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if enemies appear just right next to the rocket, it probably will die.
I thought now they appear randomly, and the program should detect where the rocket is and avoid this case.
The text was updated successfully, but these errors were encountered:
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if enemies appear just right next to the rocket, it probably will die.
I thought now they appear randomly, and the program should detect where the rocket is and avoid this case.
The text was updated successfully, but these errors were encountered: