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.gitignore
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# Godot files
.import/
export.cfg
/builds
/inspect_results.xml
/files_to_check.txt
/duplicate_results.xml
# Seems really like this is needed for CI
# export_presets.cfg
# Godot-Mono-specific ignores
.mono/
# autogenerated files
/src/thrive_version.h
/src/main.cpp
/src/generated
/src/server/main.cpp
# asset symlinks
/Fonts
/Textures
/JSVendor
/Videos
.svn
.vs
.vscode
# Merge tool left over files
*.orig
# Website directory
website/*
index.html
# Standard stuff
Thumbs.db
*.obj
*.pdb
*.user
*.aps
*.pch
*.vspscc
*_i.c
*_p.c
*.ncb
*.suo
*.sln.docstates
*.tlb
*.tlh
*.bak
*.cache
*.ilk
*.log
*.sbr
obj/
[Rr]elease*/
_ReSharper*/
[Tt]est[Rr]esult*
*.vssscc
$tf*/
[Bb]in
[Dd]ebug*/
# Libraries
*.lib
*.a
# Shared objects (inc. Windows DLLs)
*.dll
*.so
*.so.*
*.dylib
# Executables
*.exe
*.out
*.app
# Compiled Object files
*.slo
*.lo
*.o
# Compiled Dynamic libraries
*.so
*.dylib
# Compiled Static libraries
*.lai
*.la
# CMake/build directory
[Bb]uild/
build-win/
build*/
/build
# CMake cache
CMakeCache.txt
CMakeFiles
Makefile
cmake_install.cmake
install_manifest.txt
# NetBeans project directory
nbproject/
# Vim swap files
*.swp
# Version file
!thriveversion.ver
# Temporary/backup files
*~
# Cscope files
/cscope.files
/RunCodeIndexing.rb
# JS lint installed files
/node_modules
/package.json
package-lock.json
/mono_crash.*
*.mlpd
/.idea/
/dis
/ena
/fast_build_mode.json
*.temp_check