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stb_truetype.d
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stb_truetype.d
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/* ***********************
This module is no longer maintained, use arsd.ttf instead.
*************************/
// stb_truetype.h - v0.6c - public domain
// authored from 2009-2012 by Sean Barrett / RAD Game Tools
//
// http://nothings.org/stb/stb_truetype.h
//
// port to D by adam d. ruppe. see the link above for more info about the lib and real author.
// here's some D convenience functions
module stb_truetype;
@system:
struct TtfFont {
stbtt_fontinfo font;
this(in ubyte[] data) {
load(data);
}
void load(in ubyte[] data) {
if(stbtt_InitFont(&font, data.ptr, stbtt_GetFontOffsetForIndex(data.ptr, 0)) == 0)
throw new Exception("load font problem");
}
ubyte[] renderCharacter(dchar c, int size, out int width, out int height, float shift_x = 0.0, float shift_y = 0.0) {
auto ptr = stbtt_GetCodepointBitmapSubpixel(&font, 0.0,stbtt_ScaleForPixelHeight(&font, size),
shift_x, shift_y, c, &width, &height, null,null);
return ptr[0 .. width * height];
}
void getStringSize(in char[] s, int size, out int width, out int height) {
float xpos=0;
auto scale = stbtt_ScaleForPixelHeight(&font, size);
int ascent, descent, line_gap;
stbtt_GetFontVMetrics(&font, &ascent,&descent,&line_gap);
auto baseline = cast(int) (ascent*scale);
import std.math;
int maxWidth;
foreach(i, dchar ch; s) {
int advance,lsb;
auto x_shift = xpos - floor(xpos);
stbtt_GetCodepointHMetrics(&font, ch, &advance, &lsb);
int x0, y0, x1, y1;
stbtt_GetCodepointBitmapBoxSubpixel(&font, ch, scale,scale,x_shift,0, &x0,&y0,&x1,&y1);
maxWidth = cast(int)(xpos + x1);
xpos += (advance * scale);
if (i + 1 < s.length)
xpos += scale*stbtt_GetCodepointKernAdvance(&font, ch,s[i+1]);
}
width = maxWidth;
height = size;
}
ubyte[] renderString(in char[] s, int size, out int width, out int height) {
float xpos=0;
auto scale = stbtt_ScaleForPixelHeight(&font, size);
int ascent, descent, line_gap;
stbtt_GetFontVMetrics(&font, &ascent,&descent,&line_gap);
auto baseline = cast(int) (ascent*scale);
import std.math;
int swidth;
int sheight;
getStringSize(s, size, swidth, sheight);
auto screen = new ubyte[](swidth * sheight);
foreach(i, dchar ch; s) {
int advance,lsb;
auto x_shift = xpos - floor(xpos);
stbtt_GetCodepointHMetrics(&font, ch, &advance, &lsb);
int cw, cheight;
auto c = renderCharacter(ch, size, cw, cheight, x_shift, 0.0);
int x0, y0, x1, y1;
stbtt_GetCodepointBitmapBoxSubpixel(&font, ch, scale,scale,x_shift,0, &x0,&y0,&x1,&y1);
int x = cast(int) xpos + x0;
int y = baseline + y0;
int cx = 0;
foreach(index, pixel; c) {
if(cx == cw) {
cx = 0;
y++;
x = cast(int) xpos + x0;
}
auto offset = swidth * y + x;
if(offset >= screen.length)
break;
int val = (cast(int) pixel * (255 - screen[offset]) / 255);
if(val > 255)
val = 255;
screen[offset] += cast(ubyte)(val);
x++;
cx++;
}
//stbtt_MakeCodepointBitmapSubpixel(&font, &screen[(baseline + y0) * swidth + cast(int) xpos + x0], x1-x0,y1-y0, 79, scale,scale, x_shift,0, ch);
// note that this stomps the old data, so where character boxes overlap (e.g. 'lj') it's wrong
// because this API is really for baking character bitmaps into textures. if you want to render
// a sequence of characters, you really need to render each bitmap to a temp buffer, then
// "alpha blend" that into the working buffer
xpos += (advance * scale);
if (i + 1 < s.length)
xpos += scale*stbtt_GetCodepointKernAdvance(&font, ch,s[i+1]);
}
width = swidth;
height = sheight;
return screen;
}
// ~this() {}
}
// test program
/+
int main(string[] args)
{
import std.conv;
import arsd.simpledisplay;
int c = (args.length > 1 ? to!int(args[1]) : 'a'), s = (args.length > 2 ? to!int(args[2]) : 20);
import std.file;
auto font = TtfFont(cast(ubyte[]) /*import("sans-serif.ttf"));//*/std.file.read(args.length > 3 ? args[3] : "sans-serif.ttf"));
int w, h;
auto bitmap = font.renderString("Hejlqo, world!qMpj", s, w, h);
auto img = new Image(w, h);
for (int j=0; j < h; ++j) {
for (int i=0; i < w; ++i)
img.putPixel(i, j, Color(0, (bitmap[j*w+i] > 128) ? 255 : 0, 0));
}
img.displayImage();
return 0;
}
+/
// STB_IMAGE FOLLOWS
alias ubyte stbtt_uint8;
alias byte stbtt_int8;
alias ushort stbtt_uint16;
alias short stbtt_int16;
alias uint stbtt_uint32;
alias int stbtt_int32;
alias char[(stbtt_int32.sizeof)==4 ? 1 : -1] stbtt__check_size32;
alias char[(stbtt_int16.sizeof)==2 ? 1 : -1] stbtt__check_size16;
static import core.stdc.stdlib;
alias STBTT_sort = core.stdc.stdlib.qsort;
static import std.math;
int STBTT_ifloor(float x) { return cast(int) std.math.floor(x); }
int STBTT_iceil(float x) { return cast(int) std.math.ceil(x); }
void* STBTT_malloc(size_t x, in void* u) { import core.memory; return GC.malloc(x); /*return core.stdc.stdlib.malloc(x);*/ }
void STBTT_free(void* x,in void* u) { /*return core.stdc.stdlib.free(x);*/ }
static import core.stdc.string;
alias STBTT_strlen = core.stdc.string.strlen;
alias STBTT_memcpy = core.stdc.string.memcpy;
alias STBTT_memset = core.stdc.string.memset;
// ////////////////////////////////////////////////////////////////////////////
//
// TEXTURE BAKING API
//
// If you use this API, you only have to call two functions ever.
//
struct stbtt_bakedchar
{
ushort x0,y0,x1,y1; // coordinates of bbox in bitmap
float xoff,yoff,xadvance;
}
// if return is positive, the first unused row of the bitmap
// if return is negative, returns the negative of the number of characters that fit
// if return is 0, no characters fit and no rows were used
// This uses a very crappy packing.
struct stbtt_aligned_quad
{
float x0,y0,s0,t0; // top-left
float x1,y1,s1,t1; // bottom-right
}
// Call GetBakedQuad with char_index = 'character - first_char', and it
// creates the quad you need to draw and advances the current position.
//
// The coordinate system used assumes y increases downwards.
//
// Characters will extend both above and below the current position;
// see discussion of "BASELINE" above.
//
// It's inefficient; you might want to c&p it and optimize it.
// ////////////////////////////////////////////////////////////////////////////
//
// FONT LOADING
//
//
// Each .ttf/.ttc file may have more than one font. Each font has a sequential
// index number starting from 0. Call this function to get the font offset for
// a given index; it returns -1 if the index is out of range. A regular .ttf
// file will only define one font and it always be at offset 0, so it will
// return '0' for index 0, and -1 for all other indices. You can just skip
// this step if you know it's that kind of font.
// The following structure is defined publically so you can declare one on
// the stack or as a global or etc, but you should treat it as opaque.
struct stbtt_fontinfo
{
void * userdata;
ubyte * data; // pointer to .ttf file
int fontstart; // offset of start of font
int numGlyphs; // number of glyphs, needed for range checking
int loca,head,glyf,hhea,hmtx,kern; // table locations as offset from start of .ttf
int index_map; // a cmap mapping for our chosen character encoding
int indexToLocFormat; // format needed to map from glyph index to glyph
}
// Given an offset into the file that defines a font, this function builds
// the necessary cached info for the rest of the system. You must allocate
// the stbtt_fontinfo yourself, and stbtt_InitFont will fill it out. You don't
// need to do anything special to free it, because the contents are pure
// value data with no additional data structures. Returns 0 on failure.
// ////////////////////////////////////////////////////////////////////////////
//
// GLYPH SHAPES (you probably don't need these, but they have to go before
// the bitmaps for C declaration-order reasons)
//
enum {
STBTT_vmove=1,
STBTT_vline,
STBTT_vcurve
}
alias short stbtt_vertex_type;
struct stbtt_vertex
{
stbtt_vertex_type x,y,cx,cy;
ubyte type,padding;
}
// @TODO: don't expose this structure
struct stbtt__bitmap
{
int w,h,stride;
ubyte *pixels;
}
// ////////////////////////////////////////////////////////////////////////////
//
// Finding the right font...
//
// You should really just solve this offline, keep your own tables
// of what font is what, and don't try to get it out of the .ttf file.
// That's because getting it out of the .ttf file is really hard, because
// the names in the file can appear in many possible encodings, in many
// possible languages, and e.g. if you need a case-insensitive comparison,
// the details of that depend on the encoding & language in a complex way
// (actually underspecified in truetype, but also gigantic).
//
// But you can use the provided functions in two possible ways:
// stbtt_FindMatchingFont() will use *case-sensitive* comparisons on
// unicode-encoded names to try to find the font you want;
// you can run this before calling stbtt_InitFont()
//
// stbtt_GetFontNameString() lets you get any of the various strings
// from the file yourself and do your own comparisons on them.
// You have to have called stbtt_InitFont() first.
enum STBTT_MACSTYLE_DONTCARE = 0;
enum STBTT_MACSTYLE_BOLD = 1;
enum STBTT_MACSTYLE_ITALIC = 2;
enum STBTT_MACSTYLE_UNDERSCORE = 4;
enum STBTT_MACSTYLE_NONE = 8; // <= not same as 0, this makes us check the bitfield is 0
// returns the string (which may be big-endian double byte, e.g. for unicode)
// and puts the length in bytes in *length.
//
// some of the values for the IDs are below; for more see the truetype spec:
// http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6name.html
// http://www.microsoft.com/typography/otspec/name.htm
enum { // platformID
STBTT_PLATFORM_ID_UNICODE =0,
STBTT_PLATFORM_ID_MAC =1,
STBTT_PLATFORM_ID_ISO =2,
STBTT_PLATFORM_ID_MICROSOFT =3
};
enum { // encodingID for STBTT_PLATFORM_ID_UNICODE
STBTT_UNICODE_EID_UNICODE_1_0 =0,
STBTT_UNICODE_EID_UNICODE_1_1 =1,
STBTT_UNICODE_EID_ISO_10646 =2,
STBTT_UNICODE_EID_UNICODE_2_0_BMP=3,
STBTT_UNICODE_EID_UNICODE_2_0_FULL=4
};
enum { // encodingID for STBTT_PLATFORM_ID_MICROSOFT
STBTT_MS_EID_SYMBOL =0,
STBTT_MS_EID_UNICODE_BMP =1,
STBTT_MS_EID_SHIFTJIS =2,
STBTT_MS_EID_UNICODE_FULL =10
};
enum { // encodingID for STBTT_PLATFORM_ID_MAC; same as Script Manager codes
STBTT_MAC_EID_ROMAN =0, STBTT_MAC_EID_ARABIC =4,
STBTT_MAC_EID_JAPANESE =1, STBTT_MAC_EID_HEBREW =5,
STBTT_MAC_EID_CHINESE_TRAD =2, STBTT_MAC_EID_GREEK =6,
STBTT_MAC_EID_KOREAN =3, STBTT_MAC_EID_RUSSIAN =7
};
enum { // languageID for STBTT_PLATFORM_ID_MICROSOFT; same as LCID...
// problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs
STBTT_MS_LANG_ENGLISH =0x0409, STBTT_MS_LANG_ITALIAN =0x0410,
STBTT_MS_LANG_CHINESE =0x0804, STBTT_MS_LANG_JAPANESE =0x0411,
STBTT_MS_LANG_DUTCH =0x0413, STBTT_MS_LANG_KOREAN =0x0412,
STBTT_MS_LANG_FRENCH =0x040c, STBTT_MS_LANG_RUSSIAN =0x0419,
STBTT_MS_LANG_GERMAN =0x0407, STBTT_MS_LANG_SPANISH =0x0409,
STBTT_MS_LANG_HEBREW =0x040d, STBTT_MS_LANG_SWEDISH =0x041D
};
enum { // languageID for STBTT_PLATFORM_ID_MAC
STBTT_MAC_LANG_ENGLISH =0 , STBTT_MAC_LANG_JAPANESE =11,
STBTT_MAC_LANG_ARABIC =12, STBTT_MAC_LANG_KOREAN =23,
STBTT_MAC_LANG_DUTCH =4 , STBTT_MAC_LANG_RUSSIAN =32,
STBTT_MAC_LANG_FRENCH =1 , STBTT_MAC_LANG_SPANISH =6 ,
STBTT_MAC_LANG_GERMAN =2 , STBTT_MAC_LANG_SWEDISH =5 ,
STBTT_MAC_LANG_HEBREW =10, STBTT_MAC_LANG_CHINESE_SIMPLIFIED =33,
STBTT_MAC_LANG_ITALIAN =3 , STBTT_MAC_LANG_CHINESE_TRAD =19
};
// /////////////////////////////////////////////////////////////////////////////
// /////////////////////////////////////////////////////////////////////////////
// //
// // IMPLEMENTATION
// //
// //
// ////////////////////////////////////////////////////////////////////////
//
// accessors to parse data from file
//
// on platforms that don't allow misaligned reads, if we want to allow
// truetype fonts that aren't padded to alignment, define ALLOW_UNALIGNED_TRUETYPE
stbtt_uint8 ttBYTE(in stbtt_uint8* p) { return * cast(stbtt_uint8 *) (p); }
stbtt_int8 ttCHAR(in stbtt_uint8* p) { return * cast(stbtt_int8 *) (p); }
stbtt_int32 ttFixed(in stbtt_uint8* p) { return ttLONG(p); }
version(BigEndian) {
stbtt_uint16 ttUSHORT(in stbtt_uint8* p) { return * cast(stbtt_uint16 *) (p); }
stbtt_int16 ttSHORT(in stbtt_uint8* p) { return * cast(stbtt_int16 *) (p); }
stbtt_uint32 ttULONG(in stbtt_uint8* p) { return * cast(stbtt_uint32 *) (p); }
stbtt_int32 ttLONG(in stbtt_uint8* p) { return * cast(stbtt_int32 *) (p); }
} else {
stbtt_uint16 ttUSHORT(const stbtt_uint8 *p) { return p[0]*256 + p[1]; }
stbtt_int16 ttSHORT(const stbtt_uint8 *p) { return cast(short)(p[0]*256 + p[1]); }
stbtt_uint32 ttULONG(const stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; }
stbtt_int32 ttLONG(const stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; }
}
bool stbtt_tag4(in stbtt_uint8* p,int c0, int c1, int c2, int c3) { return ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3)); }
bool stbtt_tag(in stbtt_uint8* p, in char* str) { return stbtt_tag4(p,str[0],str[1],str[2],str[3]); }
static int stbtt__isfont(const stbtt_uint8 *font)
{
// check the version number
if (stbtt_tag4(font, '1',0,0,0)) return 1; // TrueType 1
if (stbtt_tag(font, "typ1".ptr)) return 1; // TrueType with type 1 font -- we don't support this!
if (stbtt_tag(font, "OTTO".ptr)) return 1; // OpenType with CFF
if (stbtt_tag4(font, 0,1,0,0)) return 1; // OpenType 1.0
return 0;
}
// @OPTIMIZE: binary search
static stbtt_uint32 stbtt__find_table(const(stbtt_uint8) *data, stbtt_uint32 fontstart, const char *tag)
{
stbtt_int32 num_tables = ttUSHORT(data+fontstart+4);
stbtt_uint32 tabledir = fontstart + 12;
stbtt_int32 i;
for (i=0; i < num_tables; ++i) {
stbtt_uint32 loc = tabledir + 16*i;
if (stbtt_tag(data+loc+0, tag))
return ttULONG(data+loc+8);
}
return 0;
}
int stbtt_GetFontOffsetForIndex(const ubyte *font_collection, int index)
{
// if it's just a font, there's only one valid index
if (stbtt__isfont(font_collection))
return index == 0 ? 0 : -1;
// check if it's a TTC
if (stbtt_tag(font_collection, "ttcf")) {
// version 1?
if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) {
stbtt_int32 n = ttLONG(font_collection+8);
if (index >= n)
return -1;
return ttULONG(font_collection+12+index*14);
}
}
return -1;
}
int stbtt_InitFont(stbtt_fontinfo *info, const ubyte *data2, int fontstart)
{
stbtt_uint8 *data = cast(stbtt_uint8 *) data2;
stbtt_uint32 cmap, t;
stbtt_int32 i,numTables;
info.data = data;
info.fontstart = fontstart;
cmap = stbtt__find_table(data, fontstart, "cmap"); // required
info.loca = stbtt__find_table(data, fontstart, "loca"); // required
info.head = stbtt__find_table(data, fontstart, "head"); // required
info.glyf = stbtt__find_table(data, fontstart, "glyf"); // required
info.hhea = stbtt__find_table(data, fontstart, "hhea"); // required
info.hmtx = stbtt__find_table(data, fontstart, "hmtx"); // required
info.kern = stbtt__find_table(data, fontstart, "kern"); // not required
if (!cmap || !info.loca || !info.head || !info.glyf || !info.hhea || !info.hmtx)
return 0;
t = stbtt__find_table(data, fontstart, "maxp");
if (t)
info.numGlyphs = ttUSHORT(data+t+4);
else
info.numGlyphs = 0xffff;
// find a cmap encoding table we understand *now* to avoid searching
// later. (todo: could make this installable)
// the same regardless of glyph.
numTables = ttUSHORT(data + cmap + 2);
info.index_map = 0;
for (i=0; i < numTables; ++i) {
stbtt_uint32 encoding_record = cmap + 4 + 8 * i;
// find an encoding we understand:
switch(ttUSHORT(data+encoding_record)) {
default: break;//assert(0);
case STBTT_PLATFORM_ID_MICROSOFT:
switch (ttUSHORT(data+encoding_record+2)) {
default: assert(0);
case STBTT_MS_EID_UNICODE_BMP:
case STBTT_MS_EID_UNICODE_FULL:
// MS/Unicode
info.index_map = cmap + ttULONG(data+encoding_record+4);
break;
}
break;
}
}
if (info.index_map == 0)
return 0;
info.indexToLocFormat = ttUSHORT(data+info.head + 50);
return 1;
}
int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint)
{
const(stbtt_uint8) *data = info.data;
stbtt_uint32 index_map = info.index_map;
stbtt_uint16 format = ttUSHORT(data + index_map + 0);
if (format == 0) { // apple byte encoding
stbtt_int32 bytes = ttUSHORT(data + index_map + 2);
if (unicode_codepoint < bytes-6)
return ttBYTE(data + index_map + 6 + unicode_codepoint);
return 0;
} else if (format == 6) {
stbtt_uint32 first = ttUSHORT(data + index_map + 6);
stbtt_uint32 count = ttUSHORT(data + index_map + 8);
if (cast(stbtt_uint32) unicode_codepoint >= first && cast(stbtt_uint32) unicode_codepoint < first+count)
return ttUSHORT(data + index_map + 10 + (unicode_codepoint - first)*2);
return 0;
} else if (format == 2) {
assert(0); // @TODO: high-byte mapping for japanese/chinese/korean
//return 0;
} else if (format == 4) { // standard mapping for windows fonts: binary search collection of ranges
stbtt_uint16 segcount = ttUSHORT(data+index_map+6) >> 1;
stbtt_uint16 searchRange = ttUSHORT(data+index_map+8) >> 1;
stbtt_uint16 entrySelector = ttUSHORT(data+index_map+10);
stbtt_uint16 rangeShift = ttUSHORT(data+index_map+12) >> 1;
stbtt_uint16 item, offset, start, end;
// do a binary search of the segments
stbtt_uint32 endCount = index_map + 14;
stbtt_uint32 search = endCount;
if (unicode_codepoint > 0xffff)
return 0;
// they lie from endCount .. endCount + segCount
// but searchRange is the nearest power of two, so...
if (unicode_codepoint >= ttUSHORT(data + search + rangeShift*2))
search += rangeShift*2;
// now decrement to bias correctly to find smallest
search -= 2;
while (entrySelector) {
stbtt_uint16 start2, end2;
searchRange >>= 1;
start2 = ttUSHORT(data + search + 2 + segcount*2 + 2);
end2 = ttUSHORT(data + search + 2);
start2 = ttUSHORT(data + search + searchRange*2 + segcount*2 + 2);
end2 = ttUSHORT(data + search + searchRange*2);
if (unicode_codepoint > end2)
search += searchRange*2;
--entrySelector;
}
search += 2;
item = cast(stbtt_uint16) ((search - endCount) >> 1);
assert(unicode_codepoint <= ttUSHORT(data + endCount + 2*item));
start = ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item);
end = ttUSHORT(data + index_map + 14 + 2 + 2*item);
if (unicode_codepoint < start)
return 0;
offset = ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item);
if (offset == 0)
return cast(stbtt_uint16) (unicode_codepoint + ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item));
return ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item);
} else if (format == 12 || format == 13) {
stbtt_uint32 ngroups = ttULONG(data+index_map+12);
stbtt_int32 low,high;
low = 0; high = cast(stbtt_int32)ngroups;
// Binary search the right group.
while (low < high) {
stbtt_int32 mid = low + ((high-low) >> 1); // rounds down, so low <= mid < high
stbtt_uint32 start_char = ttULONG(data+index_map+16+mid*12);
stbtt_uint32 end_char = ttULONG(data+index_map+16+mid*12+4);
if (cast(stbtt_uint32) unicode_codepoint < start_char)
high = mid;
else if (cast(stbtt_uint32) unicode_codepoint > end_char)
low = mid+1;
else {
stbtt_uint32 start_glyph = ttULONG(data+index_map+16+mid*12+8);
if (format == 12)
return start_glyph + unicode_codepoint-start_char;
else // format == 13
return start_glyph;
}
}
return 0; // not found
}
// @TODO
assert(0);
// return 0;
}
int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices)
{
return stbtt_GetGlyphShape(info, stbtt_FindGlyphIndex(info, unicode_codepoint), vertices);
}
static void stbtt_setvertex(stbtt_vertex *v, stbtt_uint8 type, stbtt_int32 x, stbtt_int32 y, stbtt_int32 cx, stbtt_int32 cy)
{
v.type = type;
v.x = cast(stbtt_int16) x;
v.y = cast(stbtt_int16) y;
v.cx = cast(stbtt_int16) cx;
v.cy = cast(stbtt_int16) cy;
}
static int stbtt__GetGlyfOffset(const stbtt_fontinfo *info, int glyph_index)
{
int g1,g2;
if (glyph_index >= info.numGlyphs) return -1; // glyph index out of range
if (info.indexToLocFormat >= 2) return -1; // unknown index.glyph map format
if (info.indexToLocFormat == 0) {
g1 = info.glyf + ttUSHORT(info.data + info.loca + glyph_index * 2) * 2;
g2 = info.glyf + ttUSHORT(info.data + info.loca + glyph_index * 2 + 2) * 2;
} else {
g1 = info.glyf + ttULONG (info.data + info.loca + glyph_index * 4);
g2 = info.glyf + ttULONG (info.data + info.loca + glyph_index * 4 + 4);
}
return g1==g2 ? -1 : g1; // if length is 0, return -1
}
int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1)
{
int g = stbtt__GetGlyfOffset(info, glyph_index);
if (g < 0) return 0;
if (x0) *x0 = ttSHORT(info.data + g + 2);
if (y0) *y0 = ttSHORT(info.data + g + 4);
if (x1) *x1 = ttSHORT(info.data + g + 6);
if (y1) *y1 = ttSHORT(info.data + g + 8);
return 1;
}
int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1)
{
return stbtt_GetGlyphBox(info, stbtt_FindGlyphIndex(info,codepoint), x0,y0,x1,y1);
}
int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index)
{
stbtt_int16 numberOfContours;
int g = stbtt__GetGlyfOffset(info, glyph_index);
if (g < 0) return 1;
numberOfContours = ttSHORT(info.data + g);
return numberOfContours == 0;
}
static int stbtt__close_shape(stbtt_vertex *vertices, int num_vertices, int was_off, int start_off,
stbtt_int32 sx, stbtt_int32 sy, stbtt_int32 scx, stbtt_int32 scy, stbtt_int32 cx, stbtt_int32 cy)
{
if (start_off) {
if (was_off)
stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+scx)>>1, (cy+scy)>>1, cx,cy);
stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, sx,sy,scx,scy);
} else {
if (was_off)
stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve,sx,sy,cx,cy);
else
stbtt_setvertex(&vertices[num_vertices++], STBTT_vline,sx,sy,0,0);
}
return num_vertices;
}
int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices)
{
stbtt_int16 numberOfContours;
const(stbtt_uint8) *endPtsOfContours;
const(stbtt_uint8) *data = info.data;
stbtt_vertex *vertices=null;
int num_vertices=0;
int g = stbtt__GetGlyfOffset(info, glyph_index);
*pvertices = null;
if (g < 0) return 0;
numberOfContours = ttSHORT(data + g);
if (numberOfContours > 0) {
stbtt_uint8 flags=0,flagcount;
stbtt_int32 ins, i,j=0,m,n, next_move, was_off=0, off, start_off=0;
stbtt_int32 x,y,cx,cy,sx,sy, scx,scy;
const(stbtt_uint8) *points;
endPtsOfContours = (data + g + 10);
ins = ttUSHORT(data + g + 10 + numberOfContours * 2);
points = data + g + 10 + numberOfContours * 2 + 2 + ins;
n = 1+ttUSHORT(endPtsOfContours + numberOfContours*2-2);
m = n + 2*numberOfContours; // a loose bound on how many vertices we might need
vertices = cast(stbtt_vertex *) STBTT_malloc(m * vertices[0].sizeof, info.userdata);
if (vertices is null)
return 0;
next_move = 0;
flagcount=0;
// in first pass, we load uninterpreted data into the allocated array
// above, shifted to the end of the array so we won't overwrite it when
// we create our final data starting from the front
off = m - n; // starting offset for uninterpreted data, regardless of how m ends up being calculated
// first load flags
for (i=0; i < n; ++i) {
if (flagcount == 0) {
flags = *points++;
if (flags & 8)
flagcount = *points++;
} else
--flagcount;
vertices[off+i].type = flags;
}
// now load x coordinates
x=0;
for (i=0; i < n; ++i) {
flags = vertices[off+i].type;
if (flags & 2) {
stbtt_int16 dx = *points++;
x += (flags & 16) ? dx : -cast(int)dx; // ???
} else {
if (!(flags & 16)) {
x = x + cast(stbtt_int16) (points[0]*256 + points[1]);
points += 2;
}
}
vertices[off+i].x = cast(stbtt_int16) x;
}
// now load y coordinates
y=0;
for (i=0; i < n; ++i) {
flags = vertices[off+i].type;
if (flags & 4) {
stbtt_int16 dy = *points++;
y += (flags & 32) ? dy : -cast(int)dy; // ???
} else {
if (!(flags & 32)) {
y = y + cast(stbtt_int16) (points[0]*256 + points[1]);
points += 2;
}
}
vertices[off+i].y = cast(stbtt_int16) y;
}
// now convert them to our format
num_vertices=0;
sx = sy = cx = cy = scx = scy = 0;
for (i=0; i < n; ++i) {
flags = vertices[off+i].type;
x = cast(stbtt_int16) vertices[off+i].x;
y = cast(stbtt_int16) vertices[off+i].y;
if (next_move == i) {
if (i != 0)
num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy);
// now start the new one
start_off = !(flags & 1);
if (start_off) {
// if we start off with an off-curve point, then when we need to find a point on the curve
// where we can start, and we need to save some state for when we wraparound.
scx = x;
scy = y;
if (!(vertices[off+i+1].type & 1)) {
// next point is also a curve point, so interpolate an on-point curve
sx = (x + cast(stbtt_int32) vertices[off+i+1].x) >> 1;
sy = (y + cast(stbtt_int32) vertices[off+i+1].y) >> 1;
} else {
// otherwise just use the next point as our start point
sx = cast(stbtt_int32) vertices[off+i+1].x;
sy = cast(stbtt_int32) vertices[off+i+1].y;
++i; // we're using point i+1 as the starting point, so skip it
}
} else {
sx = x;
sy = y;
}
stbtt_setvertex(&vertices[num_vertices++], STBTT_vmove,sx,sy,0,0);
was_off = 0;
next_move = 1 + ttUSHORT(endPtsOfContours+j*2);
++j;
} else {
if (!(flags & 1)) { // if it's a curve
if (was_off) // two off-curve control points in a row means interpolate an on-curve midpoint
stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy);
cx = x;
cy = y;
was_off = 1;
} else {
if (was_off)
stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, x,y, cx, cy);
else
stbtt_setvertex(&vertices[num_vertices++], STBTT_vline, x,y,0,0);
was_off = 0;
}
}
}
num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy);
} else if (numberOfContours == -1) {
// Compound shapes.
int more = 1;
const(stbtt_uint8) *comp = data + g + 10;
num_vertices = 0;
vertices = null;
while (more) {
stbtt_uint16 flags, gidx;
int comp_num_verts = 0, i;
stbtt_vertex* comp_verts = null, tmp = null;
float[6] mtx = [1,0,0,1,0,0];
float m, n;
flags = ttSHORT(comp); comp+=2;
gidx = ttSHORT(comp); comp+=2;
if (flags & 2) { // XY values
if (flags & 1) { // shorts
mtx[4] = ttSHORT(comp); comp+=2;
mtx[5] = ttSHORT(comp); comp+=2;
} else {
mtx[4] = ttCHAR(comp); comp+=1;
mtx[5] = ttCHAR(comp); comp+=1;
}
}
else {
// @TODO handle matching point
assert(0);
}
if (flags & (1<<3)) { // WE_HAVE_A_SCALE
mtx[0] = mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
mtx[1] = mtx[2] = 0;
} else if (flags & (1<<6)) { // WE_HAVE_AN_X_AND_YSCALE
mtx[0] = ttSHORT(comp)/16384.0f; comp+=2;
mtx[1] = mtx[2] = 0;
mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
} else if (flags & (1<<7)) { // WE_HAVE_A_TWO_BY_TWO
mtx[0] = ttSHORT(comp)/16384.0f; comp+=2;
mtx[1] = ttSHORT(comp)/16384.0f; comp+=2;
mtx[2] = ttSHORT(comp)/16384.0f; comp+=2;
mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
}
// Find transformation scales.
m = cast(float) std.math.sqrt(mtx[0]*mtx[0] + mtx[1]*mtx[1]);
n = cast(float) std.math.sqrt(mtx[2]*mtx[2] + mtx[3]*mtx[3]);
// Get indexed glyph.
comp_num_verts = stbtt_GetGlyphShape(info, gidx, &comp_verts);
if (comp_num_verts > 0) {
// Transform vertices.
for (i = 0; i < comp_num_verts; ++i) {
stbtt_vertex* v = &comp_verts[i];
stbtt_vertex_type x,y;
x=v.x; y=v.y;
v.x = cast(stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4]));
v.y = cast(stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5]));
x=v.cx; y=v.cy;
v.cx = cast(stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4]));
v.cy = cast(stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5]));
}
// Append vertices.
tmp = cast(stbtt_vertex*)STBTT_malloc((num_vertices+comp_num_verts)*stbtt_vertex.sizeof, info.userdata);
if (!tmp) {
if (vertices) STBTT_free(vertices, info.userdata);
if (comp_verts) STBTT_free(comp_verts, info.userdata);
return 0;
}
if (num_vertices > 0) core.stdc.string.memcpy(tmp, vertices, num_vertices*stbtt_vertex.sizeof);
core.stdc.string.memcpy(tmp+num_vertices, comp_verts, comp_num_verts*stbtt_vertex.sizeof);
if (vertices) STBTT_free(vertices, info.userdata);
vertices = tmp;
STBTT_free(comp_verts, info.userdata);
num_vertices += comp_num_verts;
}
// More components ?
more = flags & (1<<5);
}
} else if (numberOfContours < 0) {
// @TODO other compound variations?
assert(0);
} else {
// numberOfCounters == 0, do nothing
}
*pvertices = vertices;
return num_vertices;
}
void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing)
{
stbtt_uint16 numOfLongHorMetrics = ttUSHORT(info.data+info.hhea + 34);
if (glyph_index < numOfLongHorMetrics) {
if (advanceWidth) *advanceWidth = ttSHORT(info.data + info.hmtx + 4*glyph_index);
if (leftSideBearing) *leftSideBearing = ttSHORT(info.data + info.hmtx + 4*glyph_index + 2);
} else {
if (advanceWidth) *advanceWidth = ttSHORT(info.data + info.hmtx + 4*(numOfLongHorMetrics-1));
if (leftSideBearing) *leftSideBearing = ttSHORT(info.data + info.hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics));
}
}
int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2)
{
const(stbtt_uint8) *data = info.data + info.kern;
stbtt_uint32 needle, straw;
int l, r, m;
// we only look at the first table. it must be 'horizontal' and format 0.
if (!info.kern)
return 0;
if (ttUSHORT(data+2) < 1) // number of tables, need at least 1
return 0;
if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format
return 0;
l = 0;
r = ttUSHORT(data+10) - 1;
needle = glyph1 << 16 | glyph2;
while (l <= r) {
m = (l + r) >> 1;
straw = ttULONG(data+18+(m*6)); // note: unaligned read
if (needle < straw)
r = m - 1;
else if (needle > straw)
l = m + 1;
else
return ttSHORT(data+22+(m*6));
}
return 0;
}
int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2)
{
if (!info.kern) // if no kerning table, don't waste time looking up both codepoint.glyphs
return 0;
return stbtt_GetGlyphKernAdvance(info, stbtt_FindGlyphIndex(info,ch1), stbtt_FindGlyphIndex(info,ch2));
}
void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing)
{
stbtt_GetGlyphHMetrics(info, stbtt_FindGlyphIndex(info,codepoint), advanceWidth, leftSideBearing);
}
void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap)
{
if (ascent ) *ascent = ttSHORT(info.data+info.hhea + 4);
if (descent) *descent = ttSHORT(info.data+info.hhea + 6);
if (lineGap) *lineGap = ttSHORT(info.data+info.hhea + 8);
}
void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1)
{
*x0 = ttSHORT(info.data + info.head + 36);
*y0 = ttSHORT(info.data + info.head + 38);
*x1 = ttSHORT(info.data + info.head + 40);
*y1 = ttSHORT(info.data + info.head + 42);
}
float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float height)
{
int fheight = ttSHORT(info.data + info.hhea + 4) - ttSHORT(info.data + info.hhea + 6);
return cast(float) height / fheight;
}
float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels)
{
int unitsPerEm = ttUSHORT(info.data + info.head + 18);
return pixels / unitsPerEm;
}
void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *v)
{
STBTT_free(v, info.userdata);
}
// ////////////////////////////////////////////////////////////////////////////
//
// antialiasing software rasterizer
//
void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1)
{
int x0,y0,x1,y1;
if (!stbtt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1))
x0=y0=x1=y1=0; // e.g. space character
// now move to integral bboxes (treating pixels as little squares, what pixels get touched)?
if (ix0) *ix0 = STBTT_ifloor(x0 * scale_x + shift_x);
if (iy0) *iy0 = -STBTT_iceil (y1 * scale_y + shift_y);
if (ix1) *ix1 = STBTT_iceil (x1 * scale_x + shift_x);
if (iy1) *iy1 = -STBTT_ifloor(y0 * scale_y + shift_y);
}
void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1)
{
stbtt_GetGlyphBitmapBoxSubpixel(font, glyph, scale_x, scale_y,0.0f,0.0f, ix0, iy0, ix1, iy1);