diff --git a/rts/Game/Game.cpp b/rts/Game/Game.cpp index 550fff0d1d..cce4c85079 100644 --- a/rts/Game/Game.cpp +++ b/rts/Game/Game.cpp @@ -1737,8 +1737,8 @@ void CGame::SimFrame() { readMap->Update(); smoothGround.UpdateSmoothMesh(); mapDamage->Update(); - pathManager->Update(); unitHandler.Update(); + pathManager->Update(); projectileHandler.Update(); featureHandler.Update(); {