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Releases: adventuregamestudio/ags-manual

v0.8.9

16 Jan 10:56
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Updated with a minor fix.

v0.8.8

15 Jan 21:54
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Sync with wiki content

v0.8.7

02 Dec 10:39
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Content changes:

- AudioChannel: Added notes for Position behavior during a skipped cutscene
- Camera and Viewport: Fix and improve examples
- Engine plug-in API: Added an explanation of how the script function names are formed
- Events: Added compatibility note for eEventEnterRoomAfterFadein
- File: Added notes on compatibility with regard to sub-directories
- Lipsync: Use HTTPS for PAMELA URL
- Wait functions : Added notes on compatibility

Build changes:

- Add client-side admonition styling to web pages
- Add AGS syntax highlighting to code blocks in web pages

v0.8.6

08 Oct 00:39
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  • Copyright, Credits and License updates
  • Text improvements and additional general settings linking

v0.8.5

27 Sep 23:31
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  • Clarifications in Camera and Viewport topics in Script API
  • Runtime topic with minor note on existing Android and Web runtimes
  • Minor clarifications in diverse topics

v0.8.4

08 Sep 21:15
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  • Formatting and style adjustments
  • Added methods from plugin API v 26, IAGSFontRenderer2 and related methods on IAGSEngine
  • enum InputType information fixed
  • added Mouse.AutoLock in script api

v0.8.3

14 Aug 21:30
6f5673d
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Approve GUS patches link

v0.8.2

19 Jun 11:24
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  • Added separate topics for all the Editor panels.

v0.8.1

05 Jun 21:32
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  • fix wrong header hierarchy in EditorPreferences and GeneralSettings

v0.8.0

05 Jun 19:08
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  • web manual now includes a case sensitive setting for the search box
  • manual contents updated
    • System Limits: added objects limit increased
    • Upgrade to 3.6 topic with more information (overlays, discontinued features, TTF fonts, limits, multiple speech voxes)
    • Getting masks as drawing surface added
      • Globalfunctions_Room: added GetDrawingSurfaceForWalkableArea and GetDrawingSurfaceForWalkbehind
      • Hotspot: added Hotspot.GetDrawingSurface
      • Region: added Region.GetDrawingSurface
    • See also improvements to accomodate newer topics
    • StandardEnums: now organized in alphabetic order and with newly added enums
    • Constants: added NEW_KEYINPUT_API
    • CustomDialogOptions: notes on dialog_options_key_press, dialog_options_text_input, added dialog_options_close.
    • BuildAndroid: added new article with information on how to build for Android
    • DistGame: notes on Android and Web builds
    • Improved Animate function
      • Character: include Animate new parameters and Character.AnimationVolume
      • Object: added Animate volume
    • Globalfunctions_Event: added eEventEnterRoomAfterFadein
    • Overlays: lots of new properties and updates
    • Translations: minor adjustments to mention utf-8
    • File: add $DATA$ info
    • Globalfunctions_General: notes on Debug(2,n) and Debug(5,n) 3.6.0 updates
    • RuntimeEngine: new 3.6.0 options and config file splitted to new EngineConfigFile page
    • String: includes utf-8 updates in char operations
    • General rewording, fixes and tidy ups on the manual text