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A Beamable Sample Project for Microservices. This feature is designed to allow game makers to create and deploy server-authoritative C#.

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Details: Beamable Sample Project

This sample project demonstrates specific Beamable features and services.

Project Configuration

Project Structure

  • README.md - This README file
  • client/ - Open this folder in the Unity Editor
  • client/Assets/ - Core files of the project
  • client/Assets/Scenes/ - Open a scene in the Unity Editor to play the game!
  • client/Assets/3rdParty/ - Dependency asset files for the project
  • client/Packages/ - Dependency package files for the project

Beamable SDK

  • Included: This project includes the Beamable SDK for Unity
  • Version: The latest public release as of each GIT commit

Overview: Microservices BBB Sample Project

Logo

What is "Beamable Boss Battles"?

The Hero has reached the dungeon. Battle the Boss to win. This sample project allows game makers to understand and apply the benefits of Microservices in game development.
Microservices - Sample Project

What is Beamable?

Beamable is the low-code option for rapidly adding social, commerce, and content management features to your live game. Learn how to do that with Beamable's online product documentation.
docs.beamable.com

What is Beamable's "Microservices" Feature?

The purpose of this feature is to allow game makers to create and deploy server-authoritative C# functionality within their games.
Microservices

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A Beamable Sample Project for Microservices. This feature is designed to allow game makers to create and deploy server-authoritative C#.

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