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debug.xml
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debug.xml
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://www.blizzard.com/wow/ui/">
<!--
Storyline
Copyright 2015 Sylvain Cossement ([email protected])
Copyright 2015 Renaud Parize (Ellypse) ([email protected])
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<Frame name="Storyline_NPCFrameDebug" parentKey="debug" parent="Storyline_NPCFrame" hidden="false">
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Size x="0" y="160"/>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="Storyline_NPCFrame" relativePoint="BOTTOMRIGHT" x="0" y="10"/>
<Anchor point="TOPLEFT" relativeTo="Storyline_NPCFrame" relativePoint="BOTTOMLEFT" x="0" y="10"/>
</Anchors>
<Layers>
<Layer>
<FontString name="Storyline_NPCFrameDebugText" parentKey="text" inherits="GameFontNormalLarge" justifyH="LEFT" justifyV="TOP">
<Size x="0" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" x="50" y="-10"/>
<Anchor point="TOPRIGHT" x="-50" y="-10"/>
</Anchors>
<Color r="1" g="1" b="0.4"/>
</FontString>
<FontString name="Storyline_NPCFrameDebugMyModelText" text="My model" inherits="GameFontNormalLarge" justifyH="LEFT" justifyV="TOP">
<Size x="150" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Storyline_NPCFrameDebugText" relativePoint="BOTTOMLEFT" y="-60"/>
</Anchors>
<Color r="1" g="1" b="0.4"/>
</FontString>
<FontString name="Storyline_NPCFrameDebugYouModelText" text="Target model" inherits="GameFontNormalLarge" justifyH="LEFT" justifyV="TOP">
<Size x="150" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Storyline_NPCFrameDebugMyModelText" relativePoint="BOTTOMLEFT" y="-10" />
</Anchors>
<Color r="1" g="1" b="0.4"/>
</FontString>
<FontString parentKey="recorded" inherits="GameFontNormal" justifyH="RIGHT" justifyV="TOP" text="RECORDED">
<Anchors>
<Anchor point="BOTTOMRIGHT" x="-10" y="10"/>
</Anchors>
<Color r="1" g="1" b="0.4"/>
</FontString>
</Layer>
</Layers>
<Frames>
<EditBox name="Storyline_NPCFrameDebugModelMe" parentKey="me" inherits="Storyline_TitledEditBox">
<Size x="300" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="Storyline_NPCFrameDebugText" x="0" y="-10"/>
</Anchors>
<Scripts>
<OnLoad>
Storyline_NPCFrameDebugModelMeText:SetText("Player model");
</OnLoad>
</Scripts>
</EditBox>
<EditBox name="Storyline_NPCFrameDebugModelYou" parentKey="you" inherits="Storyline_TitledEditBox">
<Size x="300" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="Storyline_NPCFrameDebugModelMe" x="0" y="-5"/>
</Anchors>
<Scripts>
<OnLoad>
Storyline_NPCFrameDebugModelYouText:SetText("Target model");
</OnLoad>
</Scripts>
</EditBox>
<EditBox name="Storyline_NPCFrameDebugSequenceMe" inherits="Storyline_TitledEditBox" numeric="true">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="Storyline_NPCFrameDebugModelMe" x="40" y="0"/>
</Anchors>
<Frames>
<Button inherits="Storyline_CommonButton" text="+">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" x="5" y="0"/>
</Anchors>
<Scripts>
<OnClick>
self:GetParent():SetText(self:GetParent():GetNumber() + 1);
Storyline_NPCFrameModelsMe:SetAnimation(self:GetParent():GetNumber());
</OnClick>
</Scripts>
</Button>
<Button inherits="Storyline_CommonButton" text="-">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT" x="-5" y="0"/>
</Anchors>
<Scripts>
<OnClick>
self:GetParent():SetText(self:GetParent():GetNumber() - 1);
Storyline_NPCFrameModelsMe:SetAnimation(self:GetParent():GetNumber());
</OnClick>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnEnterPressed>
Storyline_NPCFrameModelsMe:SetAnimation(Storyline_NPCFrameDebugSequenceMe:GetNumber());
</OnEnterPressed>
<OnLoad>
Storyline_NPCFrameDebugSequenceMeText:SetText("Player animation");
Storyline_NPCFrameModelsMe.debug = self;
</OnLoad>
</Scripts>
</EditBox>
<EditBox name="Storyline_NPCFrameDebugSequenceYou" inherits="Storyline_TitledEditBox" numeric="true">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="Storyline_NPCFrameDebugModelYou" x="40" y="0"/>
</Anchors>
<Frames>
<Button inherits="Storyline_CommonButton" text="+">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" x="5" y="0"/>
</Anchors>
<Scripts>
<OnClick>
self:GetParent():SetText(self:GetParent():GetNumber() + 1);
self:GetParent().playTargetAnim(self:GetParent():GetNumber());
</OnClick>
</Scripts>
</Button>
<Button inherits="Storyline_CommonButton" text="-">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT" x="-5" y="0"/>
</Anchors>
<Scripts>
<OnClick>
self:GetParent():SetText(self:GetParent():GetNumber() - 1);
self:GetParent().playTargetAnim(self:GetParent():GetNumber());
</OnClick>
</Scripts>
</Button>
<Button inherits="Storyline_CommonButton" text="Talk">
<Size x="50" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" x="-25" y="-5"/>
</Anchors>
<Scripts><OnClick>self:GetParent().playTargetAnim(60);</OnClick></Scripts>
</Button>
<Button inherits="Storyline_CommonButton" text="!">
<Size x="50" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" x="30" y="-5"/>
</Anchors>
<Scripts><OnClick>self:GetParent().playTargetAnim(64);</OnClick></Scripts>
</Button>
<Button inherits="Storyline_CommonButton" text="?">
<Size x="50" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" x="85" y="-5"/>
</Anchors>
<Scripts><OnClick>self:GetParent().playTargetAnim(65);</OnClick></Scripts>
</Button>
<Button inherits="Storyline_CommonButton" text="Yes">
<Size x="50" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" x="140" y="-5"/>
</Anchors>
<Scripts><OnClick>self:GetParent().playTargetAnim(185);</OnClick></Scripts>
</Button>
<Button inherits="Storyline_CommonButton" text="No">
<Size x="50" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" x="195" y="-5"/>
</Anchors>
<Scripts><OnClick>self:GetParent().playTargetAnim(186);</OnClick></Scripts>
</Button>
<Button inherits="Storyline_CommonButton" text="\o/">
<Size x="50" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" x="250" y="-5"/>
</Anchors>
<Scripts><OnClick>self:GetParent().playTargetAnim(68);</OnClick></Scripts>
</Button>
</Frames>
<Scripts>
<OnEnterPressed>
self.playTargetAnim(self:GetNumber());
</OnEnterPressed>
<OnLoad>
Storyline_NPCFrameDebugSequenceYouText:SetText("Target animation");
Storyline_NPCFrameModelsYou.debug = self;
</OnLoad>
</Scripts>
</EditBox>
<EditBox name="Storyline_NPCFrameDebugSequenceYouTime" inherits="Storyline_TitledEditBox">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="Storyline_NPCFrameDebugSequenceYou" x="40" y="0"/>
</Anchors>
<Scripts>
<OnEnterPressed>
local duration = tonumber(self:GetText());
Storyline_ANIMATION_SEQUENCE_DURATION_BY_MODEL[Storyline_NPCFrameDebugModelYou:GetText():gsub("\\\\", "\\")][Storyline_NPCFrameDebugSequenceYou:GetText()] = duration;
Storyline_NPCFrameDebugSequenceYou.playTargetAnim(Storyline_NPCFrameDebugSequenceYou:GetNumber());
if not Storyline_Data.debug.timing[Storyline_NPCFrameDebugModelYou:GetText():gsub("\\\\", "\\")] then
Storyline_Data.debug.timing[Storyline_NPCFrameDebugModelYou:GetText():gsub("\\\\", "\\")] = {};
end
Storyline_Data.debug.timing[Storyline_NPCFrameDebugModelYou:GetText():gsub("\\\\", "\\")][Storyline_NPCFrameDebugSequenceYou:GetText()] = duration;
</OnEnterPressed>
<OnLoad>
Storyline_NPCFrameDebugSequenceYouTimeText:SetText("Save duration");
</OnLoad>
</Scripts>
</EditBox>
<Button name="Storyline_NPCFrameDebugMeResetButton">
<Size x="35" y="35"/>
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="Storyline_NPCFrameDebugMyModelText"/>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-RotationLeft-Button-Up"/>
<PushedTexture file="Interface\Buttons\UI-RotationLeft-Button-Down"/>
<HighlightTexture file="Interface\Buttons\ButtonHilight-Round" alphaMode="ADD"/>
</Button>
<Button inherits="UIPanelCloseButton">
<Anchors>
<Anchor point="TOPRIGHT" x="-5" y="-10"/>
</Anchors>
</Button>
<Frame parentKey="dump" inherits="Storyline_TextArea">
<Size x="140" y="100"/>
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT" x="10" y="10"/>
</Anchors>
<Frames>
<Button parentKey="dump" inherits="Storyline_CommonButton" text="Dump">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT" x="0" y="10"/>
</Anchors>
</Button>
</Frames>
</Frame>
</Frames>
</Frame>
</Ui>