Releases: adventuregamestudio/ags-manual
Releases · adventuregamestudio/ags-manual
v0.8.9
Updated with a minor fix.
v0.8.8
Sync with wiki content
v0.8.7
Content changes: - AudioChannel: Added notes for Position behavior during a skipped cutscene - Camera and Viewport: Fix and improve examples - Engine plug-in API: Added an explanation of how the script function names are formed - Events: Added compatibility note for eEventEnterRoomAfterFadein - File: Added notes on compatibility with regard to sub-directories - Lipsync: Use HTTPS for PAMELA URL - Wait functions : Added notes on compatibility Build changes: - Add client-side admonition styling to web pages - Add AGS syntax highlighting to code blocks in web pages
v0.8.6
- Copyright, Credits and License updates
- Text improvements and additional general settings linking
v0.8.5
- Clarifications in Camera and Viewport topics in Script API
- Runtime topic with minor note on existing Android and Web runtimes
- Minor clarifications in diverse topics
v0.8.4
- Formatting and style adjustments
- Added methods from plugin API v 26, IAGSFontRenderer2 and related methods on IAGSEngine
- enum InputType information fixed
- added Mouse.AutoLock in script api
v0.8.3
Approve GUS patches link
v0.8.2
- Added separate topics for all the Editor panels.
v0.8.1
- fix wrong header hierarchy in EditorPreferences and GeneralSettings
v0.8.0
- web manual now includes a case sensitive setting for the search box
- manual contents updated
- System Limits: added objects limit increased
- Upgrade to 3.6 topic with more information (overlays, discontinued features, TTF fonts, limits, multiple speech voxes)
- Getting masks as drawing surface added
- Globalfunctions_Room: added GetDrawingSurfaceForWalkableArea and GetDrawingSurfaceForWalkbehind
- Hotspot: added Hotspot.GetDrawingSurface
- Region: added Region.GetDrawingSurface
- See also improvements to accomodate newer topics
- StandardEnums: now organized in alphabetic order and with newly added enums
- Constants: added NEW_KEYINPUT_API
- CustomDialogOptions: notes on dialog_options_key_press, dialog_options_text_input, added dialog_options_close.
- BuildAndroid: added new article with information on how to build for Android
- DistGame: notes on Android and Web builds
- Improved Animate function
- Character: include Animate new parameters and Character.AnimationVolume
- Object: added Animate volume
- Globalfunctions_Event: added eEventEnterRoomAfterFadein
- Overlays: lots of new properties and updates
- Translations: minor adjustments to mention utf-8
- File: add
$DATA$
info - Globalfunctions_General: notes on Debug(2,n) and Debug(5,n) 3.6.0 updates
- RuntimeEngine: new 3.6.0 options and config file splitted to new EngineConfigFile page
- String: includes utf-8 updates in char operations
- General rewording, fixes and tidy ups on the manual text