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example.env
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example.env
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# MAKE SURE TO CHANGE THE VALUES BELOW TO YOUR OWN
# REMEMBER TO REMOVE THE "example" text FROM THE FILE NAME
# USE A SECOND STEAM ACCOUNT TO RUN SERVER AND THE ACCOUNT NEEDS TO OWN THE GAME
USERNAMER=<username>
PASSWORD=<password>
APPID=671860
SERVER=<server> #change it where you want the battlebit server files installed to (ex. /home/username/battlebit)
# MAKE SURE TO CHANGE THE VALUES BELOW TO YOUR OWN
# The Variables below are for the server config
SERVER_PATH=/path/to/server/executable
SERVER_NAME=CHANGE NAME # Server name
SERVER_PORT=29991 # Server port
SERVER_HZ=60 # 30, 60, 120 or 144
SERVER_SAVE_STATS=true # If the server will save user SERVER_SAVE_STATS
SERVER_DYNAMIC_ROOMS=true # If the server will create rooms dynamically
SERVER_MAX_PLAYERS=5 # Max players per room
SERVER_PLAYERS_TO_START=5 # Min players to start a game
SERVER_FIRST_ROOM= 1 # First room number
SERVER_DYNAMIC_FIRST_MAP=DustyDew # First map
SERVER_DYNAMIC_FIRST_GAMEMODE=Conq # First gamemode
SERVER_DYNAMIC_FIRST_SIZE=ultra # First size
SERVER_DYNAMIC_FIXED_SIZE=none # Fixed size
SERVER_DYNAMIC_MAX_SIZE=ultra # Max size
SERVER_RCON_ENABLED=true # If the server will use RCON
SERVER_RCON_PASSWORD=1234 # RCON password
SERVER_REGION=<CHANGE> # Server region
SERVER_TESTER_SERVER=false # If the server is a tester server
MAX_PING=200 # Max Ping a Player can have on the server
STEAM_WEB_API_KEY= # If left blank you will use bbr public key
API_ENDPOINT= # where <port> is the port that the listener listens on and the <IP> is the IP of the API server.