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Makes the game crash when loading a savegame #4

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azabost opened this issue Jul 1, 2020 · 1 comment
Open

Makes the game crash when loading a savegame #4

azabost opened this issue Jul 1, 2020 · 1 comment

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@azabost
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azabost commented Jul 1, 2020

First, I played with the mod enabled for some time. When I tried to load a savegame the next day, the game crashed every time. The only thing I needed to do to make the game work again was disabling this mod (I didn't change anything else).

Logs and crash dump: crash.zip

@nickistre
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I've been seeing the same for a long time, and it took till tonight for me to figure out what's been happening to cause the game to crash on loading a save game, while new games were working just fine. From the Stack Trace from the output_log.txt file, seems to suggest a UI issue when loading a save game. Almost seems to suggest a font issue:

========== OUTPUTING STACK TRACE ==================

  ERROR: SymGetSymFromAddr64, GetLastError: 'Próbowano uzyskać dostęp do nieprawidłowego adresu.' (Address: 00007FF7B5D86668)
0x00007FF7B5D86668 (Cities) 
  ERROR: SymGetSymFromAddr64, GetLastError: 'Próbowano uzyskać dostęp do nieprawidłowego adresu.' (Address: 00007FF7B5D86DF6)
0x00007FF7B5D86DF6 (Cities) 
  ERROR: SymGetSymFromAddr64, GetLastError: 'Próbowano uzyskać dostęp do nieprawidłowego adresu.' (Address: 00007FF7B5DC4DB3)
0x00007FF7B5DC4DB3 (Cities) 
0x000000003A4E6747 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.Font:RequestCharactersInTexture (string,int,UnityEngine.FontStyle)
0x000000003A4E64EB (Mono JIT Code) ColossalFramework.UI.UIDynamicFont:RequestCharacters (string,int,UnityEngine.FontStyle)
0x000000003A4E61FE (Mono JIT Code) ColossalFramework.UI.UIDynamicFont/DynamicFontRenderer:MeasureString (string)
0x000000003A4EA4BD (Mono JIT Code) ColossalFramework.UI.UILabel:Invalidate ()
0x000000003A513A9D (Mono JIT Code) ColossalFramework.UI.UILabel:OnTextChanged ()
0x000000003A4F494A (Mono JIT Code) ColossalFramework.UI.UILabel:set_text (string)
0x000000004A7C5A04 (Mono JIT Code) Autobudget.Mod/<>c__DisplayClass50_0:<addLabelToSlider>b__0 (ColossalFramework.UI.UIComponent,single)
0x000000004A7C5A9A (Mono JIT Code) (wrapper delegate-invoke) ColossalFramework.UI.PropertyChangedEventHandler`1<single>:invoke_void__this___UIComponent_single (ColossalFramework.UI.UIComponent,single)
0x00000000B1A9462A (Mono JIT Code) ColossalFramework.UI.UISlider:OnValueChanged ()
0x00000000B1A9455C (Mono JIT Code) ColossalFramework.UI.UISlider:set_value (single)
0x000000004A7C52FF (Mono JIT Code) Autobudget.Mod:TotalAutobudgetOptionsUpdateUI ()
0x000000000611050B (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFBD2145CDF (mono) mono_set_defaults
0x00007FFBD2098499 (mono) mono_runtime_invoke
0x00007FFBD209E9A7 (mono) mono_runtime_invoke_array
0x00007FFBD205CE3F (mono) mono_domain_finalize
0x0000000006197200 (Mono JIT Code) (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
0x0000000006196D1D (Mono JIT Code) System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
0x0000000006196B40 (Mono JIT Code) System.Reflection.MethodBase:Invoke (object,object[])
0x000000004A7C50BA (Mono JIT Code) Autobudget.Mod:UpdateUI ()
0x000000004A7C3B65 (Mono JIT Code) Autobudget.SerializableDataExtension:OnLoadData ()
0x000000004A7C34F5 (Mono JIT Code) SerializableDataWrapper:OnLoadData ()
0x000000004A7C32AF (Mono JIT Code) SimulationManager:LateUpdateData (SimulationManager/UpdateMode,single,single)
0x000000004A7BEBA6 (Mono JIT Code) SimulationManager:Managers_LateUpdateData (SimulationManager/UpdateMode,single,single)
0x00000000C0082A8E (Mono JIT Code) LoadingManager/<LoadSimulationData>c__IteratorB:MoveNext ()
0x00000000C0081B59 (Mono JIT Code) AsyncTask:Execute ()
0x00000000061F51BB (Mono JIT Code) SimulationManager:SimulationStep ()
0x00000000061BCD4B (Mono JIT Code) SimulationManager:SimulationThread ()
0x000000000611050B (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFBD2145CDF (mono) mono_set_defaults
0x00007FFBD2098499 (mono) mono_runtime_invoke
0x00007FFBD20C38D7 (mono) mono_thread_interruption_request_flag
0x00007FFBD2178955 (mono) unity_mono_reflection_method_get_method
0x00007FFC0DE77BD4 (KERNEL32) BaseThreadInitThunk
0x00007FFC0E6CCE51 (ntdll) RtlUserThreadStart

========== END OF STACKTRACE ===========

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