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In Section 4 of the paper (https://arxiv.org/abs/1904.02375), there is a description of the neighborhood computation of {q}, by scoring points to ensure regions of the point clouds are sampled uniformly. However, I cannot find the corresponding part of the code. For example, looking at lines 112-114 in semantic3d_seg.py, it looks like the points are just sampled randomly without any weighting. Could you provide some clarification?
The text was updated successfully, but these errors were encountered:
In Section 4 of the paper (https://arxiv.org/abs/1904.02375), there is a description of the neighborhood computation of
{q}
, by scoring points to ensure regions of the point clouds are sampled uniformly. However, I cannot find the corresponding part of the code. For example, looking at lines 112-114 insemantic3d_seg.py
, it looks like the points are just sampled randomly without any weighting. Could you provide some clarification?The text was updated successfully, but these errors were encountered: