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Turrets resetting to cardinal directions #3477

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MeSaber opened this issue Jul 26, 2024 · 2 comments
Open

Turrets resetting to cardinal directions #3477

MeSaber opened this issue Jul 26, 2024 · 2 comments
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Approved Approved for implementation by the Game Design Team Enhancement New feature or request Good First Issue Good for newcomers Script / Animation Units scripts, both BOS and LUS

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@MeSaber
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MeSaber commented Jul 26, 2024

Description

Have the turrets that require it reset to cardinal directions (like gauntlet does) instead of having to manually put emphasis on making the initial direction matter.

If you put a rattlesnake in the wrong direction it increases the attack time by a lot, and it will keep resetting to 'wrong direction' everytime it stops firing.

Why?

If you place a rattlesnake by accident in the wrong direction its really bad for defense, you would have to reclaim and rebuild to make it have instant firing time.

What area of the game does this feature request pertain?

Gameplay

Other (optional)

Units that have no reset whatsoever are: llt/beamer/hllt/hlt/pitbull/scorpion/lolcannon

Units that reset direction to default direction: claw/maw/rattlesnake/persecutor/pulsar/bulwark(if offline)

Units that reset to cardinal direction depending on what direction it fired at: gauntlet/agitator

rattle direction questionmark

You have to zoom in very close to see the rattle direction or remember what setting you have.

@MeSaber MeSaber added the Enhancement New feature or request label Jul 26, 2024
@github-actions github-actions bot added the Awaiting GDT Approval Awaiting approval from the Game Design Team (game mechanics, balance only) label Jul 26, 2024
@RebelNode
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GDT: Approved for rattlesnake and persecutor.

@PtaQQ PtaQQ added Approved Approved for implementation by the Game Design Team and removed Awaiting GDT Approval Awaiting approval from the Game Design Team (game mechanics, balance only) labels Jul 28, 2024
@SethDGamre
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SethDGamre commented Oct 1, 2024

Throw construction turrets on there as mentioned here
#3617

@SethDGamre SethDGamre added Good First Issue Good for newcomers Script / Animation Units scripts, both BOS and LUS labels Oct 11, 2024
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Labels
Approved Approved for implementation by the Game Design Team Enhancement New feature or request Good First Issue Good for newcomers Script / Animation Units scripts, both BOS and LUS
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