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Calling DeleteSaveSlot() on a slot within 0-50 range will no longer secretly move a save with the topmost number (within the same range) to fill the emptied slot.
/// Copies the save game from one slot to another, overwriting a save if one was already present at a new slot.
import voidCopySaveSlot(int old_slot, int new_slot);
/// Moves the save game from one slot to another, overwriting a save if one was already present at a new slot.
import voidMoveSaveSlot(int old_slot, int new_slot);
The text was updated successfully, but these errors were encountered:
https://github.com/adventuregamestudio/ags-manual/wiki/Globalfunctions_General#deletesaveslot
The text was updated successfully, but these errors were encountered: