidades de bienes. Cada aumento de nivel del vertedero tiene la capacidad para almacenar 32.000 unidades de cada tipo de bienes. No obstante, el vertedero no está protegido de saqueos.'; // Island -$lang['island_building_wood'] = 'Forest'; -$lang['island_building_sulfur'] = 'Sulfur Pit'; -$lang['island_building_crystal'] = 'Crystal Mine'; -$lang['island_building_marble'] = 'Quarry'; -$lang['island_building_wine'] = 'Vines'; - -// Mission -$lang['mission_1'] = 'Colonization'; -$lang['mission_2'] = 'Transport'; -$lang['mission_3'] = 'Trade'; -$lang['mission_4'] = 'Trade'; +$lang['island_building_wood'] = 'Bosque'; +$lang['island_building_sulfur'] = 'Mina de azufre'; +$lang['island_building_crystal'] = 'Mina de Cristal'; +$lang['island_building_marble'] = 'Cantera'; +$lang['island_building_wine'] = 'Viñedo'; // Researches -$lang['way1_name'] = 'Seafaring'; -$lang['way2_name'] = 'Economy'; -$lang['way3_name'] = 'Science'; -$lang['way4_name'] = 'Military'; - -$lang['research1_1_name'] = 'Carpentry'; -$lang['research1_1_desc'] = 'The trees from the green forests on our island are strong enough even for our phalanxes` shields. And a strong woodwork can carry the roofs of our buildings. But in order for it to be like that, lumbers must be chosen and handled properly! A carpenter in our town would take care of this and we would use a lot less building material! Allows: Building Carpentries'; -$lang['research1_2_name'] = 'Deck Weapons'; -$lang['research1_2_desc'] = 'A rotating attachment for our battle ships on which we can mount huge weapons! For a start our inventors have mounted a huge crossbow on it. But we assume that the attachment will be able to bear other machines, too. So as soon as one of our scientists has an idea we can install it on our ships without a problem. Allows: Building ballista ships in the shipyard'; + +$lang['name1'] = 'Consejero Científico'; +$lang['name2'] = 'Investigación actual'; +$lang['way1_name'] = 'Navegación'; +$lang['way2_name'] = 'Economía'; +$lang['way3_name'] = 'Ciencia'; +$lang['way4_name'] = 'Milicia'; +$lang['way5_desc'] = 'Area de investigación'; + +$lang['research1_1_name'] = 'Carpintería'; +$lang['research1_1_desc'] = 'Los árboles de los verdes bosques de nuestra isla pueden ser lo suficientemente fuertes incluso para los escudos de nuestros Hoplitas. Y un fuerte maderaje puede llevar los tejados de nuestros edificios. Sin embargo con el fin de ser así, ¡la madera debe ser elegida y manejada adecuadamente! ¡Un carpintero en nuestra ciudad se ocuparía de ello y se utilizaría mucho menos material de construcción! Permite: Construir carpinterías.'; +$lang['research1_2_name'] = 'Armamento en cubierta'; +$lang['research1_2_desc'] = '¡Una base giratoria donde colocar armas gigantescas en nuestros barcos de guerra! Nuestros inventores han colocado con éxito una ballesta. Esta base seguramente también sirva para colocar otros ingeniosos aparatos. Ni bien nuestros investigadores creen nuevos artefactos de guerra, podremos sin problemas fijarlos a nuestros barcos. Permite: Construcción de barcos-ballesta en el astillero'; $lang['research1_3_name'] = 'Ship Maintenance'; $lang['research1_3_desc'] = 'If we always keep our ships nice and clean, they won`t have to be repaired that often. It will also keep up the morale of the crew when they sing songs together from time to time while scrubbing the deck or mending the sail cloths. Effect: 2% less upkeep for ships'; $lang['research1_4_name'] = 'Expansion'; @@ -180,8 +181,9 @@ $lang['research1_13_desc'] = 'This mortar is so huge, that not even Hercules could drag it along. Only an armored steam ship is strong enough to carry it and all the huge balls it can fire at our enemies. Allows: Building mortar ships in the shipyard'; $lang['research1_14_name'] = 'Seafaring Future'; $lang['research1_14_desc'] = 'The secrets of the oceans are finally ours! Our ships are constantly becoming tougher and faster! There are almost no ships on this ocean capable of competing with yours. Effect: 2% less upkeep for ships'; -$lang['research2_1_name'] = 'Conservation'; -$lang['research2_1_desc'] = 'We have learned how to store our resources well protected and in the long term. Also a part of our resources is safe from pirates and other villains who want to steal from us! Allows: Building of Warehouses'; + +$lang['research2_1_name'] = 'Conservación'; +$lang['research2_1_desc'] = 'Aprendimos como mantener nuestra materia prima bien protegida durante mucho tiempo. ¡Además una parte de nuestras reservas está asegurada contra robo por parte de piratas y otros intrusos! Permite: Construcción de depósitos'; $lang['research2_2_name'] = 'Pulley'; $lang['research2_2_desc'] = 'A brilliant idea: A rope that is pulled over a roll gives a simple man the strength of Hercules. So now our workers can lift up huge blocks of stone on their own and construct our buildings even faster! Effect: 2% less building costs'; $lang['research2_3_name'] = 'Wealth'; @@ -210,8 +212,9 @@ $lang['research2_14_desc'] = 'Our citizens are living in wealth and prosperity. They are happy and healthy and have very little to worry about. Yes, one could say we are living in one of those places that you can only find in the scriptures from one of the great philosophers. Effect: +200 housing space, +200 satisfaction in the capital'; $lang['research2_15_name'] = 'Economic Future'; $lang['research2_15_desc'] = 'Our citizens live in wealth and the marketplace is spilling over with delicacies from all over the world! The streets are clean and developed, this way the building material reaches the building site quicker. Effect: +10 Satisfaction and +20 max citizen number in every town. Multiplied with the level of this research.'; -$lang['research3_1_name'] = 'Well Digging'; -$lang['research3_1_desc'] = 'Eureka! A well in our settlement! Now we don`t have to wait for rain all the time. Our citizens will be much better off and the fields don`t have to be dry for that long! Effect: +50 housing space, +50 happiness in the capital'; + +$lang['research3_1_name'] = 'Pozo de agua'; +$lang['research3_1_desc'] = '¡Eureka! ¡Un pozo de agua en nuestro asentamiento! Ahora no deberemos esperar a que llueva. ¡Nuestros habitantes viven mejor y los campos no deben sufrir sequías! Efecto: + 50 espacio habitable, +50 grado de satisfacción en la capital'; $lang['research3_2_name'] = 'Paper'; $lang['research3_2_desc'] = 'We have found a way how to write down our knowledge! Now we have scriptures made from the papyrus plant, so we don`t have to chisel our words into the heavy stones anymore in order to fill our library! Effect: 2% more research points'; $lang['research3_3_name'] = 'Espionage'; @@ -242,8 +245,9 @@ $lang['research3_15_desc'] = 'We have managed to let a machine fly! Now even the sky isn`t a limit anymore! We can let huge balloons fly over the heads of our enemies and throw fire or bee-hives at them from above! Allows: Building Bombardiers in the Barracks'; $lang['research3_16_name'] = 'Scientific Future'; $lang['research3_16_desc'] = 'The smartest brains in the world are working to answer the big question: Why are we here? Why is everything the way it is? And again we are closer to enlightenment. Effect: 2% more research points'; -$lang['research4_1_name'] = 'Dry-Dock'; -$lang['research4_1_desc'] = 'A basin close to the sea from which we can drain the water! Now it will be easy to build ships and let them set their sails! May a mighty fleet rise that teaches fear among our enemies! Allows: Building Shipyards'; + +$lang['research4_1_name'] = 'Drenado'; +$lang['research4_1_desc'] = 'Una cuenca cerca del mar, donde el agua puede ser desaguada, hace más fácil la construcción de barcos y el levantamiento de las anclas. ¡Que pueda nacer una flota de guerra poderosa capaz de infundir temor en nuestros enemigos! Permite: Construcción de un segundo puerto, astillero de guerra.'; $lang['research4_2_name'] = 'Maps'; $lang['research4_2_desc'] = 'These long marches over the hills and through the swamps mean that our material will wear out very fast. If we write down, how our soldiers can travel over land without always getting stuck in the undergrowth or sinking into the mud, the soldiers will have to mend their uniforms much less often. Effect: 2% less upkeep for soldiers'; $lang['research4_3_name'] = 'Professional Army'; @@ -272,13 +276,19 @@ $lang['research4_14_desc'] = 'Our war machines are stronger and mightier than ever before and our armies are perfectly organised! Our civil servants managing the military have everything under control and thus the upkeep costs can be lowered. Effect: 2% less upkeep for units'; // Resources -$lang['resource_wine'] = 'Wine'; -$lang['resource_marble'] = 'Marble'; -$lang['resource_crystal'] = 'Crystal Glass'; -$lang['resource_sulfur'] = 'Sulfur'; -$lang['resource_wood'] = 'Building Material'; +$lang['wine'] = 'Vino'; +$lang['marble'] = 'Marmol'; +$lang['crystal'] = 'Cristal'; +$lang['sulfur'] = 'Azufre'; +$lang['wood'] = 'Madera'; + + +// Missions +$lang['mission_1'] = 'Colonization'; +$lang['mission_2'] = 'Transport'; +$lang['mission_3'] = 'Trade'; +$lang['mission_4'] = 'Trade'; -// Spy mission $lang['spy_mission_0_name'] = 'The spy waits for new orders'; $lang['spy_mission_1_name'] = 'Arrival'; $lang['spy_mission_2_name'] = 'The spy comes back'; @@ -290,88 +300,98 @@ $lang['spy_mission_8_name'] = 'Espionage behind fleet'; $lang['spy_mission_9_name'] = 'Espionage behind an exchange of messages'; +$lang['available_this_town'] = 'Available in this town'; +$lang['leader_online'] = 'The leader in online mode.'; +$lang['leader_offline'] = 'The leader is in offline mode, so it will not take any measures to repel our attack!'; +$lang[''] = ''; +$lang[''] = ''; +$lang[''] = ''; +$lang[''] = ''; + // Wonders name -$lang['wonder_1'] = 'Hephaistos` Forge'; -$lang['wonder_2'] = 'Hades` Holy Grove'; -$lang['wonder_3'] = 'Demeter`s gardens'; -$lang['wonder_4'] = 'Temple of Athene'; -$lang['wonder_5'] = 'Temple of Hermes'; -$lang['wonder_6'] = 'Ares` Stronghold'; -$lang['wonder_7'] = 'Temple of Poseidon'; -$lang['wonder_8'] = 'Colossus'; +$lang['wonder_1'] = 'La fragua de Hefesto'; +$lang['wonder_2'] = 'Bosquecillo sagrado de Hades'; +$lang['wonder_3'] = 'Jardines de Deméter'; +$lang['wonder_4'] = 'Templo de Atenea'; +$lang['wonder_5'] = 'Templo a Hermes'; +$lang['wonder_6'] = 'Fortaleza de Ares'; +$lang['wonder_7'] = 'Templo de Poseidón'; +$lang['wonder_8'] = 'Coloso'; // Wonders description -$lang['wonder1_desc'] = 'Hefesto, el dios de la forja, puede bendecir el trabajo de tu herrero. Por algunas horas las armaduras serán extremadamente resistentes y las espadas estarán tan afiladas como si hubiesen sido forjadas personalmente por un dios.'; -$lang['wonder2_desc'] = 'El poderoso Hades, señor del inframundo, puede enviar a las horripilantes Gorgonas, que petrifican con su mirada a los enemigos que intentan avanzar. No obstante, esto tiene un efecto secundario muy agradable y es que tendremos siempre suficiente piedra después de una batalla para volver a reconstruir nuestros muros.'; -$lang['wonder3_desc'] = 'Deméter, la diosa de la tierra y de las cosechas, puede bendecir a tu pueblo con tierras fértiles y cosechas fantásticas. Tu pueblo aumentará rápidamente, pero sólo si hay suficiente espacio habitable para más habitantes.'; -$lang['wonder4_desc'] = 'Atenea, la incansable, la invisible, la protectora. Como diosa protectora de tus ciudades y de tus artesanos, Atenea es capaz de reforzar el muro de tus depósitos asegurando de esta manera que tus más materias primas no sean expuestas a saqueos enemigos.'; -$lang['wonder5_desc'] = 'Hermes, dios de los comerciantes viajeros y del transporte, no puede soportar ver barcos parados o bienes no utilizados. Él aumenta el deseo de los comerciantes en llegar más rápido a su objetivo otorgándoles fuerzas sobrehumanas a los cargadores del muelle. Esto significa que cada barco solamente necesitará una fracción del tiempo normal para ser descargado en el puerto.'; -$lang['wonder6_desc'] = 'Ares, el dios odiado de la guerra salvaje, del baño de sangre y de la masacre, rellena con puro odio los corazones de todos los guerreros que se encuentren alrededor de tus ciudades. Estos guerreros se lanzan a la batalla sin presentar ni la mínima consideración a su propia salud y luchan hasta que ningún hombre quede en pie.'; -$lang['wonder7_desc'] = 'Poseidón, el dios de los mares, ha enviado a muchos marineros irrespetuosos a través de absurdas odiseas. Pero quien le rinda homenaje, puede estar seguro de que su barco navegará sobre aguas tranquilas y será conducido a través de vientos favorables hasta su puerto de destino. Poseidón acorta el tiempo de viaje de todos los barcos que comiencen su viaje mientras la maravilla está activada.'; -$lang['wonder8_desc'] = 'El Coloso es una estatua del dios del sol Helios. Esta hace resplandecer la luz del sol de la antorcha del Coloso. Su luz ardiente y deslumbrante que es visible en toda Grecia, simboliza la amenaza divina y provoca confusión y temor entre todos tus enemigos.'; +$lang['wonder1_desc'] = 'Hefesto, el dios de la forja, puede bendecir el trabajo de tu herrero. Por algunas horas las armaduras serán extremadamente resientes y las espadas estarán tan afiladas, como si hubiesen sido forjadas personalmente por un dios.'; +$lang['wonder2_desc'] = 'Hades, el señor poderoso del mundo del hampa, puede enviar a los horripilantes gorgones que petrifican con su mirada a los enemigos que intentan avanzar. No obstante, esto tiene un efecto secundario muy agradable y es que tendremos siempre suficiente piedra después de una batalla para volver a reconstruir nuestros muros.'; +$lang['wonder3_desc'] = 'Deméter, la diosa de la tierra y de las cosechas, puede bendecir a tu pueblo con tierras fértiles y cosechas fantásticas. Tu pueblo aumentará rápidamente, pero sólo si hay suficiente espacio habitable para más habitantes.'; +$lang['wonder4_desc'] = 'Atenea, la incansable, la invisible, la protectora. Como diosa protectora de tus ciudades y de tus artesanos, Atenea es capaz de reforzar el muro de tus depósitos asegurando de esta manera que tus más materias primas no sean expuestas a saqueos enemigos.'; +$lang['wonder5_desc'] = 'Hermes, dios de los comerciantes viajeros y del transporte, no puede soportar ver barcos parados o bienes no utilizados. Él aumenta el deseo de los comerciantes en llegar más rápido a su objetivo otorgándoles fuerzas sobrehumanas a los cargadores de muelle. Esto significa que cada barco solamente necesitará una fracción del tiempo normal para ser descargado en el puerto.'; +$lang['wonder6_desc'] = 'Ares, el dios odiado de la guerra salvaje, del baño de sangre y de la masacre, rellena con puro odio los corazones de todos los guerreros que se encuentren alrededor de tus ciudades. Estos guerreros se lanzan a la batalla sin presentar ni la mínima consideración a su propia salud y luchan hasta que ningún hombre quede parado.'; +$lang['wonder7_desc'] = 'Poseidón, el dios de los mares, ha enviado a muchos marineros irrespetuosos a través de absurdas odiseas. Pero quien le rinda homenaje, puede estar seguro de que su barco navegará sobre aguas tranquilas y será conducido a través de vientos favorables hasta su puerto de destino. Poseidón acorta el tiempo de viaje de todos los barcos que comiencen su viaje mientras la maravilla está activada.'; +$lang['wonder8_desc'] = 'El Coloso es una estatua del dios de sol Helios. Esta hace resplandecer la luz del sol de la antorcha del Coloso. Su luz ardiente y deslumbrante que es visible en toda Grecia, simboliza la amenaza divina y provoca confusión y temor entre todos tus enemigos.'; // Wonders effects -$lang['wonder1_level1'] = 'All combat units receive 0 more armour and cause 10% more damage.'; -$lang['wonder1_level2'] = 'All combat units receive 1 more armour and cause 10% more damage.'; -$lang['wonder1_level3'] = 'All combat units receive 1 more armour and cause 15% more damage.'; -$lang['wonder1_level4'] = 'All combat units receive 2 more armour and cause 15% more damage.'; -$lang['wonder1_level5'] = 'All combat units receive 2 more armour and cause 20% more damage.'; -$lang['wonder2_level1'] = '10% of the resource costs for all units that die during fights in their own cities are credited back as marble units.'; -$lang['wonder2_level2'] = '15% of the resource costs for all units that die during fights in their own cities are credited back as marble units.'; -$lang['wonder2_level3'] = '20% of the resource costs for all units that die during fights in their own cities are credited back as marble units.'; -$lang['wonder2_level4'] = '25% of the resource costs for all units that die during fights in their own cities are credited back as marble units.'; -$lang['wonder2_level5'] = '40% of the resource costs for all units that die during fights in their own cities are credited back as marble units.'; -$lang['wonder3_level1'] = 'The population of your cities is increasing by 1/h.'; -$lang['wonder3_level2'] = 'The population of your cities is increasing by 2/h.'; -$lang['wonder3_level3'] = 'The population of your cities is increasing by 3/h.'; -$lang['wonder3_level4'] = 'The population of your cities is increasing by 4/h.'; -$lang['wonder3_level5'] = 'The population of your cities is increasing by 6/h.'; -$lang['wonder4_level1'] = '+20% secure resources in all warehouses'; -$lang['wonder4_level2'] = '+40% secure resources in all warehouses'; -$lang['wonder4_level3'] = '+80% secure resources in all warehouses'; -$lang['wonder4_level4'] = '+120% secure resources in all warehouses'; -$lang['wonder4_level5'] = '+200% secure resources in all warehouses'; -$lang['wonder5_level1'] = 'The goods` loading speed is increased by 20%.'; -$lang['wonder5_level2'] = 'The goods` loading speed is increased by 40%.'; -$lang['wonder5_level3'] = 'The goods` loading speed is increased by 60%.'; -$lang['wonder5_level4'] = 'The goods` loading speed is increased by 80%.'; -$lang['wonder5_level5'] = 'The goods` loading speed is increased by 100%.'; -$lang['wonder6_level1'] = '+50 morale per round for all armies stationed at your cities - even for enemy troops!'; -$lang['wonder6_level2'] = '+100 morale per round for all armies stationed at your cities - even for enemy troops!'; -$lang['wonder6_level3'] = '+200 morale per round for all armies stationed at your cities - even for enemy troops!'; -$lang['wonder6_level4'] = '+300 morale per round for all armies stationed at your cities - even for enemy troops!'; -$lang['wonder6_level5'] = '+1000 morale per round for all armies stationed at your cities - even for enemy troops!'; -$lang['wonder7_level1'] = '10% increased speed for warships and transporters.'; -$lang['wonder7_level2'] = '30% increased speed for warships and transporters.'; -$lang['wonder7_level3'] = '50% increased speed for warships and transporters.'; -$lang['wonder7_level4'] = '70% increased speed for warships and transporters.'; -$lang['wonder7_level5'] = '100% increased speed for warships and transporters.'; -$lang['wonder8_level1'] = '10% of all enemy troops and ships that are fighting against your troops in your towns have been driven away. The scatter time of 4 hours has increased by 30 minutes.'; -$lang['wonder8_level2'] = '20% of all enemy troops and ships that are fighting against your troops in your towns have been driven away. The scatter time of 4 hours has increased by 60 minutes.'; -$lang['wonder8_level3'] = '30% of all enemy troops and ships that are fighting against your troops in your towns have been driven away. The scatter time of 4 hours has increased by 90 minutes.'; -$lang['wonder8_level4'] = '60% of all enemy troops and ships that are fighting against your troops in your towns have been driven away. The scatter time of 4 hours has increased by 120 minutes.'; -$lang['wonder8_level5'] = '100% of all enemy troops and ships that are fighting against your troops in your towns have been driven away. The scatter time of 4 hours has increased by 180 minutes.'; +$lang['wonder1_level1'] = 'Todas las unidades de combate obtienen 0 armas más y causan 10% más de daño.'; +$lang['wonder1_level2'] = 'Todas las unidades de combate obtienen 1 armas más y causan 10% más de daño.'; +$lang['wonder1_level3'] = 'Todas las unidades de combate obtienen 1 armas más y causan 15% más de daño.'; +$lang['wonder1_level4'] = 'Todas las unidades de combate obtienen 2 armas más y causan 15% más de daño.'; +$lang['wonder1_level5'] = 'Todas las unidades de combate obtienen 2 armas más y causan 20% más de daño.'; +$lang['wonder2_level1'] = '10% de los costos de las materias primas de todas las unidades que murieron durante la batalla en la propia cuidad serán acreditados como mármol.'; +$lang['wonder2_level2'] = '15% de los costos de las materias primas de todas las unidades que murieron durante la batalla en la propia cuidad serán acreditados como mármol.'; +$lang['wonder2_level3'] = '20% de los costos de las materias primas de todas las unidades que murieron durante la batalla en la propia cuidad serán acreditados como mármol.'; +$lang['wonder2_level4'] = '25% de los costos de las materias primas de todas las unidades que murieron durante la batalla en la propia cuidad serán acreditados como mármol.'; +$lang['wonder2_level5'] = '40% de los costos de las materias primas de todas las unidades que murieron durante la batalla en la propia cuidad serán acreditados como mármol.'; +$lang['wonder3_level1'] = 'El crecimiento de la población en tus ciudades aumenta en un 1/h.'; +$lang['wonder3_level2'] = 'El crecimiento de la población en tus ciudades aumenta en un 2/h.'; +$lang['wonder3_level3'] = 'El crecimiento de la población en tus ciudades aumenta en un 3/h.'; +$lang['wonder3_level4'] = 'El crecimiento de la población en tus ciudades aumenta en un 4/h.'; +$lang['wonder3_level5'] = 'El crecimiento de la población en tus ciudades aumenta en un 6/h.'; +$lang['wonder4_level1'] = '+20% de materias primas seguras en todos los depósitos'; +$lang['wonder4_level2'] = '+40% de materias primas seguras en todos los depósitos.'; +$lang['wonder4_level3'] = '+80% de materias primas seguras en todos los depósitos.'; +$lang['wonder4_level4'] = '+120% de materias primas seguras en todos los depósitos.'; +$lang['wonder4_level5'] = '+200% de materias primas seguras en todos los depósitos.'; +$lang['wonder5_level1'] = 'La velocidad de carga de las mercancías aumenta en un 20%.'; +$lang['wonder5_level2'] = 'La velocidad de carga de las mercancías aumenta en un 40%.'; +$lang['wonder5_level3'] = 'La velocidad de carga de las mercancías aumenta en un 60%.'; +$lang['wonder5_level4'] = 'La velocidad de carga de las mercancías aumenta en un 80%.'; +$lang['wonder5_level5'] = 'La velocidad de carga de las mercancías aumenta en un 100%.'; +$lang['wonder6_level1'] = '+50 de moral en cada ronda por todos tus ejércitos estacionados en tus ciudades - ¡también por las tropas enemigas!'; +$lang['wonder6_level2'] = '+100 de moral en cada ronda por todos tus ejércitos estacionados en tus ciudades - ¡también por las tropas enemigas!'; +$lang['wonder6_level3'] = '+200 de moral en cada ronda por todos tus ejércitos estacionados en tus ciudades - ¡también por las tropas enemigas!'; +$lang['wonder6_level4'] = '+300 de moral en cada ronda por todos tus ejércitos estacionados en tus ciudades - ¡también por las tropas enemigas!'; +$lang['wonder6_level5'] = '+1000 de moral en cada ronda por todos tus ejércitos estacionados en tus ciudades - ¡también por las tropas enemigas!'; +$lang['wonder7_level1'] = 'La velocidad de los barcos de guerra y de transporte ha sido aumentada en un 10%.'; +$lang['wonder7_level2'] = 'La velocidad de los barcos de guerra y de transporte ha sido aumentada en un 30%.'; +$lang['wonder7_level3'] = 'La velocidad de los barcos de guerra y de transporte ha sido aumentada en un 50%.'; +$lang['wonder7_level4'] = 'La velocidad de los barcos de guerra y de transporte ha sido aumentada en un 70%.'; +$lang['wonder7_level5'] = 'La velocidad de los barcos de guerra y de transporte ha sido aumentada en un 100%.'; +$lang['wonder8_level1'] = '10% de las tropas y de los barcos enemigos que combaten contra tus tropas en tu ciudad, se han puesto en huida. El tiempo de dispersión de 4 horas aumenta en 30 minutos.'; +$lang['wonder8_level2'] = '20% de las tropas y de los barcos enemigos que combaten contra tus tropas en tu ciudad, se han puesto en huida. El tiempo de dispersión de 4 horas aumenta en 60 minutos.'; +$lang['wonder8_level3'] = '30% de las tropas y de los barcos enemigos que combaten contra tus tropas en tu ciudad, se han puesto en huida. El tiempo de dispersión de 4 horas aumenta en 90 minutos.'; +$lang['wonder8_level4'] = '60% de las tropas y de los barcos enemigos que combaten contra tus tropas en tu ciudad, se han puesto en huida. El tiempo de dispersión de 4 horas aumenta en 120 minutos.'; +$lang['wonder8_level5'] = '100% de las tropas y de los barcos enemigos que combaten contra tus tropas en tu ciudad, se han puesto en huida. El tiempo de dispersión de 4 horas aumenta en 180 minutos.'; // Wonder Detail -$lang['effect'] = 'Effect'; -$lang['duration'] = 'Duration'; -$lang['cooldown'] = 'Cooldown'; +$lang['effect'] = 'Efecto'; +$lang['duration'] = 'Duración'; +$lang['cooldown'] = 'Regeneración'; +$lang['Description'] = 'Descripción'; // Time -$lang['second'] = 'Second'; -$lang['seconds'] = 'Seconds'; -$lang['minute'] = 'Minute'; -$lang['minutes'] = 'Minutes'; -$lang['hour'] = 'Hour'; -$lang['hours'] = 'Hours'; -$lang['day'] = 'Day'; -$lang['days'] = 'Days'; +$lang['second'] = 'Segundo'; +$lang['seconds'] = 'Segundos'; +$lang['minute'] = 'Minuto'; +$lang['minutes'] = 'Minutos'; +$lang['hour'] = 'Hora'; +$lang['hours'] = 'Horas'; +$lang['day'] = 'Dia'; +$lang['days'] = 'Dias'; $lang['d_mini'] = 'D.'; $lang['h_mini'] = 'h.'; $lang['m_mini'] = 'm.'; $lang['s_mini'] = 's.'; // Errors +$lang['error'] = 'Error!'; $lang['error_session'] = 'Your session has expired, please log in through the start page!'; $lang['error_academy_null'] = 'The academy is not constructed yet!'; $lang['error_port_null'] = 'The port is not constructed yet!'; @@ -381,637 +401,250 @@ $lang['error_palace_null'] = 'The palace is not constructed yet!'; $lang['error_palace_colony_null'] = 'The residence of the governor is not constructed yet!'; $lang['error_carpentering_null'] = 'The carpentering is not constructed yet!'; +$lang['error_embassy_null'] = 'The embassy is not constructed yet!'; $lang['error_safehouse_null'] = 'The safehouse is not constructed yet!'; $lang['error_branch_office_null'] = 'The branch office is not constructed yet!'; $lang['error_buildingground_null'] = 'The ground is occupied by a building!'; +$lang['error_login_password'] = 'Wrong user name or wrong password!'; +$lang['error_password'] = 'Wrong password!'; +$lang['suspicion_double_login'] = 'Suspicion of double login!'; +$lang['double_login'] = 'Double login!'; +$lang['error_email'] = 'Enter the e-mail of a game account.'; +$lang['error_email2'] = 'The e-mail address is invalid or already in use.'; +$lang['error_email3'] = 'E-mail is not registered!'; +$lang['error_universe'] = 'The Universe is not chosen!'; +$lang['error_order'] = 'You have to accept the rules to play Ikariam!'; +$lang['error_name_length'] = 'The user name needs to be between 3 and 30 characters.'; +$lang['error_password_length'] = 'The password needs to have between 8 and 30 characters.'; +$lang['error_blocked_text_1'] = 'Your account is blocked to'; +$lang['error_blocked_text_2'] = 'Reason'; +$lang['error_world'] = 'World don`t exist'; +$lang['error_world_text_1'] = 'In the world'; +$lang['error_world_text_2'] = 'no places for settling!'; +$lang['error_name'] = 'This name is already used!'; +$lang['taken'] = 'Esta en uso.'; // $lang['name'] $name $lang['taken'] +$lang['error_activation'] = 'Codigo de activacion Incorrecto!'; + +// Informations +$lang['information_1_title'] = 'FAQ - Edificios, Madera y población'; +$lang['information_2_title'] = 'FAQ - Transporte, investigación y tropas'; +$lang['information_3_title'] = 'FAQ - Barcos de guerra y combate'; +$lang['information_4_title'] = 'FAQ - Ciudades y alianzas'; +$lang['information_5_title'] = 'Primeros pasos - ¿Qué es un juego para navegador web?'; +$lang['information_6_title'] = 'Primeros pasos - Abastecimiento de materia prima'; +$lang['information_7_title'] = 'Primeros pasos - Edificios'; +$lang['information_8_title'] = 'Primeros pasos - Investigación'; +$lang['information_9_title'] = 'Primeros pasos - Comercio'; +$lang['information_10_title'] = 'Primeros pasos - táctica de guerra'; +$lang['information_11_title'] = 'Mano protectora de los dioses'; +$lang['information_12_title'] = 'Navegación'; +$lang['information_13_title'] = 'Población y grado de satisfacción'; +$lang['information_14_title'] = 'Oro y finanzas'; +$lang['information_15_title'] = 'Materia prima - madera'; +$lang['information_16_title'] = 'Materias primas - bienes de lujo'; +$lang['information_27_title'] = 'Táctica de guerra'; +$lang['information_28_title'] = 'Clases de unidades terrestres'; +$lang['information_29_title'] = 'El campo de batalla terrestre'; +$lang['information_30_title'] = 'Daños y pérdidas'; +$lang['information_31_title'] = 'Moral'; +$lang['information_32_title'] = 'Sugerencias y advertencias'; +$lang['information_33_title'] = 'Batallas navales'; +$lang['information_34_title'] = 'Ocupaciones'; +$lang['information_35_title'] = 'Espionaje'; +$lang['information_36_title'] = 'Alianzas y acuerdos'; +$lang['information_37_title'] = 'Acuerdos'; +$lang['information_38_title'] = 'Alianzas: Creación y miembros'; +$lang['information_39_title'] = 'Alianzas: Líder y ministro del interior'; +$lang['information_40_title'] = 'Alianzas: General y diplomático'; +$lang['information_41_title'] = 'Religión'; +$lang['information_42_title'] = 'Templo & Sacerdote'; +$lang['information_43_title'] = 'El monumento'; +$lang['information_44_title'] = 'Milagro'; + +$lang['information1_1'] = 'FAQ - Edificios, Madera y Población'; +$lang['information1_2'] = '¿Cómo construyo un edificio?'; +$lang['information1_3'] = 'Elegí un terreno libre desde la visión de la ciudad. De esta forma obtendrás el listado de edificios que podés construir. Tené en cuenta que hay sobre la costa dos lugares especiales (bandera azul) como así también un terreno separado para construir la muralla de la ciudad (bandera amarilla).'; +$lang['information1_4'] = '¿Cómo puedo aprovisionarme de madera?'; +$lang['information1_5'] = 'Desde el mapa de la isla elegí el aserradero. Con la ayuda de la barra de desplazamiento podés disponer de algunos de tus ciudadanos para cortar madera.'; +$lang['information1_6'] = '¿Cómo puedo acceder a la materia primas de lujo?'; +$lang['information1_7'] = 'Vas a poder explotar la materia prima de lujo (vino, mármol, cristal o azufre) una vez hayas investigado "Bienestar" (economía). La explotación de una materia prima de lujo funciona tal como la de la madera. Aunque no poseas "Bienestar" podés negociar con otros jugadores: ya sea por intercambio o compra.'; +$lang['information1_8'] = '¿Cómo hago para aumentar el número de ciudadanos?'; +$lang['information1_9'] = 'El número de ciudadanos aumenta automáticamente. Un grado de satisfacción alto acelera el crecimiento.'; -// Smilies -$lang['outraged'] = 'Outraged'; -$lang['sad'] = 'Sad'; -$lang['neutral'] = 'Neutral'; -$lang['happy'] = 'Happy'; -$lang['ecstatic'] = 'Ecstatic'; - -$lang['confirm'] = 'Confirm'; -$lang['rename_city'] = 'Rename town'; -$lang['leave_colony'] = 'Leave a colony'; -$lang['library'] = 'Library'; -$lang['missions'] = 'Missions'; -$lang['esp_report'] = 'Espionage report'; -$lang['accept_rate'] = 'Accept the rate'; -$lang['accept_offer'] = 'Accept the offer'; -$lang['building_info'] = 'Building information'; -$lang['wonder_info'] = 'Miracle information'; -$lang['research_advisor'] = 'Research Advisor'; -$lang['diplomatic_advisor'] = 'Diplomatic Advisor'; -$lang['create_message'] = 'Write message'; -$lang['mayor'] = 'Mayor'; -$lang['military_advisor'] = 'Military advisor'; -$lang['error'] = 'Error!'; -$lang['finances'] = 'Balance sheet of all finances'; -$lang['research_detail'] = 'Research Detail Page'; -$lang['merchant_navy'] = 'Trade fleet'; -$lang['transport'] = 'Transport'; -$lang['send_spy'] = 'Send Spy'; -$lang['colonize'] = 'Colonization'; -$lang['constructions_review'] = 'Builder`s overview'; - -$lang['you_here'] = 'You are here'; -$lang['back_world'] = 'Back to the world map'; -$lang['back_island'] = 'Back to the island'; -$lang['back_town'] = 'Back to the town'; -$lang['full_info'] = 'General Information about iZariam'; -$lang['village'] = 'Barbarian Village'; -$lang['research_info'] = 'Research Detail Page'; -$lang['saw_mill'] = 'Saw Mill'; - -$lang['head_description'] = 'iZariam is a free browser game. The task is to lead a nation through the ancient world, building up towns, trade and conquer islands.'; - -$lang['izariam'] = 'iZariam'; -$lang['world'] = 'World'; +$lang['information2_1'] = 'FAQ - Transport, Research and Troops'; +$lang['information2_2'] = 'How do I transport resources from one town to the other?'; +$lang['information2_3'] = 'Choose your target town from the Island Map. Now on the top-left choose on the Quick Selection Bar the town from which you want to send resources from. By clicking on the option `Transport Goods` on the left menu you can start the transport.'; +$lang['information2_4'] = 'Please observe that you must have available trading ships. You can buy these in the port.'; +$lang['information2_5'] = 'How do I make new discoveries?'; +$lang['information2_6'] = 'As soon as you have built an academy you can engage citizens as researchers. Your researchers will then fiddle around with new discoveries.'; +$lang['information2_7'] = 'Why are my discoveries taking so long?'; +$lang['information2_8'] = 'The more researchers you have the faster discoveries are made. To employ more researchers you can either expand your academy or build new academies in colonies. As soon as you have made the discovery Glass (Science) you can use crystal glass in the academy to accelerate the research.'; +$lang['information2_9'] = 'How do I train troops?'; +$lang['information2_10'] = 'You need to build a barrack. Here you can train your citizens and recruit troops.'; +$lang['information3_1'] = 'FAQ - War Ships and Battle'; +$lang['information3_2'] = 'How do I build War Ships?'; +$lang['information3_3'] = 'You must build a shipyard. There you can construct war ships.'; +$lang['information3_4'] = 'How do I defend my town?'; +$lang['information3_5'] = 'As long as troops (own or friendly) are in the town, they will automatically defend it.'; +$lang['information3_6'] = 'Can I lose my town?'; +$lang['information3_7'] = 'No. The worst that can happen is that somebody occupies your town for a certain time.'; +$lang['information3_8'] = 'How can I attack another town?'; +$lang['information3_9'] = 'In the quick selection tool first choose the town in which your army is stationed. Now change to the Island Map with the town that you want to attack. By clicking on your victim once a menu will appear on the left with the option to pillage or occupy.'; +$lang['information3_10'] = 'Why do my troops pillage so few resources?'; +$lang['information3_11'] = 'Either your victim has large warehouses or you have too few available trading ships. You can build further trading ships in the port. The number of pillaged resources is also dependent on the port of your victim.'; -$lang['wood'] = 'Building material'; -$lang['wine'] = 'Wine'; -$lang['marble'] = 'Marble'; -$lang['crystal'] = 'Crystal Glass'; -$lang['sulfur'] = 'Sulfur'; +$lang['information4_1'] = 'FAQ - Cities and Alliances'; +$lang['information4_2'] = 'Help! My citizens are unhappy!'; +$lang['information4_3'] = 'You can improve the satisfaction level of your citizens by building a tavern and giving out wine. You can also build a museum and form Cultural Treaties to make your citizens happy.'; +$lang['information4_4'] = 'Help! My gold keeps getting less!'; +$lang['information4_5'] = 'Researchers, troops and Warships all require upkeep. An accurate overview regarding your balance can be found on the top-left by clicking on the gold.'; +$lang['information4_6'] = 'How can I form new cities?'; +$lang['information4_7'] = 'As soon as you have researched Expansion you can build a palace. Each stage allows you to found a new town. You require 1.250 building material, 12.000 gold and 40 citizens for a new colony, as well as 5 available trading ships. Once you have fulfilled all requirements you only have to find a free town space on an island of your choice, click it and start colonising.'; +$lang['information4_8'] = 'How do I form an alliance?'; +$lang['information4_9'] = 'You need an embassy of stage 3 or higher to form an alliance. In the embassy you will have the option of forming an alliance.'; -$lang['large_text'] = 'Warning! Your text is longer than allowed!'; -$lang['ansient_world'] = 'Live the ancient world!'; -$lang['navigation'] = 'Town navigation'; -$lang['current_town'] = 'Current town'; -$lang['trade_resource'] = 'Trade good'; +$lang['information5_1'] = 'First Steps - What is a Browsergame?'; +$lang['information5_2'] = 'iZriam is an online game that you can play with an Internet browser. Each island nation that you meet is controlled by another player. There are no computer enemies. The game itself is continuous, meaning that even when you close your browser window life in Ikariam continues. Your researchers continue fiddling around with new discoveries and your workers harvest resources.'; +$lang['information5_3'] = 'Tip: If after a long time you return to the game, your advisers can tell you what happened while you were away.'; -$lang['button_world_title'] = 'Center the selected town on the World Map'; -$lang['button_island_title'] = 'Switch to the island map of the selected town'; -$lang['button_town_title'] = 'Inspect the selected town'; -$lang['button_world_name'] = 'Show World'; -$lang['button_island_name'] = 'Show Island'; -$lang['button_town_name'] = 'Show Town'; -$lang['button_transporters_title'] = 'Trade ships Available/Total'; -$lang['button_transporters_name'] = 'Trade ships'; +$lang['information6_1'] = 'First Steps - Resource Maintenance'; +$lang['information6_2'] = 'For your town to blossom you should first make sure that you have enough building material available. Change to the Island Map and select the saw mill.'; +$lang['information6_3'] = 'With help of the scroll bar you can now employ citizens as workers who will hack wood for you. Don`t forget to confirm your changes!'; +$lang['information6_4'] = 'Tip: The sawmill is used and mined by all cities on an island. Why don`t you ask your neighbors if they want to participate.'; -$lang['ambrosy'] = 'Ambrosia'; -$lang['gold'] = 'Gold'; -$lang['resources_of_empire'] = 'Resources of your Empire'; -$lang['resources_of_town'] = 'Town`s resources'; -$lang['population'] = 'Population'; -$lang['points_of_action'] = 'Action Points'; -$lang['wood'] = 'Building material'; -$lang['wine'] = 'Wine'; -$lang['marble'] = 'Marble'; -$lang['crystal'] = 'Crystal Glass'; -$lang['sulfur'] = 'Sulfur'; -$lang['capacity'] = 'Storage capacity'; -$lang['market'] = 'Market'; -$lang['owerviews'] = 'Overviews'; -$lang['to_view'] = 'To Overview'; - -$lang['trade_advisor_title'] = 'Overview of towns and finances'; -$lang['trade_advisor_name'] = 'Towns'; -$lang['military_advisor_title'] = 'Military overview'; -$lang['military_advisor_name'] = 'Military'; -$lang['research_advisor_title'] = 'Research overview'; -$lang['research_advisor_name'] = 'Research'; -$lang['diplomacy_advisor_title'] = 'Overview of messages and diplomacy'; -$lang['diplomacy_advisor_name'] = 'Diplomacy'; - -$lang['generated'] = 'The page is generated for'; - -$lang['other_options'] = 'Other Options'; -$lang['help'] = 'Help'; -$lang['ikariam_plus'] = 'iZariam PLUS'; -$lang['izariam_plus'] = 'iZariam PLUS'; -$lang['top_list'] = 'Highscore'; -$lang['options'] = 'Options'; -$lang['notes'] = 'Notes'; -$lang['board'] = 'Board'; -$lang['logout_name'] = 'Logout'; -$lang['logout_title'] = 'End game session'; -$lang['version'] = 'Version'; +$lang['information7_1'] = 'First Steps - Buildings'; +$lang['information7_2'] = 'If you want to create a new building, change to the Town Map and select a free building space. Then you receive a list of possible buildings.'; +$lang['information7_3'] = 'Please consider that there are two reserved spaces for port buildings and one special place for the town walls.'; +$lang['information7_4'] = 'To use a building, simply click on it on the Town Map. You can also expand the building. As a general rule, the higher the expansion stage the more effective the building will be.'; +$lang['information7_5'] = 'As a start it is recommendable to build an academy, a port and a barrack.'; +$lang['information7_6'] = 'Tip: Which types of buildings you can create is dependent on how far along your research is.'; -$lang['library_info'] = 'In the library you will find information for all areas of research!'; -$lang['to_library'] = 'To the Library!'; -$lang['in_level'] = 'In level'; -$lang['resource'] = 'Resource'; -$lang['bonus'] = 'Bonus'; -$lang['cost'] = 'Cost'; -$lang['back_to'] = 'Back to'; -$lang['premium_trade'] = 'Premium-Trader'; -$lang['branch_office_text_1'] = 'Directly exchange resources! Rates:'; -$lang['branch_office_text_2'] = 'Building material: 1 to 1!'; -$lang['branch_office_text_3'] = 'Luxury goods: 1 to 1!'; -$lang['to_trader'] = 'To trader'; -$lang['need_help'] = 'Need help?'; -$lang['now_capacity'] = 'Current storage capacity'; -$lang['learn_more'] = 'Learn more about'; -$lang['ikapedia'] = 'Izapedia'; -$lang['to'] = 'To the'; +$lang['information8_1'] = 'First Steps - Research'; +$lang['information8_2'] = 'As soon as you possess an academy you can recruit citizens as researchers. This works in the same way as with workers.'; +$lang['information8_3'] = 'You can tell your researchers in which direction they should research. The choices are:'; +$lang['information8_4'] = 'Seafaring - New war ships and improvements in seafaring, as well as the handling of colonies and foreign cultures'; +$lang['information8_5'] = 'Economy - New building types and improvements in the production of resources, as well as finances'; +$lang['information8_6'] = 'Science - New building and unit types, as well as improvements in research'; +$lang['information8_7'] = 'Military - New unit types and improvements in the units'; +$lang['information8_8'] = 'Tip: Researchers generate costs. If you are low on gold, you can give your researchers a vacation in order to save gold.'; +$lang['information8_9'] = 'Tip: At any time you can take a look at all discoveries in the academy`s library. Even those that you haven`t researched yet!'; -$lang['information_1_title'] = 'FAQ - Buildings, Building Material and Population'; -$lang['information_2_title'] = 'FAQ - Transport, Research and Troops'; -$lang['information_3_title'] = 'FAQ - War Ships and Battle'; -$lang['information_4_title'] = 'FAQ - Cities and Alliances'; -$lang['information_5_title'] = 'First Steps - What is a Browsergame?'; -$lang['information_6_title'] = 'First Steps - Resource Maintenance'; -$lang['information_7_title'] = 'First Steps - Buildings'; -$lang['information_8_title'] = 'First Steps - Research'; -$lang['information_9_title'] = 'First Steps - Trade'; -$lang['information_10_title'] = 'First Steps - Warfare'; -$lang['information_11_title'] = 'Godly protection'; -$lang['information_12_title'] = 'Navigation'; -$lang['information_13_title'] = 'Population and Satisfaction'; -$lang['information_14_title'] = 'Gold and Finances'; -$lang['information_15_title'] = 'Resources - Building Material'; -$lang['information_16_title'] = 'Resources - Luxury Goods'; -$lang['information_17_title'] = 'Art of warfare - Occupations'; -$lang['information_18_title'] = 'Battles'; -$lang['information_19_title'] = 'Unit classes'; -$lang['information_20_title'] = 'Damage & Losses'; -$lang['information_21_title'] = 'Treatment'; -$lang['information_22_title'] = 'The battlefield'; -$lang['information_23_title'] = 'Walls'; -$lang['information_24_title'] = 'Morale'; -$lang['information_25_title'] = 'Subsections'; -$lang['information_26_title'] = 'Sea battles'; -$lang['information_27_title'] = 'Art of warfare'; -$lang['information_28_title'] = 'Unit classes'; -$lang['information_29_title'] = 'The battlefield'; -$lang['information_30_title'] = 'Damage & Losses'; -$lang['information_31_title'] = 'Morale'; -$lang['information_32_title'] = 'Tips and hints'; -$lang['information_33_title'] = 'Sea battles'; -$lang['information_34_title'] = 'Military Occupations'; -$lang['information_35_title'] = 'Espionage'; -$lang['information_36_title'] = 'Alliances and Treaties'; -$lang['information_37_title'] = 'Treaty'; -$lang['information_38_title'] = 'Alliances: Creation and Members'; -$lang['information_39_title'] = 'Alliances: Leader and Interior Minister'; -$lang['information_40_title'] = 'Alliances: General and Diplomat'; -$lang['information_41_title'] = 'Religion'; -$lang['information_42_title'] = 'Temples & Priests'; -$lang['information_43_title'] = 'The Monument'; -$lang['information_44_title'] = 'Miracles'; - -$lang['researches'] = 'Researches'; -$lang['units'] = 'Units'; -$lang['ships'] = 'Ships'; -$lang['buildings'] = 'Buildings'; -$lang['wonders'] = 'Wonders'; - -$lang['city'] = 'City'; -$lang['name'] = 'Name'; -$lang['city_level'] = 'Level'; -$lang['army_in_city'] = 'Troops in town'; -$lang['buildings_construction_list'] = 'Building construction list'; -$lang['in_process'] = 'In process'; -$lang['cancel'] = 'Abort'; -$lang['to_complete'] = 'before complete'; -$lang['in_turn'] = 'In turn'; -$lang['premium_turn'] = 'A Premium account is required in order to use the building construction list.'; -$lang['dismiss_units'] = 'Dismiss units'; -$lang['dismiss_ships'] = 'Dismiss ships'; +$lang['information9_1'] = 'First Steps - Trade'; +$lang['information9_2'] = 'When you possess a port you can start building up your own trading fleet in order to trade resources with other players. You can directly buy trading ships in the port. They will automatically be used for transport.'; +$lang['information9_3'] = 'On the Island Map simply choose the town which you want to send something to. On the left menu click on the action `Transport Goods`.'; +$lang['information9_4'] = 'On the next page you can select which and how many resources you want to send.'; +$lang['information9_5'] = 'Every transport of goods cost you one action point. Each city has a minimum of 3 action points. Every 4 levels you will get additional one action point. After the action is over you will get the action point back.'; +$lang['information9_6'] = 'Tip: Trading ships require no upkeep. If you have too much it might be worthwhile and precautionary to expand your trading fleet.'; -$lang['upgrade'] = 'Upgrade'; -$lang['is_upgrading'] = 'Is being expanded!'; -$lang['level'] = 'Level'; -$lang['next_level'] = 'Next level'; -$lang['influence'] = 'Influence'; -$lang['diplomacy_points'] = 'Diplomacy Points'; -$lang['diplomacy_overview'] = 'Diplomacy Overview'; -$lang['diplomacy_overview_text2'] = 'The diplomacy overview shows the location of your spies and allows to operate their missions.'; -$lang['diplomacy_overview_text1'] = 'Words don`t come that easy? You will certainly find it much easier to negotiate, when you know more about your opponents!'; -$lang['look_now'] = 'View now!'; -$lang['top_ally'] = 'Alliance Highscore'; -$lang['pillory'] = 'Pillory'; -$lang['pillory_text'] = 'All banned players are listed on the pillory.'; +$lang['information10_1'] = 'First Steps - Warfare'; +$lang['information10_2'] = 'You need a barrack in order to train troops and a shipyard to build war ships. Troops stationed in a town will defend it automatically as soon as you are attacked.'; +$lang['information10_3'] = 'If you yourself want to attack somebody, choose their town from the Island Map. You then have the following options on the left island card menu:'; +$lang['information10_4'] = 'Pillaging (requires troops) - Your units try to steal resources from this town.'; +$lang['information10_5'] = 'Occupy Town (requires troops) - You can use an occupied town as a starting point for other campaigns. A part of your soldiers` upkeep, however, goes to the occupied town.'; +$lang['information10_6'] = 'Block harbor (requires war ships) - You prevent any shipping traffic from and to the blocked town.'; +$lang['information10_7'] = 'For each of the three points it applies that should there be units in the town you must defeat these first. If you attack someone on the same island you do not need to worry about war ships. Should you attack a town on another island you must first fight through the enemy`s war ships.'; +$lang['information10_8'] = 'Every action cost you for its duration one action point, see previous page.'; +$lang['information10_9'] = 'Tip: Keep in mind to have enough available trading ships when you go pillaging. Your soldiers are there to fight and not to haul around heavy stuff.'; -$lang['info'] = 'Information'; -$lang['info_text'] = 'Attention: This area of the page is updated when you select a town!'; -$lang['actions'] = 'Actions'; +$lang['information11_1'] = 'Godly protection'; +$lang['information11_2'] = 'To help new players get acquainted with the world of Ikariam, they are initially protected by the gods - so they cannot be attacked. You can see whether this protection is activated by the white dove that will be situated next to the town name.'; +$lang['information11_3'] = 'This protection ends when:'; +$lang['information11_4'] = 'The town hall has been expanded to level 4 (level 6 if Ikariam PLUS is activated).'; +$lang['information11_5'] = 'The player sends out his troops to attack another player for the first time.'; +$lang['information11_6'] = 'When your ships arrive at your first founded colony.'; +$lang['information11_7'] = 'As soon as the player becomes inactive.'; -$lang['military_review'] = 'Military Overview'; -$lang['military_review_text1'] = 'When your right flank suddenly moves in from the left, the time has come for a little more structure. This overview is your own private little hill next to the battlefield.'; +$lang['information12_1'] = 'Navigation'; +$lang['information12_2'] = 'In Ikariam there are three viewing methods. With help of the navigation menu you can easily change from one view to the other.'; +$lang['information12_3'] = 'On the World Map you have a good overview of the world of Ikariam. You can scroll the map by using the navigation arrows on the left menu. You receive all necessary information about an island by clicking on it. How many cities are on the island, which miracle and luxury resources can be found there. If you once again click on the island you will change to the Island Map.'; +$lang['information12_4'] = 'The island map shows you all the cities on an island, as well as the local miracle and the resource deposits of the particular island in question. You can also see an overview of all current military action. When you have selected a town on an island, the left menu will show you a list of all available actions, for example, Transport Goods or Pillage.'; +$lang['information12_5'] = 'Tip: You can only see the resources and wonders on an island, on which you have a town.'; +$lang['information12_6'] = 'Tip: When you change to the Town Map, the town which is on your Selection List will automatically be shown.'; +$lang['information12_7'] = 'Note: Information about military activity is only made available to you if you own a city or are allied with a city on the island.'; +$lang['information12_8'] = 'Note: Own cities are highlighted in blue on the island view, allies appear green. Cities in which you have the garrison right are highlighted in yellow. All other cities are highlighted in red.'; +$lang['information12_9'] = 'The Town Map shows you your town. From here you can create new buildings when you click on a free building space. To enter a building simply click on it.'; -$lang['transport_capacity'] = 'Transport capacity'; -$lang['capacity_ship'] = 'Capacity per trade ship'; -$lang['transport_capacity_text'] = 'Trade ships are always available where they are needed.'; -$lang['loading_speed'] = 'Loading Speed'; -$lang['loading_speed_text'] = 'The loading speed shows how fast cargo ships can be loaded and unloaded in your harbor.'; -$lang['goods_min'] = 'Goods per minute'; +$lang['information13_1'] = 'Population and Satisfaction'; +$lang['information13_2'] = 'Your population limit is determined by the stage of your town hall. Your population growth is dependent on the satisfaction of your citizens. You have the following options to keep your citizens in good spirits:'; +$lang['information13_3'] = 'The tavern gives you the opportunity of serving wine. Each expansion stage increases the amount of wine that can be served. The served wine is deducted hourly from the town`s resources.'; +$lang['information13_4'] = 'Tip: Ensure that your wine reserves are high enough if you plan on leaving your population alone for a while. If no more wine can be served the satisfaction bonus will vanish.'; +$lang['information13_5'] = 'You can exhibit cultural goods from other peoples in museums. For this you must first enter into a cultural goods treaty with another player. As soon as the treaty is signed you can determine how many cultural goods should be exhibited. Each museum expansion stage allows you one further exhibit, and with that a higher bonus on the satisfaction level in the town.'; +$lang['information13_6'] = 'Tip: If your satisfaction level falls into the negative, frustrated citizens will start to leave your town to try their luck in the unknown!'; -$lang['get_ambrosy'] = 'Acquire Ambrosia'; -$lang['back'] = 'Back'; +$lang['information14_1'] = 'Gold and Finances'; +$lang['information14_2'] = 'Your gold production is dependent on the job assignment of your population. Your income is calculated as follows:'; +$lang['information14_3'] = 'Every citizen produces 3 gold per hour'; +$lang['information14_4'] = 'Every worker produces 0 gold her hour'; +$lang['information14_5'] = 'Every researcher costs 6 gold per hour'; +$lang['information14_6'] = 'Units and war ships in your town cost the stated upkeep'; +$lang['information14_7'] = 'Traveling units and war ships cost double the upkeep'; +$lang['information14_8'] = 'Your gold fortune is not linked to one town, but rather stands globally for the wealth of your island empire.'; +$lang['information14_9'] = 'A list of your incomes and the continuous costs of all your cities can be found by clicking on the gold symbol on the top left.'; +$lang['information14_10'] = 'If you run out of gold - so if your amount of gold becomes lower than 0 and you start making debts, you will initially be supported with gold from canceled pending purchases. If that is not enough, your travelling units or warships will start deserting you. Those with the lowest upkeep costs will go first. Should this not be enough to put your gold level above 0, then the units and warships that are stationed in the indebted town will also start deserting you. And if this still is not enough, your scientists will start to become normal citizens again.'; +$lang['information14_11'] = 'Logistics and trade'; +$lang['information14_12'] = 'At the trade port you can buy trade ships. You can view the number of free trade ships and your amount of total trade ships in the ship symbol at the top left of the page. You can view a list of all current transports if you click on the ship symbol. Like gold, trade ships are not tied to one city. Together they form the entire logistic capacity of your kingdom and are always available when you need them.'; +$lang['information14_13'] = 'Note: Every merchant ship can load up to 500 resources. You can find out how much space is needed for every combat unit in the unit descriptions.'; +$lang['information14_14'] = 'Ambrosia'; +$lang['information14_15'] = 'Next to the amphora symbol at the top left of the screen, you can see how many ambrosia you have left. If you click on the sign, you will be redirected to an information screen, with which you can find out what you can do with your ambrosia.'; -$lang['review'] = 'Overview'; -$lang['scientists'] = 'Scientists'; -$lang['research_points'] = 'Research Points'; -$lang['per_hour'] = 'per Hour'; -$lang['research_review'] = 'Research Overview'; -$lang['research_review_text1'] = 'Knowledge is power. And more knowledge is more power. Do you want to know more? Click here now!'; +$lang['information15_1'] = 'Resources - Building Material'; +$lang['information15_2'] = 'In Ikariam there are two resource types - building material and luxury goods. Building material is used for all sorts of things:'; +$lang['information15_3'] = 'Buildings and Building Upgrades'; +$lang['information15_4'] = 'Units and War Ships'; +$lang['information15_5'] = 'Expansion of Luxury Resource Deposit'; +$lang['information15_6'] = 'Colony Establishment'; +$lang['information15_7'] = 'You can reach the saw mill through the Island Map or the link in your town hall. With help of the scroll bar you can determine how many citizens should produce building material as workers.'; +$lang['information15_8'] = 'The expansion stage of the saw mill determines how many workers can be employed for building material production at the same time. A new expansion stage is reached when all players on the island have donated enough building material. The donations menu can be found on the saw mill page on the left.'; -$lang['need_for_next'] = 'Needed for level'; -$lang['present'] = 'Present'; -$lang['donate'] = 'Donate'; -$lang['donate_max'] = 'Donate as much is possible'; -$lang['donate_upgrade'] = 'Donate for upgrade'; +$lang['information16_1'] = 'Resources - Luxury Goods'; +$lang['information16_2'] = 'There are different luxury resources in Ikariam: wine, marble, crystal glass and sulfur. Luxury resources are only available once you have researched Wealth (Economy). Each island only possesses one luxury resource deposit. Each luxury resource has its own intended use:'; +$lang['information16_3'] = 'Wine - Needed for the tavern and the kitchen.'; +$lang['information16_4'] = 'Marble - Needed for higher expansion stages of most buildings.'; +$lang['information16_5'] = 'Crystal Glass - Needed for the academy, doctors and improvements in the workshop. Can also be used to accelerate the research, as soon as Glass (Science) has been discovered.'; +$lang['information16_6'] = 'Sulfur - Needed for almost all units and war ships.'; +$lang['information16_7'] = 'The luxury resource deposit can be reached by selecting the appropriate icon on the Island Map or through the link in the town hall. Once selected you can adjust on the scroll bar how many citizens should mine the luxury resource.'; +$lang['information16_8'] = 'Just as with the saw mill, the expansion stage determines how many workers can at the same time mine the resources. Also the source is used by all players on the island and is upgraded through donations. The donations menu is on the left side of the page.'; -$lang['can_train'] = 'You can train'; -$lang['wait_train'] = 'Waiting on their training'; -$lang['in_defence'] = 'Currently working in the defense'; -$lang['spy_in_use'] = 'Currently in use'; -$lang['spy'] = 'Spy'; +$lang['information27_1'] = 'Art of warfare'; +$lang['information27_2'] = 'In Ikariam, a distinction is made between two types of battle: At sea, battleships fight against each other whilst at land battles rage with soldiers and military equipment.'; +$lang['information27_3'] = 'Godly protection'; +$lang['information27_4'] = 'To ease you into the game, players that are new to the world of Ikariam cannot be attacked. You can see whether the protection is activated by the white dove next to your town`s name.'; +$lang['information27_5'] = 'This protection ends when:'; +$lang['information27_6'] = 'The town hall has been expanded to level 4. (Level 6, if your premium account is activated)'; +$lang['information27_7'] = 'The player has sent troops out for the first time to attack someone.'; +$lang['information27_8'] = 'The first colony has been founded. (Arrival of the ships)'; +$lang['information27_9'] = 'The player becomes inactive.'; +$lang['information27_10'] = 'Scenarios'; +$lang['information27_11'] = 'Generally, a battle can be begin in one of two ways: Either an attack can be made via a country lane (so on the same island of a town) or on a sea route (if the attack target is on another island).'; +$lang['information27_12'] = 'Attacks made via a country path always lead to a land battle, provided the defender has positioned soldiers and/or military equipment in his town.'; +$lang['information27_13'] = 'If an attack is made via a sea route, you need to make sure that your opponents do not have any battleships available for defence. If this is the case, your trade ships might be intercepted by soldiers and in the worst case scenario, they might sink.'; +$lang['information27_14'] = 'As soon as your target town is not protected any more, your troops can go there and fight against the defending land units.'; +$lang['information27_15'] = 'After you have selected an enemy town on the island map, you have the following attack options:'; +$lang['information27_16'] = 'Pillaging: As soon as all defenders have been defeated, everything that is not protected from theft is pillaged (see Buildings: Warehouse). Each of your trade ships can load 15 resources per minute. If no resources are available any more or the storage capacity has been exhausted, the fleet returns home.'; +$lang['information27_17'] = 'Block harbour: Your battleships prevent transports from or to the blocked town.'; +$lang['information27_18'] = 'Occupying a town (requires that the governor`s residence has been researched in the military section): You can use the occupied town as a base for your troops.'; -$lang['fire_units'] = 'Fire units'; -$lang['build_cancel'] = 'Are you sure that you want to cancel this building job? You will lose all the resources you invested!'; - -$lang['abolish_colony'] = 'Abolish colony'; -$lang['abolish_text'] = 'You can leave the colony. All resources, citizens and armies will be lost.'; - -$lang['constructions_review_text1'] = 'You have several colonies to manage? The Builder`s View gives you full control over all your towns!'; -$lang['constructions_review_text2'] = 'The Builder`s View gives the chance to watch a condition of colonies and thus simplifies management of empire.'; - -$lang['expand'] = 'Upgrade'; -$lang['build_time'] = 'Building time'; -$lang['no_expand'] = 'Expand is not possible!'; -$lang['level_up'] = 'Level Up'; -$lang['level_down'] = 'Level Down'; -$lang['in_queue'] = 'In queue!'; -$lang['demolish'] = 'Demolish'; -$lang['no_demolish'] = 'Demolish is not possible!'; - -$lang['safe_capacity_title'] = 'More theft security'; -$lang['safe_capacity_text'] = 'A few hidden little windows here, a few double walls there and then you already have 100% more theft protection!'; -$lang['safe'] = 'Safe'; -$lang['capacity_min'] = 'Capacity'; - -$lang['center_map'] = 'Center map to this island'; -$lang['world_navigation'] = 'Navigation'; -$lang['trade'] = 'Trade good'; -$lang['wonder'] = 'Wonder'; -$lang['island_shortcuts'] = 'Island shortcuts'; -$lang['add_shortcut'] = 'Add shortcut'; -$lang['delete_shortcut'] = 'Delete shortcut'; -$lang['remove_island'] = 'Remove this island from the shortcut list'; -$lang['add_island'] = 'Add this island to the shortcut list'; - -$lang['leave_colony_text'] = 'Leave the city you can here. However, we pay your attention: If you leave a city, all resources being in it, and also the citizens all living and working there, all buildings constructed by you, armies and fleet will be irrevocably lost. Therefore, before to take this step, take corresponding measures on evacuation of resources and people from a city. You are assured, what want to leave a colony?'; -$lang['assign_workers'] = 'Assign Workers'; -$lang['peoples'] = 'Citizens'; -$lang['research_achievement'] = 'Research achievement'; -$lang['income_town'] = 'Town income'; -$lang['overloaded'] = 'Overloaded!'; -$lang['no_scientists'] = 'No Scientists'; -$lang['max_scientists'] = 'Maximum amount of Scientists'; -$lang['sulfur_extraction'] = 'Sulphur extraction'; -$lang['base_productivity'] = 'Base productivity'; -$lang['total'] = 'Total'; -$lang['inspect_garisson'] = 'Inspect Garrison'; -$lang['inspect_garisson_text'] = 'Here you can dismiss armies which are not necessary to you any more.'; -$lang['available'] = 'Available'; -$lang['recruit_max'] = 'Recruit as many as possible'; -$lang['upkeep_hour'] = 'Upkeep per hour'; -$lang['recruit_units'] = 'Recruit Units'; -$lang['to_description'] = 'To the description'; -$lang['recruit'] = 'Recruit'; -$lang['reset_entry'] = 'Reset entry'; -$lang['building_low'] = 'Building level too low!'; -$lang['trade_partners'] = 'Offers from trade partners'; -$lang['port_level'] = 'Harbor size'; -$lang['piece'] = 'Piece'; -$lang['purchase_price'] = 'Purchase price'; -$lang['distance'] = 'Distance'; -$lang['trade'] = 'Trade'; -$lang['trader'] = 'Bargain hunter'; -$lang['buy'] = 'I am looking for'; -$lang['sell'] = 'I offer'; -$lang['search_radius'] = 'Search radius'; -$lang['islands_radius'] = 'Islands within radius'; -$lang['find_trade'] = 'Find bargain'; -$lang['results'] = 'Results'; -$lang['no_offers'] = 'No offers available at the moment'; -$lang['per_piece'] = 'Per Piece'; -$lang['own_offers'] = 'Own Offers'; -$lang['type_offer'] = 'Type of offer'; -$lang['amount'] = 'Result'; -$lang['price'] = 'Price'; -$lang['own_sell'] = 'Sell'; -$lang['own_buy'] = 'Buy'; -$lang['reserved_gold'] = 'Reserved gold for acquisitions'; -$lang['update_offers'] = 'Update offers'; -$lang['building_description'] = 'Building description'; -$lang['wonder_description'] = 'Miracle description'; -$lang['unit_description'] = 'Unit description'; -$lang['maximal_citizens'] = 'maximal citizens'; -$lang['max_wine'] = 'Max. Wine'; -$lang['base_wine_bonus'] = 'Base bonus satisfaction'; -$lang['max_wine_bonus'] = 'Maximal Wine bonus'; -$lang['empty_building_ground'] = 'Empty building ground'; -$lang['empty_building_text'] = 'A vast and empty place catches your eye. Which Building should your citizens construct here?'; -$lang['build_building'] = 'Build building'; -$lang['not_resources'] = 'Not enough resources!'; -$lang['build_now'] = 'Yes! Build Now!'; -$lang['to_queue'] = 'To queue'; -$lang['no_buildings'] = 'It is impossible to construct new buildings.'; -$lang['already_building'] = 'There is already a building being constructed or expanded.'; -$lang['carry_building'] = 'Carry on building?'; - -$lang['carpenter_statistics'] = 'Carpenter`s Statistics'; -$lang['basic_cost'] = 'Basic Costs'; -$lang['under_construction'] = 'Under construction'; -$lang['time_till'] = 'Time till completion'; -$lang['research_bureaucracy'] = 'In order to build here, you must research bureaucracy!'; -$lang['inspect_troops'] = 'Inspect troops, that are stationed in the town.'; -$lang['garisson'] = 'Garrison'; -$lang['defender'] = 'Defender'; -$lang['no_allied_units'] = 'There are no allied units stationed in this town!'; -$lang['occupation_units'] = 'Occupying forces'; -$lang['no_occupation_units'] = 'There are no units from an enemy occupation force stationed here!'; -$lang['colonize_text'] = 'This place seems perfect for a new town! A shallow section of the coast provides access to the ocean and the fertile green hills in the area can feed many people.'; -$lang['move_town_to'] = 'Move town to'; -$lang['move_town_text'] = 'For a bit of Ambrosia you can move your current cities with all their inhabitants and buildings onto this empty colony space.'; -$lang['choose_town'] = 'Choose town'; -$lang['ambrosy_missing'] = 'Ambrosia is missing!'; -$lang['acquire_now'] = 'Acquire now!'; -$lang['move'] = 'Move'; -$lang['found_colony'] = 'Found a colony on'; -$lang['found_colony_text'] = 'You can found a colony here. Colonies are towns just as your capital, though they are governed by your capital. The capital`s palace`s level determines how many colonies you may own. So in order to found many towns, you must expand your palace!'; -$lang['colony_need'] = 'The founding of a colony needs'; - -$lang['colony_error'] = 'You haven`t met all the requirements needed to found a colony:'; -$lang['not_peoples_1'] = 'You don\'t have enough citizens you could send to your new colony. You still need'; -$lang['not_peoples_2'] = 'citizens'; -$lang['not_peoples_3'] = 'Attention: Workers and Scientists are not counted! Maybe you could withdraw some workers or scientists, to get the amount of citizens you need?'; -$lang['not_tradeships_1'] = 'You don\'t have enough trade ships! You still need'; -$lang['not_tradeships_2'] = 'trade ships'; -$lang['not_gold_1'] = 'You don\'t have enough gold! You still need'; -$lang['not_gold_2'] = 'Gold'; -$lang['not_wood_1'] = 'You don\'t have enough building material! You still need'; -$lang['not_wood_2'] = 'building material'; -$lang['not_palace_1'] = 'You already have'; -$lang['not_palace_2'] = 'colonies and level of a palace'; -$lang['not_palace_3'] = '! Improve a palace in the native city!'; -$lang['more_resources'] = 'You can send more resources for the accelerated development of a new colony:'; -$lang['empty_seat'] = 'Empty seat'; -$lang['send'] = 'Send'; -$lang['submit'] = 'Submit'; -$lang['send_all'] = 'Send all'; -$lang['destination'] = 'Destination'; -$lang['duration_journey'] = 'Duration of journey'; -$lang['base_colony'] = 'To base colony'; - -$lang['confirm_building_cancel'] = 'Confirm cancellation of expansion'; -$lang['warning'] = 'Attention'; -$lang['building_cancel_text'] = 'Are you really sure you want to cancel the expansion of your building? Keep in mind that at the current level only 90% of the purchase cost will be returned!'; -$lang['following_resources_1'] = 'The following resources will be returned by aborting:'; -$lang['yes'] = 'Yes, I am sure'; -$lang['no'] = 'No, better not'; -$lang['demolish_text'] = 'By confirming this action your building will be downgraded by one level. Should it reach level 0 it will then be completely torn down and the building space becomes available again. Are you really sure you want to reduce the building level by one level? Keep in mind that at the current expansion level only 90% of the purchase cost will be returned!'; -$lang['folowing_resources_2'] = 'The following resources are returned by demolishing:'; -$lang['comfirm_demolish'] = 'Confirm downgrading of building'; -$lang['inbox'] = 'Inbox'; -$lang['outbox'] = 'Outbox'; -$lang['treaty'] = 'Treaty'; -$lang['ally'] = 'Alliance'; -$lang['treaty_overview'] = 'Treaty Overview'; -$lang['ally_info'] = 'Information about your alliance'; -$lang['messages'] = 'Messages'; -$lang['action'] = 'Action'; -$lang['sender'] = 'Sender'; -$lang['subject'] = 'Subject'; -$lang['town'] = 'Town'; -$lang['date'] = 'Date'; -$lang['expand_hide'] = 'Click here to expand/hide the message'; -$lang['to_city_sender'] = 'To a city of the sender'; -$lang['all'] = 'All'; -$lang['read'] = 'Read'; -$lang['unread'] = 'Unread'; -$lang['none'] = 'None'; -$lang['message_archive'] = 'Message Archive'; -$lang['delete'] = 'Delete'; -$lang['no_messages'] = 'No messages available.'; -$lang['addressee'] = 'Addressee'; -$lang['send_message'] = 'Send Message'; -$lang['in_archive'] = 'In archive'; -$lang['error_message'] = 'Error message'; -$lang['page_not_found'] = 'Page not found!'; - -$lang['balances'] = 'Balances'; -$lang['amount_gold'] = 'Amount of gold'; -$lang['income'] = 'Income'; -$lang['army_cost'] = 'Army cost'; -$lang['troops'] = 'Troops'; -$lang['fleets'] = 'Fleets'; -$lang['upkeep'] = 'Upkeep'; -$lang['fire_ships'] = 'Fire ships'; -$lang['forester_statistic'] = 'Forester`s House`s Statistics'; -$lang['basic_production'] = 'Basic Production'; -$lang['glasblower_statistic'] = 'Glassblowers` Statistics'; -$lang['game_top'] = 'Highscore'; -$lang['total_score'] = 'Total score'; -$lang['master_builders'] = 'Master builders'; -$lang['building_levels'] = 'Building levels'; -$lang['research_levels'] = 'Levels of research'; -$lang['generals'] = 'Military'; -$lang['offencive_points'] = 'Offensive points'; -$lang['defence_points'] = 'Defence points'; -$lang['trade_points'] = 'Trade high score'; -$lang['donate_points'] = 'Donates'; -$lang['own_position'] = 'Own position'; -$lang['player_name'] = 'Player name'; -$lang['username'] = 'Username'; -$lang['position'] = 'Position'; -$lang['points'] = 'Points'; -$lang['resources'] = 'Resources'; - -$lang['back_topic'] = 'Back to the topic'; -$lang['foward_topic'] = 'Foward to the topic'; - -$lang['information1_1'] = 'FAQ - Buildings, Building Material and Population'; -$lang['information1_2'] = 'How do I build a building?'; -$lang['information1_3'] = 'Click on a free building space in the Town Map. You then receive a list of all the available buildings. Please observe that there are two special building spaces (blue flag) as well as one separate building space for the town walls (yellow flag).'; -$lang['information1_4'] = 'How do I get building material?'; -$lang['information1_5'] = 'Change to the Island Map and choose the saw mill. With help of the slider you can now send some citizens to chop wood.'; -$lang['information1_6'] = 'How do I get Luxury Resources?'; -$lang['information1_7'] = 'You can only mine luxury resources (wine, marble, crystal glass or sulphur) once you have researched Wealth (Economy). The mining of luxury resources is exactly the same as the mining for building material. Certainly you can trade luxury resources with other players even if you have not yet discovered Affluence.'; -$lang['information1_8'] = 'How do I get more citizens?'; -$lang['information1_9'] = 'Your town`s citizens grow by themselves. A high satisfaction level accelerates the growth.'; - -$lang['information2_1'] = 'FAQ - Transport, Research and Troops'; -$lang['information2_2'] = 'How do I transport resources from one town to the other?'; -$lang['information2_3'] = 'Choose your target town from the Island Map. Now on the top-left choose on the Quick Selection Bar the town from which you want to send resources from. By clicking on the option `Transport Goods` on the left menu you can start the transport.'; -$lang['information2_4'] = 'Please observe that you must have available trading ships. You can buy these in the port.'; -$lang['information2_5'] = 'How do I make new discoveries?'; -$lang['information2_6'] = 'As soon as you have built an academy you can engage citizens as researchers. Your researchers will then fiddle around with new discoveries.'; -$lang['information2_7'] = 'Why are my discoveries taking so long?'; -$lang['information2_8'] = 'The more researchers you have the faster discoveries are made. To employ more researchers you can either expand your academy or build new academies in colonies. As soon as you have made the discovery Glass (Science) you can use crystal glass in the academy to accelerate the research.'; -$lang['information2_9'] = 'How do I train troops?'; -$lang['information2_10'] = 'You need to build a barrack. Here you can train your citizens and recruit troops.'; - -$lang['information3_1'] = 'FAQ - War Ships and Battle'; -$lang['information3_2'] = 'How do I build War Ships?'; -$lang['information3_3'] = 'You must build a shipyard. There you can construct war ships.'; -$lang['information3_4'] = 'How do I defend my town?'; -$lang['information3_5'] = 'As long as troops (own or friendly) are in the town, they will automatically defend it.'; -$lang['information3_6'] = 'Can I lose my town?'; -$lang['information3_7'] = 'No. The worst that can happen is that somebody occupies your town for a certain time.'; -$lang['information3_8'] = 'How can I attack another town?'; -$lang['information3_9'] = 'In the quick selection tool first choose the town in which your army is stationed. Now change to the Island Map with the town that you want to attack. By clicking on your victim once a menu will appear on the left with the option to pillage or occupy.'; -$lang['information3_10'] = 'Why do my troops pillage so few resources?'; -$lang['information3_11'] = 'Either your victim has large warehouses or you have too few available trading ships. You can build further trading ships in the port. The number of pillaged resources is also dependent on the port of your victim.'; - -$lang['information4_1'] = 'FAQ - Cities and Alliances'; -$lang['information4_2'] = 'Help! My citizens are unhappy!'; -$lang['information4_3'] = 'You can improve the satisfaction level of your citizens by building a tavern and giving out wine. You can also build a museum and form Cultural Treaties to make your citizens happy.'; -$lang['information4_4'] = 'Help! My gold keeps getting less!'; -$lang['information4_5'] = 'Researchers, troops and Warships all require upkeep. An accurate overview regarding your balance can be found on the top-left by clicking on the gold.'; -$lang['information4_6'] = 'How can I form new cities?'; -$lang['information4_7'] = 'As soon as you have researched Expansion you can build a palace. Each stage allows you to found a new town. You require 1.250 building material, 12.000 gold and 40 citizens for a new colony, as well as 5 available trading ships. Once you have fulfilled all requirements you only have to find a free town space on an island of your choice, click it and start colonising.'; -$lang['information4_8'] = 'How do I form an alliance?'; -$lang['information4_9'] = 'You need an embassy of stage 3 or higher to form an alliance. In the embassy you will have the option of forming an alliance.'; - -$lang['information5_1'] = 'First Steps - What is a Browsergame?'; -$lang['information5_2'] = 'iZriam is an online game that you can play with an Internet browser. Each island nation that you meet is controlled by another player. There are no computer enemies. The game itself is continuous, meaning that even when you close your browser window life in iZariam continues. Your researchers continue fiddling around with new discoveries and your workers harvest resources.'; -$lang['information5_3'] = 'Tip: If after a long time you return to the game, your advisers can tell you what happened while you were away.'; - -$lang['information6_1'] = 'First Steps - Resource Maintenance'; -$lang['information6_2'] = 'For your town to blossom you should first make sure that you have enough building material available. Change to the Island Map and select the saw mill.'; -$lang['information6_3'] = 'With help of the scroll bar you can now employ citizens as workers who will hack wood for you. Don`t forget to confirm your changes!'; -$lang['information6_4'] = 'Tip: The sawmill is used and mined by all cities on an island. Why don`t you ask your neighbors if they want to participate.'; - -$lang['information7_1'] = 'First Steps - Buildings'; -$lang['information7_2'] = 'If you want to create a new building, change to the Town Map and select a free building space. Then you receive a list of possible buildings.'; -$lang['information7_3'] = 'Please consider that there are two reserved spaces for port buildings and one special place for the town walls.'; -$lang['information7_4'] = 'To use a building, simply click on it on the Town Map. You can also expand the building. As a general rule, the higher the expansion stage the more effective the building will be.'; -$lang['information7_5'] = 'As a start it is recommendable to build an academy, a port and a barrack.'; -$lang['information7_6'] = 'Tip: Which types of buildings you can create is dependent on how far along your research is.'; - -$lang['information8_1'] = 'First Steps - Research'; -$lang['information8_2'] = 'As soon as you possess an academy you can recruit citizens as researchers. This works in the same way as with workers.'; -$lang['information8_3'] = 'You can tell your researchers in which direction they should research. The choices are:'; -$lang['information8_4'] = 'Seafaring - New war ships and improvements in seafaring, as well as the handling of colonies and foreign cultures'; -$lang['information8_5'] = 'Economy - New building types and improvements in the production of resources, as well as finances'; -$lang['information8_6'] = 'Science - New building and unit types, as well as improvements in research'; -$lang['information8_7'] = 'Military - New unit types and improvements in the units'; -$lang['information8_8'] = 'Tip: Researchers generate costs. If you are low on gold, you can give your researchers a vacation in order to save gold.'; -$lang['information8_9'] = 'Tip: At any time you can take a look at all discoveries in the academy`s library. Even those that you haven`t researched yet!'; - -$lang['information9_1'] = 'First Steps - Trade'; -$lang['information9_2'] = 'When you possess a port you can start building up your own trading fleet in order to trade resources with other players. You can directly buy trading ships in the port. They will automatically be used for transport.'; -$lang['information9_3'] = 'On the Island Map simply choose the town which you want to send something to. On the left menu click on the action `Transport Goods`.'; -$lang['information9_4'] = 'On the next page you can select which and how many resources you want to send.'; -$lang['information9_5'] = 'Every transport of goods cost you one action point. Each city has a minimum of 3 action points. Every 4 levels you will get additional one action point. After the action is over you will get the action point back.'; -$lang['information9_6'] = 'Tip: Trading ships require no upkeep. If you have too much it might be worthwhile and precautionary to expand your trading fleet.'; - -$lang['information10_1'] = 'First Steps - Warfare'; -$lang['information10_2'] = 'You need a barrack in order to train troops and a shipyard to build war ships. Troops stationed in a town will defend it automatically as soon as you are attacked.'; -$lang['information10_3'] = 'If you yourself want to attack somebody, choose their town from the Island Map. You then have the following options on the left island card menu:'; -$lang['information10_4'] = 'Pillaging (requires troops) - Your units try to steal resources from this town.'; -$lang['information10_5'] = 'Occupy Town (requires troops) - You can use an occupied town as a starting point for other campaigns. A part of your soldiers` upkeep, however, goes to the occupied town.'; -$lang['information10_6'] = 'Block harbor (requires war ships) - You prevent any shipping traffic from and to the blocked town.'; -$lang['information10_7'] = 'For each of the three points it applies that should there be units in the town you must defeat these first. If you attack someone on the same island you do not need to worry about war ships. Should you attack a town on another island you must first fight through the enemy`s war ships.'; -$lang['information10_8'] = 'Every action cost you for its duration one action point, see previous page.'; -$lang['information10_9'] = 'Tip: Keep in mind to have enough available trading ships when you go pillaging. Your soldiers are there to fight and not to haul around heavy stuff.'; - -$lang['information11_1'] = 'Godly protection'; -$lang['information11_2'] = 'To help new players get acquainted with the world of iZariam, they are initially protected by the gods - so they cannot be attacked. You can see whether this protection is activated by the white dove that will be situated next to the town name.'; -$lang['information11_3'] = 'This protection ends when:'; -$lang['information11_4'] = 'The town hall has been expanded to level 4 (level 6 if iZariam PLUS is activated).'; -$lang['information11_5'] = 'The player sends out his troops to attack another player for the first time.'; -$lang['information11_6'] = 'When your ships arrive at your first founded colony.'; -$lang['information11_7'] = 'As soon as the player becomes inactive.'; - -$lang['information12_1'] = 'Navigation'; -$lang['information12_2'] = 'In iZariam there are three viewing methods. With help of the navigation menu you can easily change from one view to the other.'; -$lang['information12_3'] = 'On the World Map you have a good overview of the world of iZariam. You can scroll the map by using the navigation arrows on the left menu. You receive all necessary information about an island by clicking on it. How many cities are on the island, which miracle and luxury resources can be found there. If you once again click on the island you will change to the Island Map.'; -$lang['information12_4'] = 'The island map shows you all the cities on an island, as well as the local miracle and the resource deposits of the particular island in question. You can also see an overview of all current military action. When you have selected a town on an island, the left menu will show you a list of all available actions, for example, Transport Goods or Pillage.'; -$lang['information12_5'] = 'Tip: You can only see the resources and wonders on an island, on which you have a town.'; -$lang['information12_6'] = 'Tip: When you change to the Town Map, the town which is on your Selection List will automatically be shown.'; -$lang['information12_7'] = 'Note: Information about military activity is only made available to you if you own a city or are allied with a city on the island.'; -$lang['information12_8'] = 'Note: Own cities are highlighted in blue on the island view, allies appear green. Cities in which you have the garrison right are highlighted in yellow. All other cities are highlighted in red.'; -$lang['information12_9'] = 'The Town Map shows you your town. From here you can create new buildings when you click on a free building space. To enter a building simply click on it.'; - -$lang['information13_1'] = 'Population and Satisfaction'; -$lang['information13_2'] = 'Your population limit is determined by the stage of your town hall. Your population growth is dependent on the satisfaction of your citizens. You have the following options to keep your citizens in good spirits:'; -$lang['information13_3'] = 'The tavern gives you the opportunity of serving wine. Each expansion stage increases the amount of wine that can be served. The served wine is deducted hourly from the town`s resources.'; -$lang['information13_4'] = 'Tip: Ensure that your wine reserves are high enough if you plan on leaving your population alone for a while. If no more wine can be served the satisfaction bonus will vanish.'; -$lang['information13_5'] = 'You can exhibit cultural goods from other peoples in museums. For this you must first enter into a cultural goods treaty with another player. As soon as the treaty is signed you can determine how many cultural goods should be exhibited. Each museum expansion stage allows you one further exhibit, and with that a higher bonus on the satisfaction level in the town.'; -$lang['information13_6'] = 'Tip: If your satisfaction level falls into the negative, frustrated citizens will start to leave your town to try their luck in the unknown!'; - -$lang['information14_1'] = 'Gold and Finances'; -$lang['information14_2'] = 'Your gold production is dependent on the job assignment of your population. Your income is calculated as follows:'; -$lang['information14_3'] = 'Every citizen produces 3 gold per hour'; -$lang['information14_4'] = 'Every worker produces 0 gold her hour'; -$lang['information14_5'] = 'Every researcher costs 6 gold per hour'; -$lang['information14_6'] = 'Units and war ships in your town cost the stated upkeep'; -$lang['information14_7'] = 'Traveling units and war ships cost double the upkeep'; -$lang['information14_8'] = 'Your gold fortune is not linked to one town, but rather stands globally for the wealth of your island empire.'; -$lang['information14_9'] = 'A list of your incomes and the continuous costs of all your cities can be found by clicking on the gold symbol on the top left.'; -$lang['information14_10'] = 'If you run out of gold - so if your amount of gold becomes lower than 0 and you start making debts, you will initially be supported with gold from canceled pending purchases. If that is not enough, your travelling units or warships will start deserting you. Those with the lowest upkeep costs will go first. Should this not be enough to put your gold level above 0, then the units and warships that are stationed in the indebted town will also start deserting you. And if this still is not enough, your scientists will start to become normal citizens again.'; -$lang['information14_11'] = 'Logistics and trade'; -$lang['information14_12'] = 'At the trade port you can buy trade ships. You can view the number of free trade ships and your amount of total trade ships in the ship symbol at the top left of the page. You can view a list of all current transports if you click on the ship symbol. Like gold, trade ships are not tied to one city. Together they form the entire logistic capacity of your kingdom and are always available when you need them.'; -$lang['information14_13'] = 'Note: Every merchant ship can load up to 500 resources. You can find out how much space is needed for every combat unit in the unit descriptions.'; -$lang['information14_14'] = 'Ambrosia'; -$lang['information14_15'] = 'Next to the amphora symbol at the top left of the screen, you can see how many ambrosia you have left. If you click on the sign, you will be redirected to an information screen, with which you can find out what you can do with your ambrosia.'; - -$lang['information15_1'] = 'Resources - Building Material'; -$lang['information15_2'] = 'In iZariam there are two resource types - building material and luxury goods. Building material is used for all sorts of things:'; -$lang['information15_3'] = 'Buildings and Building Upgrades'; -$lang['information15_4'] = 'Units and War Ships'; -$lang['information15_5'] = 'Expansion of Luxury Resource Deposit'; -$lang['information15_6'] = 'Colony Establishment'; -$lang['information15_7'] = 'You can reach the saw mill through the Island Map or the link in your town hall. With help of the scroll bar you can determine how many citizens should produce building material as workers.'; -$lang['information15_8'] = 'The expansion stage of the saw mill determines how many workers can be employed for building material production at the same time. A new expansion stage is reached when all players on the island have donated enough building material. The donations menu can be found on the saw mill page on the left.'; - -$lang['information16_1'] = 'Resources - Luxury Goods'; -$lang['information16_2'] = 'There are different luxury resources in iZariam: wine, marble, crystal glass and sulfur. Luxury resources are only available once you have researched Wealth (Economy). Each island only possesses one luxury resource deposit. Each luxury resource has its own intended use:'; -$lang['information16_3'] = 'Wine - Needed for the tavern and the kitchen.'; -$lang['information16_4'] = 'Marble - Needed for higher expansion stages of most buildings.'; -$lang['information16_5'] = 'Crystal Glass - Needed for the academy, doctors and improvements in the workshop. Can also be used to accelerate the research, as soon as Glass (Science) has been discovered.'; -$lang['information16_6'] = 'Sulfur - Needed for almost all units and war ships.'; -$lang['information16_7'] = 'The luxury resource deposit can be reached by selecting the appropriate icon on the Island Map or through the link in the town hall. Once selected you can adjust on the scroll bar how many citizens should mine the luxury resource.'; -$lang['information16_8'] = 'Just as with the saw mill, the expansion stage determines how many workers can at the same time mine the resources. Also the source is used by all players on the island and is upgraded through donations. The donations menu is on the left side of the page.'; - -$lang['information27_1'] = 'Art of warfare'; -$lang['information27_2'] = 'In iZariam, a distinction is made between two types of battle: At sea, battleships fight against each other whilst at land battles rage with soldiers and military equipment.'; -$lang['information27_3'] = 'Godly protection'; -$lang['information27_4'] = 'To ease you into the game, players that are new to the world of iZariam cannot be attacked. You can see whether the protection is activated by the white dove next to your town`s name.'; -$lang['information27_5'] = 'This protection ends when:'; -$lang['information27_6'] = 'The town hall has been expanded to level 4. (Level 6, if your premium account is activated)'; -$lang['information27_7'] = 'The player has sent troops out for the first time to attack someone.'; -$lang['information27_8'] = 'The first colony has been founded. (Arrival of the ships)'; -$lang['information27_9'] = 'The player becomes inactive.'; -$lang['information27_10'] = 'Scenarios'; -$lang['information27_11'] = 'Generally, a battle can be begin in one of two ways: Either an attack can be made via a country lane (so on the same island of a town) or on a sea route (if the attack target is on another island).'; -$lang['information27_12'] = 'Attacks made via a country path always lead to a land battle, provided the defender has positioned soldiers and/or military equipment in his town.'; -$lang['information27_13'] = 'If an attack is made via a sea route, you need to make sure that your opponents do not have any battleships available for defence. If this is the case, your trade ships might be intercepted by soldiers and in the worst case scenario, they might sink.'; -$lang['information27_14'] = 'As soon as your target town is not protected any more, your troops can go there and fight against the defending land units.'; -$lang['information27_15'] = 'After you have selected an enemy town on the island map, you have the following attack options:'; -$lang['information27_16'] = 'Pillaging: As soon as all defenders have been defeated, everything that is not protected from theft is pillaged (see Buildings: Warehouse). Each of your trade ships can load 15 resources per minute. If no resources are available any more or the storage capacity has been exhausted, the fleet returns home.'; -$lang['information27_17'] = 'Block harbour: Your battleships prevent transports from or to the blocked town.'; -$lang['information27_18'] = 'Occupying a town (requires that the governor`s residence has been researched in the military section): You can use the occupied town as a base for your troops.'; - -$lang['information28_1'] = 'Unit classes'; -$lang['information28_2'] = 'Warfare - Unit classes:'; -$lang['information28_3'] = 'In iZariam, battle units are divided into several classes. A unit class describes the job of its members on the battlefield.'; -$lang['information28_4'] = 'Heavy infantry'; -$lang['information28_5'] = 'The heavy infantry forms the backbone of every army. During close-combat it attacks opposing units at eye level or opposes the onslaught to protect the long-range and artillery units behind them.'; -$lang['information28_6'] = 'Light infantry'; -$lang['information28_7'] = 'The light infantry consists of close-combat fighters, whose simple armor allows them to stay mobile. They support the flanks in battle, but can also help out in the close-combat line if not enough heavy infantry is available.'; -$lang['information28_8'] = 'Long-range fighter'; -$lang['information28_9'] = 'Long-range fighters gather behind the close-combat line. They then support the infantry from a safe distance and reduce the number of enemies while they are still on the way.'; -$lang['information28_10'] = 'Artillery'; -$lang['information28_11'] = 'Artillery units aim at the walls of the town first. If these are already destroyed, the artillery fires their missiles on enemy close-combat fighters and cause a tremendous amount of damage.'; -$lang['information28_12'] = 'Bomber'; -$lang['information28_13'] = 'The bombers` job is to completely destroy the opposing artillery before it is used. If there are no more opponents in the artillery settings, the bombers attack the long-range battle line, followed by the close-combat line and finally the flanks.'; -$lang['information28_14'] = 'Air defense'; -$lang['information28_15'] = 'The air defense units have the ability to intercept bombers before they have reached their targets. This prevents too much damage from being caused. If no friendly bombers can be seen in the sky, the opponent`s air defense is attacked. Other targets cannot be fought.'; -$lang['information28_16'] = 'Support units'; -$lang['information28_17'] = 'The support units consist of a number of units that are not active in battle, but that support the army in a number of different ways. The support they give depends on the unit and is written in their description text.'; -$lang['information28_18'] = 'Wall'; -$lang['information28_19'] = 'Walls take the position of the close-combat line when defending a town. The strength of the wall and the weapon systems as well as the health points of the wall depend on the expansion level (see Buildings: Town). In most cases the wall can only be penetrated by artillery units. While parts of a wall are still standing, a flank attack against the town is not possible. '; -$lang['information28_20'] = 'As soon as the attacker has destroyed a piece of the wall (so has `breached` the wall) the defending units move up into the gap to close it. If they manage to destroy all parts of the wall, the flanks will be available again. The wall will be completely repaired once the battle is over.'; +$lang['information28_1'] = 'Unit classes'; +$lang['information28_2'] = 'Warfare - Unit classes:'; +$lang['information28_3'] = 'In Ikariam, battle units are divided into several classes. A unit class describes the job of its members on the battlefield.'; +$lang['information28_4'] = 'Heavy infantry'; +$lang['information28_5'] = 'The heavy infantry forms the backbone of every army. During close-combat it attacks opposing units at eye level or opposes the onslaught to protect the long-range and artillery units behind them.'; +$lang['information28_6'] = 'Light infantry'; +$lang['information28_7'] = 'The light infantry consists of close-combat fighters, whose simple armor allows them to stay mobile. They support the flanks in battle, but can also help out in the close-combat line if not enough heavy infantry is available.'; +$lang['information28_8'] = 'Long-range fighter'; +$lang['information28_9'] = 'Long-range fighters gather behind the close-combat line. They then support the infantry from a safe distance and reduce the number of enemies while they are still on the way.'; +$lang['information28_10'] = 'Artillery'; +$lang['information28_11'] = 'Artillery units aim at the walls of the town first. If these are already destroyed, the artillery fires their missiles on enemy close-combat fighters and cause a tremendous amount of damage.'; +$lang['information28_12'] = 'Bomber'; +$lang['information28_13'] = 'The bombers` job is to completely destroy the opposing artillery before it is used. If there are no more opponents in the artillery settings, the bombers attack the long-range battle line, followed by the close-combat line and finally the flanks.'; +$lang['information28_14'] = 'Air defense'; +$lang['information28_15'] = 'The air defense units have the ability to intercept bombers before they have reached their targets. This prevents too much damage from being caused. If no friendly bombers can be seen in the sky, the opponent`s air defense is attacked. Other targets cannot be fought.'; +$lang['information28_16'] = 'Support units'; +$lang['information28_17'] = 'The support units consist of a number of units that are not active in battle, but that support the army in a number of different ways. The support they give depends on the unit and is written in their description text.'; +$lang['information28_18'] = 'Wall'; +$lang['information28_19'] = 'Walls take the position of the close-combat line when defending a town. The strength of the wall and the weapon systems as well as the health points of the wall depend on the expansion level (see Buildings: Town). In most cases the wall can only be penetrated by artillery units. While parts of a wall are still standing, a flank attack against the town is not possible. '; +$lang['information28_20'] = 'As soon as the attacker has destroyed a piece of the wall (so has `breached` the wall) the defending units move up into the gap to close it. If they manage to destroy all parts of the wall, the flanks will be available again. The wall will be completely repaired once the battle is over.'; $lang['information29_1'] = 'The battlefield'; $lang['information29_2'] = '1: Support units'; @@ -1133,91 +766,471 @@ $lang['information35_20'] = '(+) Remaining risk from the last mission'; $lang['information35_21'] = 'Tip: The risk of detection is massively increased for a short time after every mission. Wait a while before you assign your spy another mission to reduce the risk of being detected.'; -$lang['information36_1'] = 'Alliances and Treaties'; -$lang['information36_2'] = 'Diplomat Points'; -$lang['information36_3'] = 'For most agreements you need diplomat points. You get these when you build or expand embassies. Each embassy gives you, your expansion stage+2 diplomat points.'; -$lang['information36_4'] = 'Tip: For an embassy you need the discovery of foreign cultures (Seafaring).'; -$lang['information36_5'] = 'This means that you can only form a limited number of treaties. Choose your partners with care.'; -$lang['information36_6'] = 'Tip: If you cancel a treaty you get your spent diplomat points back.'; -$lang['information36_7'] = 'Tip: Your diplomat adviser can always tell you how many diplomat points you have.'; +$lang['information36_1'] = 'Alliances and Treaties'; +$lang['information36_2'] = 'Diplomat Points'; +$lang['information36_3'] = 'For most agreements you need diplomat points. You get these when you build or expand embassies. Each embassy gives you, your expansion stage+2 diplomat points.'; +$lang['information36_4'] = 'Tip: For an embassy you need the discovery of foreign cultures (Seafaring).'; +$lang['information36_5'] = 'This means that you can only form a limited number of treaties. Choose your partners with care.'; +$lang['information36_6'] = 'Tip: If you cancel a treaty you get your spent diplomat points back.'; +$lang['information36_7'] = 'Tip: Your diplomat adviser can always tell you how many diplomat points you have.'; + +$lang['information37_1'] = 'Treaty'; +$lang['information37_2'] = 'There are different treaties that you can form with other players. On the Island Map click on the town of the desired player and then click on Diplomacy. While composing the message you can determine which treaty you desire.'; +$lang['information37_3'] = 'Cultural Goods Treaty'; +$lang['information37_4'] = 'Before you can enter into a cultural goods treaty you have to research Cultural Exchange (Science) and must have at least one museum. Now you can enter into a cultural goods treaty with any other player as long as their also have a museum. For each treaty you receive one cultural good that you can exhibit in your museum. Every exhibit increases the satisfaction level of the citizens in your town.'; +$lang['information37_5'] = 'Tip: You can only enter into as many cultural goods treaties as the museum expansion stage. Multiple museums on different colonies will be added. Furthermore you can only exhibit as many cultural goods in your museum as the number of expansion stages for that museum.'; +$lang['information37_6'] = 'Trade Treaty'; +$lang['information37_7'] = 'A treaty is only possible if you have researched market (seafaring) and can only be offered by players who have also researched this topic. A trade treaty also allows you the mutual right of first refusal at your trading posts. This means that as soon as you accept an offer in the one of your partners` trading posts, that the goods will be reserved for you and cannot be snatched away by anyone else.'; +$lang['information37_8'] = 'Note: A trade treaty costs both parties 2 diplomacy points.'; +$lang['information37_9'] = 'Garrison Right'; +$lang['information37_10'] = 'As soon as you have researched Diplomacy (Seafaring) you can enter into a military treaty with the town of another player. Once the treaty exists you can use their town as a base for further military operations. However, you pay twice the upkeep for troops stationed there.'; +$lang['information37_11'] = 'Note: Receiving a garrison right costs 11 diplomacy points. The host pays 2 diplomacy points.'; +$lang['information37_12'] = 'Tip: A military treaty is entered with a specific town. To use other towns of the same player as a base you need to form more military treaties.'; +$lang['information37_13'] = 'Note: The host does not have to own the technology topic `Diplomacy`.'; +$lang['information37_14'] = 'Garrison right for alliances'; +$lang['information37_15'] = 'As a diplomat you can, as soon as you have researched the topic `Diplomacy` (Seafaring), request a garrison right in another player`s city for your whole alliance. If the treaty is made, all members of your alliance can use the city as a base for further military operations. However, stationing troops there costs double the upkeep.'; +$lang['information37_16'] = 'Note: The garrison right costs the alliance 12 diplomacy points from the alliance account. The host has to pay 4 diplomacy points.'; +$lang['information37_17'] = 'Note: The leader of an alliance has to top up the alliance account with his own diplomacy points.'; +$lang['information37_18'] = 'Note: The host does not have to own the technology topic `Diplomacy`.'; +$lang['information37_19'] = 'Peace treaty'; +$lang['information37_20'] = 'If you are nominated as the diplomat of your alliance, you can make peace treaties with other diplomats. If a violation of the peace treaty is made, each diplomat will receive a message.'; +$lang['information37_21'] = 'Note: If you attack a player with whom you have a peace treaty, you will receive a warning.'; + +$lang['information38_1'] = 'Alliances: Creation and Members'; +$lang['information38_2'] = 'You can join an existing alliance as long as you have a minimum of one diplomat point.'; +$lang['information38_3'] = 'To form an alliance you need 3 diplomat points.'; +$lang['information38_4'] = 'Now other players can apply for membership in the alliance. However to accept them your alliance must have enough free diplomat points.'; +$lang['information38_5'] = 'Tip: So your alliance can grow you should transfer diplomat points to it. For this go to your embassy and click on `Transfer Diplomat Points`, on the left menu.'; + +$lang['information39_1'] = 'Alliances: Leader and Interior Minister'; +$lang['information39_2'] = 'There are four different posts in an alliance. Each post has its own advantages.'; +$lang['information39_3'] = 'Leader'; +$lang['information39_4'] = 'Receives a small amount of bonus resources every day, dependent on the number and strength of the individual alliance members.'; +$lang['information39_5'] = 'Can change the name and tag of the alliance.'; +$lang['information39_6'] = 'Can assign the important posts (diplomat, general and interior minister)'; +$lang['information39_7'] = 'Can disband the alliance.'; +$lang['information39_8'] = 'Can appoint a new leader, provided they have enough free diplomat points to assume leadership of the alliance.'; +$lang['information39_9'] = 'Tip: With the creation of an alliance the leader automatically holds all posts.'; +$lang['information39_10'] = 'Interior Minister'; +$lang['information39_11'] = 'Responsible for the admission of new members and the dismissal of old members from the alliance.'; +$lang['information39_12'] = 'Can see the resources of all alliance members.'; +$lang['information39_13'] = 'Can determine and assign the ranks within the alliance.'; +$lang['information39_14'] = 'Can edit the internal alliance site. This is only viewable to alliance members.'; + +$lang['information40_1'] = 'Alliances: General and Diplomat'; +$lang['information40_2'] = 'General'; +$lang['information40_3'] = 'Can see all the troops and war ships of members.'; +$lang['information40_4'] = 'Can see all attacks from or on members of the alliance.'; +$lang['information40_5'] = 'Can call back attacks from alliance members.'; +$lang['information40_6'] = 'Diplomat'; +$lang['information40_7'] = 'Can edit external alliance site. This is the site that non alliance members see when they look at the alliance page.'; +$lang['information40_8'] = 'Can manage alliance agreement.'; +$lang['information40_9'] = 'Can see the alliance partners of all alliance members.'; +$lang['information40_10'] = 'Receives messages sent to the alliance.'; + +$lang['information41_1'] = 'Religion'; +$lang['information41_2'] = 'Numerous gods were worshiped in the world of ancient Greece. And it was not just the Greeks - the Romans, known for their learning abilities, almost copied the whole Greek world of gods and merely changed the gods` names!'; +$lang['information41_3'] = 'Admittedly, the gods of Olympus did have a certain amount of entertainment value. Fundamentally, they were a big arguing family. Every God had their own responsibilities and every city state had their own protection goddess or protection God.'; +$lang['information41_4'] = 'In Ikariam, every islandhas its own protection god. On every island there is a monument, which represents the corresponding divinity that is watching over it. And of course the protection God of an island can bring about miracles for its followers!'; +$lang['information41_5'] = 'However the gods are demanding - they will only help if they get something in return.'; +$lang['information41_6'] = 'The thing that divinities seek the most is faith. Faith has to be worked hard for - especially in a science and logic orientated world! A divinity is only interested in an island to the extent in which the population believes in him.'; + +$lang['information42_1'] = 'Temples & Priests'; +$lang['information42_2'] = 'To convert the population of an island to an island divinity, inhabitants have to build a temple in their cities and let a few villagers work as priests there. Every priest who passes on the turbulent Gods` newest stories convinces five other island inhabitants. However this needs a bit of time- Ikariam people are very critical and are not easy to persuade.'; +$lang['information42_3'] = 'So rulers who are interested in powerful miracles, should make 1/6 of the population into priests!'; +$lang['information42_4'] = 'The larger an islands` cities become, the more reduced the effect of a single priest becomes. It is hard work for the rulers to actually manage to raise the islanders` faith to 100%! Rumor has it that there are also reckless rulers around who threaten others with war unless they spread the faith.'; + +$lang['information43_1'] = 'The Monument'; +$lang['information43_2'] = 'Another handicap is the monument itself. Although a large part of the work is already done because each island is already supplied with one, a true God is very hard to satisfy. The monument can be extended up to level 5, so that more believers can make appropriate sacrificial offerings, according to the god`s power. The monument is, for all intents and purposes, the center of the island god`s power - if it is not equipped properly, it cannot pass the people`s faith onto the God. To expand the monument, all players on the island can donate resources. So that the monument can shine in all its glory and affluence, luxury goods are needed - in particular those that are not readily available on the island on which the monument is built! (So if you are on a wine island, the local miracle needs marble, sulfur and crystal for expansion.)'; +$lang['information43_3'] = 'However, an investment into the world of the gods can be worth it. The higher the population percentage that believe in the island god is and the larger the monument, the more powerful the miracle becomes that the priests can pray for from the island god.'; + +$lang['information44_1'] = 'Miracles'; +$lang['information44_2'] = 'But how do miracles actually work?'; +$lang['information44_3'] = 'As soon as you have a temple, priests can pray for a miracle from the island`s God. Priests are very clever, they only pray for the miracle for the whole population. This means that all the cities of an empire are affected, not just the town on the island on which the monument is on.'; +$lang['information44_4'] = 'Every God offers a different miracle to support his followers. If there is a temple on the island, the miracle is made available in the temple and can be activated if desired.'; +$lang['information44_5'] = 'After you have activated the miracle, you have to wait for a duration of time before you can pray for the miracle again. Deitys do not like using their powers often and priests had to suffer a multitude of plagues before they found out how much a God was willing to give!'; +$lang['information44_6'] = 'The more divinities are worshiped in a nation, the more types of miracles a ruler can use to get a strategic advantage. If you concentrate on a single God, you will `only` receive a reduced next miracle waiting time.'; +$lang['information44_7'] = 'The wise leader has to make the decision here whether he would like to improve his miracles by building a temple or if he would like to save the space for a building that can produce worldly goods. It is certainly not an easy decision!'; + +// Smilies +$lang['outraged'] = 'Outraged'; +$lang['sad'] = 'Sad'; +$lang['neutral'] = 'Neutral'; +$lang['happy'] = 'feliz'; +$lang['ecstatic'] = 'Ecstatic'; + +$lang['confirm'] = 'Confirm'; +$lang['rename_city'] = 'Rename town'; +$lang['leave_colony'] = 'Leave a colony'; +$lang['library'] = 'Biblioteca'; +$lang['missions'] = 'Missions'; +$lang['esp_report'] = 'Espionage report'; +$lang['accept_rate'] = 'Accept the rate'; +$lang['accept_offer'] = 'Accept the offer'; +$lang['building_info'] = 'Building information'; +$lang['wonder_info'] = 'Miracle information'; +$lang['create_message'] = 'Write message'; +$lang['mayor'] = 'Mayor'; +$lang['finances'] = 'Balance sheet of all finances'; +$lang['research_detail'] = 'Research Detail Page'; +$lang['merchant_navy'] = 'Trade fleet'; +$lang['transport'] = 'Transport'; +$lang['send_spy'] = 'Send Spy'; +$lang['colonize'] = 'Colonization'; +$lang['constructions_review'] = 'Vista constructor'; + +$lang['you_here'] = 'You are here'; +$lang['back_world'] = 'Back to the world map'; +$lang['back_island'] = 'Back to the island'; +$lang['back_town'] = 'Back to the town'; +$lang['full_info'] = 'General Information about Ikariam'; +$lang['village'] = 'Pueblo Barbaro'; +$lang['research_info'] = 'Research Detail Page'; +$lang['saw_mill'] = 'Saw Mill'; + +$lang['head_description'] = 'Ikariam is a free browser game. The task is to lead a nation through the ancient world, building up towns, trade and conquer islands.'; + +$lang['izariam'] = 'Ikariam'; +$lang['world'] = 'Mundo'; + +$lang['large_text'] = 'Warning! Your text is longer than allowed!'; +$lang['ansient_world'] = 'Live the ancient world!'; +$lang['town_navigation'] = 'Town navigation'; +$lang['current_town'] = 'Current town'; +$lang['trade_resource'] = 'Trade good'; + +$lang['button_world_title'] = 'Centrar el mapa del mundo sobre la ciudad elegida '; +$lang['button_island_title'] = 'Ir a la Isla de la Ciudad elegida'; +$lang['button_town_title'] = 'Observar Ciudad elegida'; +$lang['button_world_name'] = 'Mostrar Mundo'; +$lang['button_island_name'] = 'Mostrar isla'; +$lang['button_town_name'] = 'Mostrar Ciudad'; +$lang['button_transporters_title'] = 'Trade ships Available/Total'; +$lang['button_transporters_name'] = 'Trade ships'; + +$lang['ambrosy'] = 'Ambrosia'; +$lang['gold'] = 'Oro'; +$lang['resources_of_empire'] = 'Recursos de su imperio'; +$lang['resources_of_town'] = 'Recursos de su ciudad'; +$lang['population'] = 'Población'; +$lang['points_of_action'] = 'Puntos de acción'; +$lang['capacity'] = 'Capacidad de almacenamiento'; + +$lang['trade_advisor_title'] = 'Informe sobre las Ciudades y Finanzas'; +$lang['trade_advisor_name'] = 'Ciudades'; +$lang['military_advisor_title'] = 'Informe Militar'; +$lang['military_advisor_name'] = 'Milicia'; +$lang['research_advisor_title'] = 'Informe sobre la Investigación'; +$lang['research_advisor_name'] = 'Investigación'; +$lang['diplomacy_advisor_title'] = 'Informe sobre la Diplomacia y Mensajería'; +$lang['diplomacy_advisor_name'] = 'Diplomacia'; + +$lang['other_options'] = 'Otras opciones'; +$lang['help'] = 'Ayuda'; +$lang['izariam_plus'] = 'Ikariam PLUS'; +$lang['top_list'] = 'Clasificación'; +$lang['options'] = 'Opciones'; +$lang['notes'] = 'Notas'; +$lang['board'] = 'Foro'; +$lang['logout_name'] = 'Salir'; +$lang['logout_title'] = 'Cerrar sesión'; +$lang['version'] = 'Version'; + +$lang['library_info'] = '¡En la biblioteca encontrás información acerca de todas las áreas del conocimiento!'; +$lang['to_library'] = '¡A la biblioteca!'; +$lang['in_level'] = 'In level'; +$lang['resource'] = 'Resource'; +$lang['bonus'] = 'Bonus'; +$lang['cost'] = 'Cost'; +$lang['back_to'] = 'Back to'; +$lang['premium_trade'] = 'Premium - Mercader'; +$lang['branch_office_text_1'] = '¡Cambia recursos directamente! Proporciones:'; +$lang['branch_office_text_2'] = 'Madera: ¡1 a 1!'; +$lang['branch_office_text_3'] = 'Cada artículo de lujo: ¡1 a 1!'; +$lang['to_trader'] = 'Al Mercader'; +$lang['need_help'] = 'Need help?'; +$lang['now_capacity'] = 'Current storage capacity'; +$lang['learn_more'] = 'Learn more about'; +$lang['ikapedia'] = 'Ikapedia'; +$lang['to'] = 'To the'; + + +$lang['researches'] = 'Investigaciones'; +$lang['units'] = 'Unidades'; +$lang['ships'] = 'Barcos'; +$lang['buildings'] = 'Edificio'; +$lang['wonders'] = 'Maravilla'; + +$lang['city'] = 'Ciudad'; +$lang['name'] = 'Nombre'; +$lang['city_level'] = 'Nivel'; +$lang['army_in_city'] = 'Tropas en la ciudad'; +$lang['buildings_construction_list'] = 'Lista de construccion de edificios'; +$lang['in_process'] = 'In process'; +$lang['cancel'] = 'Abort'; +$lang['to_complete'] = 'before complete'; +$lang['in_turn'] = 'In turn'; +$lang['premium_turn'] = 'Se necesita una cuenta Premium para poder usar la cola de construcción de edificios.'; +$lang['dismiss_units'] = 'Dismiss units'; +$lang['dismiss_ships'] = 'Dismiss ships'; + +$lang['upgrade'] = 'Upgrade'; +$lang['is_upgrading'] = 'Is being expanded!'; +$lang['level'] = 'Nivel'; +$lang['next_level'] = 'Next level'; +$lang['influence'] = 'Influencia'; +$lang['diplomacy_points'] = 'Puntos diplomáticos'; +$lang['diplomacy_overview'] = 'Informe sobre diplomacia'; +$lang['diplomacy_overview_text2'] = '¿No te salen las palabras? Seguramente las vas a encontrar más fácilmente para negociar, ¡Cuando sepas mucho más acerca de tus enemigos!.'; +$lang['diplomacy_overview_text1'] = 'Words don`t come that easy? You will certainly find it much easier to negotiate, when you know more about your opponents!'; +$lang['look_now'] = '¡Ver ahora!'; +$lang['top_ally'] = 'Clasificación de la alianza'; +$lang['pillory'] = 'Pillory'; +$lang['pillory_text'] = 'Todos los jugadores baneados se muestran en el pillory.'; + +$lang['info'] = 'Information'; +$lang['info_text'] = 'Attention: This area of the page is updated when you select a town!'; +$lang['actions'] = 'Actions'; + +$lang['military_review'] = 'Informe militar'; +$lang['military_review_text1'] = 'Cuando tu flanco derecho se mueve súbitamente hacia la izquierda, ha llegado el momento de una pequeña reestructuración. Esta vista es tu colina privada al lado del campo de batalla.'; + +$lang['transport_capacity'] = 'Transport capacity'; +$lang['capacity_ship'] = 'Capacity per trade ship'; +$lang['transport_capacity_text'] = 'Trade ships are always available where they are needed.'; +$lang['loading_speed'] = 'Velocidad de Carga '; +$lang['loading_speed_text'] = 'La velocidad de carga muestra la rapidez con buques de carga pueden ser cargados y descargados en su Puerto.'; +$lang['goods_min'] = 'Productos por minuto'; + +$lang['get_ambrosy'] = 'Adquirir Ambrosia'; +$lang['back'] = 'Back'; + +$lang['review'] = 'Informe'; +$lang['scientists'] = 'Investigadores'; +$lang['research_points'] = 'Puntos de investigación'; +$lang['per_hour'] = 'por hora'; +$lang['research_review'] = 'Informe científico'; +$lang['research_review_text1'] = 'El conocimiento es poder. A más conocimiento, más poder. ¿Querés saber más? ¡Hace click acá ahora!'; + +$lang['need_for_next'] = 'Necesario para el próximo nivel'; +$lang['present'] = 'Existente'; +$lang['donate'] = 'donar para la ampliacion'; +$lang['donate_max'] = 'Donar cuanto sea posible'; +$lang['donate_upgrade'] = 'Donar para ampliación'; + +$lang['can_train'] = 'You can train'; +$lang['wait_train'] = 'Waiting on their training'; +$lang['in_defence'] = 'Currently working in the defense'; +$lang['spy_in_use'] = 'Currently in use'; +$lang['spy'] = 'Spy'; + +$lang['fire_units'] = 'Fire units'; +$lang['build_cancel'] = 'Are you sure that you want to cancel this building job? You will lose all the resources you invested!'; + +$lang['abolish_colony'] = 'Abolish colony'; +$lang['abolish_text'] = 'You can leave the colony. All resources, citizens and armies will be lost.'; + +$lang['constructions_review_text1'] = 'You have several colonies to manage? The Builder`s View gives you full control over all your towns!'; +$lang['constructions_review_text2'] = '¿Tenés demasiadas colonias que admnistrar? ¡La Vista de Edificios te permite un mejor control de tus ciudades!'; + +$lang['expand'] = 'Upgrade'; +$lang['build_time'] = 'Building time'; +$lang['no_expand'] = 'Expand is not possible!'; +$lang['level_up'] = 'Level Up'; +$lang['level_down'] = 'Level Down'; +$lang['in_queue'] = 'In queue!'; +$lang['demolish'] = 'Demolish'; +$lang['no_demolish'] = 'Demolish is not possible!'; + +$lang['safe_capacity_title'] = 'More theft security'; +$lang['safe_capacity_text'] = 'A few hidden little windows here, a few double walls there and then you already have 100% more theft protection!'; +$lang['safe'] = 'Safe'; +$lang['capacity_min'] = 'Capacity'; -$lang['information37_1'] = 'Treaty'; -$lang['information37_2'] = 'There are different treaties that you can form with other players. On the Island Map click on the town of the desired player and then click on Diplomacy. While composing the message you can determine which treaty you desire.'; -$lang['information37_3'] = 'Cultural Goods Treaty'; -$lang['information37_4'] = 'Before you can enter into a cultural goods treaty you have to research Cultural Exchange (Science) and must have at least one museum. Now you can enter into a cultural goods treaty with any other player as long as their also have a museum. For each treaty you receive one cultural good that you can exhibit in your museum. Every exhibit increases the satisfaction level of the citizens in your town.'; -$lang['information37_5'] = 'Tip: You can only enter into as many cultural goods treaties as the museum expansion stage. Multiple museums on different colonies will be added. Furthermore you can only exhibit as many cultural goods in your museum as the number of expansion stages for that museum.'; -$lang['information37_6'] = 'Trade Treaty'; -$lang['information37_7'] = 'A treaty is only possible if you have researched market (seafaring) and can only be offered by players who have also researched this topic. A trade treaty also allows you the mutual right of first refusal at your trading posts. This means that as soon as you accept an offer in the one of your partners` trading posts, that the goods will be reserved for you and cannot be snatched away by anyone else.'; -$lang['information37_8'] = 'Note: A trade treaty costs both parties 2 diplomacy points.'; -$lang['information37_9'] = 'Garrison Right'; -$lang['information37_10'] = 'As soon as you have researched Diplomacy (Seafaring) you can enter into a military treaty with the town of another player. Once the treaty exists you can use their town as a base for further military operations. However, you pay twice the upkeep for troops stationed there.'; -$lang['information37_11'] = 'Note: Receiving a garrison right costs 11 diplomacy points. The host pays 2 diplomacy points.'; -$lang['information37_12'] = 'Tip: A military treaty is entered with a specific town. To use other towns of the same player as a base you need to form more military treaties.'; -$lang['information37_13'] = 'Note: The host does not have to own the technology topic `Diplomacy`.'; -$lang['information37_14'] = 'Garrison right for alliances'; -$lang['information37_15'] = 'As a diplomat you can, as soon as you have researched the topic `Diplomacy` (Seafaring), request a garrison right in another player`s city for your whole alliance. If the treaty is made, all members of your alliance can use the city as a base for further military operations. However, stationing troops there costs double the upkeep.'; -$lang['information37_16'] = 'Note: The garrison right costs the alliance 12 diplomacy points from the alliance account. The host has to pay 4 diplomacy points.'; -$lang['information37_17'] = 'Note: The leader of an alliance has to top up the alliance account with his own diplomacy points.'; -$lang['information37_18'] = 'Note: The host does not have to own the technology topic `Diplomacy`.'; -$lang['information37_19'] = 'Peace treaty'; -$lang['information37_20'] = 'If you are nominated as the diplomat of your alliance, you can make peace treaties with other diplomats. If a violation of the peace treaty is made, each diplomat will receive a message.'; -$lang['information37_21'] = 'Note: If you attack a player with whom you have a peace treaty, you will receive a warning.'; +$lang['center_map'] = 'Center map to this island'; +$lang['world_navigation'] = 'Navigation'; +$lang['trade'] = 'Trade good'; +$lang['wonder'] = 'Wonder'; +$lang['island_shortcuts'] = 'Island shortcuts'; +$lang['add_shortcut'] = 'Add shortcut'; +$lang['delete_shortcut'] = 'Delete shortcut'; +$lang['remove_island'] = 'Remove this island from the shortcut list'; +$lang['add_island'] = 'Add this island to the shortcut list'; -$lang['information38_1'] = 'Alliances: Creation and Members'; -$lang['information38_2'] = 'You can join an existing alliance as long as you have a minimum of one diplomat point.'; -$lang['information38_3'] = 'To form an alliance you need 3 diplomat points.'; -$lang['information38_4'] = 'Now other players can apply for membership in the alliance. However to accept them your alliance must have enough free diplomat points.'; -$lang['information38_5'] = 'Tip: So your alliance can grow you should transfer diplomat points to it. For this go to your embassy and click on `Transfer Diplomat Points`, on the left menu.'; +$lang['leave_colony_text'] = 'Leave the city you can here. However, we pay your attention: If you leave a city, all resources being in it, and also the citizens all living and working there, all buildings constructed by you, armies and fleet will be irrevocably lost. Therefore, before to take this step, take corresponding measures on evacuation of resources and people from a city. You are assured, what want to leave a colony?'; +$lang['assign_workers'] = 'Assign Workers'; +$lang['peoples'] = 'Citizens'; +$lang['research_achievement'] = 'Research achievement'; +$lang['income_town'] = 'Town income'; +$lang['overloaded'] = 'Overloaded!'; +$lang['no_scientists'] = 'No Scientists'; +$lang['max_scientists'] = 'Maximum amount of Scientists'; +$lang['sulfur_extraction'] = 'Sulphur extraction'; +$lang['base_productivity'] = 'Base productivity'; +$lang['total'] = 'Total'; +$lang['inspect_garisson'] = 'Inspect Garrison'; +$lang['inspect_garisson_text'] = 'Here you can dismiss armies which are not necessary to you any more.'; +$lang['available'] = 'Available'; +$lang['recruit_max'] = 'Recruit as many as possible'; +$lang['upkeep_hour'] = 'Upkeep per hour'; +$lang['recruit_units'] = 'Recruit Units'; +$lang['to_description'] = 'To the description'; +$lang['recruit'] = 'Recruit'; +$lang['reset_entry'] = 'Reset entry'; +$lang['building_low'] = 'Building level too low!'; +$lang['trade_partners'] = 'Offers from trade partners'; +$lang['port_level'] = 'Harbor size'; +$lang['piece'] = 'Piece'; +$lang['purchase_price'] = 'Purchase price'; +$lang['distance'] = 'Distance'; +$lang['trade'] = 'Trade'; +$lang['trader'] = 'Bargain hunter'; +$lang['buy'] = 'I am looking for'; +$lang['sell'] = 'I offer'; +$lang['search_radius'] = 'Search radius'; +$lang['islands_radius'] = 'Islands within radius'; +$lang['find_trade'] = 'Find bargain'; +$lang['results'] = 'Results'; +$lang['no_offers'] = 'No offers available at the moment'; +$lang['per_piece'] = 'Per Piece'; +$lang['own_offers'] = 'Own Offers'; +$lang['type_offer'] = 'Type of offer'; +$lang['amount'] = 'Result'; +$lang['price'] = 'Price'; +$lang['own_sell'] = 'Sell'; +$lang['own_buy'] = 'Buy'; +$lang['reserved_gold'] = 'Reserved gold for acquisitions'; +$lang['update_offers'] = 'Update offers'; +$lang['building_description'] = 'Building description'; +$lang['wonder_description'] = 'Miracle description'; +$lang['unit_description'] = 'Unit description'; +$lang['maximal_citizens'] = 'maximal citizens'; +$lang['max_wine'] = 'Max. Wine'; +$lang['base_wine_bonus'] = 'Base bonus satisfaction'; +$lang['max_wine_bonus'] = 'Maximal Wine bonus'; +$lang['empty_building_ground'] = 'Empty building ground'; +$lang['empty_building_text'] = 'A vast and empty place catches your eye. Which Building should your citizens construct here?'; +$lang['build_building'] = 'Build building'; +$lang['not_resources'] = 'Not enough resources!'; +$lang['build_now'] = 'Yes! Build Now!'; +$lang['to_queue'] = 'To queue'; +$lang['no_buildings'] = 'It is impossible to construct new buildings.'; +$lang['already_building'] = 'There is already a building being constructed or expanded.'; +$lang['carry_building'] = 'Carry on building?'; -$lang['information39_1'] = 'Alliances: Leader and Interior Minister'; -$lang['information39_2'] = 'There are four different posts in an alliance. Each post has its own advantages.'; -$lang['information39_3'] = 'Leader'; -$lang['information39_4'] = 'Receives a small amount of bonus resources every day, dependent on the number and strength of the individual alliance members.'; -$lang['information39_5'] = 'Can change the name and tag of the alliance.'; -$lang['information39_6'] = 'Can assign the important posts (diplomat, general and interior minister)'; -$lang['information39_7'] = 'Can disband the alliance.'; -$lang['information39_8'] = 'Can appoint a new leader, provided they have enough free diplomat points to assume leadership of the alliance.'; -$lang['information39_9'] = 'Tip: With the creation of an alliance the leader automatically holds all posts.'; -$lang['information39_10'] = 'Interior Minister'; -$lang['information39_11'] = 'Responsible for the admission of new members and the dismissal of old members from the alliance.'; -$lang['information39_12'] = 'Can see the resources of all alliance members.'; -$lang['information39_13'] = 'Can determine and assign the ranks within the alliance.'; -$lang['information39_14'] = 'Can edit the internal alliance site. This is only viewable to alliance members.'; +$lang['carpenter_statistics'] = 'Carpenter`s Statistics'; +$lang['basic_cost'] = 'Basic Costs'; +$lang['under_construction'] = 'Under construction'; +$lang['time_till'] = 'Time till completion'; +$lang['research_bureaucracy'] = 'In order to build here, you must research bureaucracy!'; +$lang['inspect_troops'] = 'Inspect troops, that are stationed in the town.'; +$lang['garisson'] = 'Garrison'; +$lang['defender'] = 'Defender'; +$lang['no_allied_units'] = 'There are no allied units stationed in this town!'; +$lang['occupation_units'] = 'Occupying forces'; +$lang['no_occupation_units'] = 'There are no units from an enemy occupation force stationed here!'; +$lang['colonize_text'] = 'This place seems perfect for a new town! A shallow section of the coast provides access to the ocean and the fertile green hills in the area can feed many people.'; +$lang['move_town_to'] = 'Move town to'; +$lang['move_town_text'] = 'For a bit of Ambrosia you can move your current cities with all their inhabitants and buildings onto this empty colony space.'; +$lang['choose_town'] = 'Choose town'; +$lang['ambrosy_missing'] = 'Ambrosia is missing!'; +$lang['acquire_now'] = 'Acquire now!'; +$lang['move'] = 'Move'; +$lang['found_colony'] = 'Found a colony on'; +$lang['found_colony_text'] = 'You can found a colony here. Colonies are towns just as your capital, though they are governed by your capital. The capital`s palace`s level determines how many colonies you may own. So in order to found many towns, you must expand your palace!'; +$lang['colony_need'] = 'The founding of a colony needs'; -$lang['information40_1'] = 'Alliances: General and Diplomat'; -$lang['information40_2'] = 'General'; -$lang['information40_3'] = 'Can see all the troops and war ships of members.'; -$lang['information40_4'] = 'Can see all attacks from or on members of the alliance.'; -$lang['information40_5'] = 'Can call back attacks from alliance members.'; -$lang['information40_6'] = 'Diplomat'; -$lang['information40_7'] = 'Can edit external alliance site. This is the site that non alliance members see when they look at the alliance page.'; -$lang['information40_8'] = 'Can manage alliance agreement.'; -$lang['information40_9'] = 'Can see the alliance partners of all alliance members.'; -$lang['information40_10'] = 'Receives messages sent to the alliance.'; +$lang['colony_error'] = 'You haven`t met all the requirements needed to found a colony:'; +$lang['not_peoples_1'] = 'You don\'t have enough citizens you could send to your new colony. You still need'; +$lang['not_peoples_2'] = 'citizens'; +$lang['not_peoples_3'] = 'Attention: Workers and Scientists are not counted! Maybe you could withdraw some workers or scientists, to get the amount of citizens you need?'; +$lang['not_tradeships_1'] = 'You don\'t have enough trade ships! You still need'; +$lang['not_tradeships_2'] = 'trade ships'; +$lang['not_gold_1'] = 'You don\'t have enough gold! You still need'; +$lang['not_gold_2'] = 'Gold'; +$lang['not_wood_1'] = 'You don\'t have enough building material! You still need'; +$lang['not_wood_2'] = 'building material'; +$lang['not_palace_1'] = 'You already have'; +$lang['not_palace_2'] = 'colonies and level of a palace'; +$lang['not_palace_3'] = '! Improve a palace in the native city!'; +$lang['more_resources'] = 'You can send more resources for the accelerated development of a new colony:'; +$lang['empty_seat'] = 'Empty seat'; +$lang['send'] = 'Send'; +$lang['submit'] = 'Submit'; +$lang['send_all'] = 'Send all'; +$lang['destination'] = 'Destination'; +$lang['duration_journey'] = 'Duration of journey'; +$lang['base_colony'] = 'To base colony'; -$lang['information41_1'] = 'Religion'; -$lang['information41_2'] = 'Numerous gods were worshiped in the world of ancient Greece. And it was not just the Greeks - the Romans, known for their learning abilities, almost copied the whole Greek world of gods and merely changed the gods` names!'; -$lang['information41_3'] = 'Admittedly, the gods of Olympus did have a certain amount of entertainment value. Fundamentally, they were a big arguing family. Every God had their own responsibilities and every city state had their own protection goddess or protection God.'; -$lang['information41_4'] = 'In iZariam, every islandhas its own protection god. On every island there is a monument, which represents the corresponding divinity that is watching over it. And of course the protection God of an island can bring about miracles for its followers!'; -$lang['information41_5'] = 'However the gods are demanding - they will only help if they get something in return.'; -$lang['information41_6'] = 'The thing that divinities seek the most is faith. Faith has to be worked hard for - especially in a science and logic orientated world! A divinity is only interested in an island to the extent in which the population believes in him.'; +$lang['confirm_building_cancel'] = 'Confirm cancellation of expansion'; +$lang['warning'] = 'Attention'; +$lang['building_cancel_text'] = 'Are you really sure you want to cancel the expansion of your building? Keep in mind that at the current level only 90% of the purchase cost will be returned!'; +$lang['following_resources_1'] = 'The following resources will be returned by aborting:'; +$lang['yes'] = 'Yes, I am sure'; +$lang['no'] = 'No, better not'; +$lang['demolish_text'] = 'By confirming this action your building will be downgraded by one level. Should it reach level 0 it will then be completely torn down and the building space becomes available again. Are you really sure you want to reduce the building level by one level? Keep in mind that at the current expansion level only 90% of the purchase cost will be returned!'; +$lang['folowing_resources_2'] = 'The following resources are returned by demolishing:'; +$lang['comfirm_demolish'] = 'Confirm downgrading of building'; +$lang['inbox'] = 'Inbox'; +$lang['outbox'] = 'Outbox'; +$lang['treaty'] = 'Treaty'; +$lang['ally'] = 'Alianza'; +$lang['treaty_overview'] = 'Treaty Overview'; +$lang['ally_info'] = 'Information about your alliance'; +$lang['messages'] = 'Messages'; +$lang['action'] = 'Action'; +$lang['sender'] = 'Sender'; +$lang['subject'] = 'Subject'; +$lang['town'] = 'Town'; +$lang['date'] = 'Date'; +$lang['recipient'] = 'Recipient'; +$lang['expand_hide'] = 'Click here to expand/hide the message'; +$lang['to_city_sender'] = 'To a city of the sender'; +$lang['all'] = 'All'; +$lang['read'] = 'Read'; +$lang['unread'] = 'Unread'; +$lang['none'] = 'None'; +$lang['message_archive'] = 'Message Archive'; +$lang['delete'] = 'Delete'; +$lang['no_messages'] = 'No messages available.'; +$lang['addressee'] = 'Addressee'; +$lang['send_message'] = 'Send Message'; +$lang['in_archive'] = 'In archive'; +$lang['error_message'] = 'Error message(s)'; +$lang['page_not_found'] = 'Page not found!'; -$lang['information42_1'] = 'Temples & Priests'; -$lang['information42_2'] = 'To convert the population of an island to an island divinity, inhabitants have to build a temple in their cities and let a few villagers work as priests there. Every priest who passes on the turbulent Gods` newest stories convinces five other island inhabitants. However this needs a bit of time- iZariam people are very critical and are not easy to persuade.'; -$lang['information42_3'] = 'So rulers who are interested in powerful miracles, should make 1/6 of the population into priests!'; -$lang['information42_4'] = 'The larger an islands` cities become, the more reduced the effect of a single priest becomes. It is hard work for the rulers to actually manage to raise the islanders` faith to 100%! Rumor has it that there are also reckless rulers around who threaten others with war unless they spread the faith.'; +$lang['balances'] = 'Balances'; +$lang['amount_gold'] = 'Amount of gold'; +$lang['income'] = 'Income'; +$lang['army_cost'] = 'Army cost'; +$lang['troops'] = 'Troops'; +$lang['fleets'] = 'Fleets'; +$lang['fleet'] = 'Fleet'; +$lang['upkeep'] = 'Upkeep'; +$lang['fire_ships'] = 'Fire ships'; +$lang['forester_statistic'] = 'Forester`s House`s Statistics'; +$lang['basic_production'] = 'Basic Production'; +$lang['glasblower_statistic'] = 'Glassblowers` Statistics'; +$lang['game_top'] = 'Clasificacion'; +$lang['total_score'] = 'Puntuación total'; +$lang['master_builders'] = 'Maestro constructor'; +$lang['building_levels'] = 'Nivel de construcción'; +$lang['research_levels'] = 'Nivel de la Investigación'; +$lang['generals'] = 'Generales'; +$lang['offencive_points'] = 'Puntos ofensivos'; +$lang['defence_points'] = 'Puntos defensivos'; +$lang['trade_points'] = 'Mercader'; +$lang['donate_points'] = 'Donado'; +$lang['own_position'] = 'Posición propia'; +$lang['player_name'] = 'Nombre del jugador'; +$lang['username'] = 'Nombre del jugador'; +$lang['position'] = 'Posición'; +$lang['points'] = 'Puntos'; +$lang['resources'] = 'Materia prima'; -$lang['information43_1'] = 'The Monument'; -$lang['information43_2'] = 'Another handicap is the monument itself. Although a large part of the work is already done because each island is already supplied with one, a true God is very hard to satisfy. The monument can be extended up to level 5, so that more believers can make appropriate sacrificial offerings, according to the god`s power. The monument is, for all intents and purposes, the center of the island god`s power - if it is not equipped properly, it cannot pass the people`s faith onto the God. To expand the monument, all players on the island can donate resources. So that the monument can shine in all its glory and affluence, luxury goods are needed - in particular those that are not readily available on the island on which the monument is built! (So if you are on a wine island, the local miracle needs marble, sulfur and crystal for expansion.)'; -$lang['information43_3'] = 'However, an investment into the world of the gods can be worth it. The higher the population percentage that believe in the island god is and the larger the monument, the more powerful the miracle becomes that the priests can pray for from the island god.'; +$lang['back_topic'] = 'Back to the topic'; +$lang['foward_topic'] = 'Foward to the topic'; -$lang['information44_1'] = 'Miracles'; -$lang['information44_2'] = 'But how do miracles actually work?'; -$lang['information44_3'] = 'As soon as you have a temple, priests can pray for a miracle from the island`s God. Priests are very clever, they only pray for the miracle for the whole population. This means that all the cities of an empire are affected, not just the town on the island on which the monument is on.'; -$lang['information44_4'] = 'Every God offers a different miracle to support his followers. If there is a temple on the island, the miracle is made available in the temple and can be activated if desired.'; -$lang['information44_5'] = 'After you have activated the miracle, you have to wait for a duration of time before you can pray for the miracle again. Deitys do not like using their powers often and priests had to suffer a multitude of plagues before they found out how much a God was willing to give!'; -$lang['information44_6'] = 'The more divinities are worshiped in a nation, the more types of miracles a ruler can use to get a strategic advantage. If you concentrate on a single God, you will `only` receive a reduced next miracle waiting time.'; -$lang['information44_7'] = 'The wise leader has to make the decision here whether he would like to improve his miracles by building a temple or if he would like to save the space for a building that can produce worldly goods. It is certainly not an easy decision!'; $lang['towns_on_island'] = 'Towns on'; $lang['colonize_here'] = 'Would you like to colonize here?'; @@ -1255,241 +1268,227 @@ $lang['holds_empty'] = 'Holds are empty'; $lang['characters'] = 'Characters'; $lang['ok'] = 'Ok'; -$lang['copy_right'] = '© 2012 iZariam - ZZJHONS'; -$lang['error'] = 'Error'; +$lang['copy_right'] = '© 2012 Ikariam - ZZJHONS'; // Welcome LANG -$lang['head_description'] = 'iZariam is a free browser game. The player`s challenge is to lead a people through the ancient world. To build towns, trade and conquer islands.'; -$lang['head_title'] = 'iZariam - The free browser game'; +$lang['head_description'] = 'El Juego para navegador web gratis. El desafío de los jugadores es llevar a un pueblo a través del mundo antiguo. Para construir las ciudades, el comercio y la conquista de las islas.'; +$lang['head_title'] = 'Ikariam - El Juego para navegador web gratis'; $lang['link_login_title'] = 'To the login'; $lang['link_login_text'] = 'Login'; $lang['link_register_title'] = 'Register here!'; $lang['link_register_text'] = 'Register here'; -$lang['link_tour_title'] = 'A little tour through iZariam'; -$lang['link_tour_text'] = 'Game Tour'; -$lang['link_playnow_title'] = 'Come on! Click me!'; -$lang['link_playnow_text'] = 'Play now for free!'; -$lang['link_lost_title'] = 'Here you can request a new password'; -$lang['link_lost_text'] = 'Forgot your password?'; - -$lang['welcome_title'] = 'Live the ancient world!'; -$lang['welcome_text'] = 'The sound of the sea, a white sandy beach and sun! On a small island somewhere in the Mediterranean, an ancient civilization arises. Under your leadership an era of wealth and discovery begins. Welcome to iZariam.'; - -$lang['world'] = 'World'; -$lang['name'] = 'Player`s Name'; -$lang['password'] = 'Password'; -$lang['login'] = 'Login'; +$lang['link_tour_title'] = 'A little tour through Ikariam'; +$lang['link_tour_text'] = 'Tour'; +$lang['link_playnow_title'] = '¡JUEGA GRATIS AHORA!'; +$lang['link_playnow_text'] = '¡JUEGA GRATIS AHORA!'; +$lang['link_lost_title'] = '¿Olvidaste tu contraseña?'; +$lang['link_lost_text'] = '¿Olvidaste tu contraseña?'; + +$lang['welcome_title'] = 'Ikariam - ¡Vive la Antigüedad!'; +$lang['welcome_text'] = '¡El sonido del mar, las blancas playas y el brillante sol! +En una pequeña isla del Mediterráneo surge una nueva civilización de la Antigüedad. +Bajo tu mandato comienza una era de descubrimientos y bienestar. +Bienvenido a Ikariam.'; + +$lang['world'] = 'Mundo'; +$lang['name'] = 'Nombre del Jugador'; +$lang['password'] = 'Contraseña'; +$lang['login'] = 'Entrar'; $lang['email'] = 'e-mail'; $lang['request_password'] = 'Request password'; -$lang['error_email'] = 'Enter the e-mail of a game account.'; -$lang['error_email2'] = 'The e-mail address is invalid or already in use.'; -$lang['error_email3'] = 'E-mail is not registered!'; -$lang['error_universe'] = 'The Universe is not chosen!'; -$lang['error_order'] = 'You have to accept the rules to play iZariam!'; -$lang['error_name_length'] = 'The user name needs to be between 3 and 30 characters.'; -$lang['error_password_length'] = 'The password needs to have between 8 and 30 characters.'; -$lang['error_blocked_text_1'] = 'Your account is blocked to'; -$lang['error_blocked_text_2'] = 'Reason'; -$lang['error_world_text_1'] = 'In the world'; -$lang['error_world_text_2'] = 'no places for settling!'; -$lang['error_name'] = 'This name is already used!'; -$lang['error_activation'] = 'Incorrect key of activation!'; $lang['success_password'] = 'Casually generated password is sent to the specified e-mail.'; -$lang['register_title'] = 'Welcome to the world of iZariam'; -$lang['register_text'] = 'In order to play along, you only have to enter a player`s name, a password and an e-mail address. You also have to check the box in order to accept the rules.'; -$lang['register_accept'] = 'I accept the rules.'; -$lang['register_button'] = 'Register'; +$lang['register_title'] = 'Bienvenido al mundo de Ikariam'; +$lang['register_text'] = 'Para el juego, sólo tienes que introducir un nombre de jugador, una contraseña y una dirección de correo electrónico. Usted también tiene que marcar la casilla para aceptar las reglas.'; +$lang['register_accept'] = ' Acepto los T&C y la Política de privacidad.'; +$lang['register_button'] = 'REGISTRARSE'; -$lang['register_email_title'] = 'welcome to iZariam!'; -$lang['register_email_text_1'] = 'Hallo'; -$lang['register_email_text_2'] = 'You have decided to create an island empire on the iZariam-World'; -$lang['register_email_text_3'] = 'Please click on the following link in order to confirm your player\'s account'; +$lang['register_email_title'] = 'Welcome to Ikariam!'; +$lang['register_email_text_1'] = 'Hi'; +$lang['register_email_text_2'] = 'You have decided to create an island empire on the Ikariam World'; +$lang['register_email_text_3'] = 'Please click on the following link in order to confirm your player`s account'; $lang['register_email_text_4'] = 'Your access information is'; -$lang['register_email_text_5'] = 'If you need help with your start or want to get in touch with other friendly island inhabitants, you will find everything you need in the iZariam message board'; -$lang['register_email_text_6'] = 'We wish you a lot of fun in the world of iZariam'; -$lang['register_email_text_7'] = 'Your iZariam-Team.'; -$lang['password_email_text_1'] = 'Your new password for iZariam'; +$lang['register_email_text_5'] = 'If you need help with your start or want to get in touch with other friendly island inhabitants, you will find everything you need in the Ikariam message board'; +$lang['register_email_text_6'] = 'We wish you a lot of fun in the world of Ikariam'; +$lang['register_email_text_7'] = 'Your Ikariam Team.'; +$lang['password_email_text_1'] = 'Your new password for Ikariam'; $lang['password_email_text_2'] = 'You can enter on page'; -$lang['register_email_from'] = 'Hermes'; - -$lang['next'] = 'Continue'; -$lang['back'] = 'Back'; - -$lang['tour_1_title'] = 'Game-Tour (1/5) - Your Town'; -$lang['tour_1_text_1'] = 'At the beginning of iZariam you only own a small, fertile piece of land on a green coast.'; -$lang['tour_1_text_2'] = 'Can you turn it into a flourishing town and capital of a mighty island empire? These pages will give you a general idea of how to get there.'; -$lang['tour_2_title'] = 'Game-Tour (2/5) - Resources'; -$lang['tour_2_text_1'] = 'There are five resources distributed over the islands of the world:'; -$lang['tour_2_text_2'] = 'Building Material,'; -$lang['tour_2_text_3'] = 'Wine,'; -$lang['tour_2_text_4'] = 'Marble,'; -$lang['tour_2_text_5'] = 'Crystal Glass and'; -$lang['tour_2_text_6'] = 'Sulphur.'; -$lang['tour_2_text_7'] = 'During the game you will definitely need a lot of building material - assign workers in order to get building material and expand the resource deposits together with the other players on the island!'; -$lang['tour_3_title'] = 'Game-Tour (3/5) - Building'; -$lang['tour_3_text_1'] = 'After you have sorted out the resource supplies, you can start and expand your town.'; -$lang['tour_3_text_2'] = '1. An academy allows you to make many fantastic discoveries.'; -$lang['tour_3_text_3'] = '2. With barracks you can begin to instruct troops.'; -$lang['tour_3_text_4'] = '3. Building a trading port and trade ships will allow you to trade resources with other players.'; -$lang['tour_4_title'] = 'Game-Tour (4/5) - Advisors'; -$lang['tour_4_text_1'] = 'Four loyal advisors will stand by you, so that you are always up to date and keep your head above the water.'; -$lang['tour_4_text_2'] = 'When they light up, this means that a new message for you has arrived. Then you can get the newest information from your advisors.'; -$lang['tour_5_title'] = 'Game-Tour (5/5) - Views'; -$lang['tour_5_text_1'] = 'You can change the view in iZariam as you like. From the world view over the island maps to the town view.'; -$lang['tour_5_text_2'] = 'Now you have learnt all the important things for the start - you only have to register (for free!) and then you are ready to go!'; - -$lang['register_free'] = 'Register for free'; +$lang['register_email_from'] = 'ZZJHONS'; + +$lang['next'] = 'Continuar'; +$lang['back'] = 'Regresar'; + +$lang['tour_1_title'] = 'Game-Tour (1/5) - Tu ciudad'; +$lang['tour_1_text_1'] = 'Al unirte a Ikariam, sos dueño de una porción de tierra fértil en una llanura junto al mar.'; +$lang['tour_1_text_2'] = '¿Podrás transformar este territorio en una metrópolis y en la capital de un poderoso imperio? En las páginas siguientes verás como lograrlo.'; +$lang['tour_2_title'] = 'Game-Tour (2/5) - Recursos'; +$lang['tour_2_text_1'] = 'En las islas de este mundo se encuentran distribuidos cinco tipos de materia prima:'; +$lang['tour_2_text_2'] = 'Madera'; +$lang['tour_2_text_3'] = 'Vino'; +$lang['tour_2_text_4'] = 'Marmol'; +$lang['tour_2_text_5'] = 'Cristal y'; +$lang['tour_2_text_6'] = 'Azufre.'; +$lang['tour_2_text_7'] = '¡Durante el juego necesitarás mucha madera, distribuye a tus trabajadores para obtenerla, y junto a otros vecinos de tu isla amplía las fuentes de materia prima!'; +$lang['tour_3_title'] = 'Game-Tour (3/5) - Construcciones'; +$lang['tour_3_text_1'] = 'Despues de haberte ocupado del abastecimiento de materia prima, podés empezar a construir tu ciudad.'; +$lang['tour_3_text_2'] = '1. Una academia te permite realizar magníficos descubrimientos.'; +$lang['tour_3_text_3'] = '2. Con un cuartel podés comenzar a formar tropas.'; +$lang['tour_3_text_4'] = '3. La construcción de un puerto comercial y la compra de los barcos mercantes respectivos te permitirá intercambiar materia prima con otros jugadores.'; +$lang['tour_4_title'] = 'Game-Tour (4/5) - Advisores'; +$lang['tour_4_text_1'] = 'Para no perderte de un solo detalle y estar siempre bien actualizado hay cuatro fieles consejeros a tu disposición.'; +$lang['tour_4_text_2'] = 'Cuando hay alguna novedad que comunicar sus casillas se iluminan. En sus informes encontrarás todo lo que a tu ciudad le afecta.'; +$lang['tour_5_title'] = 'Game-Tour (5/5) - Vista'; +$lang['tour_5_text_1'] = 'Podés cambiar las vistas en Ikariam. Desde el mapa del mundo, pasando por los mapas de las islas, hasta observar la ciudad misma.'; +$lang['tour_5_text_2'] = '¡Ya aprendiste lo más importante para poder empezar - solo necesitas registrarte (¡gratis!) - y empezar a jugar!'; + +$lang['register_free'] = 'Registrate es gratis'; $lang['password_safety'] = 'Password safety'; -$lang['link_home_text'] = 'Home'; +$lang['link_home_text'] = 'Inicio'; $lang['link_media_text'] = 'Media'; -$lang['select_lang'] = 'Select language:'; -$lang['close'] = 'Close'; +$lang['screenshots'] = 'Capturas de pantalla'; +$lang['concept_art'] = 'Arte conceptual'; +$lang['wallpaper'] = 'Fondos de Pantalla'; +$lang['forum'] = 'Foro'; +$lang['rules'] = 'Reglas'; +$lang['credits'] = 'Reconocimientos'; +$lang['awards'] = 'Premios'; +$lang['select_lang'] = 'Selecciona tu pais'; +$lang['close'] = 'Cerrar'; $lang['field_required'] = 'This field is required.'; $lang['no_special'] = 'No special characters permitted'; -$lang['tour_6_text_1'] = 'Beginner-Friendly'; -$lang['tour_6_text_2'] = 'Start off by creating your town in a protected environment and gradually discover the countless opportunities in the world of iZariam.'; -$lang['tour_6_text_3'] = 'Suitable for occasional players'; -$lang['tour_6_text_4'] = 'Your people will continue to work on the jobs they are assigned to even if you are not there. As their leader you can occasionally take a breaks without putting your achievements in danger.'; -$lang['tour_6_text_5'] = 'Cooperative Gameplay'; -$lang['tour_6_text_6'] = 'Found an alliance, confederate with your friends, form trade treaties and go on pillaging missions with your allies.'; -$lang['tour_7_text_1'] = 'Intuitive Research System'; -$lang['tour_7_text_2'] = 'Let your clever scientists invent sophisticated machines and dangerous military equipment. Discover new technologies, buildings and weapons to help your island kingdom progress.'; -$lang['tour_7_text_3'] = 'Build, Trade, Settle, Pillage'; -$lang['tour_7_text_4'] = 'Establish your town`s foundations. Make contact with other players to trade goods. Colonize new islands on your search for valuable luxury goods. Fight your foes and pillage their resources.'; -$lang['tour_7_text_5'] = 'Remarkable Graphics'; -$lang['tour_7_text_6'] = 'The prospering metropolis is constructed in detail and the streets will soon be lined with numerous useful and magnificent buildings.'; - -$lang['screenshots'] = 'Screenshots'; -$lang['concept_art'] = 'Concept Art'; -$lang['wallpaper'] = 'Wallpaper'; - -$lang['credits'] = 'Credits'; -$lang['rules'] = 'Rules'; - -$lang['rules_1'] = 'Game Rules'; -$lang['rules_2'] = 'The following points will be valid for all Worlds listed at iZariam.'; -$lang['rules_3'] = 'If you are in doubt of any of the points below or have been banned, please contact your GameOperators.'; -$lang['rules_4'] = 'Note that complaints and inquires regarding particular accounts will only be disclosed to their owners for privacy reasons.'; -$lang['rules_5'] = 'I. Multi-Accounting'; -$lang['rules_6'] = 'Each player is allowed to control no more then a single account per World (Server).'; -$lang['rules_7'] = 'If two or more accounts are usually, occasionally, or permanently being played from the same network a GameOperator must be notified, without exception. In these cases the accounts will not be able to have fleet contact while on the same connection.'; +$lang['tour_6_text_1'] = 'Para principiantes'; +$lang['tour_6_text_2'] = 'Empieza a jugar en un ambiente protegido, construye tu ciudad paso por paso y descubre la variedad de posibilidades que Ikariam te ofrece.'; +$lang['tour_6_text_3'] = 'Adecuado para jugadores ocasionales'; +$lang['tour_6_text_4'] = 'Tu pueblo continuará trabajando con empeño también en tu ausencia. ¡Como soberano podrás concederte reposo sin que tus logros alcanzados hasta ahora corran peligro!.'; +$lang['tour_6_text_5'] = 'Gameplay cooperativo'; +$lang['tour_6_text_6'] = 'Funda una alianza, únete a tus amigos, cierra acuerdos comerciales y realiza operaciones de saqueo con tus aliados.'; +$lang['tour_7_text_1'] = 'Sistema de investigación intuitivo'; +$lang['tour_7_text_2'] = 'Deja que tus ingeniosos inventores elaboren sofisticadas máquinas y peligrosos instrumentos de guerra. Descubre nuevas tecnologías, edificios y armas con las cuales enriquecerás tu reino.'; +$lang['tour_7_text_3'] = 'Construir, comerciar, colonizar, saquear'; +$lang['tour_7_text_4'] = 'Construye tu ciudad desde cero. Ponte en contacto con otros jugadores e intercambia tus mercancías con ellos. Ocupa nuevas islas en la busca de valiosos bienes de lujo. Lucha contra tus enemigos y apodérate de sus materias primas.'; +$lang['tour_7_text_5'] = 'Una gráfica atractiva'; +$lang['tour_7_text_6'] = 'La floreciente metrópolis ha sido proyectada de forma detallada y pronto surgirán magníficos edificios que rodearán las calles.'; + +// Rules +$lang['rules_1'] = 'Normas del Juego'; +$lang['rules_2'] = 'Los siguientes puntos tienen validez en todos los mundos (servidores) del juego.'; +$lang['rules_3'] = 'Si creés que fuiste suspendido injustamente por uno de los siguientes puntos, por favor ponte en contacto con el GO correspondiente via e-mail o IRC.'; +$lang['rules_4'] = 'Tené en cuenta que las quejas y peticiones acerca de una cuenta solo se podran discutir/hablar con el propietario de la cuenta con el fin de proteger los datos de la misma.'; +$lang['rules_5'] = 'I. Multi Cuentas'; +$lang['rules_6'] = 'Cada jugador solo puede tener una cuenta por mundo (servidor).'; +$lang['rules_7'] = 'En caso de jugar con mas de una cuenta desde una misma red o ordenador, debera de ser notificado con antelación a un operador de juego. En este caso esta prohibido cualquier contacto entre las cuentas implicadas. Eso tambien incluye, pero no se reduce a comercios y acuerdos de bienes culturales.'; $lang['rules_8'] = 'II. Account Sharing'; -$lang['rules_9'] = 'Each account is entitled to be played by a single player at a time, account sitting being the only exception.'; -$lang['rules_10'] = 'Account Sitting is allowed:'; -$lang['rules_11'] = 'Account sitting entitles a given player to have his account watched over under the following regulations:'; -$lang['rules_12'] = 'A GameOperator must be informed before the sitting takes place, for example by IRC or opening a ticket.'; -$lang['rules_13'] = '# No troop movements are allowed while the account is being sat unless an attack that may raid or crash the account is incoming, in which case you may save your troop(s) by deploying or transporting to a city owned by the account being sat. You may not ninja an incoming attack in cases where you would need to move troops for it.'; -$lang['rules_14'] = 'An account may only be sat for a maximum period of 12 continuous hours (GameOperators permission needs to be obtained in cases where a time extension is needed).'; -$lang['rules_15'] = 'The sitting period will be considered over if the actual owner logs in.'; -$lang['rules_16'] = 'No account may be sat during the first 3 weeks of a new World (Server).'; -$lang['rules_17'] = 'The sitter may, on the account being sat and while the sitting period lasts:'; -$lang['rules_18'] = 'Spend Resources on buildings or researches.'; -$lang['rules_19'] = 'Save any troops that imminently endangered by an incoming attack, only with a deployment or transport mission to one of the accounts own cities.'; -$lang['rules_20'] = 'Place an account into vacation mode.'; -$lang['rules_21'] = 'The sitter may not:'; -$lang['rules_22'] = 'Transport resources, neither between cities of the account being sat, nor to any other city.'; -$lang['rules_23'] = 'Spend Resources on defensive structures or troops.'; -$lang['rules_24'] = 'Sit an account if he sat another one within the previous 7 days.'; -$lang['rules_25'] = 'Sit an account that was sat within the previous 7 days.'; -$lang['rules_26'] = 'Remove an account from vacation mode.'; -$lang['rules_27'] = 'Change / delete any account characteristics'; -$lang['rules_28'] = 'III. Account exchange'; -$lang['rules_29'] = 'Account Exchanges within a single world must be done with the assistance of a GameOperator.'; -$lang['rules_30'] = 'No complaints will be processed in cases where the players do not change their e-mail addresses after inter world exchanges or free accounts giveaways. Note that the only complaints considered will be the ones that come from the owner of a given accounts permanent email address.'; -$lang['rules_31'] = 'Once a given account changes its owner, 28 days must pass before it changes ownership again. After a new owner takes over a given account he should change the dynamic e-mail address within the first 12 hours after the account switched owners.'; +$lang['rules_9'] = 'Una cuenta solo puede ser jugada por una sola persona. La unica excepcion es el Account-Sitting.'; +$lang['rules_10'] = 'Account sitting esta permitido:'; +$lang['rules_11'] = 'Account - Sitting permite a un jugador que su cuenta sea vigilada por otra persona en las siguientes condiciones:'; +$lang['rules_12'] = 'Es necesario que un jugador ponga en concimiento a un operador del juego antes de empezar a cuidar la cuenta.'; +$lang['rules_13'] = '#Las tropas de la cuenta no se pueden mover, a excepcion de que la ciudad fuera atacada. En este caso, esta permitido poner a salvo las tropas y los recursos. No esta permitido defender a otra ciudad de un ataque.'; +$lang['rules_14'] = 'Una cuenta solo puede ser cuidada durante 12 horas. En caso de necesitar un plazo mas largo, es necesario que el operador del juego de su consentimiento.'; +$lang['rules_15'] = 'El permiso del Sitting termina cuando el propietario se loguea de nuevo en su cuenta.'; +$lang['rules_16'] = 'Durante las tres primeras semanas de un nuevo servidor no esta permitido el account- sitting.'; +$lang['rules_17'] = 'Durante este periodo esta permitido:'; +$lang['rules_18'] = 'Gastar recursos en edificios e investigaciones.'; +$lang['rules_19'] = 'Asegurar recursos y tropas en caso de recibir un ataque a una de las ciudades.'; +$lang['rules_20'] = 'Poner una cuenta en modo de vacaciones.'; +$lang['rules_21'] = 'No esta permitido:'; +$lang['rules_22'] = 'Mandar recursos entre ciudades de la cuenta o a otras cuidades de otros jugadores.'; +$lang['rules_23'] = 'Gastar recursos en tropas, defensa o barcos.'; +$lang['rules_24'] = 'Cuidar una cuenta, cuando en los ultimos 7 dias ya cuidadó otra cuenta.'; +$lang['rules_25'] = 'Cuidar una cuenta que fuera cuidada durante los 7 dias previos.'; +$lang['rules_26'] = 'Sacar una cuenta del modo vacaciones.'; +$lang['rules_27'] = 'Cambiar la configuracion de la cuenta, eso incluye poner la cuenta en modo borrar.'; +$lang['rules_28'] = 'III. Intercambio de cuentas'; +$lang['rules_29'] = 'El intercambio de cuentas en el mismo mundo solo esta permitido con la ayuda de un operador del juego.'; +$lang['rules_30'] = 'No se aceptaran quejas de jugadores que despues del intercambio no cambiaron su direccion de correo. Tambien hay que tener en cuenta que solo se procesaran quejas que se envien desde la direccion permanente de correo de la cuenta.'; +$lang['rules_31'] = 'Una cuenta solo puede cambiar de propietario una vez cada 28 dias. Despues de un intercambio de cuentas, la direccion de correo dinamica ha de ser cambiada en las siguientes 12 horas.'; $lang['rules_32'] = 'IV. Bashing'; -$lang['rules_33'] = 'It is not allowed to attack any given city owned by a player over 6 times in a single 24 hours period.'; -$lang['rules_34'] = 'Bashing is only allowed when your Alliance is at war with another Alliance The War must be announced on the official izariam.zzjhons.com board, in the correct forum and must comply with the boards specific rules.'; -$lang['rules_35'] = 'Note: Attacking troops that are completely destroyed do not count towards the bashing rule.'; +$lang['rules_33'] = 'No esta permitido atacar a una ciudad de un jugador mas de 6 veces en 24 horas.'; +$lang['rules_34'] = 'En el caso de guerra entre dos o mas alianzas esta reglas se anula entre los participantes de la guerra. Una guerra debe ser notificada en el foro de Ikariam 24 horas antes en su sección correspondiente segun las normas de las declaraciones de guerra.'; +$lang['rules_35'] = 'Nota: Ataques que se destruyen en la primera ronda no cuentan en esta prohibición.'; $lang['rules_36'] = 'V. Pushing'; -$lang['rules_37'] = 'It is not allowed for any account to obtain unfair profit out of a lower ranked account in a matter of resources.'; -$lang['rules_38'] = 'This includes but is not limited to:'; -$lang['rules_39'] = '# Resources sent from a lower ranked account to a higher ranked one with nothing tangible in return.'; -$lang['rules_40'] = '"Loans" that are not returned within 48 hours.'; -$lang['rules_41'] = 'Trades in which the higher ranked player does not return the resources within 48 hours.'; -$lang['rules_42'] = 'Trades that mean an unfair profit to the higher ranked player by make use of range of ratios which are far off the world-specific ones.'; -$lang['rules_43'] = 'Notes:'; -$lang['rules_44'] = 'Sending resources to a higher ranked player in response to an extortion threat is not permitted as an exception to the pushing rule.'; -$lang['rules_45'] = 'If you unexpectedly receive resources from a lower ranked player, you cannot keep them. Contact your GO immediately and send the resources back to a town owned by the player who pushed you.'; -$lang['rules_46'] = 'After a pushing ban is over you MUST send the resources back to the player who pushed you.'; -$lang['rules_47'] = 'Bounties:'; -$lang['rules_48'] = 'Bounties need to be acknowledged to the GameOperators before they happen. They can only be paid for after the conditions of the bounty have been fulfilled.'; -$lang['rules_49'] = 'VI. Bugusing'; -$lang['rules_50'] = 'Using a bug for anyones profit intentionally or not reporting a bug intentionally is strictly forbidden.'; -$lang['rules_51'] = 'VII. Scripting'; -$lang['rules_52'] = 'Using a program as interface between the player and his game is prohibited. Any other form of automatically generated information generated for a group of players advantage with malicious intentions is forbidden as well.'; -$lang['rules_53'] = 'This includes but is not limited to:'; +$lang['rules_37'] = 'No esta permitido que una cuenta obtenga un beneficio injusto de una cuenta de menor puntaje.'; +$lang['rules_38'] = 'Eso se aplica, pero no se reduce a:'; +$lang['rules_39'] = '# Materiales enviados de una cuenta con menos puntos a una mas fuerte sin obtener nada a cambio.'; +$lang['rules_40'] = '"Prestamos" que no se devuelven en 48 horas.'; +$lang['rules_41'] = 'Comercios en los que el jugador mas fuerte no envió su parte en las 48 horas correspondientes.'; +$lang['rules_42'] = 'Comercios en los que, el jugador mas fuerte se beneficia por proporciones demasiado altas o injustas de comercio.'; +$lang['rules_43'] = 'Notas:'; +$lang['rules_44'] = 'Una extorción a un jugador de nivel mas bajo esta permitida si y solo si se avisa al GO con anticipación.'; +$lang['rules_45'] = 'En caso de recibir materia prima de un jugador con menos puntos, no esta permitido gastarla. En este caso contactá lo antes posible con un GO y devolvé los materiales al jugador que los envio.'; +$lang['rules_46'] = 'Despues de haber cumplido la suspension por Pushing, los materiales deberan ser devueltos al jugador que los envio.'; +$lang['rules_47'] = 'Premios cazarecompensa:'; +$lang['rules_48'] = 'El GO deberá ser informado acerca de los premios para los caza recompensas. Los premios solo se pueden entregar despues de haber cumplido el trato, y siempre en la cantidad acordada.'; +$lang['rules_49'] = 'VI. Utilización de Bugs'; +$lang['rules_50'] = 'Esta prohibido sacar beneficio de la utilización de un bug, asi como el no poner en conocimiento de un error del juego a los operadores.'; +$lang['rules_51'] = 'VII. Uso de Scripts'; +$lang['rules_52'] = 'Programas que actuan entre el juego y el jugador estan prohibido. Al igual, estan prohibidos programas que compilan información por las que el jugador obtiene una ventaja sobre otros jugadores.'; +$lang['rules_53'] = 'Eso incluye, entre otros:'; $lang['rules_54'] = 'Bots'; $lang['rules_55'] = 'Macros'; -$lang['rules_56'] = 'Automated island databases.'; -$lang['rules_57'] = 'Note:'; -$lang['rules_58'] = 'Only exceptions to this are programs that are expressly approved by game author.'; +$lang['rules_56'] = 'Indices automaticos de islas y cuidades.'; +$lang['rules_57'] = 'Nota:'; +$lang['rules_58'] = 'La unica excepción son los programas aprobados por Gameforge.'; $lang['rules_59'] = 'VIII. Proxies'; -$lang['rules_60'] = 'Players logging on using their mobile phone must tell the Game Operator beforehand.'; -$lang['rules_61'] = 'IX. Abuse of the rules and their applications'; -$lang['rules_62'] = 'Any form, way and or any attempt to get personal profit unfairly out of any staff member`s decision is forbidden.'; -$lang['rules_63'] = 'This includes but its not limited to:'; -$lang['rules_64'] = 'Non English messages sent to obtain vacation mode.'; -$lang['rules_65'] = 'Reporting messages that do not break or point at any breaking of the rules.'; -$lang['rules_66'] = 'Impersonating or claiming to be staff with or without intentions of personal profit.'; -$lang['rules_67'] = 'X. Real Life Threats'; -$lang['rules_68'] = 'Voicing the intention to find and do harm to another person (for example user, team member or Gameforge representative) within the game, forum as well as the official IRC-Channel is strictly forbidden.'; +$lang['rules_60'] = 'Los jugadores que quieran conectarse desde su teléfono celular (móvil) tienen que primero aclararlo con un operador del juego (GO).'; +$lang['rules_61'] = 'IX. Incumplimiento de las reglas y prohibiciones:'; +$lang['rules_62'] = 'Cualquier tipo de intento de conseguir una ventaja injusta a traves de una decision de un miembro del equipo esta prohibido.'; +$lang['rules_63'] = 'Eso incluye, entre otras cosas:'; +$lang['rules_64'] = 'Enviar mensajes en otro idioma que el oficial con el fin de ser suspendido para obtener el modo de vacaciones.'; +$lang['rules_65'] = 'Reportar mensajes que no incumplan las normas del juego.'; +$lang['rules_66'] = 'Suplantación de un miembro del equipo, sin importar si es para obtener datos de una cuenta o solo por diversión.'; +$lang['rules_67'] = 'X. Amenazas reales'; +$lang['rules_68'] = 'La intención de buscar a una persona (Usuario, Miembro del equipo o trabajador de GameForge) solo con el fin de insultar u ofender esta prohibido tanto dentro del juego, como en el foro y el IRC.'; $lang['rules_69'] = 'XI. Spam'; -$lang['rules_70'] = 'Any action obstructing the player`s overview are forbidden.'; -$lang['rules_71'] = 'This applies amongst other things to:'; -$lang['rules_72'] = 'Spam through in-game messages'; -$lang['rules_73'] = 'Commercial for games and other contents respectively'; -$lang['rules_74'] = 'XII. Content'; -$lang['rules_75'] = 'Anything that causes offense by being of an unacceptable quality that may hurt an individuals integrity is strictly forbidden.'; -$lang['rules_76'] = 'The standards in the game environment will be set by the game team to meet the users moral views.'; -$lang['rules_77'] = 'Content might be censored, punished in a temporary or permanent basis; no complaints will be processed about this and as always the final word will be with the game team.'; -$lang['rules_78'] = 'XIII. Language'; -$lang['rules_79'] = 'The game publisher reserves the right to exclude players from outside the publishing country or these ones who are not able to speak the respective native language. This includes but is not limited to: Game, Board and IRC official chat-rooms'; -$lang['rules_80'] = 'Special reminder regarding on:'; -$lang['rules_81'] = 'Ingame personal messages, ingame alliance pages, ingame alliance applications and ingame circular messages.'; -$lang['rules_82'] = 'Take into account that a member of the game support team might block you on a temporary or permanent basis.'; -$lang['rules_83'] = 'At the same time take into consideration that your behavior on any of our services might end up in a permanent or temporary ban from the whole community and its services.'; +$lang['rules_70'] = 'Todo tipo de acción que obstruya la visión del jugador esta prohibida.'; +$lang['rules_71'] = 'Eso se aplica entre otros para:'; +$lang['rules_72'] = 'Spamear con mensajes dentro del juego'; +$lang['rules_73'] = 'Publicidad para Juegos u otros contenidos'; +$lang['rules_74'] = 'XII. Contenidos'; +$lang['rules_75'] = 'Está prohibido herir la sensibilidad de otras personas con contenidos inmorales.'; +$lang['rules_76'] = 'Los límites de dichos contenidos inmorales serán establecidos por los miembros del equipo del juego y serán controlados por los mismos y todas imagenes y juegos estan protegidas por el derecho de su autor.'; +$lang['rules_77'] = 'Los contenidos de este tipo puede ser censurados, y los jugadores bloqueados de forma temporal o indefinida por el incumplimiento de esta norma. No se aceptan quejas por suspensiones de este tipo, ya que la decisión está en manos del equipo del juego.'; +$lang['rules_78'] = 'XIII. Idioma'; +$lang['rules_79'] = 'La dirección del juego se reserva el derecho de excluir jugadores del juego que no utilicen el idioma oficial del juego. Eso se aplica tanto en el juego, como en el foro y el IRC.'; +$lang['rules_80'] = 'Mensajes dentro del juego, páginas de alianzas, solicitudes de alianza, como mensajes circulares.'; +$lang['rules_81'] = 'El soporte del juego (operadores del juego) puede suspender una cuenta de manera temporal o permanente. Eso incluye cualquier cuenta del juego, tanto si incumplio una norma del juego, como si no.'; +$lang['rules_82'] = 'Tambien hay que tener en cuenta que tu comportamiento en cualquier plataforma del juego (por ejemplo: en el juego, Foro, IRC) puede llevar a una suspension permanente de toda la comunidad y sus plataformas de comunicación.'; +$lang['rules_83'] = 'Las AGB rigen sobre estas reglas del juego.'; // More LANG -$lang['training'] = 'Training'; -$lang['expansion_progress'] = 'Expansion in progress'; +$lang['training'] = 'Entrenar'; +$lang['expansion_progress'] = 'Expansion en progreso'; $lang['capital'] = 'Capital'; -$lang['colony'] = 'Colony'; -$lang['rename'] = 'rename'; -$lang['housing_space'] = 'Housing space'; -$lang['growth'] = 'Growth'; -$lang['net_gold'] = 'Net Gold'; -$lang['island_garrison_limit'] = 'Inland garrison limit'; -$lang['corruption'] = 'Corruption'; -$lang['current_corruption'] = 'Current corruption'; -$lang['satisfaction'] = 'Satisfaction'; +$lang['colony'] = 'Colonia'; +$lang['rename'] = 'Renombrar'; +$lang['housing_space'] = 'Población'; +$lang['growth'] = 'Crecimiento'; +$lang['net_gold'] = 'Oro total'; +$lang['island_garrison_limit'] = 'Límite de guarnición de tierra'; +$lang['corruption'] = 'Corrupción'; +$lang['satisfaction'] = 'Grado de satisfacción'; $lang['satisfaction_total'] = 'Total satisfaction'; -$lang['satisfaction_desc'] = 'Your town`s satisfaction is composed of lots of different elements. This chart can help you to identify problems and possibilities.'; -$lang['population_and_production'] = 'Population and production'; -$lang['produce'] = 'produce'; -$lang['workers'] = 'Workers'; -$lang['priests'] = 'Priests'; -$lang['notices'] = 'Notices'; +$lang['satisfaction_desc'] = 'La satisfacción es función de varios parametros. Este gráfico puede ayudarte a identificar problemas y posibilidades..'; +$lang['population_and_production'] = 'Población y producción'; +$lang['workers'] = 'Trabajadores'; +$lang['priests'] = 'Sacerdote'; +$lang['notices'] = 'Avisos'; $lang['warning_corruption_title'] = 'The colony is in decline!'; $lang['warning_corruption_desc'] = 'Level of performance and level of contentment life in this city are falling! Should be improved Governor\'s residence - with the number of levels must match the number of colonies!'; -$lang['no_warnings'] = 'There are no special incidents! Congratulations, everything in your town is going fine!'; -$lang['bonuses'] = 'Bonuses'; -$lang['basic_bonuses'] = 'Basic bonuses'; -$lang['basic_bonus'] = 'Basic bonus'; -$lang['through_research'] = 'Through research'; -$lang['capital_bonus'] = 'Capital bonus'; +$lang['no_warnings'] = '¡No hay nada que llame la atención! Genial, ¡En la ciudad esta todo en orden!'; +$lang['basic_bonuses'] = 'Bonus básicos'; +$lang['basic_bonus'] = 'Bonus básicos'; +$lang['through_research'] = 'Mediante Investigación'; +$lang['capital_bonus'] = 'Bonus de la capital'; $lang['level_tavern'] = 'Level of the tavern'; $lang['preparation_wine'] = 'Preparation of wine'; -$lang['no_tavern'] = 'There is no tavern available in this town yet.'; -$lang['culture'] = 'Culture'; -$lang['no_museum'] = 'There is no museum available in this town.'; +$lang['no_tavern'] = '¡Aún no hay ninguna Taberna en esta ciudad!.'; +$lang['culture'] = 'Cultura'; +$lang['no_museum'] = '¡Todavia no hay museo en esta ciudad!.'; $lang['deductions'] = 'Deductions'; -$lang['next'] = 'Next'; $lang['last'] = 'Last'; $lang['prev'] = 'Prev'; $lang['first'] = 'First'; @@ -1502,7 +1501,6 @@ $lang['trade_routes_desc'] = 'A trade route regularly sends transports between two towns of your kingdom. Thus you can, for example, automatically supply your settlements with wine. You have one free trade route available and can add more for a bit of Ambrosia.

Please make sure that there are always enough goods and trade ships available at the allotted times during all trips on the trading routes and that the involved towns` harbours are free of any enemy fleets.'; -$lang['duration'] = 'Duration'; $lang['costs'] = 'Costs'; $lang['choose_destination_town'] = '-- Choose destination town --'; $lang['choose_source_town'] = '-- Choose source town --'; @@ -1524,7 +1522,216 @@ $lang['not_enough'] = 'Not enough'; $lang['new_trade_route'] = 'Create a new trade route'; $lang['delete_trade_route'] = 'Do you really want to delete this activated trade route? You could just set the trade amount to 0.'; -$lang[''] = ''; +$lang['troop_movements'] = 'Troop movements'; +$lang['combat_reports'] = 'Combat reports'; +$lang['no_combat_reports'] = 'There are no combat reports available at the moment.'; +$lang['archive'] = 'Archive'; +$lang['current_battles'] = 'Current battles'; +$lang['arrival_time'] = 'Arrival time'; +$lang['speed'] = 'Speed'; +$lang['origin'] = 'Origin'; +$lang['arrival_time'] = 'Arrival time'; +$lang['shipping'] = 'Shipping'; +$lang['shipment'] = 'Shipment'; +$lang['military_units'] = 'Military units'; +$lang['on_road'] = 'On the road'; +$lang['occupied_cities'] = 'Occupied cities'; +$lang['occupied_ports'] = 'Occupied ports'; +$lang['not_occupied_cities'] = 'You have not occupied any cities.'; +$lang['not_occupied_ports'] = 'You have not occupied any ports.'; +$lang['island'] = 'Island'; +$lang['advisor_combat_reports'] = 'Sir! I will report all our troop movements as well as the course of our battles to you and notify you immediately when we are under attack, Sir!'; +$lang['mark_read'] = 'Mark as read'; +$lang['choose_action'] = 'Choose action...'; +$lang['reverse_marking'] = 'Reverse marking'; +$lang['back_to_overview'] = 'Back to the overview'; +$lang['session_expired'] = 'Your session has expired, Entra again!'; +$lang['changelog'] = 'Cambios'; +$lang['description'] = 'Description'; +$lang['position_of'] = 'The position of'; +$lang['no_build_improve'] = 'isn`t a building to improve!'; + +// Options views +$lang['email_not_confirmed'] = '¡Tu dirección de correo electrónico no fue confirmada todavia!'; +$lang['email_not_confirmed_desc'] = 'Tu dirección de correo electrónico no fué aún confirmada. Mientras no la confirmes no podrás contactar otros jugadores o mover flotas/unidades. Podés confirmar tu dirección de correo electrónico clickeado sobre el link que se te envió en un e-mail a tu casilla de correo electrónico. En caso de que no hayas recibido dicho e-mail podés solicitar acá que se te envie uno nuevo.'; +$lang['get_confirm_email'] = 'Enviar confirmación de correo electrónico'; +$lang['email_send_confirmed'] = '¡Un e-mail con el enlace de confirmación se enviará a su permanente dirección de correo electrónico!'; +$lang['email_off_confirmed'] = 'El servidor ha desactivado la activacion por correo electronicos'; +$lang['account_data'] = 'Datos de cuenta'; +$lang['game_options'] = 'Opciones de juego'; +$lang['facebook'] = 'Facebook'; +$lang['openid'] = 'OpenId'; +$lang['settings'] = 'Configuración'; +$lang['change_player_name'] = 'Cambiar nombre de usuario'; +$lang['change_password'] = 'Cambiar contraseña'; +$lang['old_password'] = 'Contraseña anterior'; +$lang['new_password'] = 'Nueva contraseña'; +$lang['confirm_new_password'] = 'Confirmar nueva contraseña'; +$lang['change_email_adress'] = 'Cambiar e-mail'; +$lang['confirm_email_with_your_password'] = 'Para confirmar el cambio de e-mail, por favor introducí tu contraseña'; +$lang['delete_player'] = 'Borrar jugador'; +$lang['delete_player_desc'] = 'Si no deseás jugar más, acá podés borrar tu cuenta. Despues de siete días tu cuenta será borrada del juego.'; +$lang['delete_player_irretrievably'] = '¡Borrar jugador definitivamente!'; +$lang['display_details_town'] = 'Mostrar en pantalla detalles de la selección de ciudad'; +$lang['no_details'] = 'Sin detalles.'; +$lang['show_coordinates_town_nav'] = 'Mostrar coordenadas en la navegación de la ciudad.'; +$lang['trade_good'] = 'Bienes de cambios.'; +$lang['tutorial'] = 'Tutorial'; +$lang['insert'] = 'On'; +$lang['disable'] = 'Off'; +$lang['debugdata'] = 'Depuración de datos'; +$lang['player_id'] = 'ID-Jugador'; +$lang['current_city_id'] = 'ID-De la ciudad actual'; +$lang['save_settings'] = '¡Guardar configuración!'; +$lang['activate_vacation'] = 'Activar modo "de vacaciones"'; +$lang['vacation'] = 'Aquí puedes activar el modo vacaciones. Tu cuenta de juego no será eliminada si estás inactivo por largo tiempo y tus ciudades no serán atacadas durante este tiempo. Tus trabajadores y investigadores también tienen vacaciones y no trabajan. Para que el modo vacaciones no sea abusado, el período del modo vacaciones tiene que durar por lo menos 48 horas. En este lapso de tiempo no será posible jugar Ikariam. Después de estos dos días, tus vacaciones finalizaran automáticamente.'; +$lang['vacation_warning'] = '¡Atencion! Cuando actives el modo vacaciones, las flotas y los ejércitos que se encuentran fuera de tus ciudades, se esparcirán y regresarán a sus ciudades de origen! ¡Los bienes que se encuentren a bordo se perderán!'; +$lang['connect_facebook'] = 'Conectar cuenta de Facebook'; +$lang['connect_facebook_desc'] = 'Aquí puedes conectar tu cuenta de Facebook existente a tu cuenta de Ikariam. Esto significa que podrás conectarte al juego directamente con un simple clic en la página principal. (Con la condición de que estás ya conectado en Facebook; de lo contrario, se te redirigirá automáticamente a Facebook).'; +$lang['connect_izariam_to_facebook'] = '¡Conectar Ikariam a Facebook!'; +$lang['connect_openid'] = 'Vincular cuenta de OpenID'; +$lang['connect_openid_desc'] = 'Aquí puedes vincular una cuenta existende de OpenID con tu cuenta de Ikariam. De ese modo siempre podrás acceder al juego directamente con un clic desde la página de inicio.'; +$lang['login_via'] = 'Acceder con'; + +// Actions Controller +$lang['unable_leave_colony'] = 'Unable to leave the colony today!'; +$lang['construction_enough_resources'] = 'For the construction of buildings do not have the resources!'; +$lang['enough_action_points'] = 'Not enough action points!'; +$lang['impossible_reduce_level'] = 'It is impossible to reduce the level of City Hall!'; +$lang['research_areas'] = 'Research areas'; +$lang['current_research'] = 'Current research'; +$lang['unit'] = 'Unit'; +$lang['number'] = 'Number'; +$lang['no_troops'] = 'No troops'; +$lang['fleets_in'] = 'Fleets in'; +$lang['blocking_fleet_in'] = 'Blocking the fleet in'; +$lang['no_fleet_movements'] = 'No movements of the fleets!'; +$lang['no_get_touch'] = 'Your spy does not get in touch.'; +$lang['no_get_touch_txt'] = 'Your spy does not get in touch. Perhaps it uncovered. The chance of success'; +$lang['job_canceled'] = 'The job was canceled...'; +$lang['discovered_bet_returns'] = 'The spy was discovered, but managed to escape in time. He returns home...'; +$lang['select_city'] = 'Select a city!'; +$lang['trade_fleet_no_freight'] = 'The trade fleet doesn`t have any freight'; + +// Friends +$lang['invite_friends'] = 'Invitar amigos'; +$lang['invite_friends_desc'] = '¿Quieres que tus amigos empiecen a jugar cerca de ti? Aquí puedes invitarlos.'; + +//Overview by Alex Goaga +$lang['over_title'] = 'Intendente'; +$lang['over_news'] = 'Noticias de la ciudad'; +$lang['over_trade'] = 'Rutas comerciales'; +$lang['over_events'] = 'Eventos actuales'; +$lang['over_loc'] = 'Lugar'; +$lang['over_date'] = 'Fecha'; +$lang['over_subj'] = 'Asunto'; +$lang['over_build_1'] = 'The level of the building'; +$lang['over_build_2'] = 'has been increased to '; +$lang['over_cons_1'] = 'Construction of the '; +$lang['over_cons_2'] = 'is complete!'; +$lang['over_ir'] = 'Ir a la ciudad: '; +$lang['over_insup'] = 'has been expanded on the island'; +$lang['over_commercial_1'] = 'Commercial fleet of '; +$lang['over_commercial_2'] = 'arrived in your town'; +$lang['over_commercial_3'] = 'and brought the following items:'; +$lang['over_commercial_4'] = 'Your trading fleet of '; +$lang['over_commercial_5'] = 'arrived in'; +$lang['over_commercial_6'] = 'and unloaded:'; +$lang['over_commercial_7'] = 'has returned'; +$lang['over_commercial_8'] = 'and unloaded the following +products:'; + +//Tutorial by Alex Goaga +$lang['tutorial_button'] = 'I understand'; +$lang['tutorial_title'] = 'Tutorial'; +$lang['tutorial_text_0_a'] = 'Welcome to the relm of Ikaria,'; +$lang['tutorial_text_0_b'] = 'We are your advisers and we will describe to you about all outstanding events, connected with your cities, military actions, research and diplomacy.'; +$lang['tutorial_text_0_c'] = 'We will appear at the beginning of every game and will describe about the first major steps into the game. If our help is necessary to you, press on the symbols in the upper left side of the play window.'; +$lang['tutorial_text_1_a'] = 'Hello,'; +$lang['tutorial_text_1_b'] = 'I am Peleus, head of the sawmill. Our diligent workers are working here to create building materials (wood) for buildings and ships. Construction materials also need to train our soldiers. Go to the sawmill through the button `Island` and assign how many of your people will work there. To return to the city press the button City.'; +$lang['tutorial_text_2_a'] = 'I am Manuron the administrator. Of course, I always know what is going on here. I am going to tell you about all important events that happen in your city.'; +$lang['tutorial_text_2_b'] = 'Now, I recommend you build Academy . To do this, click on one of the red flags out there and choose the academy.'; +$lang['tutorial_text_3_a'] = 'My name is Lizias and I will represent scientific and technological developments of your empire. My job is keep you informed about the current status of our research.'; +$lang['tutorial_text_3_b'] = 'If you visit our fantastic academy, you will not find there very smart people, but you can give people the opportunity to begin the study. Once scientists will gather the necessary information about the study, my picture will highlight in yellow. We can find a detailed description of each study in the library of the Academy.'; +$lang['tutorial_text_4_a'] = 'Excellent! Now scientists have permeated the minds in your city! But now the focus should be on the defense of the city. Build a barracks , by clicking your mouse on the red flag, then choose the barracks in the construction menu.'; +$lang['tutorial_text_5_a'] = 'My name is Ajax. I can tell you about all the movements of the fleet, who know as well as on going and completed battles. There is nothing wrong for you, since the gods constantly watching you from'; +$lang['tutorial_text_5_b'] = ', protecting your empire against the encroachments.'; +$lang['tutorial_text_5_c'] = 'But to be prepared for future events, I recommend that you familiarize yourself with the basic features of warfare. The first thing you need to do is hire a few men . To do this, you must go to the barracks and start training soldiers. Then click on the yellow flag in your town to build a city wall .'; +$lang['tutorial_text_6_a'] = 'My name is Ajax. I can tell you about all the movements of the fleet, who know as well as on going and completed battles. There is nothing wrong for you, since the gods constantly watching you from'; +$lang['tutorial_text_6_b'] = ', protecting your empire against the encroachments.'; +$lang['tutorial_text_7_a'] = 'My name is Issus. I will keep you informed about all events taking place with other civilizations.'; +$lang['tutorial_text_7_b'] = 'At this stage, I would recommend you to build a commercial port. To do this, click on one of the blue flags. Then you can go to the commercial port and get there merchant ship. Commercial vessels are required to transport goods to other cities, as well as looting of resources.'; +$lang['tutorial_text_7_c'] = 'In order to transport goods and soldiers, using the world. Select an island and then select the destination city. If you are having problems navigating the world, I recommend that you visit Ikipediyu, especially on the page '; +$lang['tutorial_text_7_d'] = ', where you will find answers to your questions.'; +$lang['tutorial_text_8_a'] = 'It is important not just build new buildings, but also to develop them. To do so, simply select one of the buildings, and click up in the left corner of the page'; +$lang['tutorial_text_8_b'] = 'And do not forget: You can upgrade only one building at a time. It is important that you take part in the improvement of the sawmill, quarry, and the altar of the resource. These island structures used by all players equally and, therefore, should be improved by all players. If you do not take part in it, you may offend other players.'; +$lang['tutorial_text_9_a'] = 'Now, when you can protect yourself, it is time to start testing the troops. On the island there is a village of the barbarians. We must attack the village, using a few fighters. If our attempt is successful, the reward will be some resources that are sure to have hidden these monsters.'; +$lang['tutorial_text_9_b'] = 'To attack the village of barbarians, click on the island to see the kind of island. Click on the village of the barbarians, and then click attack on the left side menu. The screen on which you can adjust the quantity and types of troops that will participate in the battle.'; +$lang['tutorial_text_9_c'] = 'Do not forget that your soldiers will need to load transports stolen on the way back. So send a sufficient number of ships attack!'; +$lang['tutorial_text_9_d'] = 'And be careful with each attack Barbarians get stronger before disappearing forever from the island.'; + +//Resource By wowpato +$lang['aserradero_descripcion'] = 'En el aserradero, la madera de los bosques de las cercanías es cortada en tablones que sirven como material básico en la construcción de edificios y otros. El aserradero es ampliado por la donación de todos los integrantes de la isla. Cuanto más grande es, más trabajadores pueden ser allí empleados.'; +$lang['Asignar_trabajadores'] = 'Asignar trabajadores'; +$lang['ciudadanos'] = 'Ciudadanos'; +$lang['Trabajadores'] = 'Trabajadores'; +$lang['Capacidad'] = 'Capacidad'; +$lang['por_hora'] = 'por hora'; +$lang['ingresos_ciudad'] = 'Ingresos de la ciudad'; +$lang['sobrecarga'] = 'Sobrecarga'; +$lang['min'] = 'Min'; +$lang['max'] = 'Max'; +$lang['otros_isla'] = 'Otros jugadores en este isla.'; +$lang['jugador'] = 'Jugador'; +$lang['ciudad'] = 'Ciudad'; +$lang['nivel'] = 'Nivel'; +$lang['trabajadores'] = 'Trabajadores'; +$lang['donado'] = 'Donado'; +$lang['acciones'] = 'Acciones'; +$lang['confirmar'] = 'Confirmar'; +$lang['produccion'] = 'producción'; +$lang['enviar'] = 'enviar mensajes'; + +// Lenguage by rafa436 + +$lang['ae'] = 'Emiratos árabes unidos'; +$lang['bg'] = 'Bulgaria'; +$lang['hk'] = 'Hong Kong'; +$lang['tw'] = 'Taiwán'; +$lang['cz'] = 'República Checa'; +$lang['dk'] = 'Dinamarca'; +$lang['nl'] = 'holandés'; +$lang['en'] = 'Gran Bretaña'; +$lang['us'] = 'Estados Unidos'; +$lang['fi'] = 'Finlandia'; +$lang['fr'] = 'Francia'; +$lang['de'] = 'Alemania'; +$lang['gr'] = 'Grecia'; +$lang['il'] = 'Israel'; +$lang['hu'] = 'Hungría'; +$lang['it'] = 'Italia'; +$lang['lv'] = 'Letonia'; +$lang['lt'] = 'Lituania'; +$lang['no'] = 'Noruega'; +$lang['ir'] = 'Iran'; +$lang['pl'] = 'Polonia'; +$lang['br'] = 'Brasil'; +$lang['pt'] = 'Portugal'; +$lang['ro'] = 'Rumania'; +$lang['ru'] = 'Rusia'; +$lang['rs'] = 'Serbia'; +$lang['sk'] = 'Eslovaquia'; +$lang['si'] = 'Eslovenia'; +$lang['ar'] = 'Argentina'; +$lang['cl'] = 'Chile'; +$lang['co'] = 'Colombia'; +$lang['mx'] = 'México'; +$lang['pe'] = 'Perú'; +$lang['es'] = 'España'; +$lang['ve'] = 'Venezuela'; +$lang['se'] = 'Suecia'; +$lang['tr'] = 'Turquía'; + $lang[''] = ''; $lang[''] = ''; $lang[''] = '';