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Refactor to use display entities #698
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kmcginnes
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Dec 4, 2024
|
||
// Map all the attributes for displaying | ||
const typeAttributes = get( | ||
vertexTypeAttributesSelector(vertex.types ?? [vertex.type]) |
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Use vertexTypes
from above
kmcginnes
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Dec 4, 2024
typeAttributes: AttributeConfig[], | ||
textTransform: (text?: string) => string | ||
): DisplayAttribute[] { | ||
const nodeAttributeNames = Object.keys(entity.attributes); |
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Description
Nearly all views that show details of a node, edge, or type would do the exact same transformations at the view level. This change abstracts all of that logic to a single place, ensuring the logic is consistent and making it easier to modify the behavior across the app.
The next step of this refactoring will be to abstract the neighbor count logic to the same
DisplayVertex
. And after that we will have a good foundation for loading a node/edge from a simple ID, which is foundational to URL sharing.Validation
Related Issues
Check List
license.
pnpm checks
to ensure code compiles and meets standards.pnpm test
to check if all tests are passing.Changelog.md
.