You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Currently, sequences are regenerated whenever a parameter is changed. For sequence generators which have some randomness as an input, this means that they change dramatically on each parameter change. This makes it impossible to generate a sequence and iterate upon it. For example, by cutting a 16-step sequence down to 8 steps.
It should be possible to control when regeneration happens and which elements are randomised. Some example scenarios:
Randomise only melody notes
Randomise groove (step velocities)
Randomise everything to start a new idea
Randomise only one parameter
Probably this could work as follows:
Go to the Melody page, press the [RAND] button
Go to the Groove page, press [RAND]
Long-press [RAND]
Hold [RAND] and tweak the encoder for the param(s) you want to randomise
The text was updated successfully, but these errors were encountered:
Currently, sequences are regenerated whenever a parameter is changed. For sequence generators which have some randomness as an input, this means that they change dramatically on each parameter change. This makes it impossible to generate a sequence and iterate upon it. For example, by cutting a 16-step sequence down to 8 steps.
It should be possible to control when regeneration happens and which elements are randomised. Some example scenarios:
Probably this could work as follows:
[RAND]
button[RAND]
[RAND]
[RAND]
and tweak the encoder for the param(s) you want to randomiseThe text was updated successfully, but these errors were encountered: