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Segmentation fault after compiled in Linux Void #375

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johna23-lab opened this issue Oct 24, 2023 · 0 comments
Open

Segmentation fault after compiled in Linux Void #375

johna23-lab opened this issue Oct 24, 2023 · 0 comments

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@johna23-lab
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All the compilation went fine, no errors at all then when i run the program for the game Frogatto4 i get a segmentation fault

./anura
INFO: main.cpp:498 : Anura engine version 1.4
INFO: main.cpp:537 : Default Tile Size: 16
INFO: main.cpp:538 : Default Tile Scale: 2
INFO: main.cpp:540 : Build Options:
INFO: main.cpp:542 : isomap
INFO: main.cpp:542 : save_png
INFO: main.cpp:542 : sdl2
INFO: main.cpp:542 : svg
INFO: module.cpp:334 : LOOKING IN 'modules/frogatto4/module.cfg': 1
INFO: preferences.cpp:592 : SET PREFERENCES PATH: ~/.frogatto4/
Segmentation fault

My system

GCC 12.2.0
SDL2-2.28.3_1
GLIBC 2.36
Desktop LXQT 1.3.0
Kernel Linux 6.5.8

Thanks!

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