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agent.proto
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agent.proto
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syntax = "proto3";
import "gogoproto/gogo.proto";
package libnetwork;
option (gogoproto.marshaler_all) = true;
option (gogoproto.unmarshaler_all) = true;
option (gogoproto.stringer_all) = true;
option (gogoproto.gostring_all) = true;
option (gogoproto.sizer_all) = true;
option (gogoproto.goproto_stringer_all) = false;
// EndpointRecord specifies all the endpoint specific information that
// needs to gossiped to nodes participating in the network.
message EndpointRecord {
// Name of the container
string name = 1;
// Service name of the service to which this endpoint belongs.
string service_name = 2;
// Service ID of the service to which this endpoint belongs.
string service_id = 3 [(gogoproto.customname) = "ServiceID"];
// Virtual IP of the service to which this endpoint belongs.
string virtual_ip = 4 [(gogoproto.customname) = "VirtualIP"];
// IP assigned to this endpoint.
string endpoint_ip = 5 [(gogoproto.customname) = "EndpointIP"];
// IngressPorts exposed by the service to which this endpoint belongs.
repeated PortConfig ingress_ports = 6;
// A list of aliases which are alternate names for the service
repeated string aliases = 7;
// List of aliases task specific aliases
repeated string task_aliases = 8;
// Whether this enpoint's service has been disabled
bool service_disabled = 9;
}
// PortConfig specifies an exposed port which can be
// addressed using the given name. This can be later queried
// using a service discovery api or a DNS SRV query. The node
// port specifies a port that can be used to address this
// service external to the cluster by sending a connection
// request to this port to any node on the cluster.
message PortConfig {
enum Protocol {
option (gogoproto.goproto_enum_prefix) = false;
TCP = 0 [(gogoproto.enumvalue_customname) = "ProtocolTCP"];
UDP = 1 [(gogoproto.enumvalue_customname) = "ProtocolUDP"];
SCTP = 2 [(gogoproto.enumvalue_customname) = "ProtocolSCTP"];
}
// Name for the port. If provided the port information can
// be queried using the name as in a DNS SRV query.
string name = 1;
// Protocol for the port which is exposed.
Protocol protocol = 2;
// The port which the application is exposing and is bound to.
uint32 target_port = 3;
// PublishedPort specifies the port on which the service is
// exposed on all nodes on the cluster. If not specified an
// arbitrary port in the node port range is allocated by the
// system. If specified it should be within the node port
// range and it should be available.
uint32 published_port = 4;
}