We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Black rectangle expected to be invisible:
let black = vger.color_paint(Color{r: 0.0, g: 0.0, b: 0.0, a: 1.0}); vger.fill_rect(euclid::rect(100.0, 100.0, 100.0, 100.0), 10.0, black);
(5x)
Two rectangles expected to be seamless:
let cyan = vger.color_paint(Color::CYAN); vger.fill_rect(euclid::rect(100.0, 100.0, 100.0, 100.0), 0.0, cyan); vger.fill_rect(euclid::rect(200.0, 100.0, 100.0, 100.0), 0.0, cyan);
I guess these artifacts are caused by anti-aliasing.
The text was updated successfully, but these errors were encountered:
Thanks for the report!
I'll take a closer look at the black rectangle example.
Edit: actually two smoothsteps in opposite directions do sum to one, so I'll have to look into that in more detail as well.
Sorry, something went wrong.
Thanks for the report! I'll take a closer look at the black rectangle example. Edit: actually two smoothsteps in opposite directions do sum to one, so I'll have to look into that in more detail as well.
How to solve this problem?
No branches or pull requests
Black rectangle expected to be invisible:
(5x)
Two rectangles expected to be seamless:
(5x)
I guess these artifacts are caused by anti-aliasing.
The text was updated successfully, but these errors were encountered: