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Sphere surface sampling should be done with normal distribution #8

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benjhar opened this issue Dec 16, 2024 · 0 comments
Open

Sphere surface sampling should be done with normal distribution #8

benjhar opened this issue Dec 16, 2024 · 0 comments
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performance Performance improvements

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@benjhar
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benjhar commented Dec 16, 2024

Currently the implementation is a "Las Vegas" algorithm. Some performance increase might be achieved by switching to a method that samples the surface of a sphere using a normal distribution. This method evenly distributes points around the surface.

@benjhar benjhar added the performance Performance improvements label Dec 16, 2024
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