diff --git a/CHANGELOG.md b/CHANGELOG.md index a794588b..b4fbd2bf 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -190,3 +190,15 @@ BETA RELEASES * Exotic Weapon Proficiency needed to wield exotic weapons * weapon proficiencies implemented * double weapons working as intended + +0.0.16 - 2/10/2013 +* typo fixes +* bug fix: unintended bonuses at 1st character level +* backgrounds - for those who want quicker character creation +* new skill-enhancing feats: Artist, Investigator, Magical Aptitude, Magical Talent, Negotiator, Nimble Fingers, Persuasive, Self-sufficient, Silver Palm, Stealthy, Thug +* new feat (only as part of a background): Born Hero +* new spells: Bear's Endurance, Bull's Strength, Cat's Grace, Eagle's Splendor, Fox's Cunning, Owl's Wisdom, +* UI improvements: increased tooltip font size, moved tooltips +* new UI skin: old gold and black semi-transparent without shadows +* Toughness feat works as intended +* casters gain a new spell level every 3rd level; rangers become eligible for this rule from lvl 5 onwards \ No newline at end of file diff --git a/README.md b/README.md index 54e002fd..0f944820 100644 --- a/README.md +++ b/README.md @@ -15,6 +15,7 @@ Contributors: Features: - brand-new start-up screen and menu [standalone version only] +- new old gold and black UI skin - controls displayed automatically at game start - 9 classes: barbarian, bard, cleric, druid, fighter, ranger, rogue, wizard, warlock - 2 prestige classes: shadowdancer, assasin @@ -30,6 +31,7 @@ Features: - inventory & encumbrance - spellbook, an iconed hotbar for spells, some 0 and 1st level spells [Seb] - armor spell failure chance; key stat must be 9 to cast spells +- casters gain access to next spell level every 3rd level - attributes roller before character creation; now guarantees higher stats - some monsters up to CR 1; CR displayed in tooltips; monsters drop equipment and corpses - feat and skill select [Seb]