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Constructor assisting factory leaves to repair damaged finished unit #3608

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MeSaber opened this issue Aug 17, 2024 · 1 comment
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Bug Something isn't working Good First Issue Good for newcomers Widget Unsynced gameplay and UI code

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@MeSaber
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MeSaber commented Aug 17, 2024

Description

If a unit is damaged during being built the assisters will abandon their guard order on Complex to repair.

image

Expected Behaviour

Keep assisting Complex

Actual Behaviour

Repairs unit as its finished.

Repair command lingers onto the finished unit for quite a while until it drops as its not damaged.

Reproduction steps

No response

Other

Seems universal, happens on labs too.

image

If this tick got damaged the com would move there to repair, perhaps not your intention if you guard a lab.

@MeSaber MeSaber added the Bug Something isn't working label Aug 17, 2024
@MeSaber MeSaber changed the title Assisting Complex 'repair' tangles onto a finished unit Assisting Complex 'repair' linger onto a finished unit Aug 17, 2024
@SethDGamre SethDGamre added Awaiting GDT Approval Awaiting approval from the Game Design Team (game mechanics, balance only) Widget Unsynced gameplay and UI code Good First Issue Good for newcomers labels Oct 11, 2024
@WatchTheFort WatchTheFort changed the title Assisting Complex 'repair' linger onto a finished unit Constructor assisting factory leaves to repair damaged finished unit Oct 20, 2024
@SethDGamre SethDGamre removed the Awaiting GDT Approval Awaiting approval from the Game Design Team (game mechanics, balance only) label Oct 20, 2024
@SethDGamre
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The GDT determined this to be a bug, and not a design decision. The general sentiment was that constructors commanded to assist the complex should continue assisting the complex in alignment with player expectations.

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Labels
Bug Something isn't working Good First Issue Good for newcomers Widget Unsynced gameplay and UI code
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