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Claws.csproj
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Claws.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Plugin</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{7F0D9D03-EFAF-42CA-B802-A65CC2904921}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>Claws</RootNamespace>
<AssemblyName>Claws</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Plugin|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Plugins\</OutputPath>
<DefineConstants>
</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<StartupObject />
</PropertyGroup>
<ItemGroup>
<Reference Include="0Harmony.1.2.0.1">
<HintPath>TargetReferences\ModDependencies\Harmony\0Harmony.1.2.0.1.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>TargetReferences\Assembly-CSharp.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="BeatSaberCustomUI">
<HintPath>TargetReferences\ModDependencies\BeatSaberCustomUI\BeatSaberCustomUI.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="CustomSaber">
<HintPath>TargetReferences\ModDependencies\CustomSaber\CustomSaber.dll</HintPath>
</Reference>
<Reference Include="IPA.Loader">
<HintPath>TargetReferences\IPA.Loader.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="SongCore">
<HintPath>TargetReferences\ModDependencies\SongCore\SongCore.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System">
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>TargetReferences\UnityEngine.CoreModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.ImageConversionModule">
<HintPath>TargetReferences\UnityEngine.ImageConversionModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.XRModule">
<HintPath>TargetReferences\UnityEngine.XRModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Zenject">
<HintPath>TargetReferences\Zenject.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Gamemode.cs" />
<Compile Include="Modifiers\SaberGrip.cs" />
<Compile Include="Modifiers\SaberLength.cs" />
<Compile Include="Plugin.cs" />
<Compile Include="Preferences.cs" />
<Compile Include="ReflectionUtility.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\GamemodeIcon.png" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="manifest.json" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>