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Dependencies/include/SFML/Window.hpp diff --git a/Sky-Bomber/Dependencies/include/SFML/Window/Clipboard.hpp b/Dependencies/include/SFML/Window/Clipboard.hpp similarity index 100% rename from Sky-Bomber/Dependencies/include/SFML/Window/Clipboard.hpp rename to Dependencies/include/SFML/Window/Clipboard.hpp diff --git a/Sky-Bomber/Dependencies/include/SFML/Window/Context.hpp b/Dependencies/include/SFML/Window/Context.hpp similarity index 100% rename from Sky-Bomber/Dependencies/include/SFML/Window/Context.hpp rename to Dependencies/include/SFML/Window/Context.hpp diff --git a/Sky-Bomber/Dependencies/include/SFML/Window/ContextSettings.hpp b/Dependencies/include/SFML/Window/ContextSettings.hpp similarity index 100% rename from Sky-Bomber/Dependencies/include/SFML/Window/ContextSettings.hpp rename to Dependencies/include/SFML/Window/ContextSettings.hpp diff --git a/Sky-Bomber/Dependencies/include/SFML/Window/Cursor.hpp b/Dependencies/include/SFML/Window/Cursor.hpp similarity index 100% rename from Sky-Bomber/Dependencies/include/SFML/Window/Cursor.hpp rename to Dependencies/include/SFML/Window/Cursor.hpp diff --git a/Sky-Bomber/Dependencies/include/SFML/Window/Event.hpp b/Dependencies/include/SFML/Window/Event.hpp similarity index 100% rename from Sky-Bomber/Dependencies/include/SFML/Window/Event.hpp rename to Dependencies/include/SFML/Window/Event.hpp diff --git a/Sky-Bomber/Dependencies/include/SFML/Window/Export.hpp b/Dependencies/include/SFML/Window/Export.hpp similarity index 100% rename from Sky-Bomber/Dependencies/include/SFML/Window/Export.hpp rename to Dependencies/include/SFML/Window/Export.hpp diff --git a/Sky-Bomber/Dependencies/include/SFML/Window/GlResource.hpp b/Dependencies/include/SFML/Window/GlResource.hpp similarity index 100% rename from Sky-Bomber/Dependencies/include/SFML/Window/GlResource.hpp rename to Dependencies/include/SFML/Window/GlResource.hpp diff --git a/Sky-Bomber/Dependencies/include/SFML/Window/Joystick.hpp b/Dependencies/include/SFML/Window/Joystick.hpp similarity index 100% rename from Sky-Bomber/Dependencies/include/SFML/Window/Joystick.hpp rename to Dependencies/include/SFML/Window/Joystick.hpp diff --git a/Sky-Bomber/Dependencies/include/SFML/Window/Keyboard.hpp b/Dependencies/include/SFML/Window/Keyboard.hpp similarity index 100% rename from Sky-Bomber/Dependencies/include/SFML/Window/Keyboard.hpp rename to Dependencies/include/SFML/Window/Keyboard.hpp diff --git a/Sky-Bomber/Dependencies/include/SFML/Window/Mouse.hpp b/Dependencies/include/SFML/Window/Mouse.hpp similarity index 100% rename from Sky-Bomber/Dependencies/include/SFML/Window/Mouse.hpp rename to Dependencies/include/SFML/Window/Mouse.hpp diff --git a/Sky-Bomber/Dependencies/include/SFML/Window/Sensor.hpp b/Dependencies/include/SFML/Window/Sensor.hpp similarity index 100% rename from Sky-Bomber/Dependencies/include/SFML/Window/Sensor.hpp rename to Dependencies/include/SFML/Window/Sensor.hpp diff --git a/Sky-Bomber/Dependencies/include/SFML/Window/Touch.hpp b/Dependencies/include/SFML/Window/Touch.hpp similarity index 100% rename from Sky-Bomber/Dependencies/include/SFML/Window/Touch.hpp rename to Dependencies/include/SFML/Window/Touch.hpp diff --git a/Sky-Bomber/Dependencies/include/SFML/Window/VideoMode.hpp b/Dependencies/include/SFML/Window/VideoMode.hpp similarity index 100% rename from Sky-Bomber/Dependencies/include/SFML/Window/VideoMode.hpp rename to Dependencies/include/SFML/Window/VideoMode.hpp diff --git a/Sky-Bomber/Dependencies/include/SFML/Window/Window.hpp b/Dependencies/include/SFML/Window/Window.hpp similarity index 100% rename from Sky-Bomber/Dependencies/include/SFML/Window/Window.hpp rename to Dependencies/include/SFML/Window/Window.hpp diff --git a/Sky-Bomber/Dependencies/include/SFML/Window/WindowHandle.hpp b/Dependencies/include/SFML/Window/WindowHandle.hpp similarity index 100% rename from Sky-Bomber/Dependencies/include/SFML/Window/WindowHandle.hpp rename to Dependencies/include/SFML/Window/WindowHandle.hpp diff --git a/Sky-Bomber/Dependencies/include/SFML/Window/WindowStyle.hpp b/Dependencies/include/SFML/Window/WindowStyle.hpp similarity index 100% rename from Sky-Bomber/Dependencies/include/SFML/Window/WindowStyle.hpp rename to Dependencies/include/SFML/Window/WindowStyle.hpp diff --git a/Sky-Bomber/Dependencies/lib/cmake/SFML/SFMLConfig.cmake b/Dependencies/lib/cmake/SFML/SFMLConfig.cmake similarity index 100% rename from Sky-Bomber/Dependencies/lib/cmake/SFML/SFMLConfig.cmake rename to Dependencies/lib/cmake/SFML/SFMLConfig.cmake diff --git a/Sky-Bomber/Dependencies/lib/cmake/SFML/SFMLConfigDependencies.cmake b/Dependencies/lib/cmake/SFML/SFMLConfigDependencies.cmake similarity index 100% rename from Sky-Bomber/Dependencies/lib/cmake/SFML/SFMLConfigDependencies.cmake rename to Dependencies/lib/cmake/SFML/SFMLConfigDependencies.cmake diff --git a/Sky-Bomber/Dependencies/lib/cmake/SFML/SFMLConfigVersion.cmake b/Dependencies/lib/cmake/SFML/SFMLConfigVersion.cmake similarity index 100% rename from Sky-Bomber/Dependencies/lib/cmake/SFML/SFMLConfigVersion.cmake rename to Dependencies/lib/cmake/SFML/SFMLConfigVersion.cmake diff --git a/Sky-Bomber/Dependencies/lib/cmake/SFML/SFMLSharedTargets-debug.cmake b/Dependencies/lib/cmake/SFML/SFMLSharedTargets-debug.cmake similarity index 100% rename from Sky-Bomber/Dependencies/lib/cmake/SFML/SFMLSharedTargets-debug.cmake rename to Dependencies/lib/cmake/SFML/SFMLSharedTargets-debug.cmake diff --git a/Sky-Bomber/Dependencies/lib/cmake/SFML/SFMLSharedTargets-release.cmake b/Dependencies/lib/cmake/SFML/SFMLSharedTargets-release.cmake similarity index 100% rename from Sky-Bomber/Dependencies/lib/cmake/SFML/SFMLSharedTargets-release.cmake rename to Dependencies/lib/cmake/SFML/SFMLSharedTargets-release.cmake diff --git a/Sky-Bomber/Dependencies/lib/cmake/SFML/SFMLSharedTargets.cmake b/Dependencies/lib/cmake/SFML/SFMLSharedTargets.cmake similarity index 100% rename from Sky-Bomber/Dependencies/lib/cmake/SFML/SFMLSharedTargets.cmake rename to Dependencies/lib/cmake/SFML/SFMLSharedTargets.cmake diff --git a/Sky-Bomber/Dependencies/lib/cmake/SFML/SFMLStaticTargets-debug.cmake b/Dependencies/lib/cmake/SFML/SFMLStaticTargets-debug.cmake similarity index 100% rename from Sky-Bomber/Dependencies/lib/cmake/SFML/SFMLStaticTargets-debug.cmake rename to Dependencies/lib/cmake/SFML/SFMLStaticTargets-debug.cmake diff --git a/Sky-Bomber/Dependencies/lib/cmake/SFML/SFMLStaticTargets-release.cmake b/Dependencies/lib/cmake/SFML/SFMLStaticTargets-release.cmake similarity index 100% rename from Sky-Bomber/Dependencies/lib/cmake/SFML/SFMLStaticTargets-release.cmake rename to Dependencies/lib/cmake/SFML/SFMLStaticTargets-release.cmake diff --git a/Sky-Bomber/Dependencies/lib/cmake/SFML/SFMLStaticTargets.cmake b/Dependencies/lib/cmake/SFML/SFMLStaticTargets.cmake similarity index 100% rename from Sky-Bomber/Dependencies/lib/cmake/SFML/SFMLStaticTargets.cmake rename to Dependencies/lib/cmake/SFML/SFMLStaticTargets.cmake diff --git a/Sky-Bomber/Dependencies/lib/flac.lib b/Dependencies/lib/flac.lib similarity index 100% rename from Sky-Bomber/Dependencies/lib/flac.lib rename to Dependencies/lib/flac.lib diff --git a/Sky-Bomber/Dependencies/lib/freetype.lib b/Dependencies/lib/freetype.lib similarity index 100% rename from Sky-Bomber/Dependencies/lib/freetype.lib rename to Dependencies/lib/freetype.lib diff --git a/Sky-Bomber/Dependencies/lib/ogg.lib b/Dependencies/lib/ogg.lib similarity index 100% rename from Sky-Bomber/Dependencies/lib/ogg.lib rename to Dependencies/lib/ogg.lib diff --git a/Sky-Bomber/Dependencies/lib/openal32.lib b/Dependencies/lib/openal32.lib similarity index 100% rename from Sky-Bomber/Dependencies/lib/openal32.lib rename to Dependencies/lib/openal32.lib diff --git a/Sky-Bomber/Dependencies/lib/sfml-audio-d.lib b/Dependencies/lib/sfml-audio-d.lib similarity index 100% rename from Sky-Bomber/Dependencies/lib/sfml-audio-d.lib rename to Dependencies/lib/sfml-audio-d.lib diff --git a/Sky-Bomber/Dependencies/lib/sfml-audio-s-d.lib b/Dependencies/lib/sfml-audio-s-d.lib similarity index 100% rename from Sky-Bomber/Dependencies/lib/sfml-audio-s-d.lib rename to Dependencies/lib/sfml-audio-s-d.lib diff --git a/Sky-Bomber/Dependencies/lib/sfml-audio-s.lib b/Dependencies/lib/sfml-audio-s.lib similarity index 100% rename from Sky-Bomber/Dependencies/lib/sfml-audio-s.lib rename to Dependencies/lib/sfml-audio-s.lib diff --git a/Sky-Bomber/Dependencies/lib/sfml-audio.lib b/Dependencies/lib/sfml-audio.lib similarity index 100% rename from Sky-Bomber/Dependencies/lib/sfml-audio.lib rename to Dependencies/lib/sfml-audio.lib diff --git a/Sky-Bomber/Dependencies/lib/sfml-graphics-d.lib b/Dependencies/lib/sfml-graphics-d.lib similarity index 100% rename from Sky-Bomber/Dependencies/lib/sfml-graphics-d.lib rename to Dependencies/lib/sfml-graphics-d.lib diff --git a/Sky-Bomber/Dependencies/lib/sfml-graphics-s-d.lib b/Dependencies/lib/sfml-graphics-s-d.lib similarity index 100% rename from Sky-Bomber/Dependencies/lib/sfml-graphics-s-d.lib rename to Dependencies/lib/sfml-graphics-s-d.lib diff --git a/Sky-Bomber/Dependencies/lib/sfml-graphics-s.lib b/Dependencies/lib/sfml-graphics-s.lib similarity index 100% rename from Sky-Bomber/Dependencies/lib/sfml-graphics-s.lib rename to Dependencies/lib/sfml-graphics-s.lib diff --git a/Sky-Bomber/Dependencies/lib/sfml-graphics.lib b/Dependencies/lib/sfml-graphics.lib similarity index 100% rename from Sky-Bomber/Dependencies/lib/sfml-graphics.lib rename to Dependencies/lib/sfml-graphics.lib diff --git a/Sky-Bomber/Dependencies/lib/sfml-main-d.lib b/Dependencies/lib/sfml-main-d.lib similarity index 100% rename from Sky-Bomber/Dependencies/lib/sfml-main-d.lib rename to Dependencies/lib/sfml-main-d.lib diff --git a/Sky-Bomber/Dependencies/lib/sfml-main.lib b/Dependencies/lib/sfml-main.lib similarity index 100% rename from Sky-Bomber/Dependencies/lib/sfml-main.lib rename to Dependencies/lib/sfml-main.lib diff --git a/Sky-Bomber/Dependencies/lib/sfml-network-d.lib b/Dependencies/lib/sfml-network-d.lib similarity index 100% rename from Sky-Bomber/Dependencies/lib/sfml-network-d.lib rename to Dependencies/lib/sfml-network-d.lib diff --git a/Sky-Bomber/Dependencies/lib/sfml-network-s-d.lib b/Dependencies/lib/sfml-network-s-d.lib similarity index 100% rename from Sky-Bomber/Dependencies/lib/sfml-network-s-d.lib rename to Dependencies/lib/sfml-network-s-d.lib diff --git a/Sky-Bomber/Dependencies/lib/sfml-network-s.lib b/Dependencies/lib/sfml-network-s.lib similarity index 100% rename from Sky-Bomber/Dependencies/lib/sfml-network-s.lib rename to Dependencies/lib/sfml-network-s.lib diff --git a/Sky-Bomber/Dependencies/lib/sfml-network.lib b/Dependencies/lib/sfml-network.lib similarity index 100% rename from Sky-Bomber/Dependencies/lib/sfml-network.lib rename to Dependencies/lib/sfml-network.lib diff --git a/Sky-Bomber/Dependencies/lib/sfml-system-d.lib b/Dependencies/lib/sfml-system-d.lib similarity index 100% rename from Sky-Bomber/Dependencies/lib/sfml-system-d.lib rename to Dependencies/lib/sfml-system-d.lib diff --git a/Sky-Bomber/Dependencies/lib/sfml-system-s-d.lib b/Dependencies/lib/sfml-system-s-d.lib similarity index 100% rename from Sky-Bomber/Dependencies/lib/sfml-system-s-d.lib rename to Dependencies/lib/sfml-system-s-d.lib diff --git a/Sky-Bomber/Dependencies/lib/sfml-system-s.lib b/Dependencies/lib/sfml-system-s.lib similarity index 100% rename from Sky-Bomber/Dependencies/lib/sfml-system-s.lib rename to Dependencies/lib/sfml-system-s.lib diff --git a/Sky-Bomber/Dependencies/lib/sfml-system.lib b/Dependencies/lib/sfml-system.lib similarity index 100% rename from Sky-Bomber/Dependencies/lib/sfml-system.lib rename to Dependencies/lib/sfml-system.lib diff --git a/Sky-Bomber/Dependencies/lib/sfml-window-d.lib b/Dependencies/lib/sfml-window-d.lib similarity index 100% rename from Sky-Bomber/Dependencies/lib/sfml-window-d.lib rename to Dependencies/lib/sfml-window-d.lib diff --git a/Sky-Bomber/Dependencies/lib/sfml-window-s-d.lib b/Dependencies/lib/sfml-window-s-d.lib similarity index 100% rename from Sky-Bomber/Dependencies/lib/sfml-window-s-d.lib rename to Dependencies/lib/sfml-window-s-d.lib diff --git a/Sky-Bomber/Dependencies/lib/sfml-window-s.lib b/Dependencies/lib/sfml-window-s.lib similarity index 100% rename from Sky-Bomber/Dependencies/lib/sfml-window-s.lib rename to Dependencies/lib/sfml-window-s.lib diff --git a/Sky-Bomber/Dependencies/lib/sfml-window.lib b/Dependencies/lib/sfml-window.lib similarity index 100% rename from Sky-Bomber/Dependencies/lib/sfml-window.lib rename to Dependencies/lib/sfml-window.lib diff --git a/Sky-Bomber/Dependencies/lib/vorbis.lib b/Dependencies/lib/vorbis.lib similarity index 100% rename from Sky-Bomber/Dependencies/lib/vorbis.lib rename to Dependencies/lib/vorbis.lib diff --git a/Sky-Bomber/Dependencies/lib/vorbisenc.lib b/Dependencies/lib/vorbisenc.lib similarity index 100% rename from Sky-Bomber/Dependencies/lib/vorbisenc.lib rename to Dependencies/lib/vorbisenc.lib diff --git a/Sky-Bomber/Dependencies/lib/vorbisfile.lib b/Dependencies/lib/vorbisfile.lib similarity index 100% rename from Sky-Bomber/Dependencies/lib/vorbisfile.lib rename to Dependencies/lib/vorbisfile.lib diff --git a/Sky-Bomber/Explosion.cpp b/Explosion.cpp similarity index 100% rename from Sky-Bomber/Explosion.cpp rename to Explosion.cpp diff --git a/Sky-Bomber/Explosion.h b/Explosion.h similarity index 100% rename from Sky-Bomber/Explosion.h rename to Explosion.h diff --git a/Sky-Bomber/FuelCheck.cpp b/FuelCheck.cpp similarity index 100% rename from Sky-Bomber/FuelCheck.cpp rename to FuelCheck.cpp diff --git a/Sky-Bomber/FuelCheck.h b/FuelCheck.h similarity index 100% rename from Sky-Bomber/FuelCheck.h rename to FuelCheck.h diff --git a/Sky-Bomber/Game.cpp b/Game.cpp similarity index 100% rename from Sky-Bomber/Game.cpp rename to Game.cpp diff --git a/Sky-Bomber/GameEngine.cpp b/GameEngine.cpp similarity index 100% rename from Sky-Bomber/GameEngine.cpp rename to GameEngine.cpp diff --git a/Sky-Bomber/GameEngine.h b/GameEngine.h similarity index 100% rename from Sky-Bomber/GameEngine.h rename to GameEngine.h diff --git a/Sky-Bomber/GameObject.cpp b/GameObject.cpp similarity index 100% rename from Sky-Bomber/GameObject.cpp rename to GameObject.cpp diff --git a/Sky-Bomber/GameObject.h b/GameObject.h similarity index 100% rename from Sky-Bomber/GameObject.h rename to GameObject.h diff --git a/Sky-Bomber/GroundMissile.cpp b/GroundMissile.cpp similarity index 100% rename from Sky-Bomber/GroundMissile.cpp rename to GroundMissile.cpp diff --git a/Sky-Bomber/GroundMissile.h b/GroundMissile.h similarity index 100% rename from Sky-Bomber/GroundMissile.h rename to GroundMissile.h diff --git a/Sky-Bomber/HUD.cpp b/HUD.cpp similarity index 95% rename from Sky-Bomber/HUD.cpp rename to HUD.cpp index 7aa71ea..8c87ab4 100644 --- a/Sky-Bomber/HUD.cpp +++ b/HUD.cpp @@ -1,46 +1,46 @@ -#include "../HUD.h" -#include -#include -#include -using namespace std; -LifeFuel::LifeFuel(float width, float height, int fuel, int life) -{ - - // << "The value is :" << fuel << "\n"; - if (!font.loadFromFile("resources/numberfont.ttf")) - { - std::cout << "Loading Failed" << std::endl; - } - - stringstream FuelStatus, Lifes; - - FuelStatus.str(""); - Lifes << life; - FuelStatus << fuel; - - Lifefuel[0].setFont(font); - Lifefuel[0].setColor(sf::Color::Black); - Lifefuel[0].setString(Lifes.str()); - Lifefuel[0].setScale(1.5, 1.5); - Lifefuel[0].setPosition(sf::Vector2f(width - 1346.0f, height - 738.0f)); - - Lifefuel[1].setFont(font); - Lifefuel[1].setColor(sf::Color::Black); - Lifefuel[1].setString(FuelStatus.str()); - Lifefuel[1].setScale(1.5, 1.5); - Lifefuel[1].setPosition(sf::Vector2f(width - 66.0f, height - 738.0f)); - -} - - -LifeFuel::~LifeFuel() -{ -} - -void LifeFuel::draw(sf::RenderWindow &window) -{ - for (int i = 0; i < MAX_NUMBER_OF_ITEMS; i++) - { - window.draw(Lifefuel[i]); - } -} +#include "../HUD.h" +#include +#include +#include +using namespace std; +LifeFuel::LifeFuel(float width, float height, int fuel, int life) +{ + + // << "The value is :" << fuel << "\n"; + if (!font.loadFromFile("resources/numberfont.ttf")) + { + std::cout << "Loading Failed" << std::endl; + } + + stringstream FuelStatus, Lifes; + + FuelStatus.str(""); + Lifes << life; + FuelStatus << fuel; + + Lifefuel[0].setFont(font); + Lifefuel[0].setColor(sf::Color::Black); + Lifefuel[0].setString(Lifes.str()); + Lifefuel[0].setScale(1.5, 1.5); + Lifefuel[0].setPosition(sf::Vector2f(width - 1346.0f, height - 738.0f)); + + Lifefuel[1].setFont(font); + Lifefuel[1].setColor(sf::Color::Black); + Lifefuel[1].setString(FuelStatus.str()); + Lifefuel[1].setScale(1.5, 1.5); + Lifefuel[1].setPosition(sf::Vector2f(width - 66.0f, height - 738.0f)); + +} + + +LifeFuel::~LifeFuel() +{ +} + +void LifeFuel::draw(sf::RenderWindow &window) +{ + for (int i = 0; i < MAX_NUMBER_OF_ITEMS; i++) + { + window.draw(Lifefuel[i]); + } +} diff --git a/Sky-Bomber/HUD.h b/HUD.h similarity index 94% rename from Sky-Bomber/HUD.h rename to HUD.h index b6c82c8..8fd3032 100644 --- a/Sky-Bomber/HUD.h +++ b/HUD.h @@ -1,22 +1,22 @@ -#pragma once -#pragma warning(disable : 4996) -#pragma warning(disable : 4244) -#include "SFML/Graphics.hpp" -#include - -#define MAX_NUMBER_OF_ITEMS 2 - -class LifeFuel -{ -public: - LifeFuel(float width, float height, int fuel, int life); - ~LifeFuel(); - - void draw(sf::RenderWindow &window); - -private: - sf::Font font; - sf::Text Lifefuel[MAX_NUMBER_OF_ITEMS]; - -}; - +#pragma once +#pragma warning(disable : 4996) +#pragma warning(disable : 4244) +#include "SFML/Graphics.hpp" +#include + +#define MAX_NUMBER_OF_ITEMS 2 + +class LifeFuel +{ +public: + LifeFuel(float width, float height, int fuel, int life); + ~LifeFuel(); + + void draw(sf::RenderWindow &window); + +private: + sf::Font font; + sf::Text Lifefuel[MAX_NUMBER_OF_ITEMS]; + +}; + diff --git a/Sky-Bomber/HighScore.cpp b/HighScore.cpp similarity index 100% rename from Sky-Bomber/HighScore.cpp rename to HighScore.cpp diff --git a/Sky-Bomber/HighScore.h b/HighScore.h similarity index 100% rename from Sky-Bomber/HighScore.h rename to HighScore.h diff --git a/Sky-Bomber/HighScoreScreen.cpp b/HighScoreScreen.cpp similarity index 96% rename from Sky-Bomber/HighScoreScreen.cpp rename to HighScoreScreen.cpp index e9a8bde..48deeb2 100644 --- a/Sky-Bomber/HighScoreScreen.cpp +++ b/HighScoreScreen.cpp @@ -1,83 +1,83 @@ -#include -#include -#include "../HighScoreScreen.h" -#include -#include "../GameEngine.h" -#include "../HighScore.h" -#define width 1366 -#define height 768 -void Screen::HighScore() -{ - sf::Texture highscoreTexture; - if (!highscoreTexture.loadFromFile("resources/background.png")) - std::cout << "Not working" << std::endl; - - sf::Sprite HST; - HST.setTexture(highscoreTexture); - - sf::RenderWindow app(sf::VideoMode(1366, 768), "High Score"); - sf::Font font; - if (!font.loadFromFile("resources/numberfont.ttf")) - { - std::cout << "Couldn't load font"; - } - sf::Text heading; - sf::Text text[3]; - std::string getName[3]; - std::string getScore[3]; - Highscore::Get(getName, getScore); - while (app.isOpen()) - { - sf::Event event; - while (app.pollEvent(event)) - { - if (event.type == sf::Event::Closed) - app.close(); - - if (sf::Keyboard::isKeyPressed(sf::Keyboard::Escape)) - { - app.close(); - Game::start(); - } - - - } - for (int i = 0;i < 3;i++) - { - - std::transform(getName[i].begin(), getName[i].end(), getName[i].begin(), ::toupper); - } - heading.setFont(font); - heading.setColor(sf::Color::Black); - heading.setString("HIGHSCORES"); - heading.setScale(3, 3); - heading.setPosition(sf::Vector2f(width / 4, height / 6)); - - text[0].setFont(font); - text[0].setColor(sf::Color::Red); - text[0].setString(getName[0] +"\t\t\t" +getScore[0]); - text[0].setScale(2, 2); - text[0].setPosition(sf::Vector2f(width / 8, height / 3)); - - text[1].setFont(font); - text[1].setColor(sf::Color::Blue); - text[1].setString(getName[1] + "\t\t\t" + getScore[1]); - text[1].setScale(2, 2); - text[1].setPosition(sf::Vector2f(width / 8, height / 2)); - - text[2].setFont(font); - text[2].setColor(sf::Color::Yellow); - text[2].setString(getName[2] + "\t\t\t" + getScore[2]); - text[2].setScale(2, 2); - text[2].setPosition(sf::Vector2f(width / 8, height / 1.5)); - - app.clear(); - app.draw(HST); - app.draw(heading); - app.draw(text[0]); - app.draw(text[1]); - app.draw(text[2]); - app.display(); - } - +#include +#include +#include "../HighScoreScreen.h" +#include +#include "../GameEngine.h" +#include "../HighScore.h" +#define width 1366 +#define height 768 +void Screen::HighScore() +{ + sf::Texture highscoreTexture; + if (!highscoreTexture.loadFromFile("resources/background.png")) + std::cout << "Not working" << std::endl; + + sf::Sprite HST; + HST.setTexture(highscoreTexture); + + sf::RenderWindow app(sf::VideoMode(1366, 768), "High Score"); + sf::Font font; + if (!font.loadFromFile("resources/numberfont.ttf")) + { + std::cout << "Couldn't load font"; + } + sf::Text heading; + sf::Text text[3]; + std::string getName[3]; + std::string getScore[3]; + Highscore::Get(getName, getScore); + while (app.isOpen()) + { + sf::Event event; + while (app.pollEvent(event)) + { + if (event.type == sf::Event::Closed) + app.close(); + + if (sf::Keyboard::isKeyPressed(sf::Keyboard::Escape)) + { + app.close(); + Game::start(); + } + + + } + for (int i = 0;i < 3;i++) + { + + std::transform(getName[i].begin(), getName[i].end(), getName[i].begin(), ::toupper); + } + heading.setFont(font); + heading.setColor(sf::Color::Black); + heading.setString("HIGHSCORES"); + heading.setScale(3, 3); + heading.setPosition(sf::Vector2f(width / 4, height / 6)); + + text[0].setFont(font); + text[0].setColor(sf::Color::Red); + text[0].setString(getName[0] +"\t\t\t" +getScore[0]); + text[0].setScale(2, 2); + text[0].setPosition(sf::Vector2f(width / 8, height / 3)); + + text[1].setFont(font); + text[1].setColor(sf::Color::Blue); + text[1].setString(getName[1] + "\t\t\t" + getScore[1]); + text[1].setScale(2, 2); + text[1].setPosition(sf::Vector2f(width / 8, height / 2)); + + text[2].setFont(font); + text[2].setColor(sf::Color::Yellow); + text[2].setString(getName[2] + "\t\t\t" + getScore[2]); + text[2].setScale(2, 2); + text[2].setPosition(sf::Vector2f(width / 8, height / 1.5)); + + app.clear(); + app.draw(HST); + app.draw(heading); + app.draw(text[0]); + app.draw(text[1]); + app.draw(text[2]); + app.display(); + } + } \ No newline at end of file diff --git a/Sky-Bomber/HighScoreScreen.h b/HighScoreScreen.h similarity index 93% rename from Sky-Bomber/HighScoreScreen.h rename to HighScoreScreen.h index b3b2b6b..32e51cf 100644 --- a/Sky-Bomber/HighScoreScreen.h +++ b/HighScoreScreen.h @@ -1,8 +1,8 @@ -#pragma once -#pragma warning(disable : 4996) -#pragma warning(disable : 4244) -namespace Screen { - - void HighScore(); - -} +#pragma once +#pragma warning(disable : 4996) +#pragma warning(disable : 4244) +namespace Screen { + + void HighScore(); + +} diff --git a/Sky-Bomber/LaunchGroundMissile.cpp b/LaunchGroundMissile.cpp similarity index 100% rename from Sky-Bomber/LaunchGroundMissile.cpp rename to LaunchGroundMissile.cpp diff --git a/Sky-Bomber/LaunchGroundMissile.h b/LaunchGroundMissile.h similarity index 100% rename from Sky-Bomber/LaunchGroundMissile.h rename to LaunchGroundMissile.h diff --git a/Sky-Bomber/MainMenu.cpp b/MainMenu.cpp similarity index 100% rename from Sky-Bomber/MainMenu.cpp rename to MainMenu.cpp diff --git a/Sky-Bomber/MainMenu.h b/MainMenu.h similarity index 100% rename from Sky-Bomber/MainMenu.h rename to MainMenu.h diff --git a/Sky-Bomber/Missile.cpp b/Missile.cpp similarity index 100% rename from Sky-Bomber/Missile.cpp rename to Missile.cpp diff --git a/Sky-Bomber/Missile.h b/Missile.h similarity index 100% rename from Sky-Bomber/Missile.h rename to Missile.h diff --git a/OOP final report.docx b/OOP final report.docx deleted file mode 100644 index 28ba9a3..0000000 Binary files a/OOP final report.docx and /dev/null differ diff --git a/OOP final reportedit.docx b/OOP final reportedit.docx deleted file mode 100644 index ebbe6a3..0000000 Binary files a/OOP final reportedit.docx and /dev/null differ diff --git a/README.md b/README.md new file mode 100644 index 0000000..05941a4 --- /dev/null +++ b/README.md @@ -0,0 +1,26 @@ +# Sky Bomber + +## Abstract + +You are the only remaining pilot of a fighter jet assigned to obliterate everything and anything within your sight. Apply your projectile motion wits and be as accurate as possible while throwing the missiles. But beware ! The fuel is running low. + +## Build instructions + +Please utilize the ``C++Project.sln`` file to create a Visual Studio project and build in *x86* environment. + +## Screenshots + +![splash screen](Screenshots/splashscreen.png) +![intro](Screenshots/intro.png) +![gameplay](Screenshots/gameplay.png) +![team](Screenshots/team.png) + +## Contributors + +Aayush Acharya +Anjil Bishwokarma +Nirajan Basnet + +## Special thanks + +Rabin Adhikari diff --git a/Screenshots/gameplay.png b/Screenshots/gameplay.png new file mode 100644 index 0000000..088b50f Binary files /dev/null and b/Screenshots/gameplay.png differ diff --git a/Screenshots/intro.png b/Screenshots/intro.png new file mode 100644 index 0000000..9b9a9bf Binary files /dev/null and b/Screenshots/intro.png differ diff --git a/Sky-Bomber/resources/splash1.png b/Screenshots/splashscreen.png similarity index 100% rename from Sky-Bomber/resources/splash1.png rename to Screenshots/splashscreen.png diff --git 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