Releases: attackgoat/screen-13
Releases · attackgoat/screen-13
v0.8.1
Added ray query support and manual vertex layout
v0.8
Cleaned up shader interfaces and added hot-reload feature
v0.7.1
Fix for release-mode ray tracing
v0.7
Multiple hardware queues
v0.6.5
Lots of validation error fixes and a new bindless.rs
example.
v0.6.4
Multisample anti-aliasing; graphical example in examples/msaa.rs
and a fuzz-test example which includes depth/stencil MSAA in examples/fuzzer.rs
.
v0.6.3
Two minor panic fixes and a number of small improvements
v0.6.2
Fixed a few small issues with Window management and frame timing.
v0.6.1
Fixed a number of multi-layer framebuffer issues and added a shadow mapping example.
v0.6
Added documentation and cleaned up types/modules. Now includes a good looking PBR depth/stencil example, multipass.rs
.