This repository has been archived by the owner on Jun 15, 2019. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 27
/
setup.py
156 lines (123 loc) · 4.16 KB
/
setup.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
from setuptools import setup
from setuptools.command.install import install
import os
import sys
MARK2_VERSION = "0.1.4.3"
requirements = ["{0}=={1}".format(*s) for s in [
("feedparser", "5.1.3"),
("psutil", "0.6.1"),
("pyOpenSSL", "0.13"),
("Twisted", "13.0.0"),
("urwid", "1.1.1"),
] if "MARK2_NO_{0}".format(s[0].upper()) not in os.environ]
# helper to get round distutils' lack of support for data directories
def everything(path):
ls = []
path = os.path.join(os.path.dirname(__file__), path)
for dirpath, dirnames, filenames in os.walk(path):
ls.extend(os.path.join(dirpath, fn) for fn in filenames)
return ls
# custom install command to let us run our own installer afterwards
class mark2install(install):
def check_config(self):
if "VIRTUAL_ENV" in os.environ:
cd = os.path.join(os.environ["VIRTUAL_ENV"], ".config", "mark2")
elif os.getuid() == 0:
cd = os.path.join("/etc", "mark2")
else:
cd = os.path.join(os.path.expanduser("~"), ".config", "mark2")
if not os.path.exists(cd):
os.makedirs(cd)
def run(self):
install.run(self)
self.check_config()
# setuptools uses an insane hack involving sys._getframe to make sure
# install.run() is called by the right thing.
_getframe = sys._getframe
def getframe(depth=0):
depth += 1 # we're a frame
i = 0
while i <= depth:
frame = _getframe(i)
if frame.f_code == mark2install.run.im_func.func_code:
depth += 1
i += 1
return frame
sys._getframe = getframe
setup(
name="mark2",
version=MARK2_VERSION,
packages=[
'mk2',
'mk2.events',
'mk2.plugins',
'mk2.servers',
'mk2.services',
'mk2.test'
],
package_data={
'mk2': ['resources/*.properties'],
},
entry_points={
'console_scripts': [
'mark2 = mk2.launcher:main'
]
},
cmdclass={
'install': mark2install
},
install_requires=requirements,
zip_safe=True,
author="Barnaby Gale & Ed Kellett",
author_email="[email protected]",
description="Minecraft server wrapper",
license="MIT",
keywords="mark2 minecraft server wrapper",
url="http://mark2.io/",
classifiers=[
"Development Status :: 3 - Alpha",
"Environment :: Console",
"Framework :: Twisted",
"Intended Audience :: System Administrators",
"License :: OSI Approved :: MIT License",
"Natural Language :: English",
"Operating System :: POSIX",
"Operating System :: POSIX :: Linux",
"Programming Language :: Python :: 2 :: Only",
"Topic :: Utilities"
],
long_description='''
===================
mark2 |buildstatus|
===================
mark2 is a minecraft server wrapper, written in python and twisted. It aims to
be *the* definitive wrapper, providing a rich feature-set and a powerful plugin
interface. It has no requirement on craftbukkit.
features
--------
* Your server runs in the background
* Multiple users can attach at once, with their own local prompt and command
buffer
* Built in monitoring using cpu, memory, players and connectivity
* Rich screen/tmux-like client with built-in monitoring, tab-complete, command
history, etc
plugins
-------
* Powerful scheduling plugin, with a cron-like syntax. You can hook onto events
like ``@serverstopped`` to run a
cartograph, or run ``save`` on an interval
* Automatically restart the server when it crashes, runs out of memory, or
stops accepting connections
* Notifications via Prowl, Pushover, NotifyMyAndroid or email if something goes
wrong.
* Relay in-game chat to IRC, and vice-versa
* MCBouncer ban support, even on a vanilla server.
* Read an RSS feed (such as a subreddit feed) and announce new entries in-game
* Back up your map and server log when the server stops
* Print a random message at an interval, e.g. '[SERVER] Lock your chests with
/lock'
* Respond to user commands, e.g. '<Notch> !teamspeak' could `msg Notch Join our
teamspeak server at xyz.com`
.. |buildstatus| image:: https://travis-ci.org/mcdevs/mark2.png?branch=master
'''
)