With this plugin enabled, your energy will reset when you fail and allow you to continue playing the song. You won't submit a score if you are bailed out.
- Download the zip and extract it to your Beat Saber folder.
The following settings can be configured in-game:
- Enabled: Whether or not BailOutMode is enabled.
- Show Fail Effect: Shows the 'Level Failed' effect when you get bailed out.
- Repeat Fail Effect: If enabled, shows the 'Level Failed' effect every time you get bailed out. If disabled, only shows on the first bail out for a song.
- Fail Effect Duration: How long the 'Level Failed' effect is shown.
- Energy Reset Amount: How much energy you are reset to after a bail out (30 to 100).
- Counter Text Position: The position of the bail out counter text. Must be in the form #,#,# (x, y, z).
- Counter Text Size: Size of the bail out counter text (default is 15).
- BS_Utils by Kyle1413
- BSML by MonkeyManBoy
- Harmony v2 by Pardeike
- To resolve reference paths you can do one of the following:
- Drag your Beat Saber game folder onto CreateJunctions.bat to create directory junctions inside the References folder.
- Create a BailOutMode.csproj.user file that sets the BeatSaberDir project property to the full path of your Beat Saber game folder.
- Project should be ready to build.